debug_utils.cpp 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577
  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <condition_variable>
  6. #include <cstdint>
  7. #include <cstring>
  8. #include <fstream>
  9. #include <map>
  10. #include <mutex>
  11. #include <stdexcept>
  12. #include <string>
  13. #ifdef HAVE_PNG
  14. #include <png.h>
  15. #include <setjmp.h>
  16. #endif
  17. #include <nihstro/bit_field.h>
  18. #include <nihstro/float24.h>
  19. #include <nihstro/shader_binary.h>
  20. #include "common/assert.h"
  21. #include "common/bit_field.h"
  22. #include "common/color.h"
  23. #include "common/common_types.h"
  24. #include "common/file_util.h"
  25. #include "common/logging/log.h"
  26. #include "common/math_util.h"
  27. #include "common/vector_math.h"
  28. #include "video_core/debug_utils/debug_utils.h"
  29. #include "video_core/pica_state.h"
  30. #include "video_core/pica_types.h"
  31. #include "video_core/rasterizer_interface.h"
  32. #include "video_core/regs_rasterizer.h"
  33. #include "video_core/regs_shader.h"
  34. #include "video_core/regs_texturing.h"
  35. #include "video_core/renderer_base.h"
  36. #include "video_core/shader/shader.h"
  37. #include "video_core/texture/texture_decode.h"
  38. #include "video_core/utils.h"
  39. #include "video_core/video_core.h"
  40. using nihstro::DVLBHeader;
  41. using nihstro::DVLEHeader;
  42. using nihstro::DVLPHeader;
  43. namespace Pica {
  44. void DebugContext::DoOnEvent(Event event, void* data) {
  45. {
  46. std::unique_lock<std::mutex> lock(breakpoint_mutex);
  47. // Commit the rasterizer's caches so framebuffers, render targets, etc. will show on debug
  48. // widgets
  49. VideoCore::g_renderer->Rasterizer()->FlushAll();
  50. // TODO: Should stop the CPU thread here once we multithread emulation.
  51. active_breakpoint = event;
  52. at_breakpoint = true;
  53. // Tell all observers that we hit a breakpoint
  54. for (auto& breakpoint_observer : breakpoint_observers) {
  55. breakpoint_observer->OnPicaBreakPointHit(event, data);
  56. }
  57. // Wait until another thread tells us to Resume()
  58. resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
  59. }
  60. }
  61. void DebugContext::Resume() {
  62. {
  63. std::lock_guard<std::mutex> lock(breakpoint_mutex);
  64. // Tell all observers that we are about to resume
  65. for (auto& breakpoint_observer : breakpoint_observers) {
  66. breakpoint_observer->OnPicaResume();
  67. }
  68. // Resume the waiting thread (i.e. OnEvent())
  69. at_breakpoint = false;
  70. }
  71. resume_from_breakpoint.notify_one();
  72. }
  73. std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global
  74. namespace DebugUtils {
  75. void DumpShader(const std::string& filename, const ShaderRegs& config,
  76. const Shader::ShaderSetup& setup,
  77. const RasterizerRegs::VSOutputAttributes* output_attributes) {
  78. struct StuffToWrite {
  79. const u8* pointer;
  80. u32 size;
  81. };
  82. std::vector<StuffToWrite> writing_queue;
  83. u32 write_offset = 0;
  84. auto QueueForWriting = [&writing_queue, &write_offset](const u8* pointer, u32 size) {
  85. writing_queue.push_back({pointer, size});
  86. u32 old_write_offset = write_offset;
  87. write_offset += size;
  88. return old_write_offset;
  89. };
  90. // First off, try to translate Pica state (one enum for output attribute type and component)
  91. // into shbin format (separate type and component mask).
  92. union OutputRegisterInfo {
  93. enum Type : u64 {
  94. POSITION = 0,
  95. QUATERNION = 1,
  96. COLOR = 2,
  97. TEXCOORD0 = 3,
  98. TEXCOORD1 = 5,
  99. TEXCOORD2 = 6,
  100. VIEW = 8,
  101. };
  102. BitField<0, 64, u64> hex;
  103. BitField<0, 16, Type> type;
  104. BitField<16, 16, u64> id;
  105. BitField<32, 4, u64> component_mask;
  106. };
  107. // This is put into a try-catch block to make sure we notice unknown configurations.
  108. std::vector<OutputRegisterInfo> output_info_table;
  109. for (unsigned i = 0; i < 7; ++i) {
  110. using OutputAttributes = Pica::RasterizerRegs::VSOutputAttributes;
  111. // TODO: It's still unclear how the attribute components map to the register!
  112. // Once we know that, this code probably will not make much sense anymore.
  113. std::map<OutputAttributes::Semantic, std::pair<OutputRegisterInfo::Type, u32>> map = {
  114. {OutputAttributes::POSITION_X, {OutputRegisterInfo::POSITION, 1}},
  115. {OutputAttributes::POSITION_Y, {OutputRegisterInfo::POSITION, 2}},
  116. {OutputAttributes::POSITION_Z, {OutputRegisterInfo::POSITION, 4}},
  117. {OutputAttributes::POSITION_W, {OutputRegisterInfo::POSITION, 8}},
  118. {OutputAttributes::QUATERNION_X, {OutputRegisterInfo::QUATERNION, 1}},
  119. {OutputAttributes::QUATERNION_Y, {OutputRegisterInfo::QUATERNION, 2}},
  120. {OutputAttributes::QUATERNION_Z, {OutputRegisterInfo::QUATERNION, 4}},
  121. {OutputAttributes::QUATERNION_W, {OutputRegisterInfo::QUATERNION, 8}},
  122. {OutputAttributes::COLOR_R, {OutputRegisterInfo::COLOR, 1}},
  123. {OutputAttributes::COLOR_G, {OutputRegisterInfo::COLOR, 2}},
  124. {OutputAttributes::COLOR_B, {OutputRegisterInfo::COLOR, 4}},
  125. {OutputAttributes::COLOR_A, {OutputRegisterInfo::COLOR, 8}},
  126. {OutputAttributes::TEXCOORD0_U, {OutputRegisterInfo::TEXCOORD0, 1}},
  127. {OutputAttributes::TEXCOORD0_V, {OutputRegisterInfo::TEXCOORD0, 2}},
  128. {OutputAttributes::TEXCOORD1_U, {OutputRegisterInfo::TEXCOORD1, 1}},
  129. {OutputAttributes::TEXCOORD1_V, {OutputRegisterInfo::TEXCOORD1, 2}},
  130. {OutputAttributes::TEXCOORD2_U, {OutputRegisterInfo::TEXCOORD2, 1}},
  131. {OutputAttributes::TEXCOORD2_V, {OutputRegisterInfo::TEXCOORD2, 2}},
  132. {OutputAttributes::VIEW_X, {OutputRegisterInfo::VIEW, 1}},
  133. {OutputAttributes::VIEW_Y, {OutputRegisterInfo::VIEW, 2}},
  134. {OutputAttributes::VIEW_Z, {OutputRegisterInfo::VIEW, 4}},
  135. };
  136. for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
  137. output_attributes[i].map_x, output_attributes[i].map_y, output_attributes[i].map_z,
  138. output_attributes[i].map_w}) {
  139. if (semantic == OutputAttributes::INVALID)
  140. continue;
  141. try {
  142. OutputRegisterInfo::Type type = map.at(semantic).first;
  143. u32 component_mask = map.at(semantic).second;
  144. auto it = std::find_if(output_info_table.begin(), output_info_table.end(),
  145. [&i, &type](const OutputRegisterInfo& info) {
  146. return info.id == i && info.type == type;
  147. });
  148. if (it == output_info_table.end()) {
  149. output_info_table.emplace_back();
  150. output_info_table.back().type.Assign(type);
  151. output_info_table.back().component_mask.Assign(component_mask);
  152. output_info_table.back().id.Assign(i);
  153. } else {
  154. it->component_mask.Assign(it->component_mask | component_mask);
  155. }
  156. } catch (const std::out_of_range&) {
  157. DEBUG_ASSERT_MSG(false, "Unknown output attribute mapping");
  158. LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x",
  159. (int)output_attributes[i].map_x.Value(),
  160. (int)output_attributes[i].map_y.Value(),
  161. (int)output_attributes[i].map_z.Value(),
  162. (int)output_attributes[i].map_w.Value());
  163. }
  164. }
  165. }
  166. struct {
  167. DVLBHeader header;
  168. u32 dvle_offset;
  169. } dvlb{{DVLBHeader::MAGIC_WORD, 1}}; // 1 DVLE
  170. DVLPHeader dvlp{DVLPHeader::MAGIC_WORD};
  171. DVLEHeader dvle{DVLEHeader::MAGIC_WORD};
  172. QueueForWriting(reinterpret_cast<const u8*>(&dvlb), sizeof(dvlb));
  173. u32 dvlp_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvlp), sizeof(dvlp));
  174. dvlb.dvle_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvle), sizeof(dvle));
  175. // TODO: Reduce the amount of binary code written to relevant portions
  176. dvlp.binary_offset = write_offset - dvlp_offset;
  177. dvlp.binary_size_words = static_cast<uint32_t>(setup.program_code.size());
  178. QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()),
  179. static_cast<u32>(setup.program_code.size()) * sizeof(u32));
  180. dvlp.swizzle_info_offset = write_offset - dvlp_offset;
  181. dvlp.swizzle_info_num_entries = static_cast<uint32_t>(setup.swizzle_data.size());
  182. u32 dummy = 0;
  183. for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) {
  184. QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]),
  185. sizeof(setup.swizzle_data[i]));
  186. QueueForWriting(reinterpret_cast<const u8*>(&dummy), sizeof(dummy));
  187. }
  188. dvle.main_offset_words = config.main_offset;
  189. dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
  190. dvle.output_register_table_size = static_cast<u32>(output_info_table.size());
  191. QueueForWriting(reinterpret_cast<const u8*>(output_info_table.data()),
  192. static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo)));
  193. // TODO: Create a label table for "main"
  194. std::vector<nihstro::ConstantInfo> constant_table;
  195. for (unsigned i = 0; i < setup.uniforms.b.size(); ++i) {
  196. nihstro::ConstantInfo constant;
  197. memset(&constant, 0, sizeof(constant));
  198. constant.type = nihstro::ConstantInfo::Bool;
  199. constant.regid = i;
  200. constant.b = setup.uniforms.b[i];
  201. constant_table.emplace_back(constant);
  202. }
  203. for (unsigned i = 0; i < setup.uniforms.i.size(); ++i) {
  204. nihstro::ConstantInfo constant;
  205. memset(&constant, 0, sizeof(constant));
  206. constant.type = nihstro::ConstantInfo::Int;
  207. constant.regid = i;
  208. constant.i.x = setup.uniforms.i[i].x;
  209. constant.i.y = setup.uniforms.i[i].y;
  210. constant.i.z = setup.uniforms.i[i].z;
  211. constant.i.w = setup.uniforms.i[i].w;
  212. constant_table.emplace_back(constant);
  213. }
  214. for (unsigned i = 0; i < sizeof(setup.uniforms.f) / sizeof(setup.uniforms.f[0]); ++i) {
  215. nihstro::ConstantInfo constant;
  216. memset(&constant, 0, sizeof(constant));
  217. constant.type = nihstro::ConstantInfo::Float;
  218. constant.regid = i;
  219. constant.f.x = nihstro::to_float24(setup.uniforms.f[i].x.ToFloat32());
  220. constant.f.y = nihstro::to_float24(setup.uniforms.f[i].y.ToFloat32());
  221. constant.f.z = nihstro::to_float24(setup.uniforms.f[i].z.ToFloat32());
  222. constant.f.w = nihstro::to_float24(setup.uniforms.f[i].w.ToFloat32());
  223. // Store constant if it's different from zero..
  224. if (setup.uniforms.f[i].x.ToFloat32() != 0.0 || setup.uniforms.f[i].y.ToFloat32() != 0.0 ||
  225. setup.uniforms.f[i].z.ToFloat32() != 0.0 || setup.uniforms.f[i].w.ToFloat32() != 0.0)
  226. constant_table.emplace_back(constant);
  227. }
  228. dvle.constant_table_offset = write_offset - dvlb.dvle_offset;
  229. dvle.constant_table_size = static_cast<uint32_t>(constant_table.size());
  230. for (const auto& constant : constant_table) {
  231. QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant));
  232. }
  233. // Write data to file
  234. std::ofstream file(filename, std::ios_base::out | std::ios_base::binary);
  235. for (const auto& chunk : writing_queue) {
  236. file.write(reinterpret_cast<const char*>(chunk.pointer), chunk.size);
  237. }
  238. }
  239. static std::unique_ptr<PicaTrace> pica_trace;
  240. static std::mutex pica_trace_mutex;
  241. bool g_is_pica_tracing = false;
  242. void StartPicaTracing() {
  243. if (g_is_pica_tracing) {
  244. LOG_WARNING(HW_GPU, "StartPicaTracing called even though tracing already running!");
  245. return;
  246. }
  247. std::lock_guard<std::mutex> lock(pica_trace_mutex);
  248. pica_trace = std::make_unique<PicaTrace>();
  249. g_is_pica_tracing = true;
  250. }
  251. void OnPicaRegWrite(PicaTrace::Write write) {
  252. std::lock_guard<std::mutex> lock(pica_trace_mutex);
  253. if (!g_is_pica_tracing)
  254. return;
  255. pica_trace->writes.push_back(write);
  256. }
  257. std::unique_ptr<PicaTrace> FinishPicaTracing() {
  258. if (!g_is_pica_tracing) {
  259. LOG_WARNING(HW_GPU, "FinishPicaTracing called even though tracing isn't running!");
  260. return {};
  261. }
  262. // signalize that no further tracing should be performed
  263. g_is_pica_tracing = false;
  264. // Wait until running tracing is finished
  265. std::lock_guard<std::mutex> lock(pica_trace_mutex);
  266. std::unique_ptr<PicaTrace> ret(std::move(pica_trace));
  267. return ret;
  268. }
  269. #ifdef HAVE_PNG
  270. // Adapter functions to libpng to write/flush to File::IOFile instances.
  271. static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
  272. auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
  273. if (!fp->WriteBytes(data, length))
  274. png_error(png_ptr, "Failed to write to output PNG file.");
  275. }
  276. static void FlushIOFile(png_structp png_ptr) {
  277. auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
  278. if (!fp->Flush())
  279. png_error(png_ptr, "Failed to flush to output PNG file.");
  280. }
  281. #endif
  282. void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data) {
  283. #ifndef HAVE_PNG
  284. return;
  285. #else
  286. if (!data)
  287. return;
  288. // Write data to file
  289. static int dump_index = 0;
  290. std::string filename =
  291. std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png");
  292. u32 row_stride = texture_config.width * 3;
  293. u8* buf;
  294. char title[] = "Citra texture dump";
  295. char title_key[] = "Title";
  296. png_structp png_ptr = nullptr;
  297. png_infop info_ptr = nullptr;
  298. // Open file for writing (binary mode)
  299. FileUtil::IOFile fp(filename, "wb");
  300. // Initialize write structure
  301. png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
  302. if (png_ptr == nullptr) {
  303. LOG_ERROR(Debug_GPU, "Could not allocate write struct");
  304. goto finalise;
  305. }
  306. // Initialize info structure
  307. info_ptr = png_create_info_struct(png_ptr);
  308. if (info_ptr == nullptr) {
  309. LOG_ERROR(Debug_GPU, "Could not allocate info struct");
  310. goto finalise;
  311. }
  312. // Setup Exception handling
  313. if (setjmp(png_jmpbuf(png_ptr))) {
  314. LOG_ERROR(Debug_GPU, "Error during png creation");
  315. goto finalise;
  316. }
  317. png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile);
  318. // Write header (8 bit color depth)
  319. png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height, 8,
  320. PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
  321. PNG_FILTER_TYPE_BASE);
  322. png_text title_text;
  323. title_text.compression = PNG_TEXT_COMPRESSION_NONE;
  324. title_text.key = title_key;
  325. title_text.text = title;
  326. png_set_text(png_ptr, info_ptr, &title_text, 1);
  327. png_write_info(png_ptr, info_ptr);
  328. buf = new u8[row_stride * texture_config.height];
  329. for (unsigned y = 0; y < texture_config.height; ++y) {
  330. for (unsigned x = 0; x < texture_config.width; ++x) {
  331. Pica::Texture::TextureInfo info;
  332. info.width = texture_config.width;
  333. info.height = texture_config.height;
  334. info.stride = row_stride;
  335. info.format = g_state.regs.texturing.texture0_format;
  336. Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
  337. buf[3 * x + y * row_stride] = texture_color.r();
  338. buf[3 * x + y * row_stride + 1] = texture_color.g();
  339. buf[3 * x + y * row_stride + 2] = texture_color.b();
  340. }
  341. }
  342. // Write image data
  343. for (unsigned y = 0; y < texture_config.height; ++y) {
  344. u8* row_ptr = (u8*)buf + y * row_stride;
  345. png_write_row(png_ptr, row_ptr);
  346. }
  347. delete[] buf;
  348. // End write
  349. png_write_end(png_ptr, nullptr);
  350. finalise:
  351. if (info_ptr != nullptr)
  352. png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
  353. if (png_ptr != nullptr)
  354. png_destroy_write_struct(&png_ptr, (png_infopp) nullptr);
  355. #endif
  356. }
  357. static std::string ReplacePattern(const std::string& input, const std::string& pattern,
  358. const std::string& replacement) {
  359. size_t start = input.find(pattern);
  360. if (start == std::string::npos)
  361. return input;
  362. std::string ret = input;
  363. ret.replace(start, pattern.length(), replacement);
  364. return ret;
  365. }
  366. static std::string GetTevStageConfigSourceString(
  367. const TexturingRegs::TevStageConfig::Source& source) {
  368. using Source = TexturingRegs::TevStageConfig::Source;
  369. static const std::map<Source, std::string> source_map = {
  370. {Source::PrimaryColor, "PrimaryColor"},
  371. {Source::PrimaryFragmentColor, "PrimaryFragmentColor"},
  372. {Source::SecondaryFragmentColor, "SecondaryFragmentColor"},
  373. {Source::Texture0, "Texture0"},
  374. {Source::Texture1, "Texture1"},
  375. {Source::Texture2, "Texture2"},
  376. {Source::Texture3, "Texture3"},
  377. {Source::PreviousBuffer, "PreviousBuffer"},
  378. {Source::Constant, "Constant"},
  379. {Source::Previous, "Previous"},
  380. };
  381. const auto src_it = source_map.find(source);
  382. if (src_it == source_map.end())
  383. return "Unknown";
  384. return src_it->second;
  385. }
  386. static std::string GetTevStageConfigColorSourceString(
  387. const TexturingRegs::TevStageConfig::Source& source,
  388. const TexturingRegs::TevStageConfig::ColorModifier modifier) {
  389. using ColorModifier = TexturingRegs::TevStageConfig::ColorModifier;
  390. static const std::map<ColorModifier, std::string> color_modifier_map = {
  391. {ColorModifier::SourceColor, "%source.rgb"},
  392. {ColorModifier::OneMinusSourceColor, "(1.0 - %source.rgb)"},
  393. {ColorModifier::SourceAlpha, "%source.aaa"},
  394. {ColorModifier::OneMinusSourceAlpha, "(1.0 - %source.aaa)"},
  395. {ColorModifier::SourceRed, "%source.rrr"},
  396. {ColorModifier::OneMinusSourceRed, "(1.0 - %source.rrr)"},
  397. {ColorModifier::SourceGreen, "%source.ggg"},
  398. {ColorModifier::OneMinusSourceGreen, "(1.0 - %source.ggg)"},
  399. {ColorModifier::SourceBlue, "%source.bbb"},
  400. {ColorModifier::OneMinusSourceBlue, "(1.0 - %source.bbb)"},
  401. };
  402. auto src_str = GetTevStageConfigSourceString(source);
  403. auto modifier_it = color_modifier_map.find(modifier);
  404. std::string modifier_str = "%source.????";
  405. if (modifier_it != color_modifier_map.end())
  406. modifier_str = modifier_it->second;
  407. return ReplacePattern(modifier_str, "%source", src_str);
  408. }
  409. static std::string GetTevStageConfigAlphaSourceString(
  410. const TexturingRegs::TevStageConfig::Source& source,
  411. const TexturingRegs::TevStageConfig::AlphaModifier modifier) {
  412. using AlphaModifier = TexturingRegs::TevStageConfig::AlphaModifier;
  413. static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
  414. {AlphaModifier::SourceAlpha, "%source.a"},
  415. {AlphaModifier::OneMinusSourceAlpha, "(1.0 - %source.a)"},
  416. {AlphaModifier::SourceRed, "%source.r"},
  417. {AlphaModifier::OneMinusSourceRed, "(1.0 - %source.r)"},
  418. {AlphaModifier::SourceGreen, "%source.g"},
  419. {AlphaModifier::OneMinusSourceGreen, "(1.0 - %source.g)"},
  420. {AlphaModifier::SourceBlue, "%source.b"},
  421. {AlphaModifier::OneMinusSourceBlue, "(1.0 - %source.b)"},
  422. };
  423. auto src_str = GetTevStageConfigSourceString(source);
  424. auto modifier_it = alpha_modifier_map.find(modifier);
  425. std::string modifier_str = "%source.????";
  426. if (modifier_it != alpha_modifier_map.end())
  427. modifier_str = modifier_it->second;
  428. return ReplacePattern(modifier_str, "%source", src_str);
  429. }
  430. static std::string GetTevStageConfigOperationString(
  431. const TexturingRegs::TevStageConfig::Operation& operation) {
  432. using Operation = TexturingRegs::TevStageConfig::Operation;
  433. static const std::map<Operation, std::string> combiner_map = {
  434. {Operation::Replace, "%source1"},
  435. {Operation::Modulate, "(%source1 * %source2)"},
  436. {Operation::Add, "(%source1 + %source2)"},
  437. {Operation::AddSigned, "(%source1 + %source2) - 0.5"},
  438. {Operation::Lerp, "lerp(%source1, %source2, %source3)"},
  439. {Operation::Subtract, "(%source1 - %source2)"},
  440. {Operation::Dot3_RGB, "dot(%source1, %source2)"},
  441. {Operation::MultiplyThenAdd, "((%source1 * %source2) + %source3)"},
  442. {Operation::AddThenMultiply, "((%source1 + %source2) * %source3)"},
  443. };
  444. const auto op_it = combiner_map.find(operation);
  445. if (op_it == combiner_map.end())
  446. return "Unknown op (%source1, %source2, %source3)";
  447. return op_it->second;
  448. }
  449. std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
  450. auto op_str = GetTevStageConfigOperationString(tev_stage.color_op);
  451. op_str = ReplacePattern(
  452. op_str, "%source1",
  453. GetTevStageConfigColorSourceString(tev_stage.color_source1, tev_stage.color_modifier1));
  454. op_str = ReplacePattern(
  455. op_str, "%source2",
  456. GetTevStageConfigColorSourceString(tev_stage.color_source2, tev_stage.color_modifier2));
  457. return ReplacePattern(
  458. op_str, "%source3",
  459. GetTevStageConfigColorSourceString(tev_stage.color_source3, tev_stage.color_modifier3));
  460. }
  461. std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
  462. auto op_str = GetTevStageConfigOperationString(tev_stage.alpha_op);
  463. op_str = ReplacePattern(
  464. op_str, "%source1",
  465. GetTevStageConfigAlphaSourceString(tev_stage.alpha_source1, tev_stage.alpha_modifier1));
  466. op_str = ReplacePattern(
  467. op_str, "%source2",
  468. GetTevStageConfigAlphaSourceString(tev_stage.alpha_source2, tev_stage.alpha_modifier2));
  469. return ReplacePattern(
  470. op_str, "%source3",
  471. GetTevStageConfigAlphaSourceString(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
  472. }
  473. void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages) {
  474. std::string stage_info = "Tev setup:\n";
  475. for (size_t index = 0; index < stages.size(); ++index) {
  476. const auto& tev_stage = stages[index];
  477. stage_info += "Stage " + std::to_string(index) + ": " +
  478. GetTevStageConfigColorCombinerString(tev_stage) + " " +
  479. GetTevStageConfigAlphaCombinerString(tev_stage) + "\n";
  480. }
  481. LOG_TRACE(HW_GPU, "%s", stage_info.c_str());
  482. }
  483. } // namespace
  484. } // namespace