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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/shader/node_helper.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- UNIMPLEMENTED_IF(instr.xmad.sign_a);
- UNIMPLEMENTED_IF(instr.xmad.sign_b);
- UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "Condition codes generation in XMAD is not implemented");
- Node op_a = GetRegister(instr.gpr8);
- // TODO(bunnei): Needs to be fixed once op_a or op_b is signed
- UNIMPLEMENTED_IF(instr.xmad.sign_a != instr.xmad.sign_b);
- const bool is_signed_a = instr.xmad.sign_a == 1;
- const bool is_signed_b = instr.xmad.sign_b == 1;
- const bool is_signed_c = is_signed_a;
- auto [is_merge, is_psl, is_high_b, mode, op_b,
- op_c] = [&]() -> std::tuple<bool, bool, bool, Tegra::Shader::XmadMode, Node, Node> {
- switch (opcode->get().GetId()) {
- case OpCode::Id::XMAD_CR:
- return {instr.xmad.merge_56,
- instr.xmad.product_shift_left_second,
- instr.xmad.high_b,
- instr.xmad.mode_cbf,
- GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
- GetRegister(instr.gpr39)};
- case OpCode::Id::XMAD_RR:
- return {instr.xmad.merge_37, instr.xmad.product_shift_left, instr.xmad.high_b_rr,
- instr.xmad.mode, GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
- case OpCode::Id::XMAD_RC:
- return {false,
- false,
- instr.xmad.high_b,
- instr.xmad.mode_cbf,
- GetRegister(instr.gpr39),
- GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
- case OpCode::Id::XMAD_IMM:
- return {instr.xmad.merge_37,
- instr.xmad.product_shift_left,
- false,
- instr.xmad.mode,
- Immediate(static_cast<u32>(instr.xmad.imm20_16)),
- GetRegister(instr.gpr39)};
- default:
- UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
- return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
- }
- }();
- op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
- const Node original_b = op_b;
- op_b = BitfieldExtract(op_b, is_high_b ? 16 : 0, 16);
- // TODO(Rodrigo): Use an appropiate sign for this operation
- Node product = Operation(OperationCode::IMul, NO_PRECISE, op_a, op_b);
- if (is_psl) {
- product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16));
- }
- SetTemporary(bb, 0, product);
- product = GetTemporary(0);
- const Node original_c = op_c;
- const Tegra::Shader::XmadMode set_mode = mode; // Workaround to clang compile error
- op_c = [&]() {
- switch (set_mode) {
- case Tegra::Shader::XmadMode::None:
- return original_c;
- case Tegra::Shader::XmadMode::CLo:
- return BitfieldExtract(original_c, 0, 16);
- case Tegra::Shader::XmadMode::CHi:
- return BitfieldExtract(original_c, 16, 16);
- case Tegra::Shader::XmadMode::CBcc: {
- const Node shifted_b = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed_b,
- NO_PRECISE, original_b, Immediate(16));
- return SignedOperation(OperationCode::IAdd, is_signed_c, NO_PRECISE, original_c,
- shifted_b);
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled XMAD mode: {}", static_cast<u32>(instr.xmad.mode.Value()));
- return Immediate(0);
- }
- }();
- SetTemporary(bb, 1, op_c);
- op_c = GetTemporary(1);
- // TODO(Rodrigo): Use an appropiate sign for this operation
- Node sum = Operation(OperationCode::IAdd, product, op_c);
- SetTemporary(bb, 2, sum);
- sum = GetTemporary(2);
- if (is_merge) {
- const Node a = BitfieldExtract(sum, 0, 16);
- const Node b =
- Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, original_b, Immediate(16));
- sum = Operation(OperationCode::IBitwiseOr, NO_PRECISE, a, b);
- }
- SetInternalFlagsFromInteger(bb, sum, instr.generates_cc);
- SetRegister(bb, instr.gpr0, sum);
- return pc;
- }
- } // namespace VideoCommon::Shader
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