| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596 |
- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/bit_field.h"
- #include "core/mem_map.h"
- #include "core/memory.h"
- #include "core/hle/kernel/event.h"
- #include "core/hle/kernel/shared_memory.h"
- #include "core/hle/result.h"
- #include "core/hw/hw.h"
- #include "core/hw/gpu.h"
- #include "core/hw/lcd.h"
- #include "video_core/gpu_debugger.h"
- #include "video_core/renderer_base.h"
- #include "video_core/video_core.h"
- #include "gsp_gpu.h"
- // Main graphics debugger object - TODO: Here is probably not the best place for this
- GraphicsDebugger g_debugger;
- // Beginning address of HW regs
- const static u32 REGS_BEGIN = 0x1EB00000;
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Namespace GSP_GPU
- namespace GSP_GPU {
- /// Event triggered when GSP interrupt has been signalled
- Kernel::SharedPtr<Kernel::Event> g_interrupt_event;
- /// GSP shared memoryings
- Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory;
- /// Thread index into interrupt relay queue
- u32 g_thread_id = 0;
- /// Gets a pointer to a thread command buffer in GSP shared memory
- static inline u8* GetCommandBuffer(u32 thread_id) {
- return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer)));
- }
- FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
- DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index");
- // For each thread there are two FrameBufferUpdate fields
- u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
- u8* ptr = g_shared_memory->GetPointer(offset);
- return reinterpret_cast<FrameBufferUpdate*>(ptr);
- }
- /// Gets a pointer to the interrupt relay queue for a given thread index
- static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
- u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id);
- return reinterpret_cast<InterruptRelayQueue*>(ptr);
- }
- /**
- * Checks if the parameters in a register write call are valid and logs in the case that
- * they are not
- * @param base_address The first address in the sequence of registers that will be written
- * @param size_in_bytes The number of registers that will be written
- * @return true if the parameters are valid, false otherwise
- */
- static bool CheckWriteParameters(u32 base_address, u32 size_in_bytes) {
- // TODO: Return proper error codes
- if (base_address + size_in_bytes >= 0x420000) {
- LOG_ERROR(Service_GSP, "Write address out of range! (address=0x%08x, size=0x%08x)",
- base_address, size_in_bytes);
- return false;
- }
- // size should be word-aligned
- if ((size_in_bytes % 4) != 0) {
- LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size_in_bytes);
- return false;
- }
- return true;
- }
- /**
- * Writes sequential GSP GPU hardware registers using an array of source data
- *
- * @param base_address The address of the first register in the sequence
- * @param size_in_bytes The number of registers to update (size of data)
- * @param data A pointer to the source data
- */
- static void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
- // TODO: Return proper error codes
- if (!CheckWriteParameters(base_address, size_in_bytes))
- return;
- while (size_in_bytes > 0) {
- HW::Write<u32>(base_address + REGS_BEGIN, *data);
- size_in_bytes -= 4;
- ++data;
- base_address += 4;
- }
- }
- /**
- * GSP_GPU::WriteHWRegs service function
- *
- * Writes sequential GSP GPU hardware registers
- *
- * Inputs:
- * 1 : address of first GPU register
- * 2 : number of registers to write sequentially
- * 4 : pointer to source data array
- */
- static void WriteHWRegs(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 reg_addr = cmd_buff[1];
- u32 size = cmd_buff[2];
- u32* src = (u32*)Memory::GetPointer(cmd_buff[4]);
- WriteHWRegs(reg_addr, size, src);
- }
- /**
- * Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks.
- * For each register, the value is updated only where the mask is high
- *
- * @param base_address The address of the first register in the sequence
- * @param size_in_bytes The number of registers to update (size of data)
- * @param data A pointer to the source data to use for updates
- * @param masks A pointer to the masks
- */
- static void WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const u32* data, const u32* masks) {
- // TODO: Return proper error codes
- if (!CheckWriteParameters(base_address, size_in_bytes))
- return;
- while (size_in_bytes > 0) {
- const u32 reg_address = base_address + REGS_BEGIN;
- u32 reg_value;
- HW::Read<u32>(reg_value, reg_address);
- // Update the current value of the register only for set mask bits
- reg_value = (reg_value & ~*masks) | (*data | *masks);
- HW::Write<u32>(reg_address, reg_value);
- size_in_bytes -= 4;
- ++data;
- ++masks;
- base_address += 4;
- }
- }
- /**
- * GSP_GPU::WriteHWRegsWithMask service function
- *
- * Updates sequential GSP GPU hardware registers using masks
- *
- * Inputs:
- * 1 : address of first GPU register
- * 2 : number of registers to update sequentially
- * 4 : pointer to source data array
- * 6 : pointer to mask array
- */
- static void WriteHWRegsWithMask(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 reg_addr = cmd_buff[1];
- u32 size = cmd_buff[2];
- u32* src_data = (u32*)Memory::GetPointer(cmd_buff[4]);
- u32* mask_data = (u32*)Memory::GetPointer(cmd_buff[6]);
- WriteHWRegsWithMask(reg_addr, size, src_data, mask_data);
- }
- /// Read a GSP GPU hardware register
- static void ReadHWRegs(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 reg_addr = cmd_buff[1];
- u32 size = cmd_buff[2];
- // TODO: Return proper error codes
- if (reg_addr + size >= 0x420000) {
- LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
- return;
- }
- // size should be word-aligned
- if ((size % 4) != 0) {
- LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size);
- return;
- }
- u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
- while (size > 0) {
- HW::Read<u32>(*dst, reg_addr + REGS_BEGIN);
- size -= 4;
- ++dst;
- reg_addr += 4;
- }
- }
- void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
- u32 base_address = 0x400000;
- PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
- PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
- if (info.active_fb == 0) {
- WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4,
- &phys_address_left);
- WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4,
- &phys_address_right);
- } else {
- WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4,
- &phys_address_left);
- WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4,
- &phys_address_right);
- }
- WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4,
- &info.stride);
- WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)), 4,
- &info.format);
- WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)), 4,
- &info.shown_fb);
- }
- /**
- * GSP_GPU::SetBufferSwap service function
- *
- * Updates GPU display framebuffer configuration using the specified parameters.
- *
- * Inputs:
- * 1 : Screen ID (0 = top screen, 1 = bottom screen)
- * 2-7 : FrameBufferInfo structure
- * Outputs:
- * 1: Result code
- */
- static void SetBufferSwap(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 screen_id = cmd_buff[1];
- FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
- SetBufferSwap(screen_id, *fb_info);
- cmd_buff[1] = 0; // No error
- }
- /**
- * GSP_GPU::FlushDataCache service function
- *
- * This Function is a no-op, We aren't emulating the CPU cache any time soon.
- *
- * Inputs:
- * 1 : Address
- * 2 : Size
- * 3 : Value 0, some descriptor for the KProcess Handle
- * 4 : KProcess handle
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
- static void FlushDataCache(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 address = cmd_buff[1];
- u32 size = cmd_buff[2];
- u32 process = cmd_buff[4];
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(address), size);
- // TODO(purpasmart96): Verify return header on HW
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X",
- address, size, process);
- }
- /**
- * GSP_GPU::RegisterInterruptRelayQueue service function
- * Inputs:
- * 1 : "Flags" field, purpose is unknown
- * 3 : Handle to GSP synchronization event
- * Outputs:
- * 1 : Result of function, 0x2A07 on success, otherwise error code
- * 2 : Thread index into GSP command buffer
- * 4 : Handle to GSP shared memory
- */
- static void RegisterInterruptRelayQueue(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 flags = cmd_buff[1];
- g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]);
- ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!");
- Handle shmem_handle = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom();
- // This specific code is required for a successful initialization, rather than 0
- cmd_buff[1] = ResultCode((ErrorDescription)519, ErrorModule::GX,
- ErrorSummary::Success, ErrorLevel::Success).raw;
- cmd_buff[2] = g_thread_id++; // Thread ID
- cmd_buff[4] = shmem_handle; // GSP shared memory
- g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
- }
- /**
- * Signals that the specified interrupt type has occurred to userland code
- * @param interrupt_id ID of interrupt that is being signalled
- * @todo This should probably take a thread_id parameter and only signal this thread?
- * @todo This probably does not belong in the GSP module, instead move to video_core
- */
- void SignalInterrupt(InterruptId interrupt_id) {
- if (0 == g_interrupt_event) {
- LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!");
- return;
- }
- if (nullptr == g_shared_memory) {
- LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
- return;
- }
- for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
- InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
- u8 next = interrupt_relay_queue->index;
- next += interrupt_relay_queue->number_interrupts;
- next = next % 0x34; // 0x34 is the number of interrupt slots
- interrupt_relay_queue->number_interrupts += 1;
- interrupt_relay_queue->slot[next] = interrupt_id;
- interrupt_relay_queue->error_code = 0x0; // No error
- // Update framebuffer information if requested
- // TODO(yuriks): Confirm where this code should be called. It is definitely updated without
- // executing any GSP commands, only waiting on the event.
- int screen_id = (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
- if (screen_id != -1) {
- FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
- if (info->is_dirty) {
- SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
- info->is_dirty = false;
- }
- }
- }
- g_interrupt_event->Signal();
- }
- /// Executes the next GSP command
- static void ExecuteCommand(const Command& command, u32 thread_id) {
- // Utility function to convert register ID to address
- auto WriteGPURegister = [](u32 id, u32 data) {
- GPU::Write<u32>(0x1EF00000 + 4 * id, data);
- };
- switch (command.id) {
- // GX request DMA - typically used for copying memory from GSP heap to VRAM
- case CommandId::REQUEST_DMA:
- VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
- command.dma_request.size);
- memcpy(Memory::GetPointer(command.dma_request.dest_address),
- Memory::GetPointer(command.dma_request.source_address),
- command.dma_request.size);
- SignalInterrupt(InterruptId::DMA);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
- command.dma_request.size);
- break;
- // ctrulib homebrew sends all relevant command list data with this command,
- // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
- // TODO: This will need some rework in the future.
- case CommandId::SET_COMMAND_LIST_LAST:
- {
- auto& params = command.set_command_list_last;
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)),
- Memory::VirtualToPhysicalAddress(params.address) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), params.size);
- // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1);
- break;
- }
- // It's assumed that the two "blocks" behave equivalently.
- // Presumably this is done simply to allow two memory fills to run in parallel.
- case CommandId::SET_MEMORY_FILL:
- {
- auto& params = command.memory_fill;
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),
- Memory::VirtualToPhysicalAddress(params.start1) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),
- Memory::VirtualToPhysicalAddress(params.end1) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), params.value1);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), params.control1);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),
- Memory::VirtualToPhysicalAddress(params.start2) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),
- Memory::VirtualToPhysicalAddress(params.end2) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), params.value2);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), params.control2);
- break;
- }
- case CommandId::SET_DISPLAY_TRANSFER:
- {
- auto& params = command.image_copy;
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
- Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
- Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
- break;
- }
- // TODO: Check if texture copies are implemented correctly..
- case CommandId::SET_TEXTURE_COPY:
- {
- auto& params = command.image_copy;
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
- Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
- Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
- // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
- break;
- }
- // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
- // are supposed to do.
- case CommandId::SET_COMMAND_LIST_FIRST:
- {
- break;
- }
- default:
- LOG_ERROR(Service_GSP, "unknown command 0x%08X", (int)command.id.Value());
- }
- }
- /**
- * GSP_GPU::SetLcdForceBlack service function
- *
- * Enable or disable REG_LCDCOLORFILL with the color black.
- *
- * Inputs:
- * 1: Black color fill flag (0 = don't fill, !0 = fill)
- * Outputs:
- * 1: Result code
- */
- static void SetLcdForceBlack(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- bool enable_black = cmd_buff[1] != 0;
- LCD::Regs::ColorFill data = {0};
- // Since data is already zeroed, there is no need to explicitly set
- // the color to black (all zero).
- data.is_enabled = enable_black;
- LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
- LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
- cmd_buff[1] = RESULT_SUCCESS.raw;
- }
- /// This triggers handling of the GX command written to the command buffer in shared memory.
- static void TriggerCmdReqQueue(Service::Interface* self) {
- // Iterate through each thread's command queue...
- for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
- CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
- // Iterate through each command...
- for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
- g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]);
- // Decode and execute command
- ExecuteCommand(command_buffer->commands[i], thread_id);
- // Indicates that command has completed
- command_buffer->number_commands = command_buffer->number_commands - 1;
- }
- }
- u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[1] = 0; // No error
- }
- /**
- * GSP_GPU::ImportDisplayCaptureInfo service function
- *
- * Returns information about the current framebuffer state
- *
- * Inputs:
- * 0: Header 0x00180000
- * Outputs:
- * 1: Result code
- * 2: Left framebuffer virtual address for the main screen
- * 3: Right framebuffer virtual address for the main screen
- * 4: Main screen framebuffer format
- * 5: Main screen framebuffer width
- * 6: Left framebuffer virtual address for the bottom screen
- * 7: Right framebuffer virtual address for the bottom screen
- * 8: Bottom screen framebuffer format
- * 9: Bottom screen framebuffer width
- */
- static void ImportDisplayCaptureInfo(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- // TODO(Subv): We're always returning the framebuffer structures for thread_id = 0,
- // because we only support a single running application at a time.
- // This should always return the framebuffer data that is currently displayed on the screen.
- u32 thread_id = 0;
- FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0);
- FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1);
- cmd_buff[2] = top_screen->framebuffer_info[top_screen->index].address_left;
- cmd_buff[3] = top_screen->framebuffer_info[top_screen->index].address_right;
- cmd_buff[4] = top_screen->framebuffer_info[top_screen->index].format;
- cmd_buff[5] = top_screen->framebuffer_info[top_screen->index].stride;
- cmd_buff[6] = bottom_screen->framebuffer_info[bottom_screen->index].address_left;
- cmd_buff[7] = bottom_screen->framebuffer_info[bottom_screen->index].address_right;
- cmd_buff[8] = bottom_screen->framebuffer_info[bottom_screen->index].format;
- cmd_buff[9] = bottom_screen->framebuffer_info[bottom_screen->index].stride;
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_GSP, "called");
- }
- const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, WriteHWRegs, "WriteHWRegs"},
- {0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
- {0x00030082, nullptr, "WriteHWRegRepeat"},
- {0x00040080, ReadHWRegs, "ReadHWRegs"},
- {0x00050200, SetBufferSwap, "SetBufferSwap"},
- {0x00060082, nullptr, "SetCommandList"},
- {0x000700C2, nullptr, "RequestDma"},
- {0x00080082, FlushDataCache, "FlushDataCache"},
- {0x00090082, nullptr, "InvalidateDataCache"},
- {0x000A0044, nullptr, "RegisterInterruptEvents"},
- {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
- {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
- {0x000D0140, nullptr, "SetDisplayTransfer"},
- {0x000E0180, nullptr, "SetTextureCopy"},
- {0x000F0200, nullptr, "SetMemoryFill"},
- {0x00100040, nullptr, "SetAxiConfigQoSMode"},
- {0x00110040, nullptr, "SetPerfLogMode"},
- {0x00120000, nullptr, "GetPerfLog"},
- {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
- {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
- {0x00150002, nullptr, "TryAcquireRight"},
- {0x00160042, nullptr, "AcquireRight"},
- {0x00170000, nullptr, "ReleaseRight"},
- {0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"},
- {0x00190000, nullptr, "SaveVramSysArea"},
- {0x001A0000, nullptr, "RestoreVramSysArea"},
- {0x001B0000, nullptr, "ResetGpuCore"},
- {0x001C0040, nullptr, "SetLedForceOff"},
- {0x001D0040, nullptr, "SetTestCommand"},
- {0x001E0080, nullptr, "SetInternalPriorities"},
- {0x001F0082, nullptr, "StoreDataCache"},
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Interface class
- Interface::Interface() {
- Register(FunctionTable);
- g_interrupt_event = 0;
- using Kernel::MemoryPermission;
- g_shared_memory = Kernel::SharedMemory::Create(0x1000, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "GSPSharedMem");
- g_thread_id = 0;
- }
- } // namespace
|