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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #include "core/core.h"
- #include "core/core_timing.h"
- #include "core/mem_map.h"
- #include "core/system.h"
- #include "core/hw/hw.h"
- #include "core/hle/hle.h"
- #include "video_core/video_core.h"
- namespace System {
- volatile State g_state;
- MetaFileSystem g_ctr_file_system;
- void UpdateState(State state) {
- }
- void Init(EmuWindow* emu_window) {
- Core::Init();
- Memory::Init();
- HW::Init();
- HLE::Init();
- CoreTiming::Init();
- VideoCore::Init(emu_window);
- }
- void RunLoopFor(int cycles) {
- RunLoopUntil(CoreTiming::GetTicks() + cycles);
- }
- void RunLoopUntil(u64 global_cycles) {
- }
- void Shutdown() {
- Core::Shutdown();
- Memory::Shutdown();
- HW::Shutdown();
- HLE::Shutdown();
- CoreTiming::Shutdown();
- VideoCore::Shutdown();
- g_ctr_file_system.Shutdown();
- }
- } // namespace
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