config.cpp 68 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <array>
  5. #include <QKeySequence>
  6. #include <QSettings>
  7. #include "common/common_paths.h"
  8. #include "common/file_util.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "input_common/udp/client.h"
  14. #include "yuzu/configuration/config.h"
  15. namespace FS = Common::FS;
  16. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
  27. Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
  28. Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
  29. };
  30. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  31. Qt::Key_7,
  32. Qt::Key_8,
  33. };
  34. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  35. {
  36. Qt::Key_Up,
  37. Qt::Key_Down,
  38. Qt::Key_Left,
  39. Qt::Key_Right,
  40. },
  41. {
  42. Qt::Key_I,
  43. Qt::Key_K,
  44. Qt::Key_J,
  45. Qt::Key_L,
  46. },
  47. }};
  48. const std::array<int, 2> Config::default_stick_mod = {
  49. Qt::Key_E,
  50. Qt::Key_R,
  51. };
  52. const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
  53. {
  54. Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal,
  55. };
  56. const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> Config::default_keyboard_keys = {
  57. 0,
  58. 0,
  59. 0,
  60. 0,
  61. Qt::Key_A,
  62. Qt::Key_B,
  63. Qt::Key_C,
  64. Qt::Key_D,
  65. Qt::Key_E,
  66. Qt::Key_F,
  67. Qt::Key_G,
  68. Qt::Key_H,
  69. Qt::Key_I,
  70. Qt::Key_J,
  71. Qt::Key_K,
  72. Qt::Key_L,
  73. Qt::Key_M,
  74. Qt::Key_N,
  75. Qt::Key_O,
  76. Qt::Key_P,
  77. Qt::Key_Q,
  78. Qt::Key_R,
  79. Qt::Key_S,
  80. Qt::Key_T,
  81. Qt::Key_U,
  82. Qt::Key_V,
  83. Qt::Key_W,
  84. Qt::Key_X,
  85. Qt::Key_Y,
  86. Qt::Key_Z,
  87. Qt::Key_1,
  88. Qt::Key_2,
  89. Qt::Key_3,
  90. Qt::Key_4,
  91. Qt::Key_5,
  92. Qt::Key_6,
  93. Qt::Key_7,
  94. Qt::Key_8,
  95. Qt::Key_9,
  96. Qt::Key_0,
  97. Qt::Key_Enter,
  98. Qt::Key_Escape,
  99. Qt::Key_Backspace,
  100. Qt::Key_Tab,
  101. Qt::Key_Space,
  102. Qt::Key_Minus,
  103. Qt::Key_Equal,
  104. Qt::Key_BracketLeft,
  105. Qt::Key_BracketRight,
  106. Qt::Key_Backslash,
  107. Qt::Key_Dead_Tilde,
  108. Qt::Key_Semicolon,
  109. Qt::Key_Apostrophe,
  110. Qt::Key_Dead_Grave,
  111. Qt::Key_Comma,
  112. Qt::Key_Period,
  113. Qt::Key_Slash,
  114. Qt::Key_CapsLock,
  115. Qt::Key_F1,
  116. Qt::Key_F2,
  117. Qt::Key_F3,
  118. Qt::Key_F4,
  119. Qt::Key_F5,
  120. Qt::Key_F6,
  121. Qt::Key_F7,
  122. Qt::Key_F8,
  123. Qt::Key_F9,
  124. Qt::Key_F10,
  125. Qt::Key_F11,
  126. Qt::Key_F12,
  127. Qt::Key_SysReq,
  128. Qt::Key_ScrollLock,
  129. Qt::Key_Pause,
  130. Qt::Key_Insert,
  131. Qt::Key_Home,
  132. Qt::Key_PageUp,
  133. Qt::Key_Delete,
  134. Qt::Key_End,
  135. Qt::Key_PageDown,
  136. Qt::Key_Right,
  137. Qt::Key_Left,
  138. Qt::Key_Down,
  139. Qt::Key_Up,
  140. Qt::Key_NumLock,
  141. Qt::Key_Slash,
  142. Qt::Key_Asterisk,
  143. Qt::Key_Minus,
  144. Qt::Key_Plus,
  145. Qt::Key_Enter,
  146. Qt::Key_1,
  147. Qt::Key_2,
  148. Qt::Key_3,
  149. Qt::Key_4,
  150. Qt::Key_5,
  151. Qt::Key_6,
  152. Qt::Key_7,
  153. Qt::Key_8,
  154. Qt::Key_9,
  155. Qt::Key_0,
  156. Qt::Key_Period,
  157. 0,
  158. 0,
  159. Qt::Key_PowerOff,
  160. Qt::Key_Equal,
  161. Qt::Key_F13,
  162. Qt::Key_F14,
  163. Qt::Key_F15,
  164. Qt::Key_F16,
  165. Qt::Key_F17,
  166. Qt::Key_F18,
  167. Qt::Key_F19,
  168. Qt::Key_F20,
  169. Qt::Key_F21,
  170. Qt::Key_F22,
  171. Qt::Key_F23,
  172. Qt::Key_F24,
  173. Qt::Key_Open,
  174. Qt::Key_Help,
  175. Qt::Key_Menu,
  176. 0,
  177. Qt::Key_Stop,
  178. Qt::Key_AudioRepeat,
  179. Qt::Key_Undo,
  180. Qt::Key_Cut,
  181. Qt::Key_Copy,
  182. Qt::Key_Paste,
  183. Qt::Key_Find,
  184. Qt::Key_VolumeMute,
  185. Qt::Key_VolumeUp,
  186. Qt::Key_VolumeDown,
  187. Qt::Key_CapsLock,
  188. Qt::Key_NumLock,
  189. Qt::Key_ScrollLock,
  190. Qt::Key_Comma,
  191. Qt::Key_ParenLeft,
  192. Qt::Key_ParenRight,
  193. };
  194. const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default_keyboard_mods = {
  195. Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft,
  196. Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
  197. };
  198. // This shouldn't have anything except static initializers (no functions). So
  199. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  200. // This must be in alphabetical order according to action name as it must have the same order as
  201. // UISetting::values.shortcuts, which is alphabetically ordered.
  202. // clang-format off
  203. const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
  204. {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
  205. {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
  206. {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
  207. {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
  208. {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
  209. {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
  210. {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
  211. {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
  212. {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
  213. {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
  214. {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
  215. {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
  216. {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
  217. {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
  218. {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
  219. {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
  220. }};
  221. // clang-format on
  222. void Config::Initialize(const std::string& config_name) {
  223. switch (type) {
  224. case ConfigType::GlobalConfig:
  225. qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir),
  226. config_name);
  227. FS::CreateFullPath(qt_config_loc);
  228. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  229. QSettings::IniFormat);
  230. Reload();
  231. break;
  232. case ConfigType::PerGameConfig:
  233. qt_config_loc = fmt::format("{}custom" DIR_SEP "{}.ini",
  234. FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
  235. FS::CreateFullPath(qt_config_loc);
  236. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  237. QSettings::IniFormat);
  238. Reload();
  239. break;
  240. case ConfigType::InputProfile:
  241. qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini",
  242. FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
  243. FS::CreateFullPath(qt_config_loc);
  244. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  245. QSettings::IniFormat);
  246. break;
  247. }
  248. }
  249. void Config::ReadPlayerValue(std::size_t player_index) {
  250. const QString player_prefix = [this, player_index] {
  251. if (type == ConfigType::InputProfile) {
  252. return QString{};
  253. } else {
  254. return QStringLiteral("player_%1_").arg(player_index);
  255. }
  256. }();
  257. auto& player = Settings::values.players.GetValue()[player_index];
  258. if (player_prefix.isEmpty()) {
  259. const auto controller = static_cast<Settings::ControllerType>(
  260. qt_config
  261. ->value(QStringLiteral("%1type").arg(player_prefix),
  262. static_cast<u8>(Settings::ControllerType::ProController))
  263. .toUInt());
  264. if (controller == Settings::ControllerType::LeftJoycon ||
  265. controller == Settings::ControllerType::RightJoycon) {
  266. player.controller_type = controller;
  267. }
  268. } else {
  269. player.connected =
  270. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  271. .toBool();
  272. player.controller_type = static_cast<Settings::ControllerType>(
  273. qt_config
  274. ->value(QStringLiteral("%1type").arg(player_prefix),
  275. static_cast<u8>(Settings::ControllerType::ProController))
  276. .toUInt());
  277. player.vibration_enabled =
  278. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  279. .toBool();
  280. player.vibration_strength =
  281. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  282. .toInt();
  283. player.body_color_left = qt_config
  284. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  285. Settings::JOYCON_BODY_NEON_BLUE)
  286. .toUInt();
  287. player.body_color_right =
  288. qt_config
  289. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  290. Settings::JOYCON_BODY_NEON_RED)
  291. .toUInt();
  292. player.button_color_left =
  293. qt_config
  294. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  295. Settings::JOYCON_BUTTONS_NEON_BLUE)
  296. .toUInt();
  297. player.button_color_right =
  298. qt_config
  299. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  300. Settings::JOYCON_BUTTONS_NEON_RED)
  301. .toUInt();
  302. }
  303. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  304. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  305. auto& player_buttons = player.buttons[i];
  306. player_buttons = qt_config
  307. ->value(QStringLiteral("%1").arg(player_prefix) +
  308. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  309. QString::fromStdString(default_param))
  310. .toString()
  311. .toStdString();
  312. if (player_buttons.empty()) {
  313. player_buttons = default_param;
  314. }
  315. }
  316. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  317. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  318. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  319. default_analogs[i][3], default_stick_mod[i], 0.5f);
  320. auto& player_analogs = player.analogs[i];
  321. player_analogs = qt_config
  322. ->value(QStringLiteral("%1").arg(player_prefix) +
  323. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  324. QString::fromStdString(default_param))
  325. .toString()
  326. .toStdString();
  327. if (player_analogs.empty()) {
  328. player_analogs = default_param;
  329. }
  330. }
  331. for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
  332. auto& player_vibrations = player.vibrations[i];
  333. player_vibrations =
  334. qt_config
  335. ->value(QStringLiteral("%1").arg(player_prefix) +
  336. QString::fromUtf8(Settings::NativeVibration::mapping[i]),
  337. QString{})
  338. .toString()
  339. .toStdString();
  340. }
  341. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  342. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  343. auto& player_motions = player.motions[i];
  344. player_motions = qt_config
  345. ->value(QStringLiteral("%1").arg(player_prefix) +
  346. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  347. QString::fromStdString(default_param))
  348. .toString()
  349. .toStdString();
  350. if (player_motions.empty()) {
  351. player_motions = default_param;
  352. }
  353. }
  354. }
  355. void Config::ReadDebugValues() {
  356. Settings::values.debug_pad_enabled =
  357. ReadSetting(QStringLiteral("debug_pad_enabled"), false).toBool();
  358. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  359. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  360. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  361. debug_pad_buttons = qt_config
  362. ->value(QStringLiteral("debug_pad_") +
  363. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  364. QString::fromStdString(default_param))
  365. .toString()
  366. .toStdString();
  367. if (debug_pad_buttons.empty()) {
  368. debug_pad_buttons = default_param;
  369. }
  370. }
  371. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  372. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  373. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  374. default_analogs[i][3], default_stick_mod[i], 0.5f);
  375. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  376. debug_pad_analogs = qt_config
  377. ->value(QStringLiteral("debug_pad_") +
  378. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  379. QString::fromStdString(default_param))
  380. .toString()
  381. .toStdString();
  382. if (debug_pad_analogs.empty()) {
  383. debug_pad_analogs = default_param;
  384. }
  385. }
  386. }
  387. void Config::ReadKeyboardValues() {
  388. Settings::values.keyboard_enabled =
  389. ReadSetting(QStringLiteral("keyboard_enabled"), false).toBool();
  390. std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
  391. Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
  392. std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
  393. Settings::values.keyboard_keys.begin() +
  394. Settings::NativeKeyboard::LeftControlKey,
  395. InputCommon::GenerateKeyboardParam);
  396. std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
  397. Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
  398. }
  399. void Config::ReadMouseValues() {
  400. Settings::values.mouse_enabled = ReadSetting(QStringLiteral("mouse_enabled"), false).toBool();
  401. for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
  402. const std::string default_param =
  403. InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
  404. auto& mouse_buttons = Settings::values.mouse_buttons[i];
  405. mouse_buttons = qt_config
  406. ->value(QStringLiteral("mouse_") +
  407. QString::fromUtf8(Settings::NativeMouseButton::mapping[i]),
  408. QString::fromStdString(default_param))
  409. .toString()
  410. .toStdString();
  411. if (mouse_buttons.empty()) {
  412. mouse_buttons = default_param;
  413. }
  414. }
  415. }
  416. void Config::ReadTouchscreenValues() {
  417. Settings::values.touchscreen.enabled =
  418. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  419. Settings::values.touchscreen.device =
  420. ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
  421. .toString()
  422. .toStdString();
  423. Settings::values.touchscreen.finger =
  424. ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
  425. Settings::values.touchscreen.rotation_angle =
  426. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  427. Settings::values.touchscreen.diameter_x =
  428. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  429. Settings::values.touchscreen.diameter_y =
  430. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  431. }
  432. void Config::ReadAudioValues() {
  433. qt_config->beginGroup(QStringLiteral("Audio"));
  434. if (global) {
  435. Settings::values.sink_id =
  436. ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
  437. .toString()
  438. .toStdString();
  439. Settings::values.audio_device_id =
  440. ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto"))
  441. .toString()
  442. .toStdString();
  443. }
  444. ReadSettingGlobal(Settings::values.enable_audio_stretching,
  445. QStringLiteral("enable_audio_stretching"), true);
  446. ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"), 1);
  447. qt_config->endGroup();
  448. }
  449. void Config::ReadControlValues() {
  450. qt_config->beginGroup(QStringLiteral("Controls"));
  451. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  452. ReadPlayerValue(p);
  453. }
  454. ReadDebugValues();
  455. ReadKeyboardValues();
  456. ReadMouseValues();
  457. ReadTouchscreenValues();
  458. ReadMotionTouchValues();
  459. ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);
  460. ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
  461. true);
  462. ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
  463. QStringLiteral("enable_accurate_vibrations"), false);
  464. ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true);
  465. qt_config->endGroup();
  466. }
  467. void Config::ReadMotionTouchValues() {
  468. int num_touch_from_button_maps =
  469. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  470. if (num_touch_from_button_maps > 0) {
  471. const auto append_touch_from_button_map = [this] {
  472. Settings::TouchFromButtonMap map;
  473. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  474. .toString()
  475. .toStdString();
  476. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  477. map.buttons.reserve(num_touch_maps);
  478. for (int i = 0; i < num_touch_maps; i++) {
  479. qt_config->setArrayIndex(i);
  480. std::string touch_mapping =
  481. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  482. map.buttons.emplace_back(std::move(touch_mapping));
  483. }
  484. qt_config->endArray(); // entries
  485. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  486. };
  487. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  488. qt_config->setArrayIndex(i);
  489. append_touch_from_button_map();
  490. }
  491. } else {
  492. Settings::values.touch_from_button_maps.emplace_back(
  493. Settings::TouchFromButtonMap{"default", {}});
  494. num_touch_from_button_maps = 1;
  495. }
  496. qt_config->endArray();
  497. Settings::values.motion_device =
  498. ReadSetting(QStringLiteral("motion_device"),
  499. QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
  500. .toString()
  501. .toStdString();
  502. Settings::values.touch_device =
  503. ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
  504. .toString()
  505. .toStdString();
  506. Settings::values.use_touch_from_button =
  507. ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool();
  508. Settings::values.touch_from_button_map_index =
  509. ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt();
  510. Settings::values.touch_from_button_map_index =
  511. std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
  512. Settings::values.udp_input_address =
  513. ReadSetting(QStringLiteral("udp_input_address"),
  514. QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
  515. .toString()
  516. .toStdString();
  517. Settings::values.udp_input_port = static_cast<u16>(
  518. ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT)
  519. .toInt());
  520. Settings::values.udp_pad_index =
  521. static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
  522. }
  523. void Config::ReadCoreValues() {
  524. qt_config->beginGroup(QStringLiteral("Core"));
  525. ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), true);
  526. qt_config->endGroup();
  527. }
  528. void Config::ReadDataStorageValues() {
  529. qt_config->beginGroup(QStringLiteral("Data Storage"));
  530. Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool();
  531. FS::GetUserPath(FS::UserPath::NANDDir,
  532. qt_config
  533. ->value(QStringLiteral("nand_directory"),
  534. QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)))
  535. .toString()
  536. .toStdString());
  537. FS::GetUserPath(FS::UserPath::SDMCDir,
  538. qt_config
  539. ->value(QStringLiteral("sdmc_directory"),
  540. QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)))
  541. .toString()
  542. .toStdString());
  543. FS::GetUserPath(FS::UserPath::LoadDir,
  544. qt_config
  545. ->value(QStringLiteral("load_directory"),
  546. QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)))
  547. .toString()
  548. .toStdString());
  549. FS::GetUserPath(FS::UserPath::DumpDir,
  550. qt_config
  551. ->value(QStringLiteral("dump_directory"),
  552. QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)))
  553. .toString()
  554. .toStdString());
  555. FS::GetUserPath(FS::UserPath::CacheDir,
  556. qt_config
  557. ->value(QStringLiteral("cache_directory"),
  558. QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)))
  559. .toString()
  560. .toStdString());
  561. Settings::values.gamecard_inserted =
  562. ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
  563. Settings::values.gamecard_current_game =
  564. ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
  565. Settings::values.gamecard_path =
  566. ReadSetting(QStringLiteral("gamecard_path"), QString{}).toString().toStdString();
  567. qt_config->endGroup();
  568. }
  569. void Config::ReadDebuggingValues() {
  570. qt_config->beginGroup(QStringLiteral("Debugging"));
  571. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  572. Settings::values.record_frame_times =
  573. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  574. Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
  575. Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
  576. Settings::values.program_args =
  577. ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString();
  578. Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool();
  579. Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool();
  580. Settings::values.reporting_services =
  581. ReadSetting(QStringLiteral("reporting_services"), false).toBool();
  582. Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
  583. Settings::values.disable_macro_jit =
  584. ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
  585. Settings::values.extended_logging =
  586. ReadSetting(QStringLiteral("extended_logging"), false).toBool();
  587. qt_config->endGroup();
  588. }
  589. void Config::ReadServiceValues() {
  590. qt_config->beginGroup(QStringLiteral("Services"));
  591. Settings::values.bcat_backend =
  592. ReadSetting(QStringLiteral("bcat_backend"), QStringLiteral("null"))
  593. .toString()
  594. .toStdString();
  595. Settings::values.bcat_boxcat_local =
  596. ReadSetting(QStringLiteral("bcat_boxcat_local"), false).toBool();
  597. qt_config->endGroup();
  598. }
  599. void Config::ReadDisabledAddOnValues() {
  600. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  601. for (int i = 0; i < size; ++i) {
  602. qt_config->setArrayIndex(i);
  603. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  604. std::vector<std::string> out;
  605. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  606. for (int j = 0; j < d_size; ++j) {
  607. qt_config->setArrayIndex(j);
  608. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  609. }
  610. qt_config->endArray();
  611. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  612. }
  613. qt_config->endArray();
  614. }
  615. void Config::ReadMiscellaneousValues() {
  616. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  617. Settings::values.log_filter =
  618. ReadSetting(QStringLiteral("log_filter"), QStringLiteral("*:Info"))
  619. .toString()
  620. .toStdString();
  621. Settings::values.use_dev_keys = ReadSetting(QStringLiteral("use_dev_keys"), false).toBool();
  622. qt_config->endGroup();
  623. }
  624. void Config::ReadPathValues() {
  625. qt_config->beginGroup(QStringLiteral("Paths"));
  626. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  627. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  628. UISettings::values.game_dir_deprecated =
  629. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  630. UISettings::values.game_dir_deprecated_deepscan =
  631. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  632. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  633. for (int i = 0; i < gamedirs_size; ++i) {
  634. qt_config->setArrayIndex(i);
  635. UISettings::GameDir game_dir;
  636. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  637. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  638. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  639. UISettings::values.game_dirs.append(game_dir);
  640. }
  641. qt_config->endArray();
  642. // create NAND and SD card directories if empty, these are not removable through the UI,
  643. // also carries over old game list settings if present
  644. if (UISettings::values.game_dirs.isEmpty()) {
  645. UISettings::GameDir game_dir;
  646. game_dir.path = QStringLiteral("SDMC");
  647. game_dir.expanded = true;
  648. UISettings::values.game_dirs.append(game_dir);
  649. game_dir.path = QStringLiteral("UserNAND");
  650. UISettings::values.game_dirs.append(game_dir);
  651. game_dir.path = QStringLiteral("SysNAND");
  652. UISettings::values.game_dirs.append(game_dir);
  653. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  654. game_dir.path = UISettings::values.game_dir_deprecated;
  655. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  656. UISettings::values.game_dirs.append(game_dir);
  657. }
  658. }
  659. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  660. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  661. qt_config->endGroup();
  662. }
  663. void Config::ReadCpuValues() {
  664. qt_config->beginGroup(QStringLiteral("Cpu"));
  665. if (global) {
  666. Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(
  667. ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt());
  668. Settings::values.cpuopt_page_tables =
  669. ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool();
  670. Settings::values.cpuopt_block_linking =
  671. ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool();
  672. Settings::values.cpuopt_return_stack_buffer =
  673. ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool();
  674. Settings::values.cpuopt_fast_dispatcher =
  675. ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool();
  676. Settings::values.cpuopt_context_elimination =
  677. ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool();
  678. Settings::values.cpuopt_const_prop =
  679. ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool();
  680. Settings::values.cpuopt_misc_ir =
  681. ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool();
  682. Settings::values.cpuopt_reduce_misalign_checks =
  683. ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool();
  684. Settings::values.cpuopt_unsafe_unfuse_fma =
  685. ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool();
  686. Settings::values.cpuopt_unsafe_reduce_fp_error =
  687. ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool();
  688. }
  689. qt_config->endGroup();
  690. }
  691. void Config::ReadRendererValues() {
  692. qt_config->beginGroup(QStringLiteral("Renderer"));
  693. ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0);
  694. ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false);
  695. ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0);
  696. ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0);
  697. ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0);
  698. ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true);
  699. ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100);
  700. ReadSettingGlobal(Settings::values.use_disk_shader_cache,
  701. QStringLiteral("use_disk_shader_cache"), true);
  702. ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0);
  703. ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation,
  704. QStringLiteral("use_asynchronous_gpu_emulation"), true);
  705. ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
  706. true);
  707. ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
  708. ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
  709. true);
  710. ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
  711. QStringLiteral("use_asynchronous_shaders"), false);
  712. ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
  713. true);
  714. ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
  715. ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
  716. ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
  717. qt_config->endGroup();
  718. }
  719. void Config::ReadScreenshotValues() {
  720. qt_config->beginGroup(QStringLiteral("Screenshots"));
  721. UISettings::values.enable_screenshot_save_as =
  722. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  723. FS::GetUserPath(
  724. FS::UserPath::ScreenshotsDir,
  725. qt_config
  726. ->value(QStringLiteral("screenshot_path"),
  727. QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir)))
  728. .toString()
  729. .toStdString());
  730. qt_config->endGroup();
  731. }
  732. void Config::ReadShortcutValues() {
  733. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  734. for (const auto& [name, group, shortcut] : default_hotkeys) {
  735. const auto& [keyseq, context] = shortcut;
  736. qt_config->beginGroup(group);
  737. qt_config->beginGroup(name);
  738. // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
  739. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  740. // a file dialog in windowed mode
  741. UISettings::values.shortcuts.push_back(
  742. {name,
  743. group,
  744. {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
  745. qt_config->endGroup();
  746. qt_config->endGroup();
  747. }
  748. qt_config->endGroup();
  749. }
  750. void Config::ReadSystemValues() {
  751. qt_config->beginGroup(QStringLiteral("System"));
  752. ReadSettingGlobal(Settings::values.current_user, QStringLiteral("current_user"), 0);
  753. Settings::values.current_user =
  754. std::clamp<int>(Settings::values.current_user, 0, Service::Account::MAX_USERS - 1);
  755. ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"), 1);
  756. ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"), 1);
  757. ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"), 0);
  758. bool rng_seed_enabled;
  759. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  760. bool rng_seed_global =
  761. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  762. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  763. if (global || !rng_seed_global) {
  764. if (rng_seed_enabled) {
  765. Settings::values.rng_seed.SetValue(
  766. ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong());
  767. } else {
  768. Settings::values.rng_seed.SetValue(std::nullopt);
  769. }
  770. }
  771. bool custom_rtc_enabled;
  772. ReadSettingGlobal(custom_rtc_enabled, QStringLiteral("custom_rtc_enabled"), false);
  773. bool custom_rtc_global =
  774. global || qt_config->value(QStringLiteral("custom_rtc/use_global"), true).toBool();
  775. Settings::values.custom_rtc.SetGlobal(custom_rtc_global);
  776. if (global || !custom_rtc_global) {
  777. if (custom_rtc_enabled) {
  778. Settings::values.custom_rtc.SetValue(
  779. std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong()));
  780. } else {
  781. Settings::values.custom_rtc.SetValue(std::nullopt);
  782. }
  783. }
  784. ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"), 1);
  785. qt_config->endGroup();
  786. }
  787. void Config::ReadUIValues() {
  788. qt_config->beginGroup(QStringLiteral("UI"));
  789. UISettings::values.theme =
  790. ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
  791. .toString();
  792. UISettings::values.enable_discord_presence =
  793. ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
  794. UISettings::values.select_user_on_boot =
  795. ReadSetting(QStringLiteral("select_user_on_boot"), false).toBool();
  796. ReadUIGamelistValues();
  797. ReadUILayoutValues();
  798. ReadPathValues();
  799. ReadScreenshotValues();
  800. ReadShortcutValues();
  801. UISettings::values.single_window_mode =
  802. ReadSetting(QStringLiteral("singleWindowMode"), true).toBool();
  803. UISettings::values.fullscreen = ReadSetting(QStringLiteral("fullscreen"), false).toBool();
  804. UISettings::values.display_titlebar =
  805. ReadSetting(QStringLiteral("displayTitleBars"), true).toBool();
  806. UISettings::values.show_filter_bar =
  807. ReadSetting(QStringLiteral("showFilterBar"), true).toBool();
  808. UISettings::values.show_status_bar =
  809. ReadSetting(QStringLiteral("showStatusBar"), true).toBool();
  810. UISettings::values.confirm_before_closing =
  811. ReadSetting(QStringLiteral("confirmClose"), true).toBool();
  812. UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool();
  813. UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt();
  814. UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool();
  815. UISettings::values.pause_when_in_background =
  816. ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool();
  817. UISettings::values.hide_mouse =
  818. ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool();
  819. qt_config->endGroup();
  820. }
  821. void Config::ReadUIGamelistValues() {
  822. qt_config->beginGroup(QStringLiteral("UIGameList"));
  823. UISettings::values.show_add_ons = ReadSetting(QStringLiteral("show_add_ons"), true).toBool();
  824. UISettings::values.icon_size = ReadSetting(QStringLiteral("icon_size"), 64).toUInt();
  825. UISettings::values.row_1_text_id = ReadSetting(QStringLiteral("row_1_text_id"), 3).toUInt();
  826. UISettings::values.row_2_text_id = ReadSetting(QStringLiteral("row_2_text_id"), 2).toUInt();
  827. UISettings::values.cache_game_list =
  828. ReadSetting(QStringLiteral("cache_game_list"), true).toBool();
  829. qt_config->endGroup();
  830. }
  831. void Config::ReadUILayoutValues() {
  832. qt_config->beginGroup(QStringLiteral("UILayout"));
  833. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  834. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  835. UISettings::values.renderwindow_geometry =
  836. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  837. UISettings::values.gamelist_header_state =
  838. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  839. UISettings::values.microprofile_geometry =
  840. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  841. UISettings::values.microprofile_visible =
  842. ReadSetting(QStringLiteral("microProfileDialogVisible"), false).toBool();
  843. qt_config->endGroup();
  844. }
  845. void Config::ReadWebServiceValues() {
  846. qt_config->beginGroup(QStringLiteral("WebService"));
  847. Settings::values.enable_telemetry =
  848. ReadSetting(QStringLiteral("enable_telemetry"), true).toBool();
  849. Settings::values.web_api_url =
  850. ReadSetting(QStringLiteral("web_api_url"), QStringLiteral("https://api.yuzu-emu.org"))
  851. .toString()
  852. .toStdString();
  853. Settings::values.yuzu_username =
  854. ReadSetting(QStringLiteral("yuzu_username")).toString().toStdString();
  855. Settings::values.yuzu_token =
  856. ReadSetting(QStringLiteral("yuzu_token")).toString().toStdString();
  857. qt_config->endGroup();
  858. }
  859. void Config::ReadValues() {
  860. if (global) {
  861. ReadControlValues();
  862. ReadDataStorageValues();
  863. ReadDebuggingValues();
  864. ReadDisabledAddOnValues();
  865. ReadServiceValues();
  866. ReadUIValues();
  867. ReadWebServiceValues();
  868. ReadMiscellaneousValues();
  869. }
  870. ReadCoreValues();
  871. ReadCpuValues();
  872. ReadRendererValues();
  873. ReadAudioValues();
  874. ReadSystemValues();
  875. }
  876. void Config::SavePlayerValue(std::size_t player_index) {
  877. const QString player_prefix = [this, player_index] {
  878. if (type == ConfigType::InputProfile) {
  879. return QString{};
  880. } else {
  881. return QStringLiteral("player_%1_").arg(player_index);
  882. }
  883. }();
  884. const auto& player = Settings::values.players.GetValue()[player_index];
  885. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  886. static_cast<u8>(player.controller_type),
  887. static_cast<u8>(Settings::ControllerType::ProController));
  888. if (!player_prefix.isEmpty()) {
  889. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false);
  890. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  891. player.vibration_enabled, true);
  892. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  893. player.vibration_strength, 100);
  894. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  895. Settings::JOYCON_BODY_NEON_BLUE);
  896. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  897. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  898. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  899. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  900. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  901. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  902. }
  903. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  904. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  905. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  906. QString::fromStdString(Settings::NativeButton::mapping[i]),
  907. QString::fromStdString(player.buttons[i]),
  908. QString::fromStdString(default_param));
  909. }
  910. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  911. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  912. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  913. default_analogs[i][3], default_stick_mod[i], 0.5f);
  914. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  915. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  916. QString::fromStdString(player.analogs[i]),
  917. QString::fromStdString(default_param));
  918. }
  919. for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
  920. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  921. QString::fromStdString(Settings::NativeVibration::mapping[i]),
  922. QString::fromStdString(player.vibrations[i]), QString{});
  923. }
  924. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  925. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  926. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  927. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  928. QString::fromStdString(player.motions[i]),
  929. QString::fromStdString(default_param));
  930. }
  931. }
  932. void Config::SaveDebugValues() {
  933. WriteSetting(QStringLiteral("debug_pad_enabled"), Settings::values.debug_pad_enabled, false);
  934. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  935. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  936. WriteSetting(QStringLiteral("debug_pad_") +
  937. QString::fromStdString(Settings::NativeButton::mapping[i]),
  938. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  939. QString::fromStdString(default_param));
  940. }
  941. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  942. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  943. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  944. default_analogs[i][3], default_stick_mod[i], 0.5f);
  945. WriteSetting(QStringLiteral("debug_pad_") +
  946. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  947. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  948. QString::fromStdString(default_param));
  949. }
  950. }
  951. void Config::SaveMouseValues() {
  952. WriteSetting(QStringLiteral("mouse_enabled"), Settings::values.mouse_enabled, false);
  953. for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
  954. const std::string default_param =
  955. InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
  956. WriteSetting(QStringLiteral("mouse_") +
  957. QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
  958. QString::fromStdString(Settings::values.mouse_buttons[i]),
  959. QString::fromStdString(default_param));
  960. }
  961. }
  962. void Config::SaveTouchscreenValues() {
  963. const auto& touchscreen = Settings::values.touchscreen;
  964. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  965. WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device),
  966. QStringLiteral("engine:emu_window"));
  967. WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0);
  968. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  969. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  970. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  971. }
  972. void Config::SaveMotionTouchValues() {
  973. WriteSetting(QStringLiteral("motion_device"),
  974. QString::fromStdString(Settings::values.motion_device),
  975. QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
  976. WriteSetting(QStringLiteral("touch_device"),
  977. QString::fromStdString(Settings::values.touch_device),
  978. QStringLiteral("engine:emu_window"));
  979. WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button,
  980. false);
  981. WriteSetting(QStringLiteral("touch_from_button_map"),
  982. Settings::values.touch_from_button_map_index, 0);
  983. WriteSetting(QStringLiteral("udp_input_address"),
  984. QString::fromStdString(Settings::values.udp_input_address),
  985. QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
  986. WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
  987. InputCommon::CemuhookUDP::DEFAULT_PORT);
  988. WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
  989. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  990. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  991. qt_config->setArrayIndex(static_cast<int>(p));
  992. WriteSetting(QStringLiteral("name"),
  993. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  994. QStringLiteral("default"));
  995. qt_config->beginWriteArray(QStringLiteral("entries"));
  996. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  997. ++q) {
  998. qt_config->setArrayIndex(static_cast<int>(q));
  999. WriteSetting(
  1000. QStringLiteral("bind"),
  1001. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  1002. }
  1003. qt_config->endArray();
  1004. }
  1005. qt_config->endArray();
  1006. }
  1007. void Config::SaveValues() {
  1008. if (global) {
  1009. SaveControlValues();
  1010. SaveDataStorageValues();
  1011. SaveDebuggingValues();
  1012. SaveDisabledAddOnValues();
  1013. SaveServiceValues();
  1014. SaveUIValues();
  1015. SaveWebServiceValues();
  1016. SaveMiscellaneousValues();
  1017. }
  1018. SaveCoreValues();
  1019. SaveCpuValues();
  1020. SaveRendererValues();
  1021. SaveAudioValues();
  1022. SaveSystemValues();
  1023. }
  1024. void Config::SaveAudioValues() {
  1025. qt_config->beginGroup(QStringLiteral("Audio"));
  1026. if (global) {
  1027. WriteSetting(QStringLiteral("output_engine"),
  1028. QString::fromStdString(Settings::values.sink_id), QStringLiteral("auto"));
  1029. WriteSetting(QStringLiteral("output_device"),
  1030. QString::fromStdString(Settings::values.audio_device_id),
  1031. QStringLiteral("auto"));
  1032. }
  1033. WriteSettingGlobal(QStringLiteral("enable_audio_stretching"),
  1034. Settings::values.enable_audio_stretching, true);
  1035. WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume, 1.0f);
  1036. qt_config->endGroup();
  1037. }
  1038. void Config::SaveControlValues() {
  1039. qt_config->beginGroup(QStringLiteral("Controls"));
  1040. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  1041. SavePlayerValue(p);
  1042. }
  1043. SaveDebugValues();
  1044. SaveMouseValues();
  1045. SaveTouchscreenValues();
  1046. SaveMotionTouchValues();
  1047. WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
  1048. WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
  1049. true);
  1050. WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),
  1051. Settings::values.enable_accurate_vibrations, false);
  1052. WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
  1053. WriteSetting(QStringLiteral("motion_device"),
  1054. QString::fromStdString(Settings::values.motion_device),
  1055. QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
  1056. WriteSetting(QStringLiteral("touch_device"),
  1057. QString::fromStdString(Settings::values.touch_device),
  1058. QStringLiteral("engine:emu_window"));
  1059. WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
  1060. qt_config->endGroup();
  1061. }
  1062. void Config::SaveCoreValues() {
  1063. qt_config->beginGroup(QStringLiteral("Core"));
  1064. WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, true);
  1065. qt_config->endGroup();
  1066. }
  1067. void Config::SaveDataStorageValues() {
  1068. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1069. WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true);
  1070. WriteSetting(QStringLiteral("nand_directory"),
  1071. QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)),
  1072. QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)));
  1073. WriteSetting(QStringLiteral("sdmc_directory"),
  1074. QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)),
  1075. QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)));
  1076. WriteSetting(QStringLiteral("load_directory"),
  1077. QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)),
  1078. QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)));
  1079. WriteSetting(QStringLiteral("dump_directory"),
  1080. QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)),
  1081. QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)));
  1082. WriteSetting(QStringLiteral("cache_directory"),
  1083. QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)),
  1084. QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)));
  1085. WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
  1086. WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
  1087. false);
  1088. WriteSetting(QStringLiteral("gamecard_path"),
  1089. QString::fromStdString(Settings::values.gamecard_path), QString{});
  1090. qt_config->endGroup();
  1091. }
  1092. void Config::SaveDebuggingValues() {
  1093. qt_config->beginGroup(QStringLiteral("Debugging"));
  1094. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1095. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1096. WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
  1097. WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
  1098. WriteSetting(QStringLiteral("program_args"),
  1099. QString::fromStdString(Settings::values.program_args), QString{});
  1100. WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
  1101. WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
  1102. WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
  1103. WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
  1104. qt_config->endGroup();
  1105. }
  1106. void Config::SaveServiceValues() {
  1107. qt_config->beginGroup(QStringLiteral("Services"));
  1108. WriteSetting(QStringLiteral("bcat_backend"),
  1109. QString::fromStdString(Settings::values.bcat_backend), QStringLiteral("null"));
  1110. WriteSetting(QStringLiteral("bcat_boxcat_local"), Settings::values.bcat_boxcat_local, false);
  1111. qt_config->endGroup();
  1112. }
  1113. void Config::SaveDisabledAddOnValues() {
  1114. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1115. int i = 0;
  1116. for (const auto& elem : Settings::values.disabled_addons) {
  1117. qt_config->setArrayIndex(i);
  1118. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1119. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1120. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1121. qt_config->setArrayIndex(static_cast<int>(j));
  1122. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1123. }
  1124. qt_config->endArray();
  1125. ++i;
  1126. }
  1127. qt_config->endArray();
  1128. }
  1129. void Config::SaveMiscellaneousValues() {
  1130. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1131. WriteSetting(QStringLiteral("log_filter"), QString::fromStdString(Settings::values.log_filter),
  1132. QStringLiteral("*:Info"));
  1133. WriteSetting(QStringLiteral("use_dev_keys"), Settings::values.use_dev_keys, false);
  1134. qt_config->endGroup();
  1135. }
  1136. void Config::SavePathValues() {
  1137. qt_config->beginGroup(QStringLiteral("Paths"));
  1138. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1139. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1140. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1141. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1142. qt_config->setArrayIndex(i);
  1143. const auto& game_dir = UISettings::values.game_dirs[i];
  1144. WriteSetting(QStringLiteral("path"), game_dir.path);
  1145. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1146. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1147. }
  1148. qt_config->endArray();
  1149. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1150. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1151. qt_config->endGroup();
  1152. }
  1153. void Config::SaveCpuValues() {
  1154. qt_config->beginGroup(QStringLiteral("Cpu"));
  1155. if (global) {
  1156. WriteSetting(QStringLiteral("cpu_accuracy"),
  1157. static_cast<int>(Settings::values.cpu_accuracy), 0);
  1158. WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
  1159. true);
  1160. WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking,
  1161. true);
  1162. WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"),
  1163. Settings::values.cpuopt_return_stack_buffer, true);
  1164. WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"),
  1165. Settings::values.cpuopt_fast_dispatcher, true);
  1166. WriteSetting(QStringLiteral("cpuopt_context_elimination"),
  1167. Settings::values.cpuopt_context_elimination, true);
  1168. WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true);
  1169. WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true);
  1170. WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"),
  1171. Settings::values.cpuopt_reduce_misalign_checks, true);
  1172. WriteSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"),
  1173. Settings::values.cpuopt_unsafe_unfuse_fma, true);
  1174. WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"),
  1175. Settings::values.cpuopt_unsafe_reduce_fp_error, true);
  1176. }
  1177. qt_config->endGroup();
  1178. }
  1179. void Config::SaveRendererValues() {
  1180. qt_config->beginGroup(QStringLiteral("Renderer"));
  1181. WriteSettingGlobal(QStringLiteral("backend"),
  1182. static_cast<int>(Settings::values.renderer_backend.GetValue(global)),
  1183. Settings::values.renderer_backend.UsingGlobal(), 0);
  1184. WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
  1185. WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
  1186. WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
  1187. WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
  1188. WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
  1189. WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
  1190. WriteSettingGlobal(QStringLiteral("use_disk_shader_cache"),
  1191. Settings::values.use_disk_shader_cache, true);
  1192. WriteSettingGlobal(QStringLiteral("gpu_accuracy"),
  1193. static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)),
  1194. Settings::values.gpu_accuracy.UsingGlobal(), 0);
  1195. WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"),
  1196. Settings::values.use_asynchronous_gpu_emulation, true);
  1197. WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
  1198. true);
  1199. WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
  1200. WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
  1201. Settings::values.use_assembly_shaders, true);
  1202. WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
  1203. Settings::values.use_asynchronous_shaders, false);
  1204. WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
  1205. true);
  1206. // Cast to double because Qt's written float values are not human-readable
  1207. WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
  1208. WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
  1209. WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue, 0.0);
  1210. qt_config->endGroup();
  1211. }
  1212. void Config::SaveScreenshotValues() {
  1213. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1214. WriteSetting(QStringLiteral("enable_screenshot_save_as"),
  1215. UISettings::values.enable_screenshot_save_as);
  1216. WriteSetting(QStringLiteral("screenshot_path"),
  1217. QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir)));
  1218. qt_config->endGroup();
  1219. }
  1220. void Config::SaveShortcutValues() {
  1221. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1222. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1223. // However, their ordering must also be the same.
  1224. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1225. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1226. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1227. qt_config->beginGroup(group);
  1228. qt_config->beginGroup(name);
  1229. WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkey.first);
  1230. WriteSetting(QStringLiteral("Context"), shortcut.second, default_hotkey.second);
  1231. qt_config->endGroup();
  1232. qt_config->endGroup();
  1233. }
  1234. qt_config->endGroup();
  1235. }
  1236. void Config::SaveSystemValues() {
  1237. qt_config->beginGroup(QStringLiteral("System"));
  1238. WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0);
  1239. WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index, 1);
  1240. WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index, 1);
  1241. WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0);
  1242. WriteSettingGlobal(QStringLiteral("rng_seed_enabled"),
  1243. Settings::values.rng_seed.GetValue(global).has_value(),
  1244. Settings::values.rng_seed.UsingGlobal(), false);
  1245. WriteSettingGlobal(QStringLiteral("rng_seed"),
  1246. Settings::values.rng_seed.GetValue(global).value_or(0),
  1247. Settings::values.rng_seed.UsingGlobal(), 0);
  1248. WriteSettingGlobal(QStringLiteral("custom_rtc_enabled"),
  1249. Settings::values.custom_rtc.GetValue(global).has_value(),
  1250. Settings::values.custom_rtc.UsingGlobal(), false);
  1251. WriteSettingGlobal(
  1252. QStringLiteral("custom_rtc"),
  1253. QVariant::fromValue<long long>(
  1254. Settings::values.custom_rtc.GetValue(global).value_or(std::chrono::seconds{}).count()),
  1255. Settings::values.custom_rtc.UsingGlobal(), 0);
  1256. WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
  1257. qt_config->endGroup();
  1258. }
  1259. void Config::SaveUIValues() {
  1260. qt_config->beginGroup(QStringLiteral("UI"));
  1261. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1262. QString::fromUtf8(UISettings::themes[0].second));
  1263. WriteSetting(QStringLiteral("enable_discord_presence"),
  1264. UISettings::values.enable_discord_presence, true);
  1265. WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
  1266. false);
  1267. SaveUIGamelistValues();
  1268. SaveUILayoutValues();
  1269. SavePathValues();
  1270. SaveScreenshotValues();
  1271. SaveShortcutValues();
  1272. WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
  1273. WriteSetting(QStringLiteral("fullscreen"), UISettings::values.fullscreen, false);
  1274. WriteSetting(QStringLiteral("displayTitleBars"), UISettings::values.display_titlebar, true);
  1275. WriteSetting(QStringLiteral("showFilterBar"), UISettings::values.show_filter_bar, true);
  1276. WriteSetting(QStringLiteral("showStatusBar"), UISettings::values.show_status_bar, true);
  1277. WriteSetting(QStringLiteral("confirmClose"), UISettings::values.confirm_before_closing, true);
  1278. WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true);
  1279. WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0);
  1280. WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
  1281. WriteSetting(QStringLiteral("pauseWhenInBackground"),
  1282. UISettings::values.pause_when_in_background, false);
  1283. WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false);
  1284. qt_config->endGroup();
  1285. }
  1286. void Config::SaveUIGamelistValues() {
  1287. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1288. WriteSetting(QStringLiteral("show_add_ons"), UISettings::values.show_add_ons, true);
  1289. WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64);
  1290. WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);
  1291. WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2);
  1292. WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true);
  1293. qt_config->endGroup();
  1294. }
  1295. void Config::SaveUILayoutValues() {
  1296. qt_config->beginGroup(QStringLiteral("UILayout"));
  1297. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1298. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1299. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1300. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1301. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1302. UISettings::values.microprofile_geometry);
  1303. WriteSetting(QStringLiteral("microProfileDialogVisible"),
  1304. UISettings::values.microprofile_visible, false);
  1305. qt_config->endGroup();
  1306. }
  1307. void Config::SaveWebServiceValues() {
  1308. qt_config->beginGroup(QStringLiteral("WebService"));
  1309. WriteSetting(QStringLiteral("enable_telemetry"), Settings::values.enable_telemetry, true);
  1310. WriteSetting(QStringLiteral("web_api_url"),
  1311. QString::fromStdString(Settings::values.web_api_url),
  1312. QStringLiteral("https://api.yuzu-emu.org"));
  1313. WriteSetting(QStringLiteral("yuzu_username"),
  1314. QString::fromStdString(Settings::values.yuzu_username));
  1315. WriteSetting(QStringLiteral("yuzu_token"), QString::fromStdString(Settings::values.yuzu_token));
  1316. qt_config->endGroup();
  1317. }
  1318. QVariant Config::ReadSetting(const QString& name) const {
  1319. return qt_config->value(name);
  1320. }
  1321. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1322. QVariant result;
  1323. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1324. result = default_value;
  1325. } else {
  1326. result = qt_config->value(name, default_value);
  1327. }
  1328. return result;
  1329. }
  1330. template <typename Type>
  1331. void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name) {
  1332. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1333. setting.SetGlobal(use_global);
  1334. if (global || !use_global) {
  1335. setting.SetValue(ReadSetting(name).value<Type>());
  1336. }
  1337. }
  1338. template <typename Type>
  1339. void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
  1340. const QVariant& default_value) {
  1341. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1342. setting.SetGlobal(use_global);
  1343. if (global || !use_global) {
  1344. setting.SetValue(ReadSetting(name, default_value).value<Type>());
  1345. }
  1346. }
  1347. template <typename Type>
  1348. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1349. const QVariant& default_value) const {
  1350. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1351. if (global || !use_global) {
  1352. setting = ReadSetting(name, default_value).value<Type>();
  1353. }
  1354. }
  1355. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1356. qt_config->setValue(name, value);
  1357. }
  1358. void Config::WriteSetting(const QString& name, const QVariant& value,
  1359. const QVariant& default_value) {
  1360. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1361. qt_config->setValue(name, value);
  1362. }
  1363. template <typename Type>
  1364. void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting) {
  1365. if (!global) {
  1366. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  1367. }
  1368. if (global || !setting.UsingGlobal()) {
  1369. qt_config->setValue(name, setting.GetValue(global));
  1370. }
  1371. }
  1372. template <typename Type>
  1373. void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting,
  1374. const QVariant& default_value) {
  1375. if (!global) {
  1376. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  1377. }
  1378. if (global || !setting.UsingGlobal()) {
  1379. qt_config->setValue(name + QStringLiteral("/default"),
  1380. setting.GetValue(global) == default_value.value<Type>());
  1381. qt_config->setValue(name, setting.GetValue(global));
  1382. }
  1383. }
  1384. void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
  1385. const QVariant& default_value) {
  1386. if (!global) {
  1387. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1388. }
  1389. if (global || !use_global) {
  1390. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1391. qt_config->setValue(name, value);
  1392. }
  1393. }
  1394. void Config::Reload() {
  1395. ReadValues();
  1396. Settings::Sanitize();
  1397. // To apply default value changes
  1398. SaveValues();
  1399. Settings::Apply(Core::System::GetInstance());
  1400. }
  1401. void Config::Save() {
  1402. Settings::Sanitize();
  1403. SaveValues();
  1404. }
  1405. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1406. qt_config->beginGroup(QStringLiteral("Controls"));
  1407. ReadPlayerValue(player_index);
  1408. qt_config->endGroup();
  1409. }
  1410. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1411. qt_config->beginGroup(QStringLiteral("Controls"));
  1412. SavePlayerValue(player_index);
  1413. qt_config->endGroup();
  1414. }
  1415. const std::string& Config::GetConfigFilePath() const {
  1416. return qt_config_loc;
  1417. }