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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included
- #pragma once
- namespace Input {
- struct CallbackStatus;
- };
- namespace Core::HID {
- /**
- * Converts raw input data into a valid battery status.
- *
- * @param Supported callbacks: Analog, Battery, Trigger.
- * @return A valid BatteryStatus object.
- */
- Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback);
- /**
- * Converts raw input data into a valid button status. Applies invert properties to the output.
- *
- * @param Supported callbacks: Analog, Button, Trigger.
- * @return A valid TouchStatus object.
- */
- Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback);
- /**
- * Converts raw input data into a valid motion status.
- *
- * @param Supported callbacks: Motion.
- * @return A valid TouchStatus object.
- */
- Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback);
- /**
- * Converts raw input data into a valid stick status. Applies offset, deadzone, range and invert
- * properties to the output.
- *
- * @param Supported callbacks: Stick.
- * @return A valid StickStatus object.
- */
- Input::StickStatus TransformToStick(const Input::CallbackStatus& callback);
- /**
- * Converts raw input data into a valid touch status.
- *
- * @param Supported callbacks: Touch.
- * @return A valid TouchStatus object.
- */
- Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback);
- /**
- * Converts raw input data into a valid trigger status. Applies offset, deadzone, range and
- * invert properties to the output. Button status uses the threshold property if necessary.
- *
- * @param Supported callbacks: Analog, Button, Trigger.
- * @return A valid TriggerStatus object.
- */
- Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback);
- /**
- * Converts raw analog data into a valid analog value
- * @param An analog object containing raw data and properties, bool that determines if the value
- * needs to be clamped between -1.0f and 1.0f.
- */
- void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value);
- /**
- * Converts raw stick data into a valid stick value
- * @param Two analog objects containing raw data and properties, bool that determines if the value
- * needs to be clamped into the unit circle.
- */
- void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value);
- } // namespace Core::HID
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