| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189 |
- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <functional>
- #include <mutex>
- #include <unordered_map>
- #include "common/input.h"
- #include "common/param_package.h"
- #include "common/settings.h"
- #include "core/hid/hid_types.h"
- #include "core/hid/motion_input.h"
- namespace Core::HID {
- using KeyboardDevices =
- std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeKeyboard::NumKeyboardKeys>;
- using KeyboardModifierDevices =
- std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeKeyboard::NumKeyboardMods>;
- using MouseButtonDevices =
- std::array<std::unique_ptr<Input::InputDevice>, Settings::NativeMouseButton::NumMouseButtons>;
- using MouseButtonParams =
- std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons>;
- using KeyboardValues = std::array<Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardKeys>;
- using KeyboardModifierValues =
- std::array<Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardMods>;
- using MouseButtonValues =
- std::array<Input::ButtonStatus, Settings::NativeMouseButton::NumMouseButtons>;
- struct MousePosition {
- s32 x;
- s32 y;
- s32 delta_wheel_x;
- s32 delta_wheel_y;
- };
- struct DeviceStatus {
- // Data from input_common
- KeyboardValues keyboard_values{};
- KeyboardModifierValues keyboard_moddifier_values{};
- MouseButtonValues mouse_button_values{};
- // Data for HID serices
- KeyboardKey keyboard_state{};
- KeyboardModifier keyboard_moddifier_state{};
- MouseButton mouse_button_state{};
- MousePosition mouse_position_state{};
- };
- enum class DeviceTriggerType {
- Keyboard,
- KeyboardModdifier,
- Mouse,
- };
- struct InterfaceUpdateCallback {
- std::function<void(DeviceTriggerType)> on_change;
- };
- class EmulatedDevices {
- public:
- /**
- * Contains all input data related to external devices that aren't necesarily a controller
- * like keyboard and mouse
- */
- EmulatedDevices();
- ~EmulatedDevices();
- YUZU_NON_COPYABLE(EmulatedDevices);
- YUZU_NON_MOVEABLE(EmulatedDevices);
- /// Removes all callbacks created from input devices
- void UnloadInput();
- /// Sets the emulated console into configuring mode. Locking all HID service events from being
- /// moddified
- void EnableConfiguration();
- /// Returns the emulated console to the normal behaivour
- void DisableConfiguration();
- /// Returns true if the emulated device is on configuring mode
- bool IsConfiguring() const;
- /// Reload all input devices
- void ReloadInput();
- /// Overrides current mapped devices with the stored configuration and reloads all input devices
- void ReloadFromSettings();
- /// Saves the current mapped configuration
- void SaveCurrentConfig();
- /// Reverts any mapped changes made that weren't saved
- void RestoreConfig();
- /// Returns the current mapped motion device
- Common::ParamPackage GetMouseButtonParam(std::size_t index) const;
- /**
- * Updates the current mapped mouse button device
- * @param ParamPackage with controller data to be mapped
- */
- void SetMouseButtonParam(std::size_t index, Common::ParamPackage param);
- /// Returns the latest status of button input from the keyboard with parameters
- KeyboardValues GetKeyboardValues() const;
- /// Returns the latest status of button input from the keyboard modifiers with parameters
- KeyboardModifierValues GetKeyboardModdifierValues() const;
- /// Returns the latest status of button input from the mouse with parameters
- MouseButtonValues GetMouseButtonsValues() const;
- /// Returns the latest status of button input from the keyboard
- KeyboardKey GetKeyboard() const;
- /// Returns the latest status of button input from the keyboard modifiers
- KeyboardModifier GetKeyboardModifier() const;
- /// Returns the latest status of button input from the mouse
- MouseButton GetMouseButtons() const;
- /// Returns the latest mouse coordinates
- MousePosition GetMousePosition() const;
- /**
- * Adds a callback to the list of events
- * @param ConsoleUpdateCallback that will be triggered
- * @return an unique key corresponding to the callback index in the list
- */
- int SetCallback(InterfaceUpdateCallback update_callback);
- /**
- * Removes a callback from the list stopping any future events to this object
- * @param Key corresponding to the callback index in the list
- */
- void DeleteCallback(int key);
- private:
- /**
- * Updates the touch status of the console
- * @param callback: A CallbackStatus containing the key status
- * @param index: key ID to be updated
- */
- void SetKeyboardButton(Input::CallbackStatus callback, std::size_t index);
- /**
- * Updates the touch status of the console
- * @param callback: A CallbackStatus containing the modifier key status
- * @param index: modifier key ID to be updated
- */
- void SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index);
- /**
- * Updates the touch status of the console
- * @param callback: A CallbackStatus containing the button status
- * @param index: Button ID of the to be updated
- */
- void SetMouseButton(Input::CallbackStatus callback, std::size_t index);
- /**
- * Triggers a callback that something has changed on the device status
- * @param Input type of the event to trigger
- */
- void TriggerOnChange(DeviceTriggerType type);
- bool is_configuring{false};
- MouseButtonParams mouse_button_params;
- KeyboardDevices keyboard_devices;
- KeyboardModifierDevices keyboard_modifier_devices;
- MouseButtonDevices mouse_button_devices;
- mutable std::mutex mutex;
- std::unordered_map<int, InterfaceUpdateCallback> callback_list;
- int last_callback_key = 0;
- // Stores the current status of all external device input
- DeviceStatus device_status;
- };
- } // namespace Core::HID
|