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- // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "common/common_types.h"
- #include "video_core/host_shaders/fxaa_frag_spv.h"
- #include "video_core/host_shaders/fxaa_vert_spv.h"
- #include "video_core/renderer_vulkan/present/fxaa.h"
- #include "video_core/renderer_vulkan/present/util.h"
- #include "video_core/renderer_vulkan/vk_scheduler.h"
- #include "video_core/renderer_vulkan/vk_shader_util.h"
- #include "video_core/vulkan_common/vulkan_device.h"
- namespace Vulkan {
- FXAA::FXAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent)
- : m_device(device), m_allocator(allocator), m_extent(extent),
- m_image_count(static_cast<u32>(image_count)) {
- CreateImages();
- CreateRenderPasses();
- CreateSampler();
- CreateShaders();
- CreateDescriptorPool();
- CreateDescriptorSetLayouts();
- CreateDescriptorSets();
- CreatePipelineLayouts();
- CreatePipelines();
- }
- FXAA::~FXAA() = default;
- void FXAA::CreateImages() {
- for (u32 i = 0; i < m_image_count; i++) {
- Image& image = m_dynamic_images.emplace_back();
- image.image = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
- image.image_view =
- CreateWrappedImageView(m_device, image.image, VK_FORMAT_R16G16B16A16_SFLOAT);
- }
- }
- void FXAA::CreateRenderPasses() {
- m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
- for (auto& image : m_dynamic_images) {
- image.framebuffer =
- CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent);
- }
- }
- void FXAA::CreateSampler() {
- m_sampler = CreateWrappedSampler(m_device);
- }
- void FXAA::CreateShaders() {
- m_vertex_shader = CreateWrappedShaderModule(m_device, FXAA_VERT_SPV);
- m_fragment_shader = CreateWrappedShaderModule(m_device, FXAA_FRAG_SPV);
- }
- void FXAA::CreateDescriptorPool() {
- // 2 descriptors, 1 descriptor set per image
- m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, m_image_count);
- }
- void FXAA::CreateDescriptorSetLayouts() {
- m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, 2);
- }
- void FXAA::CreateDescriptorSets() {
- VkDescriptorSetLayout layout = *m_descriptor_set_layout;
- for (auto& images : m_dynamic_images) {
- images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, {layout});
- }
- }
- void FXAA::CreatePipelineLayouts() {
- m_pipeline_layout = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layout);
- }
- void FXAA::CreatePipelines() {
- m_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout,
- std::tie(m_vertex_shader, m_fragment_shader));
- }
- void FXAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
- Image& image = m_dynamic_images[image_index];
- std::vector<VkDescriptorImageInfo> image_infos;
- std::vector<VkWriteDescriptorSet> updates;
- image_infos.reserve(2);
- updates.push_back(
- CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 0));
- updates.push_back(
- CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 1));
- m_device.GetLogical().UpdateDescriptorSets(updates, {});
- }
- void FXAA::UploadImages(Scheduler& scheduler) {
- if (m_images_ready) {
- return;
- }
- scheduler.Record([&](vk::CommandBuffer cmdbuf) {
- for (auto& image : m_dynamic_images) {
- ClearColorImage(cmdbuf, *image.image);
- }
- });
- scheduler.Finish();
- m_images_ready = true;
- }
- VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
- VkImageView source_image_view) {
- const Image& image{m_dynamic_images[image_index]};
- const VkImage output_image{*image.image};
- const VkDescriptorSet descriptor_set{image.descriptor_sets[0]};
- const VkFramebuffer framebuffer{*image.framebuffer};
- const VkRenderPass renderpass{*m_renderpass};
- const VkPipeline pipeline{*m_pipeline};
- const VkPipelineLayout layout{*m_pipeline_layout};
- const VkExtent2D extent{m_extent};
- UploadImages(scheduler);
- UpdateDescriptorSets(source_image_view, image_index);
- scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([=](vk::CommandBuffer cmdbuf) {
- TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
- TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
- BeginRenderPass(cmdbuf, renderpass, framebuffer, extent);
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {});
- cmdbuf.Draw(3, 1, 0, 0);
- cmdbuf.EndRenderPass();
- TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
- });
- return *image.image_view;
- }
- } // namespace Vulkan
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