gsp_gpu.cpp 24 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/bit_field.h"
  5. #include "core/mem_map.h"
  6. #include "core/memory.h"
  7. #include "core/hle/kernel/event.h"
  8. #include "core/hle/kernel/shared_memory.h"
  9. #include "core/hle/result.h"
  10. #include "core/hw/hw.h"
  11. #include "core/hw/gpu.h"
  12. #include "core/hw/lcd.h"
  13. #include "video_core/gpu_debugger.h"
  14. #include "video_core/renderer_base.h"
  15. #include "video_core/video_core.h"
  16. #include "gsp_gpu.h"
  17. // Main graphics debugger object - TODO: Here is probably not the best place for this
  18. GraphicsDebugger g_debugger;
  19. // Beginning address of HW regs
  20. const static u32 REGS_BEGIN = 0x1EB00000;
  21. ////////////////////////////////////////////////////////////////////////////////////////////////////
  22. // Namespace GSP_GPU
  23. namespace GSP_GPU {
  24. /// Event triggered when GSP interrupt has been signalled
  25. Kernel::SharedPtr<Kernel::Event> g_interrupt_event;
  26. /// GSP shared memoryings
  27. Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory;
  28. /// Thread index into interrupt relay queue
  29. u32 g_thread_id = 0;
  30. /// Gets a pointer to a thread command buffer in GSP shared memory
  31. static inline u8* GetCommandBuffer(u32 thread_id) {
  32. return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer)));
  33. }
  34. FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
  35. DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index");
  36. // For each thread there are two FrameBufferUpdate fields
  37. u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
  38. u8* ptr = g_shared_memory->GetPointer(offset);
  39. return reinterpret_cast<FrameBufferUpdate*>(ptr);
  40. }
  41. /// Gets a pointer to the interrupt relay queue for a given thread index
  42. static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
  43. u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id);
  44. return reinterpret_cast<InterruptRelayQueue*>(ptr);
  45. }
  46. /**
  47. * Checks if the parameters in a register write call are valid and logs in the case that
  48. * they are not
  49. * @param base_address The first address in the sequence of registers that will be written
  50. * @param size_in_bytes The number of registers that will be written
  51. * @return true if the parameters are valid, false otherwise
  52. */
  53. static bool CheckWriteParameters(u32 base_address, u32 size_in_bytes) {
  54. // TODO: Return proper error codes
  55. if (base_address + size_in_bytes >= 0x420000) {
  56. LOG_ERROR(Service_GSP, "Write address out of range! (address=0x%08x, size=0x%08x)",
  57. base_address, size_in_bytes);
  58. return false;
  59. }
  60. // size should be word-aligned
  61. if ((size_in_bytes % 4) != 0) {
  62. LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size_in_bytes);
  63. return false;
  64. }
  65. return true;
  66. }
  67. /**
  68. * Writes sequential GSP GPU hardware registers using an array of source data
  69. *
  70. * @param base_address The address of the first register in the sequence
  71. * @param size_in_bytes The number of registers to update (size of data)
  72. * @param data A pointer to the source data
  73. */
  74. static void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
  75. // TODO: Return proper error codes
  76. if (!CheckWriteParameters(base_address, size_in_bytes))
  77. return;
  78. while (size_in_bytes > 0) {
  79. HW::Write<u32>(base_address + REGS_BEGIN, *data);
  80. size_in_bytes -= 4;
  81. ++data;
  82. base_address += 4;
  83. }
  84. }
  85. /**
  86. * GSP_GPU::WriteHWRegs service function
  87. *
  88. * Writes sequential GSP GPU hardware registers
  89. *
  90. * Inputs:
  91. * 1 : address of first GPU register
  92. * 2 : number of registers to write sequentially
  93. * 4 : pointer to source data array
  94. */
  95. static void WriteHWRegs(Service::Interface* self) {
  96. u32* cmd_buff = Kernel::GetCommandBuffer();
  97. u32 reg_addr = cmd_buff[1];
  98. u32 size = cmd_buff[2];
  99. u32* src = (u32*)Memory::GetPointer(cmd_buff[4]);
  100. WriteHWRegs(reg_addr, size, src);
  101. }
  102. /**
  103. * Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks.
  104. * For each register, the value is updated only where the mask is high
  105. *
  106. * @param base_address The address of the first register in the sequence
  107. * @param size_in_bytes The number of registers to update (size of data)
  108. * @param data A pointer to the source data to use for updates
  109. * @param masks A pointer to the masks
  110. */
  111. static void WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const u32* data, const u32* masks) {
  112. // TODO: Return proper error codes
  113. if (!CheckWriteParameters(base_address, size_in_bytes))
  114. return;
  115. while (size_in_bytes > 0) {
  116. const u32 reg_address = base_address + REGS_BEGIN;
  117. u32 reg_value;
  118. HW::Read<u32>(reg_value, reg_address);
  119. // Update the current value of the register only for set mask bits
  120. reg_value = (reg_value & ~*masks) | (*data | *masks);
  121. HW::Write<u32>(reg_address, reg_value);
  122. size_in_bytes -= 4;
  123. ++data;
  124. ++masks;
  125. base_address += 4;
  126. }
  127. }
  128. /**
  129. * GSP_GPU::WriteHWRegsWithMask service function
  130. *
  131. * Updates sequential GSP GPU hardware registers using masks
  132. *
  133. * Inputs:
  134. * 1 : address of first GPU register
  135. * 2 : number of registers to update sequentially
  136. * 4 : pointer to source data array
  137. * 6 : pointer to mask array
  138. */
  139. static void WriteHWRegsWithMask(Service::Interface* self) {
  140. u32* cmd_buff = Kernel::GetCommandBuffer();
  141. u32 reg_addr = cmd_buff[1];
  142. u32 size = cmd_buff[2];
  143. u32* src_data = (u32*)Memory::GetPointer(cmd_buff[4]);
  144. u32* mask_data = (u32*)Memory::GetPointer(cmd_buff[6]);
  145. WriteHWRegsWithMask(reg_addr, size, src_data, mask_data);
  146. }
  147. /// Read a GSP GPU hardware register
  148. static void ReadHWRegs(Service::Interface* self) {
  149. u32* cmd_buff = Kernel::GetCommandBuffer();
  150. u32 reg_addr = cmd_buff[1];
  151. u32 size = cmd_buff[2];
  152. // TODO: Return proper error codes
  153. if (reg_addr + size >= 0x420000) {
  154. LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
  155. return;
  156. }
  157. // size should be word-aligned
  158. if ((size % 4) != 0) {
  159. LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size);
  160. return;
  161. }
  162. u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
  163. while (size > 0) {
  164. HW::Read<u32>(*dst, reg_addr + REGS_BEGIN);
  165. size -= 4;
  166. ++dst;
  167. reg_addr += 4;
  168. }
  169. }
  170. void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
  171. u32 base_address = 0x400000;
  172. PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
  173. PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
  174. if (info.active_fb == 0) {
  175. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4,
  176. &phys_address_left);
  177. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4,
  178. &phys_address_right);
  179. } else {
  180. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4,
  181. &phys_address_left);
  182. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4,
  183. &phys_address_right);
  184. }
  185. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4,
  186. &info.stride);
  187. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)), 4,
  188. &info.format);
  189. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)), 4,
  190. &info.shown_fb);
  191. }
  192. /**
  193. * GSP_GPU::SetBufferSwap service function
  194. *
  195. * Updates GPU display framebuffer configuration using the specified parameters.
  196. *
  197. * Inputs:
  198. * 1 : Screen ID (0 = top screen, 1 = bottom screen)
  199. * 2-7 : FrameBufferInfo structure
  200. * Outputs:
  201. * 1: Result code
  202. */
  203. static void SetBufferSwap(Service::Interface* self) {
  204. u32* cmd_buff = Kernel::GetCommandBuffer();
  205. u32 screen_id = cmd_buff[1];
  206. FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
  207. SetBufferSwap(screen_id, *fb_info);
  208. cmd_buff[1] = 0; // No error
  209. }
  210. /**
  211. * GSP_GPU::FlushDataCache service function
  212. *
  213. * This Function is a no-op, We aren't emulating the CPU cache any time soon.
  214. *
  215. * Inputs:
  216. * 1 : Address
  217. * 2 : Size
  218. * 3 : Value 0, some descriptor for the KProcess Handle
  219. * 4 : KProcess handle
  220. * Outputs:
  221. * 1 : Result of function, 0 on success, otherwise error code
  222. */
  223. static void FlushDataCache(Service::Interface* self) {
  224. u32* cmd_buff = Kernel::GetCommandBuffer();
  225. u32 address = cmd_buff[1];
  226. u32 size = cmd_buff[2];
  227. u32 process = cmd_buff[4];
  228. VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(address), size);
  229. // TODO(purpasmart96): Verify return header on HW
  230. cmd_buff[1] = RESULT_SUCCESS.raw; // No error
  231. LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X",
  232. address, size, process);
  233. }
  234. /**
  235. * GSP_GPU::RegisterInterruptRelayQueue service function
  236. * Inputs:
  237. * 1 : "Flags" field, purpose is unknown
  238. * 3 : Handle to GSP synchronization event
  239. * Outputs:
  240. * 1 : Result of function, 0x2A07 on success, otherwise error code
  241. * 2 : Thread index into GSP command buffer
  242. * 4 : Handle to GSP shared memory
  243. */
  244. static void RegisterInterruptRelayQueue(Service::Interface* self) {
  245. u32* cmd_buff = Kernel::GetCommandBuffer();
  246. u32 flags = cmd_buff[1];
  247. g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]);
  248. ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!");
  249. Handle shmem_handle = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom();
  250. // This specific code is required for a successful initialization, rather than 0
  251. cmd_buff[1] = ResultCode((ErrorDescription)519, ErrorModule::GX,
  252. ErrorSummary::Success, ErrorLevel::Success).raw;
  253. cmd_buff[2] = g_thread_id++; // Thread ID
  254. cmd_buff[4] = shmem_handle; // GSP shared memory
  255. g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
  256. }
  257. /**
  258. * Signals that the specified interrupt type has occurred to userland code
  259. * @param interrupt_id ID of interrupt that is being signalled
  260. * @todo This should probably take a thread_id parameter and only signal this thread?
  261. * @todo This probably does not belong in the GSP module, instead move to video_core
  262. */
  263. void SignalInterrupt(InterruptId interrupt_id) {
  264. if (0 == g_interrupt_event) {
  265. LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!");
  266. return;
  267. }
  268. if (nullptr == g_shared_memory) {
  269. LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
  270. return;
  271. }
  272. for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
  273. InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
  274. u8 next = interrupt_relay_queue->index;
  275. next += interrupt_relay_queue->number_interrupts;
  276. next = next % 0x34; // 0x34 is the number of interrupt slots
  277. interrupt_relay_queue->number_interrupts += 1;
  278. interrupt_relay_queue->slot[next] = interrupt_id;
  279. interrupt_relay_queue->error_code = 0x0; // No error
  280. // Update framebuffer information if requested
  281. // TODO(yuriks): Confirm where this code should be called. It is definitely updated without
  282. // executing any GSP commands, only waiting on the event.
  283. int screen_id = (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
  284. if (screen_id != -1) {
  285. FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
  286. if (info->is_dirty) {
  287. SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
  288. info->is_dirty = false;
  289. }
  290. }
  291. }
  292. g_interrupt_event->Signal();
  293. }
  294. /// Executes the next GSP command
  295. static void ExecuteCommand(const Command& command, u32 thread_id) {
  296. // Utility function to convert register ID to address
  297. auto WriteGPURegister = [](u32 id, u32 data) {
  298. GPU::Write<u32>(0x1EF00000 + 4 * id, data);
  299. };
  300. switch (command.id) {
  301. // GX request DMA - typically used for copying memory from GSP heap to VRAM
  302. case CommandId::REQUEST_DMA:
  303. VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
  304. command.dma_request.size);
  305. memcpy(Memory::GetPointer(command.dma_request.dest_address),
  306. Memory::GetPointer(command.dma_request.source_address),
  307. command.dma_request.size);
  308. SignalInterrupt(InterruptId::DMA);
  309. VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
  310. command.dma_request.size);
  311. break;
  312. // ctrulib homebrew sends all relevant command list data with this command,
  313. // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
  314. // TODO: This will need some rework in the future.
  315. case CommandId::SET_COMMAND_LIST_LAST:
  316. {
  317. auto& params = command.set_command_list_last;
  318. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)),
  319. Memory::VirtualToPhysicalAddress(params.address) >> 3);
  320. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), params.size);
  321. // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
  322. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1);
  323. break;
  324. }
  325. // It's assumed that the two "blocks" behave equivalently.
  326. // Presumably this is done simply to allow two memory fills to run in parallel.
  327. case CommandId::SET_MEMORY_FILL:
  328. {
  329. auto& params = command.memory_fill;
  330. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),
  331. Memory::VirtualToPhysicalAddress(params.start1) >> 3);
  332. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),
  333. Memory::VirtualToPhysicalAddress(params.end1) >> 3);
  334. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), params.value1);
  335. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), params.control1);
  336. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),
  337. Memory::VirtualToPhysicalAddress(params.start2) >> 3);
  338. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),
  339. Memory::VirtualToPhysicalAddress(params.end2) >> 3);
  340. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), params.value2);
  341. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), params.control2);
  342. break;
  343. }
  344. case CommandId::SET_DISPLAY_TRANSFER:
  345. {
  346. auto& params = command.image_copy;
  347. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
  348. Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  349. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
  350. Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  351. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
  352. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
  353. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
  354. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
  355. break;
  356. }
  357. // TODO: Check if texture copies are implemented correctly..
  358. case CommandId::SET_TEXTURE_COPY:
  359. {
  360. auto& params = command.image_copy;
  361. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
  362. Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  363. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
  364. Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  365. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
  366. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
  367. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
  368. // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
  369. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
  370. break;
  371. }
  372. // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
  373. // are supposed to do.
  374. case CommandId::SET_COMMAND_LIST_FIRST:
  375. {
  376. break;
  377. }
  378. default:
  379. LOG_ERROR(Service_GSP, "unknown command 0x%08X", (int)command.id.Value());
  380. }
  381. }
  382. /**
  383. * GSP_GPU::SetLcdForceBlack service function
  384. *
  385. * Enable or disable REG_LCDCOLORFILL with the color black.
  386. *
  387. * Inputs:
  388. * 1: Black color fill flag (0 = don't fill, !0 = fill)
  389. * Outputs:
  390. * 1: Result code
  391. */
  392. static void SetLcdForceBlack(Service::Interface* self) {
  393. u32* cmd_buff = Kernel::GetCommandBuffer();
  394. bool enable_black = cmd_buff[1] != 0;
  395. LCD::Regs::ColorFill data = {0};
  396. // Since data is already zeroed, there is no need to explicitly set
  397. // the color to black (all zero).
  398. data.is_enabled = enable_black;
  399. LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
  400. LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
  401. cmd_buff[1] = RESULT_SUCCESS.raw;
  402. }
  403. /// This triggers handling of the GX command written to the command buffer in shared memory.
  404. static void TriggerCmdReqQueue(Service::Interface* self) {
  405. // Iterate through each thread's command queue...
  406. for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
  407. CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
  408. // Iterate through each command...
  409. for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
  410. g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]);
  411. // Decode and execute command
  412. ExecuteCommand(command_buffer->commands[i], thread_id);
  413. // Indicates that command has completed
  414. command_buffer->number_commands = command_buffer->number_commands - 1;
  415. }
  416. }
  417. u32* cmd_buff = Kernel::GetCommandBuffer();
  418. cmd_buff[1] = 0; // No error
  419. }
  420. /**
  421. * GSP_GPU::ImportDisplayCaptureInfo service function
  422. *
  423. * Returns information about the current framebuffer state
  424. *
  425. * Inputs:
  426. * 0: Header 0x00180000
  427. * Outputs:
  428. * 1: Result code
  429. * 2: Left framebuffer virtual address for the main screen
  430. * 3: Right framebuffer virtual address for the main screen
  431. * 4: Main screen framebuffer format
  432. * 5: Main screen framebuffer width
  433. * 6: Left framebuffer virtual address for the bottom screen
  434. * 7: Right framebuffer virtual address for the bottom screen
  435. * 8: Bottom screen framebuffer format
  436. * 9: Bottom screen framebuffer width
  437. */
  438. static void ImportDisplayCaptureInfo(Service::Interface* self) {
  439. u32* cmd_buff = Kernel::GetCommandBuffer();
  440. // TODO(Subv): We're always returning the framebuffer structures for thread_id = 0,
  441. // because we only support a single running application at a time.
  442. // This should always return the framebuffer data that is currently displayed on the screen.
  443. u32 thread_id = 0;
  444. FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0);
  445. FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1);
  446. cmd_buff[2] = top_screen->framebuffer_info[top_screen->index].address_left;
  447. cmd_buff[3] = top_screen->framebuffer_info[top_screen->index].address_right;
  448. cmd_buff[4] = top_screen->framebuffer_info[top_screen->index].format;
  449. cmd_buff[5] = top_screen->framebuffer_info[top_screen->index].stride;
  450. cmd_buff[6] = bottom_screen->framebuffer_info[bottom_screen->index].address_left;
  451. cmd_buff[7] = bottom_screen->framebuffer_info[bottom_screen->index].address_right;
  452. cmd_buff[8] = bottom_screen->framebuffer_info[bottom_screen->index].format;
  453. cmd_buff[9] = bottom_screen->framebuffer_info[bottom_screen->index].stride;
  454. cmd_buff[1] = RESULT_SUCCESS.raw;
  455. LOG_WARNING(Service_GSP, "called");
  456. }
  457. const Interface::FunctionInfo FunctionTable[] = {
  458. {0x00010082, WriteHWRegs, "WriteHWRegs"},
  459. {0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
  460. {0x00030082, nullptr, "WriteHWRegRepeat"},
  461. {0x00040080, ReadHWRegs, "ReadHWRegs"},
  462. {0x00050200, SetBufferSwap, "SetBufferSwap"},
  463. {0x00060082, nullptr, "SetCommandList"},
  464. {0x000700C2, nullptr, "RequestDma"},
  465. {0x00080082, FlushDataCache, "FlushDataCache"},
  466. {0x00090082, nullptr, "InvalidateDataCache"},
  467. {0x000A0044, nullptr, "RegisterInterruptEvents"},
  468. {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
  469. {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
  470. {0x000D0140, nullptr, "SetDisplayTransfer"},
  471. {0x000E0180, nullptr, "SetTextureCopy"},
  472. {0x000F0200, nullptr, "SetMemoryFill"},
  473. {0x00100040, nullptr, "SetAxiConfigQoSMode"},
  474. {0x00110040, nullptr, "SetPerfLogMode"},
  475. {0x00120000, nullptr, "GetPerfLog"},
  476. {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
  477. {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
  478. {0x00150002, nullptr, "TryAcquireRight"},
  479. {0x00160042, nullptr, "AcquireRight"},
  480. {0x00170000, nullptr, "ReleaseRight"},
  481. {0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"},
  482. {0x00190000, nullptr, "SaveVramSysArea"},
  483. {0x001A0000, nullptr, "RestoreVramSysArea"},
  484. {0x001B0000, nullptr, "ResetGpuCore"},
  485. {0x001C0040, nullptr, "SetLedForceOff"},
  486. {0x001D0040, nullptr, "SetTestCommand"},
  487. {0x001E0080, nullptr, "SetInternalPriorities"},
  488. {0x001F0082, nullptr, "StoreDataCache"},
  489. };
  490. ////////////////////////////////////////////////////////////////////////////////////////////////////
  491. // Interface class
  492. Interface::Interface() {
  493. Register(FunctionTable);
  494. g_interrupt_event = 0;
  495. using Kernel::MemoryPermission;
  496. g_shared_memory = Kernel::SharedMemory::Create(0x1000, MemoryPermission::ReadWrite,
  497. MemoryPermission::ReadWrite, "GSPSharedMem");
  498. g_thread_id = 0;
  499. }
  500. } // namespace