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- // SPDX-FileCopyrightText: 2011 Google, Inc.
- // SPDX-FileContributor: Geoff Pike
- // SPDX-FileContributor: Jyrki Alakuijala
- // SPDX-License-Identifier: MIT
- // CityHash, by Geoff Pike and Jyrki Alakuijala
- //
- // http://code.google.com/p/cityhash/
- //
- // This file provides a few functions for hashing strings. All of them are
- // high-quality functions in the sense that they pass standard tests such
- // as Austin Appleby's SMHasher. They are also fast.
- //
- // For 64-bit x86 code, on short strings, we don't know of anything faster than
- // CityHash64 that is of comparable quality. We believe our nearest competitor
- // is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash
- // tables and most other hashing (excluding cryptography).
- //
- // For 64-bit x86 code, on long strings, the picture is more complicated.
- // On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc.,
- // CityHashCrc128 appears to be faster than all competitors of comparable
- // quality. CityHash128 is also good but not quite as fast. We believe our
- // nearest competitor is Bob Jenkins' Spooky. We don't have great data for
- // other 64-bit CPUs, but for long strings we know that Spooky is slightly
- // faster than CityHash on some relatively recent AMD x86-64 CPUs, for example.
- // Note that CityHashCrc128 is declared in citycrc.h.
- //
- // For 32-bit x86 code, we don't know of anything faster than CityHash32 that
- // is of comparable quality. We believe our nearest competitor is Murmur3A.
- // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
- //
- // Functions in the CityHash family are not suitable for cryptography.
- //
- // Please see CityHash's README file for more details on our performance
- // measurements and so on.
- //
- // WARNING: This code has been only lightly tested on big-endian platforms!
- // It is known to work well on little-endian platforms that have a small penalty
- // for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
- // It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
- // bug reports are welcome.
- //
- // By the way, for some hash functions, given strings a and b, the hash
- // of a+b is easily derived from the hashes of a and b. This property
- // doesn't hold for any hash functions in this file.
- #pragma once
- #include <cstddef>
- #include "common/common_types.h"
- namespace Common {
- // Hash function for a byte array.
- [[nodiscard]] u64 CityHash64(const char* buf, size_t len);
- // Hash function for a byte array. For convenience, a 64-bit seed is also
- // hashed into the result.
- [[nodiscard]] u64 CityHash64WithSeed(const char* buf, size_t len, u64 seed);
- // Hash function for a byte array. For convenience, two seeds are also
- // hashed into the result.
- [[nodiscard]] u64 CityHash64WithSeeds(const char* buf, size_t len, u64 seed0, u64 seed1);
- // Hash function for a byte array.
- [[nodiscard]] u128 CityHash128(const char* s, size_t len);
- // Hash function for a byte array. For convenience, a 128-bit seed is also
- // hashed into the result.
- [[nodiscard]] u128 CityHash128WithSeed(const char* s, size_t len, u128 seed);
- // Hash 128 input bits down to 64 bits of output.
- // This is intended to be a reasonably good hash function.
- [[nodiscard]] inline u64 Hash128to64(const u128& x) {
- // Murmur-inspired hashing.
- const u64 mul = 0x9ddfea08eb382d69ULL;
- u64 a = (x[0] ^ x[1]) * mul;
- a ^= (a >> 47);
- u64 b = (x[1] ^ a) * mul;
- b ^= (b >> 47);
- b *= mul;
- return b;
- }
- } // namespace Common
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