config.cpp 74 KB

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  1. // SPDX-FileCopyrightText: 2014 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <QKeySequence>
  5. #include <QSettings>
  6. #include "common/fs/fs.h"
  7. #include "common/fs/path_util.h"
  8. #include "common/settings.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "network/network.h"
  14. #include "yuzu/configuration/config.h"
  15. namespace FS = Common::FS;
  16. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. const std::array<int, 2> Config::default_ringcon_analogs{{
  54. Qt::Key_A,
  55. Qt::Key_D,
  56. }};
  57. const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = {
  58. {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
  59. {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
  60. {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
  61. };
  62. const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = {
  63. {Settings::ScalingFilter::NearestNeighbor,
  64. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
  65. {Settings::ScalingFilter::Bilinear,
  66. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
  67. {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
  68. {Settings::ScalingFilter::Gaussian,
  69. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
  70. {Settings::ScalingFilter::ScaleForce,
  71. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
  72. {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
  73. };
  74. const std::map<bool, QString> Config::use_docked_mode_texts_map = {
  75. {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
  76. {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
  77. };
  78. const std::map<Settings::GPUAccuracy, QString> Config::gpu_accuracy_texts_map = {
  79. {Settings::GPUAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
  80. {Settings::GPUAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
  81. {Settings::GPUAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
  82. };
  83. const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = {
  84. {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
  85. {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
  86. {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
  87. };
  88. // This shouldn't have anything except static initializers (no functions). So
  89. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  90. // This must be in alphabetical order according to action name as it must have the same order as
  91. // UISetting::values.shortcuts, which is alphabetically ordered.
  92. // clang-format off
  93. const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
  94. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}},
  95. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
  96. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
  97. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
  98. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut, false}},
  99. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut, false}},
  100. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut, false}},
  101. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut, false}},
  102. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut, false}},
  103. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut, false}},
  104. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
  105. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
  106. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
  107. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}},
  108. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}},
  109. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  110. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  111. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  112. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}},
  113. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}},
  114. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  115. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}},
  116. }};
  117. // clang-format on
  118. void Config::Initialize(const std::string& config_name) {
  119. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  120. const auto config_file = fmt::format("{}.ini", config_name);
  121. switch (type) {
  122. case ConfigType::GlobalConfig:
  123. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  124. void(FS::CreateParentDir(qt_config_loc));
  125. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  126. QSettings::IniFormat);
  127. Reload();
  128. break;
  129. case ConfigType::PerGameConfig:
  130. qt_config_loc =
  131. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  132. void(FS::CreateParentDir(qt_config_loc));
  133. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  134. QSettings::IniFormat);
  135. Reload();
  136. break;
  137. case ConfigType::InputProfile:
  138. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  139. void(FS::CreateParentDir(qt_config_loc));
  140. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  141. QSettings::IniFormat);
  142. break;
  143. }
  144. }
  145. bool Config::IsCustomConfig() {
  146. return type == ConfigType::PerGameConfig;
  147. }
  148. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  149. * usages later in this file. This allows explicit definition of some types that don't work
  150. * nicely with the general version.
  151. */
  152. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  153. // can it implicitly convert a QVariant back to a {std::,Q}string
  154. template <>
  155. void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
  156. const QString name = QString::fromStdString(setting.GetLabel());
  157. const auto default_value = QString::fromStdString(setting.GetDefault());
  158. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  159. setting.SetValue(default_value.toStdString());
  160. } else {
  161. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  162. }
  163. }
  164. template <typename Type, bool ranged>
  165. void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
  166. const QString name = QString::fromStdString(setting.GetLabel());
  167. const Type default_value = setting.GetDefault();
  168. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  169. setting.SetValue(default_value);
  170. } else {
  171. setting.SetValue(
  172. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  173. }
  174. }
  175. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  176. template <>
  177. void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
  178. const QString name = QString::fromStdString(setting.GetLabel());
  179. const std::string& value = setting.GetValue();
  180. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  181. qt_config->setValue(name, QString::fromStdString(value));
  182. }
  183. template <typename Type, bool ranged>
  184. void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
  185. const QString name = QString::fromStdString(setting.GetLabel());
  186. const Type value = setting.GetValue();
  187. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  188. qt_config->setValue(name, value);
  189. }
  190. template <typename Type, bool ranged>
  191. void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
  192. const QString name = QString::fromStdString(setting.GetLabel());
  193. const Type& value = setting.GetValue(global);
  194. if (!global) {
  195. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  196. }
  197. if (global || !setting.UsingGlobal()) {
  198. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  199. qt_config->setValue(name, value);
  200. }
  201. }
  202. void Config::ReadPlayerValue(std::size_t player_index) {
  203. const QString player_prefix = [this, player_index] {
  204. if (type == ConfigType::InputProfile) {
  205. return QString{};
  206. } else {
  207. return QStringLiteral("player_%1_").arg(player_index);
  208. }
  209. }();
  210. auto& player = Settings::values.players.GetValue()[player_index];
  211. if (IsCustomConfig()) {
  212. const auto profile_name =
  213. qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{})
  214. .toString()
  215. .toStdString();
  216. if (profile_name.empty()) {
  217. // Use the global input config
  218. player = Settings::values.players.GetValue(true)[player_index];
  219. return;
  220. }
  221. player.profile_name = profile_name;
  222. }
  223. if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
  224. const auto controller = static_cast<Settings::ControllerType>(
  225. qt_config
  226. ->value(QStringLiteral("%1type").arg(player_prefix),
  227. static_cast<u8>(Settings::ControllerType::ProController))
  228. .toUInt());
  229. if (controller == Settings::ControllerType::LeftJoycon ||
  230. controller == Settings::ControllerType::RightJoycon) {
  231. player.controller_type = controller;
  232. }
  233. } else {
  234. player.connected =
  235. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  236. .toBool();
  237. player.controller_type = static_cast<Settings::ControllerType>(
  238. qt_config
  239. ->value(QStringLiteral("%1type").arg(player_prefix),
  240. static_cast<u8>(Settings::ControllerType::ProController))
  241. .toUInt());
  242. player.vibration_enabled =
  243. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  244. .toBool();
  245. player.vibration_strength =
  246. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  247. .toInt();
  248. player.body_color_left = qt_config
  249. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  250. Settings::JOYCON_BODY_NEON_BLUE)
  251. .toUInt();
  252. player.body_color_right =
  253. qt_config
  254. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  255. Settings::JOYCON_BODY_NEON_RED)
  256. .toUInt();
  257. player.button_color_left =
  258. qt_config
  259. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  260. Settings::JOYCON_BUTTONS_NEON_BLUE)
  261. .toUInt();
  262. player.button_color_right =
  263. qt_config
  264. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  265. Settings::JOYCON_BUTTONS_NEON_RED)
  266. .toUInt();
  267. }
  268. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  269. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  270. auto& player_buttons = player.buttons[i];
  271. player_buttons = qt_config
  272. ->value(QStringLiteral("%1").arg(player_prefix) +
  273. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  274. QString::fromStdString(default_param))
  275. .toString()
  276. .toStdString();
  277. if (player_buttons.empty()) {
  278. player_buttons = default_param;
  279. }
  280. }
  281. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  282. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  283. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  284. default_analogs[i][3], default_stick_mod[i], 0.5f);
  285. auto& player_analogs = player.analogs[i];
  286. player_analogs = qt_config
  287. ->value(QStringLiteral("%1").arg(player_prefix) +
  288. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  289. QString::fromStdString(default_param))
  290. .toString()
  291. .toStdString();
  292. if (player_analogs.empty()) {
  293. player_analogs = default_param;
  294. }
  295. }
  296. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  297. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  298. auto& player_motions = player.motions[i];
  299. player_motions = qt_config
  300. ->value(QStringLiteral("%1").arg(player_prefix) +
  301. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  302. QString::fromStdString(default_param))
  303. .toString()
  304. .toStdString();
  305. if (player_motions.empty()) {
  306. player_motions = default_param;
  307. }
  308. }
  309. }
  310. void Config::ReadDebugValues() {
  311. ReadBasicSetting(Settings::values.debug_pad_enabled);
  312. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  313. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  314. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  315. debug_pad_buttons = qt_config
  316. ->value(QStringLiteral("debug_pad_") +
  317. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  318. QString::fromStdString(default_param))
  319. .toString()
  320. .toStdString();
  321. if (debug_pad_buttons.empty()) {
  322. debug_pad_buttons = default_param;
  323. }
  324. }
  325. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  326. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  327. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  328. default_analogs[i][3], default_stick_mod[i], 0.5f);
  329. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  330. debug_pad_analogs = qt_config
  331. ->value(QStringLiteral("debug_pad_") +
  332. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  333. QString::fromStdString(default_param))
  334. .toString()
  335. .toStdString();
  336. if (debug_pad_analogs.empty()) {
  337. debug_pad_analogs = default_param;
  338. }
  339. }
  340. }
  341. void Config::ReadKeyboardValues() {
  342. ReadBasicSetting(Settings::values.keyboard_enabled);
  343. }
  344. void Config::ReadMouseValues() {
  345. ReadBasicSetting(Settings::values.mouse_enabled);
  346. }
  347. void Config::ReadTouchscreenValues() {
  348. Settings::values.touchscreen.enabled =
  349. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  350. Settings::values.touchscreen.rotation_angle =
  351. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  352. Settings::values.touchscreen.diameter_x =
  353. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  354. Settings::values.touchscreen.diameter_y =
  355. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  356. }
  357. void Config::ReadHidbusValues() {
  358. Settings::values.enable_ring_controller =
  359. ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
  360. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  361. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  362. auto& ringcon_analogs = Settings::values.ringcon_analogs;
  363. ringcon_analogs =
  364. qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
  365. .toString()
  366. .toStdString();
  367. if (ringcon_analogs.empty()) {
  368. ringcon_analogs = default_param;
  369. }
  370. }
  371. void Config::ReadIrCameraValues() {
  372. ReadBasicSetting(Settings::values.enable_ir_sensor);
  373. ReadBasicSetting(Settings::values.ir_sensor_device);
  374. }
  375. void Config::ReadAudioValues() {
  376. qt_config->beginGroup(QStringLiteral("Audio"));
  377. if (global) {
  378. ReadBasicSetting(Settings::values.sink_id);
  379. ReadBasicSetting(Settings::values.audio_output_device_id);
  380. ReadBasicSetting(Settings::values.audio_input_device_id);
  381. }
  382. ReadGlobalSetting(Settings::values.volume);
  383. qt_config->endGroup();
  384. }
  385. void Config::ReadControlValues() {
  386. qt_config->beginGroup(QStringLiteral("Controls"));
  387. Settings::values.players.SetGlobal(!IsCustomConfig());
  388. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  389. ReadPlayerValue(p);
  390. }
  391. ReadGlobalSetting(Settings::values.use_docked_mode);
  392. // Disable docked mode if handheld is selected
  393. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  394. if (controller_type == Settings::ControllerType::Handheld) {
  395. Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
  396. Settings::values.use_docked_mode.SetValue(false);
  397. }
  398. ReadGlobalSetting(Settings::values.vibration_enabled);
  399. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  400. ReadGlobalSetting(Settings::values.motion_enabled);
  401. if (IsCustomConfig()) {
  402. qt_config->endGroup();
  403. return;
  404. }
  405. ReadDebugValues();
  406. ReadKeyboardValues();
  407. ReadMouseValues();
  408. ReadTouchscreenValues();
  409. ReadMotionTouchValues();
  410. ReadHidbusValues();
  411. ReadIrCameraValues();
  412. #ifdef _WIN32
  413. ReadBasicSetting(Settings::values.enable_raw_input);
  414. #else
  415. Settings::values.enable_raw_input = false;
  416. #endif
  417. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  418. Settings::values.mouse_panning = false;
  419. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  420. ReadBasicSetting(Settings::values.enable_joycon_driver);
  421. ReadBasicSetting(Settings::values.enable_procon_driver);
  422. ReadBasicSetting(Settings::values.random_amiibo_id);
  423. ReadBasicSetting(Settings::values.tas_enable);
  424. ReadBasicSetting(Settings::values.tas_loop);
  425. ReadBasicSetting(Settings::values.pause_tas_on_load);
  426. ReadBasicSetting(Settings::values.controller_navigation);
  427. qt_config->endGroup();
  428. }
  429. void Config::ReadMotionTouchValues() {
  430. int num_touch_from_button_maps =
  431. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  432. if (num_touch_from_button_maps > 0) {
  433. const auto append_touch_from_button_map = [this] {
  434. Settings::TouchFromButtonMap map;
  435. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  436. .toString()
  437. .toStdString();
  438. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  439. map.buttons.reserve(num_touch_maps);
  440. for (int i = 0; i < num_touch_maps; i++) {
  441. qt_config->setArrayIndex(i);
  442. std::string touch_mapping =
  443. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  444. map.buttons.emplace_back(std::move(touch_mapping));
  445. }
  446. qt_config->endArray(); // entries
  447. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  448. };
  449. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  450. qt_config->setArrayIndex(i);
  451. append_touch_from_button_map();
  452. }
  453. } else {
  454. Settings::values.touch_from_button_maps.emplace_back(
  455. Settings::TouchFromButtonMap{"default", {}});
  456. num_touch_from_button_maps = 1;
  457. }
  458. qt_config->endArray();
  459. ReadBasicSetting(Settings::values.touch_device);
  460. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  461. Settings::values.touch_from_button_map_index = std::clamp(
  462. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  463. ReadBasicSetting(Settings::values.udp_input_servers);
  464. ReadBasicSetting(Settings::values.enable_udp_controller);
  465. }
  466. void Config::ReadCoreValues() {
  467. qt_config->beginGroup(QStringLiteral("Core"));
  468. ReadGlobalSetting(Settings::values.use_multi_core);
  469. ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
  470. qt_config->endGroup();
  471. }
  472. void Config::ReadDataStorageValues() {
  473. qt_config->beginGroup(QStringLiteral("Data Storage"));
  474. ReadBasicSetting(Settings::values.use_virtual_sd);
  475. FS::SetYuzuPath(
  476. FS::YuzuPath::NANDDir,
  477. qt_config
  478. ->value(QStringLiteral("nand_directory"),
  479. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  480. .toString()
  481. .toStdString());
  482. FS::SetYuzuPath(
  483. FS::YuzuPath::SDMCDir,
  484. qt_config
  485. ->value(QStringLiteral("sdmc_directory"),
  486. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  487. .toString()
  488. .toStdString());
  489. FS::SetYuzuPath(
  490. FS::YuzuPath::LoadDir,
  491. qt_config
  492. ->value(QStringLiteral("load_directory"),
  493. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  494. .toString()
  495. .toStdString());
  496. FS::SetYuzuPath(
  497. FS::YuzuPath::DumpDir,
  498. qt_config
  499. ->value(QStringLiteral("dump_directory"),
  500. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  501. .toString()
  502. .toStdString());
  503. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  504. qt_config
  505. ->value(QStringLiteral("tas_directory"),
  506. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  507. .toString()
  508. .toStdString());
  509. ReadBasicSetting(Settings::values.gamecard_inserted);
  510. ReadBasicSetting(Settings::values.gamecard_current_game);
  511. ReadBasicSetting(Settings::values.gamecard_path);
  512. qt_config->endGroup();
  513. }
  514. void Config::ReadDebuggingValues() {
  515. qt_config->beginGroup(QStringLiteral("Debugging"));
  516. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  517. Settings::values.record_frame_times =
  518. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  519. ReadBasicSetting(Settings::values.use_gdbstub);
  520. ReadBasicSetting(Settings::values.gdbstub_port);
  521. ReadBasicSetting(Settings::values.program_args);
  522. ReadBasicSetting(Settings::values.dump_exefs);
  523. ReadBasicSetting(Settings::values.dump_nso);
  524. ReadBasicSetting(Settings::values.enable_fs_access_log);
  525. ReadBasicSetting(Settings::values.reporting_services);
  526. ReadBasicSetting(Settings::values.quest_flag);
  527. ReadBasicSetting(Settings::values.disable_macro_jit);
  528. ReadBasicSetting(Settings::values.disable_macro_hle);
  529. ReadBasicSetting(Settings::values.extended_logging);
  530. ReadBasicSetting(Settings::values.use_debug_asserts);
  531. ReadBasicSetting(Settings::values.use_auto_stub);
  532. ReadBasicSetting(Settings::values.enable_all_controllers);
  533. ReadBasicSetting(Settings::values.create_crash_dumps);
  534. ReadBasicSetting(Settings::values.perform_vulkan_check);
  535. qt_config->endGroup();
  536. }
  537. void Config::ReadServiceValues() {
  538. qt_config->beginGroup(QStringLiteral("Services"));
  539. ReadBasicSetting(Settings::values.network_interface);
  540. qt_config->endGroup();
  541. }
  542. void Config::ReadDisabledAddOnValues() {
  543. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  544. for (int i = 0; i < size; ++i) {
  545. qt_config->setArrayIndex(i);
  546. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  547. std::vector<std::string> out;
  548. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  549. for (int j = 0; j < d_size; ++j) {
  550. qt_config->setArrayIndex(j);
  551. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  552. }
  553. qt_config->endArray();
  554. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  555. }
  556. qt_config->endArray();
  557. }
  558. void Config::ReadMiscellaneousValues() {
  559. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  560. ReadBasicSetting(Settings::values.log_filter);
  561. ReadBasicSetting(Settings::values.use_dev_keys);
  562. qt_config->endGroup();
  563. }
  564. void Config::ReadPathValues() {
  565. qt_config->beginGroup(QStringLiteral("Paths"));
  566. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  567. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  568. UISettings::values.game_dir_deprecated =
  569. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  570. UISettings::values.game_dir_deprecated_deepscan =
  571. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  572. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  573. for (int i = 0; i < gamedirs_size; ++i) {
  574. qt_config->setArrayIndex(i);
  575. UISettings::GameDir game_dir;
  576. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  577. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  578. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  579. UISettings::values.game_dirs.append(game_dir);
  580. }
  581. qt_config->endArray();
  582. // create NAND and SD card directories if empty, these are not removable through the UI,
  583. // also carries over old game list settings if present
  584. if (UISettings::values.game_dirs.isEmpty()) {
  585. UISettings::GameDir game_dir;
  586. game_dir.path = QStringLiteral("SDMC");
  587. game_dir.expanded = true;
  588. UISettings::values.game_dirs.append(game_dir);
  589. game_dir.path = QStringLiteral("UserNAND");
  590. UISettings::values.game_dirs.append(game_dir);
  591. game_dir.path = QStringLiteral("SysNAND");
  592. UISettings::values.game_dirs.append(game_dir);
  593. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  594. game_dir.path = UISettings::values.game_dir_deprecated;
  595. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  596. UISettings::values.game_dirs.append(game_dir);
  597. }
  598. }
  599. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  600. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  601. qt_config->endGroup();
  602. }
  603. void Config::ReadCpuValues() {
  604. qt_config->beginGroup(QStringLiteral("Cpu"));
  605. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  606. if (Settings::values.cpu_accuracy_first_time) {
  607. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  608. Settings::values.cpu_accuracy_first_time.SetValue(false);
  609. } else {
  610. ReadGlobalSetting(Settings::values.cpu_accuracy);
  611. }
  612. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  613. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  614. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  615. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  616. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  617. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  618. if (global) {
  619. ReadBasicSetting(Settings::values.cpu_debug_mode);
  620. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  621. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  622. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  623. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  624. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  625. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  626. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  627. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  628. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  629. ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  630. ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  631. ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  632. }
  633. qt_config->endGroup();
  634. }
  635. void Config::ReadRendererValues() {
  636. qt_config->beginGroup(QStringLiteral("Renderer"));
  637. ReadGlobalSetting(Settings::values.renderer_backend);
  638. ReadGlobalSetting(Settings::values.async_presentation);
  639. ReadGlobalSetting(Settings::values.renderer_force_max_clock);
  640. ReadGlobalSetting(Settings::values.vulkan_device);
  641. ReadGlobalSetting(Settings::values.fullscreen_mode);
  642. ReadGlobalSetting(Settings::values.aspect_ratio);
  643. ReadGlobalSetting(Settings::values.resolution_setup);
  644. ReadGlobalSetting(Settings::values.scaling_filter);
  645. ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
  646. ReadGlobalSetting(Settings::values.anti_aliasing);
  647. ReadGlobalSetting(Settings::values.max_anisotropy);
  648. ReadGlobalSetting(Settings::values.speed_limit);
  649. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  650. ReadGlobalSetting(Settings::values.gpu_accuracy);
  651. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  652. ReadGlobalSetting(Settings::values.nvdec_emulation);
  653. ReadGlobalSetting(Settings::values.accelerate_astc);
  654. ReadGlobalSetting(Settings::values.async_astc);
  655. ReadGlobalSetting(Settings::values.astc_recompression);
  656. ReadGlobalSetting(Settings::values.use_reactive_flushing);
  657. ReadGlobalSetting(Settings::values.shader_backend);
  658. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  659. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  660. ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  661. ReadGlobalSetting(Settings::values.enable_compute_pipelines);
  662. ReadGlobalSetting(Settings::values.bg_red);
  663. ReadGlobalSetting(Settings::values.bg_green);
  664. ReadGlobalSetting(Settings::values.bg_blue);
  665. if (global) {
  666. Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
  667. ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
  668. static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
  669. .value<u32>()));
  670. ReadBasicSetting(Settings::values.renderer_debug);
  671. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  672. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  673. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  674. }
  675. qt_config->endGroup();
  676. }
  677. void Config::ReadScreenshotValues() {
  678. qt_config->beginGroup(QStringLiteral("Screenshots"));
  679. UISettings::values.enable_screenshot_save_as =
  680. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  681. FS::SetYuzuPath(
  682. FS::YuzuPath::ScreenshotsDir,
  683. qt_config
  684. ->value(QStringLiteral("screenshot_path"),
  685. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  686. .toString()
  687. .toStdString());
  688. qt_config->endGroup();
  689. }
  690. void Config::ReadShortcutValues() {
  691. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  692. for (const auto& [name, group, shortcut] : default_hotkeys) {
  693. qt_config->beginGroup(group);
  694. qt_config->beginGroup(name);
  695. // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
  696. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  697. // a file dialog in windowed mode
  698. UISettings::values.shortcuts.push_back(
  699. {name,
  700. group,
  701. {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
  702. ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
  703. .toString(),
  704. shortcut.context, ReadSetting(QStringLiteral("Repeat"), shortcut.repeat).toBool()}});
  705. qt_config->endGroup();
  706. qt_config->endGroup();
  707. }
  708. qt_config->endGroup();
  709. }
  710. void Config::ReadSystemValues() {
  711. qt_config->beginGroup(QStringLiteral("System"));
  712. ReadGlobalSetting(Settings::values.language_index);
  713. ReadGlobalSetting(Settings::values.region_index);
  714. ReadGlobalSetting(Settings::values.time_zone_index);
  715. bool rng_seed_enabled;
  716. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  717. bool rng_seed_global =
  718. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  719. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  720. if (global || !rng_seed_global) {
  721. if (rng_seed_enabled) {
  722. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  723. } else {
  724. Settings::values.rng_seed.SetValue(std::nullopt);
  725. }
  726. }
  727. if (global) {
  728. ReadBasicSetting(Settings::values.current_user);
  729. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  730. Service::Account::MAX_USERS - 1);
  731. const auto custom_rtc_enabled =
  732. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  733. if (custom_rtc_enabled) {
  734. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  735. } else {
  736. Settings::values.custom_rtc = std::nullopt;
  737. }
  738. ReadBasicSetting(Settings::values.device_name);
  739. }
  740. ReadGlobalSetting(Settings::values.sound_index);
  741. qt_config->endGroup();
  742. }
  743. void Config::ReadUIValues() {
  744. qt_config->beginGroup(QStringLiteral("UI"));
  745. UISettings::values.theme =
  746. ReadSetting(
  747. QStringLiteral("theme"),
  748. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
  749. .toString();
  750. ReadBasicSetting(UISettings::values.enable_discord_presence);
  751. ReadBasicSetting(UISettings::values.select_user_on_boot);
  752. ReadUIGamelistValues();
  753. ReadUILayoutValues();
  754. ReadPathValues();
  755. ReadScreenshotValues();
  756. ReadShortcutValues();
  757. ReadMultiplayerValues();
  758. ReadBasicSetting(UISettings::values.single_window_mode);
  759. ReadBasicSetting(UISettings::values.fullscreen);
  760. ReadBasicSetting(UISettings::values.display_titlebar);
  761. ReadBasicSetting(UISettings::values.show_filter_bar);
  762. ReadBasicSetting(UISettings::values.show_status_bar);
  763. ReadBasicSetting(UISettings::values.confirm_before_closing);
  764. ReadBasicSetting(UISettings::values.first_start);
  765. ReadBasicSetting(UISettings::values.callout_flags);
  766. ReadBasicSetting(UISettings::values.show_console);
  767. ReadBasicSetting(UISettings::values.pause_when_in_background);
  768. ReadBasicSetting(UISettings::values.mute_when_in_background);
  769. ReadBasicSetting(UISettings::values.hide_mouse);
  770. ReadBasicSetting(UISettings::values.disable_web_applet);
  771. qt_config->endGroup();
  772. }
  773. void Config::ReadUIGamelistValues() {
  774. qt_config->beginGroup(QStringLiteral("UIGameList"));
  775. ReadBasicSetting(UISettings::values.show_add_ons);
  776. ReadBasicSetting(UISettings::values.show_compat);
  777. ReadBasicSetting(UISettings::values.show_size);
  778. ReadBasicSetting(UISettings::values.show_types);
  779. ReadBasicSetting(UISettings::values.game_icon_size);
  780. ReadBasicSetting(UISettings::values.folder_icon_size);
  781. ReadBasicSetting(UISettings::values.row_1_text_id);
  782. ReadBasicSetting(UISettings::values.row_2_text_id);
  783. ReadBasicSetting(UISettings::values.cache_game_list);
  784. ReadBasicSetting(UISettings::values.favorites_expanded);
  785. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  786. for (int i = 0; i < favorites_size; i++) {
  787. qt_config->setArrayIndex(i);
  788. UISettings::values.favorited_ids.append(
  789. ReadSetting(QStringLiteral("program_id")).toULongLong());
  790. }
  791. qt_config->endArray();
  792. qt_config->endGroup();
  793. }
  794. void Config::ReadUILayoutValues() {
  795. qt_config->beginGroup(QStringLiteral("UILayout"));
  796. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  797. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  798. UISettings::values.renderwindow_geometry =
  799. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  800. UISettings::values.gamelist_header_state =
  801. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  802. UISettings::values.microprofile_geometry =
  803. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  804. ReadBasicSetting(UISettings::values.microprofile_visible);
  805. qt_config->endGroup();
  806. }
  807. void Config::ReadWebServiceValues() {
  808. qt_config->beginGroup(QStringLiteral("WebService"));
  809. ReadBasicSetting(Settings::values.enable_telemetry);
  810. ReadBasicSetting(Settings::values.web_api_url);
  811. ReadBasicSetting(Settings::values.yuzu_username);
  812. ReadBasicSetting(Settings::values.yuzu_token);
  813. qt_config->endGroup();
  814. }
  815. void Config::ReadMultiplayerValues() {
  816. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  817. ReadBasicSetting(UISettings::values.multiplayer_nickname);
  818. ReadBasicSetting(UISettings::values.multiplayer_ip);
  819. ReadBasicSetting(UISettings::values.multiplayer_port);
  820. ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
  821. ReadBasicSetting(UISettings::values.multiplayer_room_name);
  822. ReadBasicSetting(UISettings::values.multiplayer_room_port);
  823. ReadBasicSetting(UISettings::values.multiplayer_host_type);
  824. ReadBasicSetting(UISettings::values.multiplayer_port);
  825. ReadBasicSetting(UISettings::values.multiplayer_max_player);
  826. ReadBasicSetting(UISettings::values.multiplayer_game_id);
  827. ReadBasicSetting(UISettings::values.multiplayer_room_description);
  828. // Read ban list back
  829. int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
  830. UISettings::values.multiplayer_ban_list.first.resize(size);
  831. for (int i = 0; i < size; ++i) {
  832. qt_config->setArrayIndex(i);
  833. UISettings::values.multiplayer_ban_list.first[i] =
  834. ReadSetting(QStringLiteral("username")).toString().toStdString();
  835. }
  836. qt_config->endArray();
  837. size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
  838. UISettings::values.multiplayer_ban_list.second.resize(size);
  839. for (int i = 0; i < size; ++i) {
  840. qt_config->setArrayIndex(i);
  841. UISettings::values.multiplayer_ban_list.second[i] =
  842. ReadSetting(QStringLiteral("ip")).toString().toStdString();
  843. }
  844. qt_config->endArray();
  845. qt_config->endGroup();
  846. }
  847. void Config::ReadValues() {
  848. if (global) {
  849. ReadDataStorageValues();
  850. ReadDebuggingValues();
  851. ReadDisabledAddOnValues();
  852. ReadServiceValues();
  853. ReadUIValues();
  854. ReadWebServiceValues();
  855. ReadMiscellaneousValues();
  856. }
  857. ReadControlValues();
  858. ReadCoreValues();
  859. ReadCpuValues();
  860. ReadRendererValues();
  861. ReadAudioValues();
  862. ReadSystemValues();
  863. }
  864. void Config::SavePlayerValue(std::size_t player_index) {
  865. const QString player_prefix = [this, player_index] {
  866. if (type == ConfigType::InputProfile) {
  867. return QString{};
  868. } else {
  869. return QStringLiteral("player_%1_").arg(player_index);
  870. }
  871. }();
  872. const auto& player = Settings::values.players.GetValue()[player_index];
  873. if (IsCustomConfig()) {
  874. if (player.profile_name.empty()) {
  875. // No custom profile selected
  876. return;
  877. }
  878. WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix),
  879. QString::fromStdString(player.profile_name), QString{});
  880. }
  881. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  882. static_cast<u8>(player.controller_type),
  883. static_cast<u8>(Settings::ControllerType::ProController));
  884. if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) {
  885. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  886. player_index == 0);
  887. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  888. player.vibration_enabled, true);
  889. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  890. player.vibration_strength, 100);
  891. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  892. Settings::JOYCON_BODY_NEON_BLUE);
  893. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  894. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  895. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  896. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  897. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  898. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  899. }
  900. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  901. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  902. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  903. QString::fromStdString(Settings::NativeButton::mapping[i]),
  904. QString::fromStdString(player.buttons[i]),
  905. QString::fromStdString(default_param));
  906. }
  907. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  908. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  909. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  910. default_analogs[i][3], default_stick_mod[i], 0.5f);
  911. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  912. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  913. QString::fromStdString(player.analogs[i]),
  914. QString::fromStdString(default_param));
  915. }
  916. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  917. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  918. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  919. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  920. QString::fromStdString(player.motions[i]),
  921. QString::fromStdString(default_param));
  922. }
  923. }
  924. void Config::SaveDebugValues() {
  925. WriteBasicSetting(Settings::values.debug_pad_enabled);
  926. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  927. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  928. WriteSetting(QStringLiteral("debug_pad_") +
  929. QString::fromStdString(Settings::NativeButton::mapping[i]),
  930. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  931. QString::fromStdString(default_param));
  932. }
  933. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  934. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  935. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  936. default_analogs[i][3], default_stick_mod[i], 0.5f);
  937. WriteSetting(QStringLiteral("debug_pad_") +
  938. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  939. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  940. QString::fromStdString(default_param));
  941. }
  942. }
  943. void Config::SaveMouseValues() {
  944. WriteBasicSetting(Settings::values.mouse_enabled);
  945. }
  946. void Config::SaveTouchscreenValues() {
  947. const auto& touchscreen = Settings::values.touchscreen;
  948. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  949. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  950. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  951. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  952. }
  953. void Config::SaveMotionTouchValues() {
  954. WriteBasicSetting(Settings::values.touch_device);
  955. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  956. WriteBasicSetting(Settings::values.udp_input_servers);
  957. WriteBasicSetting(Settings::values.enable_udp_controller);
  958. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  959. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  960. qt_config->setArrayIndex(static_cast<int>(p));
  961. WriteSetting(QStringLiteral("name"),
  962. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  963. QStringLiteral("default"));
  964. qt_config->beginWriteArray(QStringLiteral("entries"));
  965. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  966. ++q) {
  967. qt_config->setArrayIndex(static_cast<int>(q));
  968. WriteSetting(
  969. QStringLiteral("bind"),
  970. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  971. }
  972. qt_config->endArray();
  973. }
  974. qt_config->endArray();
  975. }
  976. void Config::SaveHidbusValues() {
  977. WriteBasicSetting(Settings::values.enable_ring_controller);
  978. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  979. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  980. WriteSetting(QStringLiteral("ring_controller"),
  981. QString::fromStdString(Settings::values.ringcon_analogs),
  982. QString::fromStdString(default_param));
  983. }
  984. void Config::SaveIrCameraValues() {
  985. WriteBasicSetting(Settings::values.enable_ir_sensor);
  986. WriteBasicSetting(Settings::values.ir_sensor_device);
  987. }
  988. void Config::SaveValues() {
  989. if (global) {
  990. SaveDataStorageValues();
  991. SaveDebuggingValues();
  992. SaveDisabledAddOnValues();
  993. SaveNetworkValues();
  994. SaveUIValues();
  995. SaveWebServiceValues();
  996. SaveMiscellaneousValues();
  997. }
  998. SaveControlValues();
  999. SaveCoreValues();
  1000. SaveCpuValues();
  1001. SaveRendererValues();
  1002. SaveAudioValues();
  1003. SaveSystemValues();
  1004. qt_config->sync();
  1005. }
  1006. void Config::SaveAudioValues() {
  1007. qt_config->beginGroup(QStringLiteral("Audio"));
  1008. if (global) {
  1009. WriteBasicSetting(Settings::values.sink_id);
  1010. WriteBasicSetting(Settings::values.audio_output_device_id);
  1011. WriteBasicSetting(Settings::values.audio_input_device_id);
  1012. }
  1013. WriteGlobalSetting(Settings::values.volume);
  1014. qt_config->endGroup();
  1015. }
  1016. void Config::SaveControlValues() {
  1017. qt_config->beginGroup(QStringLiteral("Controls"));
  1018. Settings::values.players.SetGlobal(!IsCustomConfig());
  1019. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  1020. SavePlayerValue(p);
  1021. }
  1022. if (IsCustomConfig()) {
  1023. qt_config->endGroup();
  1024. return;
  1025. }
  1026. SaveDebugValues();
  1027. SaveMouseValues();
  1028. SaveTouchscreenValues();
  1029. SaveMotionTouchValues();
  1030. SaveHidbusValues();
  1031. SaveIrCameraValues();
  1032. WriteGlobalSetting(Settings::values.use_docked_mode);
  1033. WriteGlobalSetting(Settings::values.vibration_enabled);
  1034. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  1035. WriteGlobalSetting(Settings::values.motion_enabled);
  1036. WriteBasicSetting(Settings::values.enable_raw_input);
  1037. WriteBasicSetting(Settings::values.enable_joycon_driver);
  1038. WriteBasicSetting(Settings::values.enable_procon_driver);
  1039. WriteBasicSetting(Settings::values.random_amiibo_id);
  1040. WriteBasicSetting(Settings::values.keyboard_enabled);
  1041. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  1042. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  1043. WriteBasicSetting(Settings::values.controller_navigation);
  1044. WriteBasicSetting(Settings::values.tas_enable);
  1045. WriteBasicSetting(Settings::values.tas_loop);
  1046. WriteBasicSetting(Settings::values.pause_tas_on_load);
  1047. qt_config->endGroup();
  1048. }
  1049. void Config::SaveCoreValues() {
  1050. qt_config->beginGroup(QStringLiteral("Core"));
  1051. WriteGlobalSetting(Settings::values.use_multi_core);
  1052. WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
  1053. qt_config->endGroup();
  1054. }
  1055. void Config::SaveDataStorageValues() {
  1056. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1057. WriteBasicSetting(Settings::values.use_virtual_sd);
  1058. WriteSetting(QStringLiteral("nand_directory"),
  1059. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  1060. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  1061. WriteSetting(QStringLiteral("sdmc_directory"),
  1062. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  1063. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  1064. WriteSetting(QStringLiteral("load_directory"),
  1065. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  1066. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  1067. WriteSetting(QStringLiteral("dump_directory"),
  1068. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  1069. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  1070. WriteSetting(QStringLiteral("tas_directory"),
  1071. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  1072. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  1073. WriteBasicSetting(Settings::values.gamecard_inserted);
  1074. WriteBasicSetting(Settings::values.gamecard_current_game);
  1075. WriteBasicSetting(Settings::values.gamecard_path);
  1076. qt_config->endGroup();
  1077. }
  1078. void Config::SaveDebuggingValues() {
  1079. qt_config->beginGroup(QStringLiteral("Debugging"));
  1080. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1081. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1082. WriteBasicSetting(Settings::values.use_gdbstub);
  1083. WriteBasicSetting(Settings::values.gdbstub_port);
  1084. WriteBasicSetting(Settings::values.program_args);
  1085. WriteBasicSetting(Settings::values.dump_exefs);
  1086. WriteBasicSetting(Settings::values.dump_nso);
  1087. WriteBasicSetting(Settings::values.enable_fs_access_log);
  1088. WriteBasicSetting(Settings::values.quest_flag);
  1089. WriteBasicSetting(Settings::values.use_debug_asserts);
  1090. WriteBasicSetting(Settings::values.disable_macro_jit);
  1091. WriteBasicSetting(Settings::values.disable_macro_hle);
  1092. WriteBasicSetting(Settings::values.enable_all_controllers);
  1093. WriteBasicSetting(Settings::values.create_crash_dumps);
  1094. WriteBasicSetting(Settings::values.perform_vulkan_check);
  1095. qt_config->endGroup();
  1096. }
  1097. void Config::SaveNetworkValues() {
  1098. qt_config->beginGroup(QStringLiteral("Services"));
  1099. WriteBasicSetting(Settings::values.network_interface);
  1100. qt_config->endGroup();
  1101. }
  1102. void Config::SaveDisabledAddOnValues() {
  1103. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1104. int i = 0;
  1105. for (const auto& elem : Settings::values.disabled_addons) {
  1106. qt_config->setArrayIndex(i);
  1107. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1108. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1109. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1110. qt_config->setArrayIndex(static_cast<int>(j));
  1111. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1112. }
  1113. qt_config->endArray();
  1114. ++i;
  1115. }
  1116. qt_config->endArray();
  1117. }
  1118. void Config::SaveMiscellaneousValues() {
  1119. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1120. WriteBasicSetting(Settings::values.log_filter);
  1121. WriteBasicSetting(Settings::values.use_dev_keys);
  1122. qt_config->endGroup();
  1123. }
  1124. void Config::SavePathValues() {
  1125. qt_config->beginGroup(QStringLiteral("Paths"));
  1126. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1127. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1128. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1129. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1130. qt_config->setArrayIndex(i);
  1131. const auto& game_dir = UISettings::values.game_dirs[i];
  1132. WriteSetting(QStringLiteral("path"), game_dir.path);
  1133. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1134. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1135. }
  1136. qt_config->endArray();
  1137. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1138. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1139. qt_config->endGroup();
  1140. }
  1141. void Config::SaveCpuValues() {
  1142. qt_config->beginGroup(QStringLiteral("Cpu"));
  1143. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1144. WriteSetting(QStringLiteral("cpu_accuracy"),
  1145. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1146. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1147. Settings::values.cpu_accuracy.UsingGlobal());
  1148. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1149. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1150. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1151. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1152. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1153. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  1154. if (global) {
  1155. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1156. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1157. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1158. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1159. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1160. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1161. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1162. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1163. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1164. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1165. WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  1166. WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  1167. WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  1168. }
  1169. qt_config->endGroup();
  1170. }
  1171. void Config::SaveRendererValues() {
  1172. qt_config->beginGroup(QStringLiteral("Renderer"));
  1173. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1174. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1175. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1176. Settings::values.renderer_backend.UsingGlobal());
  1177. WriteGlobalSetting(Settings::values.async_presentation);
  1178. WriteGlobalSetting(Settings::values.renderer_force_max_clock);
  1179. WriteGlobalSetting(Settings::values.vulkan_device);
  1180. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1181. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1182. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1183. Settings::values.fullscreen_mode.UsingGlobal());
  1184. WriteGlobalSetting(Settings::values.aspect_ratio);
  1185. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  1186. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  1187. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  1188. Settings::values.resolution_setup.UsingGlobal());
  1189. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  1190. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  1191. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1192. Settings::values.scaling_filter.UsingGlobal());
  1193. WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
  1194. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
  1195. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
  1196. Settings::values.fsr_sharpening_slider.UsingGlobal());
  1197. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1198. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1199. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1200. Settings::values.anti_aliasing.UsingGlobal());
  1201. WriteGlobalSetting(Settings::values.max_anisotropy);
  1202. WriteGlobalSetting(Settings::values.speed_limit);
  1203. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1204. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1205. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1206. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1207. Settings::values.gpu_accuracy.UsingGlobal());
  1208. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1209. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1210. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1211. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1212. Settings::values.nvdec_emulation.UsingGlobal());
  1213. WriteGlobalSetting(Settings::values.accelerate_astc);
  1214. WriteGlobalSetting(Settings::values.async_astc);
  1215. WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()),
  1216. static_cast<u32>(Settings::values.astc_recompression.GetValue(global)),
  1217. static_cast<u32>(Settings::values.astc_recompression.GetDefault()),
  1218. Settings::values.astc_recompression.UsingGlobal());
  1219. WriteGlobalSetting(Settings::values.use_reactive_flushing);
  1220. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1221. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1222. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1223. Settings::values.shader_backend.UsingGlobal());
  1224. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1225. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1226. WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  1227. WriteGlobalSetting(Settings::values.enable_compute_pipelines);
  1228. WriteGlobalSetting(Settings::values.bg_red);
  1229. WriteGlobalSetting(Settings::values.bg_green);
  1230. WriteGlobalSetting(Settings::values.bg_blue);
  1231. if (global) {
  1232. WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
  1233. static_cast<u32>(Settings::values.vsync_mode.GetValue()),
  1234. static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
  1235. WriteBasicSetting(Settings::values.renderer_debug);
  1236. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1237. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1238. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1239. }
  1240. qt_config->endGroup();
  1241. }
  1242. void Config::SaveScreenshotValues() {
  1243. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1244. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1245. WriteSetting(QStringLiteral("screenshot_path"),
  1246. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1247. qt_config->endGroup();
  1248. }
  1249. void Config::SaveShortcutValues() {
  1250. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1251. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1252. // However, their ordering must also be the same.
  1253. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1254. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1255. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1256. qt_config->beginGroup(group);
  1257. qt_config->beginGroup(name);
  1258. WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
  1259. WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
  1260. default_hotkey.controller_keyseq);
  1261. WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
  1262. WriteSetting(QStringLiteral("Repeat"), shortcut.repeat, default_hotkey.repeat);
  1263. qt_config->endGroup();
  1264. qt_config->endGroup();
  1265. }
  1266. qt_config->endGroup();
  1267. }
  1268. void Config::SaveSystemValues() {
  1269. qt_config->beginGroup(QStringLiteral("System"));
  1270. WriteGlobalSetting(Settings::values.language_index);
  1271. WriteGlobalSetting(Settings::values.region_index);
  1272. WriteGlobalSetting(Settings::values.time_zone_index);
  1273. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1274. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1275. Settings::values.rng_seed.UsingGlobal());
  1276. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1277. 0, Settings::values.rng_seed.UsingGlobal());
  1278. if (global) {
  1279. WriteBasicSetting(Settings::values.current_user);
  1280. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1281. false);
  1282. WriteSetting(QStringLiteral("custom_rtc"),
  1283. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1284. WriteBasicSetting(Settings::values.device_name);
  1285. }
  1286. WriteGlobalSetting(Settings::values.sound_index);
  1287. qt_config->endGroup();
  1288. }
  1289. void Config::SaveUIValues() {
  1290. qt_config->beginGroup(QStringLiteral("UI"));
  1291. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1292. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
  1293. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1294. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1295. SaveUIGamelistValues();
  1296. SaveUILayoutValues();
  1297. SavePathValues();
  1298. SaveScreenshotValues();
  1299. SaveShortcutValues();
  1300. SaveMultiplayerValues();
  1301. WriteBasicSetting(UISettings::values.single_window_mode);
  1302. WriteBasicSetting(UISettings::values.fullscreen);
  1303. WriteBasicSetting(UISettings::values.display_titlebar);
  1304. WriteBasicSetting(UISettings::values.show_filter_bar);
  1305. WriteBasicSetting(UISettings::values.show_status_bar);
  1306. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1307. WriteBasicSetting(UISettings::values.first_start);
  1308. WriteBasicSetting(UISettings::values.callout_flags);
  1309. WriteBasicSetting(UISettings::values.show_console);
  1310. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1311. WriteBasicSetting(UISettings::values.mute_when_in_background);
  1312. WriteBasicSetting(UISettings::values.hide_mouse);
  1313. WriteBasicSetting(UISettings::values.disable_web_applet);
  1314. qt_config->endGroup();
  1315. }
  1316. void Config::SaveUIGamelistValues() {
  1317. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1318. WriteBasicSetting(UISettings::values.show_add_ons);
  1319. WriteBasicSetting(UISettings::values.show_compat);
  1320. WriteBasicSetting(UISettings::values.show_size);
  1321. WriteBasicSetting(UISettings::values.show_types);
  1322. WriteBasicSetting(UISettings::values.game_icon_size);
  1323. WriteBasicSetting(UISettings::values.folder_icon_size);
  1324. WriteBasicSetting(UISettings::values.row_1_text_id);
  1325. WriteBasicSetting(UISettings::values.row_2_text_id);
  1326. WriteBasicSetting(UISettings::values.cache_game_list);
  1327. WriteBasicSetting(UISettings::values.favorites_expanded);
  1328. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1329. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1330. qt_config->setArrayIndex(i);
  1331. WriteSetting(QStringLiteral("program_id"),
  1332. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1333. }
  1334. qt_config->endArray();
  1335. qt_config->endGroup();
  1336. }
  1337. void Config::SaveUILayoutValues() {
  1338. qt_config->beginGroup(QStringLiteral("UILayout"));
  1339. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1340. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1341. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1342. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1343. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1344. UISettings::values.microprofile_geometry);
  1345. WriteBasicSetting(UISettings::values.microprofile_visible);
  1346. qt_config->endGroup();
  1347. }
  1348. void Config::SaveWebServiceValues() {
  1349. qt_config->beginGroup(QStringLiteral("WebService"));
  1350. WriteBasicSetting(Settings::values.enable_telemetry);
  1351. WriteBasicSetting(Settings::values.web_api_url);
  1352. WriteBasicSetting(Settings::values.yuzu_username);
  1353. WriteBasicSetting(Settings::values.yuzu_token);
  1354. qt_config->endGroup();
  1355. }
  1356. void Config::SaveMultiplayerValues() {
  1357. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  1358. WriteBasicSetting(UISettings::values.multiplayer_nickname);
  1359. WriteBasicSetting(UISettings::values.multiplayer_ip);
  1360. WriteBasicSetting(UISettings::values.multiplayer_port);
  1361. WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
  1362. WriteBasicSetting(UISettings::values.multiplayer_room_name);
  1363. WriteBasicSetting(UISettings::values.multiplayer_room_port);
  1364. WriteBasicSetting(UISettings::values.multiplayer_host_type);
  1365. WriteBasicSetting(UISettings::values.multiplayer_port);
  1366. WriteBasicSetting(UISettings::values.multiplayer_max_player);
  1367. WriteBasicSetting(UISettings::values.multiplayer_game_id);
  1368. WriteBasicSetting(UISettings::values.multiplayer_room_description);
  1369. // Write ban list
  1370. qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
  1371. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
  1372. qt_config->setArrayIndex(static_cast<int>(i));
  1373. WriteSetting(QStringLiteral("username"),
  1374. QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
  1375. }
  1376. qt_config->endArray();
  1377. qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
  1378. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
  1379. qt_config->setArrayIndex(static_cast<int>(i));
  1380. WriteSetting(QStringLiteral("ip"),
  1381. QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
  1382. }
  1383. qt_config->endArray();
  1384. qt_config->endGroup();
  1385. }
  1386. QVariant Config::ReadSetting(const QString& name) const {
  1387. return qt_config->value(name);
  1388. }
  1389. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1390. QVariant result;
  1391. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1392. result = default_value;
  1393. } else {
  1394. result = qt_config->value(name, default_value);
  1395. }
  1396. return result;
  1397. }
  1398. template <typename Type, bool ranged>
  1399. void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
  1400. QString name = QString::fromStdString(setting.GetLabel());
  1401. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1402. setting.SetGlobal(use_global);
  1403. if (global || !use_global) {
  1404. setting.SetValue(static_cast<QVariant>(
  1405. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1406. .value<Type>());
  1407. }
  1408. }
  1409. template <typename Type>
  1410. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1411. const QVariant& default_value) const {
  1412. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1413. if (global || !use_global) {
  1414. setting = ReadSetting(name, default_value).value<Type>();
  1415. }
  1416. }
  1417. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1418. qt_config->setValue(name, value);
  1419. }
  1420. void Config::WriteSetting(const QString& name, const QVariant& value,
  1421. const QVariant& default_value) {
  1422. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1423. qt_config->setValue(name, value);
  1424. }
  1425. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1426. bool use_global) {
  1427. if (!global) {
  1428. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1429. }
  1430. if (global || !use_global) {
  1431. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1432. qt_config->setValue(name, value);
  1433. }
  1434. }
  1435. void Config::Reload() {
  1436. ReadValues();
  1437. // To apply default value changes
  1438. SaveValues();
  1439. }
  1440. void Config::Save() {
  1441. SaveValues();
  1442. }
  1443. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1444. qt_config->beginGroup(QStringLiteral("Controls"));
  1445. ReadPlayerValue(player_index);
  1446. qt_config->endGroup();
  1447. }
  1448. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1449. qt_config->beginGroup(QStringLiteral("Controls"));
  1450. SavePlayerValue(player_index);
  1451. qt_config->endGroup();
  1452. }
  1453. void Config::ClearControlPlayerValues() {
  1454. qt_config->beginGroup(QStringLiteral("Controls"));
  1455. // If key is an empty string, all keys in the current group() are removed.
  1456. qt_config->remove(QString{});
  1457. qt_config->endGroup();
  1458. }
  1459. const std::string& Config::GetConfigFilePath() const {
  1460. return qt_config_loc;
  1461. }