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- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "core/hle/service/audio/codecctl.h"
- namespace Service::Audio {
- CodecCtl::CodecCtl(Core::System& system_) : ServiceFramework{system_, "codecctl"} {
- static const FunctionInfo functions[] = {
- {0, nullptr, "Initialize"},
- {1, nullptr, "Finalize"},
- {2, nullptr, "Sleep"},
- {3, nullptr, "Wake"},
- {4, nullptr, "SetVolume"},
- {5, nullptr, "GetVolumeMax"},
- {6, nullptr, "GetVolumeMin"},
- {7, nullptr, "SetActiveTarget"},
- {8, nullptr, "GetActiveTarget"},
- {9, nullptr, "BindHeadphoneMicJackInterrupt"},
- {10, nullptr, "IsHeadphoneMicJackInserted"},
- {11, nullptr, "ClearHeadphoneMicJackInterrupt"},
- {12, nullptr, "IsRequested"},
- };
- RegisterHandlers(functions);
- }
- CodecCtl::~CodecCtl() = default;
- } // namespace Service::Audio
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