memory_manager.cpp 4.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146
  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/assert.h"
  6. #include "video_core/memory_manager.h"
  7. namespace Tegra {
  8. GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
  9. boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
  10. ASSERT(gpu_addr);
  11. for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
  12. VAddr& slot = PageSlot(*gpu_addr + offset);
  13. ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
  14. slot = static_cast<u64>(PageStatus::Allocated);
  15. }
  16. return *gpu_addr;
  17. }
  18. GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
  19. for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
  20. VAddr& slot = PageSlot(gpu_addr + offset);
  21. ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
  22. slot = static_cast<u64>(PageStatus::Allocated);
  23. }
  24. return gpu_addr;
  25. }
  26. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
  27. boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
  28. ASSERT(gpu_addr);
  29. for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
  30. VAddr& slot = PageSlot(*gpu_addr + offset);
  31. ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
  32. slot = cpu_addr + offset;
  33. }
  34. MappedRegion region{cpu_addr, *gpu_addr, size};
  35. mapped_regions.push_back(region);
  36. return *gpu_addr;
  37. }
  38. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
  39. ASSERT((gpu_addr & PAGE_MASK) == 0);
  40. for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
  41. VAddr& slot = PageSlot(gpu_addr + offset);
  42. ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
  43. slot = cpu_addr + offset;
  44. }
  45. MappedRegion region{cpu_addr, gpu_addr, size};
  46. mapped_regions.push_back(region);
  47. return gpu_addr;
  48. }
  49. GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
  50. ASSERT((gpu_addr & PAGE_MASK) == 0);
  51. for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
  52. VAddr& slot = PageSlot(gpu_addr + offset);
  53. ASSERT(slot != static_cast<u64>(PageStatus::Allocated) &&
  54. slot != static_cast<u64>(PageStatus::Unmapped));
  55. slot = static_cast<u64>(PageStatus::Unmapped);
  56. }
  57. // Delete the region mappings that are contained within the unmapped region
  58. mapped_regions.erase(std::remove_if(mapped_regions.begin(), mapped_regions.end(),
  59. [&](const MappedRegion& region) {
  60. return region.gpu_addr <= gpu_addr &&
  61. region.gpu_addr + region.size < gpu_addr + size;
  62. }),
  63. mapped_regions.end());
  64. return gpu_addr;
  65. }
  66. boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
  67. GPUVAddr gpu_addr = 0;
  68. u64 free_space = 0;
  69. align = (align + PAGE_MASK) & ~PAGE_MASK;
  70. while (gpu_addr + free_space < MAX_ADDRESS) {
  71. if (!IsPageMapped(gpu_addr + free_space)) {
  72. free_space += PAGE_SIZE;
  73. if (free_space >= size) {
  74. return gpu_addr;
  75. }
  76. } else {
  77. gpu_addr += free_space + PAGE_SIZE;
  78. free_space = 0;
  79. gpu_addr = Common::AlignUp(gpu_addr, align);
  80. }
  81. }
  82. return {};
  83. }
  84. boost::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
  85. VAddr base_addr = PageSlot(gpu_addr);
  86. if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
  87. base_addr == static_cast<u64>(PageStatus::Unmapped)) {
  88. return {};
  89. }
  90. return base_addr + (gpu_addr & PAGE_MASK);
  91. }
  92. std::vector<GPUVAddr> MemoryManager::CpuToGpuAddress(VAddr cpu_addr) const {
  93. std::vector<GPUVAddr> results;
  94. for (const auto& region : mapped_regions) {
  95. if (cpu_addr >= region.cpu_addr && cpu_addr < (region.cpu_addr + region.size)) {
  96. u64 offset = cpu_addr - region.cpu_addr;
  97. results.push_back(region.gpu_addr + offset);
  98. }
  99. }
  100. return results;
  101. }
  102. bool MemoryManager::IsPageMapped(GPUVAddr gpu_addr) {
  103. return PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Unmapped);
  104. }
  105. VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
  106. auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
  107. if (!block) {
  108. block = std::make_unique<PageBlock>();
  109. block->fill(static_cast<VAddr>(PageStatus::Unmapped));
  110. }
  111. return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK];
  112. }
  113. } // namespace Tegra