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- // Copyright (c) 2012- PPSSPP Project / Dolphin Project.
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <atomic>
- #include <cstdio>
- #include <mutex>
- #include <vector>
- #include "common/assert.h"
- #include "common/chunk_file.h"
- #include "core/arm/arm_interface.h"
- #include "core/core.h"
- #include "core/core_timing.h"
- int g_clock_rate_arm11 = 268123480;
- // is this really necessary?
- #define INITIAL_SLICE_LENGTH 20000
- #define MAX_SLICE_LENGTH 100000000
- namespace CoreTiming
- {
- struct EventType
- {
- EventType() {}
- EventType(TimedCallback cb, const char* n)
- : callback(cb), name(n) {}
- TimedCallback callback;
- const char* name;
- };
- static std::vector<EventType> event_types;
- struct BaseEvent
- {
- s64 time;
- u64 userdata;
- int type;
- };
- typedef LinkedListItem<BaseEvent> Event;
- static Event* first;
- static Event* ts_first;
- static Event* ts_last;
- // event pools
- static Event* event_pool = nullptr;
- static Event* event_ts_pool = nullptr;
- static int allocated_ts_events = 0;
- // Optimization to skip MoveEvents when possible.
- static std::atomic<bool> has_ts_events(false);
- int g_slice_length;
- static s64 global_timer;
- static s64 idled_cycles;
- static s64 last_global_time_ticks;
- static s64 last_global_time_us;
- static std::recursive_mutex external_event_section;
- // Warning: not included in save state.
- using AdvanceCallback = void(int cycles_executed);
- static AdvanceCallback* advance_callback = nullptr;
- static std::vector<MHzChangeCallback> mhz_change_callbacks;
- static void FireMhzChange() {
- for (auto callback : mhz_change_callbacks)
- callback();
- }
- void SetClockFrequencyMHz(int cpu_mhz) {
- // When the mhz changes, we keep track of what "time" it was before hand.
- // This way, time always moves forward, even if mhz is changed.
- last_global_time_us = GetGlobalTimeUs();
- last_global_time_ticks = GetTicks();
- g_clock_rate_arm11 = cpu_mhz * 1000000;
- // TODO: Rescale times of scheduled events?
- FireMhzChange();
- }
- int GetClockFrequencyMHz() {
- return g_clock_rate_arm11 / 1000000;
- }
- u64 GetGlobalTimeUs() {
- s64 ticks_since_last = GetTicks() - last_global_time_ticks;
- int freq = GetClockFrequencyMHz();
- s64 us_since_last = ticks_since_last / freq;
- return last_global_time_us + us_since_last;
- }
- static Event* GetNewEvent() {
- if (!event_pool)
- return new Event;
- Event* event = event_pool;
- event_pool = event->next;
- return event;
- }
- static Event* GetNewTsEvent() {
- allocated_ts_events++;
- if (!event_ts_pool)
- return new Event;
- Event* event = event_ts_pool;
- event_ts_pool = event->next;
- return event;
- }
- static void FreeEvent(Event* event) {
- event->next = event_pool;
- event_pool = event;
- }
- static void FreeTsEvent(Event* event) {
- event->next = event_ts_pool;
- event_ts_pool = event;
- allocated_ts_events--;
- }
- int RegisterEvent(const char* name, TimedCallback callback) {
- event_types.emplace_back(callback, name);
- return (int)event_types.size() - 1;
- }
- static void AntiCrashCallback(u64 userdata, int cycles_late) {
- LOG_CRITICAL(Core_Timing, "Savestate broken: an unregistered event was called.");
- Core::Halt("invalid timing events");
- }
- void RestoreRegisterEvent(int event_type, const char* name, TimedCallback callback) {
- if (event_type >= (int)event_types.size())
- event_types.resize(event_type + 1, EventType(AntiCrashCallback, "INVALID EVENT"));
- event_types[event_type] = EventType(callback, name);
- }
- void UnregisterAllEvents() {
- if (first)
- LOG_ERROR(Core_Timing, "Cannot unregister events with events pending");
- event_types.clear();
- }
- void Init() {
- Core::g_app_core->down_count = INITIAL_SLICE_LENGTH;
- g_slice_length = INITIAL_SLICE_LENGTH;
- global_timer = 0;
- idled_cycles = 0;
- last_global_time_ticks = 0;
- last_global_time_us = 0;
- has_ts_events = 0;
- mhz_change_callbacks.clear();
- }
- void Shutdown() {
- MoveEvents();
- ClearPendingEvents();
- UnregisterAllEvents();
- while (event_pool) {
- Event* event = event_pool;
- event_pool = event->next;
- delete event;
- }
- std::lock_guard<std::recursive_mutex> lock(external_event_section);
- while (event_ts_pool) {
- Event* event = event_ts_pool;
- event_ts_pool = event->next;
- delete event;
- }
- }
- u64 GetTicks() {
- return (u64)global_timer + g_slice_length - Core::g_app_core->down_count;
- }
- u64 GetIdleTicks() {
- return (u64)idled_cycles;
- }
- // This is to be called when outside threads, such as the graphics thread, wants to
- // schedule things to be executed on the main thread.
- void ScheduleEvent_Threadsafe(s64 cycles_into_future, int event_type, u64 userdata) {
- std::lock_guard<std::recursive_mutex> lock(external_event_section);
- Event* new_event = GetNewTsEvent();
- new_event->time = GetTicks() + cycles_into_future;
- new_event->type = event_type;
- new_event->next = 0;
- new_event->userdata = userdata;
- if (!ts_first)
- ts_first = new_event;
- if (ts_last)
- ts_last->next = new_event;
- ts_last = new_event;
- has_ts_events = true;
- }
- // Same as ScheduleEvent_Threadsafe(0, ...) EXCEPT if we are already on the CPU thread
- // in which case the event will get handled immediately, before returning.
- void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata) {
- if (false) //Core::IsCPUThread())
- {
- std::lock_guard<std::recursive_mutex> lock(external_event_section);
- event_types[event_type].callback(userdata, 0);
- }
- else
- ScheduleEvent_Threadsafe(0, event_type, userdata);
- }
- void ClearPendingEvents() {
- while (first) {
- Event* event = first->next;
- FreeEvent(first);
- first = event;
- }
- }
- static void AddEventToQueue(Event* new_event) {
- Event* prev_event = nullptr;
- Event** next_event = &first;
- for (;;) {
- Event*& next = *next_event;
- if (!next || new_event->time < next->time) {
- new_event->next = next;
- next = new_event;
- break;
- }
- prev_event = next;
- next_event = &prev_event->next;
- }
- }
- void ScheduleEvent(s64 cycles_into_future, int event_type, u64 userdata) {
- Event* new_event = GetNewEvent();
- new_event->userdata = userdata;
- new_event->type = event_type;
- new_event->time = GetTicks() + cycles_into_future;
- AddEventToQueue(new_event);
- }
- s64 UnscheduleEvent(int event_type, u64 userdata) {
- s64 result = 0;
- if (!first)
- return result;
- while (first) {
- if (first->type == event_type && first->userdata == userdata) {
- result = first->time - GetTicks();
- Event* next = first->next;
- FreeEvent(first);
- first = next;
- } else {
- break;
- }
- }
- if (!first)
- return result;
- Event* prev_event = first;
- Event* ptr = prev_event->next;
- while (ptr) {
- if (ptr->type == event_type && ptr->userdata == userdata) {
- result = ptr->time - GetTicks();
- prev_event->next = ptr->next;
- FreeEvent(ptr);
- ptr = prev_event->next;
- } else {
- prev_event = ptr;
- ptr = ptr->next;
- }
- }
- return result;
- }
- s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata) {
- s64 result = 0;
- std::lock_guard<std::recursive_mutex> lock(external_event_section);
- if (!ts_first)
- return result;
- while (ts_first) {
- if (ts_first->type == event_type && ts_first->userdata == userdata) {
- result = ts_first->time - GetTicks();
- Event* next = ts_first->next;
- FreeTsEvent(ts_first);
- ts_first = next;
- } else {
- break;
- }
- }
- if (!ts_first)
- {
- ts_last = nullptr;
- return result;
- }
- Event* prev_event = ts_first;
- Event* next = prev_event->next;
- while (next) {
- if (next->type == event_type && next->userdata == userdata) {
- result = next->time - GetTicks();
- prev_event->next = next->next;
- if (next == ts_last)
- ts_last = prev_event;
- FreeTsEvent(next);
- next = prev_event->next;
- } else {
- prev_event = next;
- next = next->next;
- }
- }
- return result;
- }
- // Warning: not included in save state.
- void RegisterAdvanceCallback(AdvanceCallback* callback) {
- advance_callback = callback;
- }
- void RegisterMHzChangeCallback(MHzChangeCallback callback) {
- mhz_change_callbacks.push_back(callback);
- }
- bool IsScheduled(int event_type) {
- if (!first)
- return false;
- Event* event = first;
- while (event) {
- if (event->type == event_type)
- return true;
- event = event->next;
- }
- return false;
- }
- void RemoveEvent(int event_type) {
- if (!first)
- return;
- while (first) {
- if (first->type == event_type) {
- Event *next = first->next;
- FreeEvent(first);
- first = next;
- } else {
- break;
- }
- }
- if (!first)
- return;
- Event* prev = first;
- Event* next = prev->next;
- while (next) {
- if (next->type == event_type) {
- prev->next = next->next;
- FreeEvent(next);
- next = prev->next;
- } else {
- prev = next;
- next = next->next;
- }
- }
- }
- void RemoveThreadsafeEvent(int event_type) {
- std::lock_guard<std::recursive_mutex> lock(external_event_section);
- if (!ts_first)
- return;
- while (ts_first) {
- if (ts_first->type == event_type) {
- Event* next = ts_first->next;
- FreeTsEvent(ts_first);
- ts_first = next;
- } else {
- break;
- }
- }
- if (!ts_first) {
- ts_last = nullptr;
- return;
- }
- Event* prev = ts_first;
- Event* next = prev->next;
- while (next) {
- if (next->type == event_type) {
- prev->next = next->next;
- if (next == ts_last)
- ts_last = prev;
- FreeTsEvent(next);
- next = prev->next;
- } else {
- prev = next;
- next = next->next;
- }
- }
- }
- void RemoveAllEvents(int event_type) {
- RemoveThreadsafeEvent(event_type);
- RemoveEvent(event_type);
- }
- // This raise only the events required while the fifo is processing data
- void ProcessFifoWaitEvents() {
- while (first) {
- if (first->time <= (s64)GetTicks()) {
- Event* evt = first;
- first = first->next;
- event_types[evt->type].callback(evt->userdata, (int)(GetTicks() - evt->time));
- FreeEvent(evt);
- } else {
- break;
- }
- }
- }
- void MoveEvents() {
- has_ts_events = false;
- std::lock_guard<std::recursive_mutex> lock(external_event_section);
- // Move events from async queue into main queue
- while (ts_first) {
- Event* next = ts_first->next;
- AddEventToQueue(ts_first);
- ts_first = next;
- }
- ts_last = nullptr;
- // Move free events to threadsafe pool
- while (allocated_ts_events > 0 && event_pool) {
- Event* event = event_pool;
- event_pool = event->next;
- event->next = event_ts_pool;
- event_ts_pool = event;
- allocated_ts_events--;
- }
- }
- void ForceCheck() {
- s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
- global_timer += cycles_executed;
- // This will cause us to check for new events immediately.
- Core::g_app_core->down_count = 0;
- // But let's not eat a bunch more time in Advance() because of this.
- g_slice_length = 0;
- }
- void Advance() {
- s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
- global_timer += cycles_executed;
- Core::g_app_core->down_count = g_slice_length;
- if (has_ts_events)
- MoveEvents();
- ProcessFifoWaitEvents();
- if (!first) {
- if (g_slice_length < 10000) {
- g_slice_length += 10000;
- Core::g_app_core->down_count += g_slice_length;
- }
- } else {
- // Note that events can eat cycles as well.
- int target = (int)(first->time - global_timer);
- if (target > MAX_SLICE_LENGTH)
- target = MAX_SLICE_LENGTH;
- const int diff = target - g_slice_length;
- g_slice_length += diff;
- Core::g_app_core->down_count += diff;
- }
- if (advance_callback)
- advance_callback(cycles_executed);
- }
- void LogPendingEvents() {
- Event* event = first;
- while (event) {
- //LOG_TRACE(Core_Timing, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, next->time, next->type);
- event = event->next;
- }
- }
- void Idle(int max_idle) {
- s64 cycles_down = Core::g_app_core->down_count;
- if (max_idle != 0 && cycles_down > max_idle)
- cycles_down = max_idle;
- if (first && cycles_down > 0) {
- s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
- s64 cycles_next_event = first->time - global_timer;
- if (cycles_next_event < cycles_executed + cycles_down) {
- cycles_down = cycles_next_event - cycles_executed;
- // Now, now... no time machines, please.
- if (cycles_down < 0)
- cycles_down = 0;
- }
- }
- LOG_TRACE(Core_Timing, "Idle for %i cycles! (%f ms)", cycles_down, cycles_down / (float)(g_clock_rate_arm11 * 0.001f));
- idled_cycles += cycles_down;
- Core::g_app_core->down_count -= cycles_down;
- if (Core::g_app_core->down_count == 0)
- Core::g_app_core->down_count = -1;
- }
- std::string GetScheduledEventsSummary() {
- Event* event = first;
- std::string text = "Scheduled events\n";
- text.reserve(1000);
- while (event) {
- unsigned int t = event->type;
- if (t >= event_types.size())
- LOG_ERROR(Core_Timing, "Invalid event type"); // %i", t);
- const char* name = event_types[event->type].name;
- if (!name)
- name = "[unknown]";
- text += Common::StringFromFormat("%s : %i %08x%08x\n", name, (int)event->time,
- (u32)(event->userdata >> 32), (u32)(event->userdata));
- event = event->next;
- }
- return text;
- }
- } // namespace
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