config.cpp 76 KB

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  1. // SPDX-FileCopyrightText: 2014 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <QKeySequence>
  5. #include <QSettings>
  6. #include "common/fs/fs.h"
  7. #include "common/fs/path_util.h"
  8. #include "common/settings.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "network/network.h"
  14. #include "yuzu/configuration/config.h"
  15. namespace FS = Common::FS;
  16. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. const std::array<int, 2> Config::default_ringcon_analogs{{
  54. Qt::Key_A,
  55. Qt::Key_D,
  56. }};
  57. const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = {
  58. {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
  59. {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
  60. {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
  61. };
  62. const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = {
  63. {Settings::ScalingFilter::NearestNeighbor,
  64. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
  65. {Settings::ScalingFilter::Bilinear,
  66. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
  67. {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
  68. {Settings::ScalingFilter::Gaussian,
  69. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
  70. {Settings::ScalingFilter::ScaleForce,
  71. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
  72. {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
  73. };
  74. const std::map<bool, QString> Config::use_docked_mode_texts_map = {
  75. {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
  76. {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
  77. };
  78. const std::map<Settings::GPUAccuracy, QString> Config::gpu_accuracy_texts_map = {
  79. {Settings::GPUAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
  80. {Settings::GPUAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
  81. {Settings::GPUAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
  82. };
  83. const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = {
  84. {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
  85. {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
  86. {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
  87. };
  88. const std::map<Settings::ShaderBackend, QString> Config::shader_backend_texts_map = {
  89. {Settings::ShaderBackend::GLSL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
  90. {Settings::ShaderBackend::GLASM, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
  91. {Settings::ShaderBackend::SPIRV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
  92. };
  93. // This shouldn't have anything except static initializers (no functions). So
  94. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  95. // This must be in alphabetical order according to action name as it must have the same order as
  96. // UISetting::values.shortcuts, which is alphabetically ordered.
  97. // clang-format off
  98. const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
  99. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}},
  100. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
  101. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
  102. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
  103. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut, false}},
  104. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut, false}},
  105. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut, false}},
  106. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut, false}},
  107. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut, false}},
  108. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut, false}},
  109. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
  110. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
  111. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
  112. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}},
  113. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}},
  114. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  115. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  116. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  117. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}},
  118. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}},
  119. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  120. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}},
  121. }};
  122. // clang-format on
  123. void Config::Initialize(const std::string& config_name) {
  124. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  125. const auto config_file = fmt::format("{}.ini", config_name);
  126. switch (type) {
  127. case ConfigType::GlobalConfig:
  128. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  129. void(FS::CreateParentDir(qt_config_loc));
  130. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  131. QSettings::IniFormat);
  132. Reload();
  133. break;
  134. case ConfigType::PerGameConfig:
  135. qt_config_loc =
  136. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  137. void(FS::CreateParentDir(qt_config_loc));
  138. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  139. QSettings::IniFormat);
  140. Reload();
  141. break;
  142. case ConfigType::InputProfile:
  143. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  144. void(FS::CreateParentDir(qt_config_loc));
  145. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  146. QSettings::IniFormat);
  147. break;
  148. }
  149. }
  150. bool Config::IsCustomConfig() {
  151. return type == ConfigType::PerGameConfig;
  152. }
  153. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  154. * usages later in this file. This allows explicit definition of some types that don't work
  155. * nicely with the general version.
  156. */
  157. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  158. // can it implicitly convert a QVariant back to a {std::,Q}string
  159. template <>
  160. void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
  161. const QString name = QString::fromStdString(setting.GetLabel());
  162. const auto default_value = QString::fromStdString(setting.GetDefault());
  163. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  164. setting.SetValue(default_value.toStdString());
  165. } else {
  166. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  167. }
  168. }
  169. template <typename Type, bool ranged>
  170. void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
  171. const QString name = QString::fromStdString(setting.GetLabel());
  172. const Type default_value = setting.GetDefault();
  173. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  174. setting.SetValue(default_value);
  175. } else {
  176. setting.SetValue(
  177. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  178. }
  179. }
  180. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  181. template <>
  182. void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
  183. const QString name = QString::fromStdString(setting.GetLabel());
  184. const std::string& value = setting.GetValue();
  185. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  186. qt_config->setValue(name, QString::fromStdString(value));
  187. }
  188. template <typename Type, bool ranged>
  189. void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
  190. const QString name = QString::fromStdString(setting.GetLabel());
  191. const Type value = setting.GetValue();
  192. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  193. qt_config->setValue(name, value);
  194. }
  195. template <typename Type, bool ranged>
  196. void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
  197. const QString name = QString::fromStdString(setting.GetLabel());
  198. const Type& value = setting.GetValue(global);
  199. if (!global) {
  200. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  201. }
  202. if (global || !setting.UsingGlobal()) {
  203. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  204. qt_config->setValue(name, value);
  205. }
  206. }
  207. void Config::ReadPlayerValue(std::size_t player_index) {
  208. const QString player_prefix = [this, player_index] {
  209. if (type == ConfigType::InputProfile) {
  210. return QString{};
  211. } else {
  212. return QStringLiteral("player_%1_").arg(player_index);
  213. }
  214. }();
  215. auto& player = Settings::values.players.GetValue()[player_index];
  216. if (IsCustomConfig()) {
  217. const auto profile_name =
  218. qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{})
  219. .toString()
  220. .toStdString();
  221. if (profile_name.empty()) {
  222. // Use the global input config
  223. player = Settings::values.players.GetValue(true)[player_index];
  224. return;
  225. }
  226. player.profile_name = profile_name;
  227. }
  228. if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
  229. const auto controller = static_cast<Settings::ControllerType>(
  230. qt_config
  231. ->value(QStringLiteral("%1type").arg(player_prefix),
  232. static_cast<u8>(Settings::ControllerType::ProController))
  233. .toUInt());
  234. if (controller == Settings::ControllerType::LeftJoycon ||
  235. controller == Settings::ControllerType::RightJoycon) {
  236. player.controller_type = controller;
  237. }
  238. } else {
  239. player.connected =
  240. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  241. .toBool();
  242. player.controller_type = static_cast<Settings::ControllerType>(
  243. qt_config
  244. ->value(QStringLiteral("%1type").arg(player_prefix),
  245. static_cast<u8>(Settings::ControllerType::ProController))
  246. .toUInt());
  247. player.vibration_enabled =
  248. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  249. .toBool();
  250. player.vibration_strength =
  251. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  252. .toInt();
  253. player.body_color_left = qt_config
  254. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  255. Settings::JOYCON_BODY_NEON_BLUE)
  256. .toUInt();
  257. player.body_color_right =
  258. qt_config
  259. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  260. Settings::JOYCON_BODY_NEON_RED)
  261. .toUInt();
  262. player.button_color_left =
  263. qt_config
  264. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  265. Settings::JOYCON_BUTTONS_NEON_BLUE)
  266. .toUInt();
  267. player.button_color_right =
  268. qt_config
  269. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  270. Settings::JOYCON_BUTTONS_NEON_RED)
  271. .toUInt();
  272. }
  273. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  274. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  275. auto& player_buttons = player.buttons[i];
  276. player_buttons = qt_config
  277. ->value(QStringLiteral("%1").arg(player_prefix) +
  278. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  279. QString::fromStdString(default_param))
  280. .toString()
  281. .toStdString();
  282. if (player_buttons.empty()) {
  283. player_buttons = default_param;
  284. }
  285. }
  286. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  287. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  288. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  289. default_analogs[i][3], default_stick_mod[i], 0.5f);
  290. auto& player_analogs = player.analogs[i];
  291. player_analogs = qt_config
  292. ->value(QStringLiteral("%1").arg(player_prefix) +
  293. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  294. QString::fromStdString(default_param))
  295. .toString()
  296. .toStdString();
  297. if (player_analogs.empty()) {
  298. player_analogs = default_param;
  299. }
  300. }
  301. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  302. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  303. auto& player_motions = player.motions[i];
  304. player_motions = qt_config
  305. ->value(QStringLiteral("%1").arg(player_prefix) +
  306. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  307. QString::fromStdString(default_param))
  308. .toString()
  309. .toStdString();
  310. if (player_motions.empty()) {
  311. player_motions = default_param;
  312. }
  313. }
  314. if (player_index == 0) {
  315. ReadMousePanningValues();
  316. }
  317. }
  318. void Config::ReadDebugValues() {
  319. ReadBasicSetting(Settings::values.debug_pad_enabled);
  320. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  321. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  322. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  323. debug_pad_buttons = qt_config
  324. ->value(QStringLiteral("debug_pad_") +
  325. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  326. QString::fromStdString(default_param))
  327. .toString()
  328. .toStdString();
  329. if (debug_pad_buttons.empty()) {
  330. debug_pad_buttons = default_param;
  331. }
  332. }
  333. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  334. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  335. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  336. default_analogs[i][3], default_stick_mod[i], 0.5f);
  337. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  338. debug_pad_analogs = qt_config
  339. ->value(QStringLiteral("debug_pad_") +
  340. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  341. QString::fromStdString(default_param))
  342. .toString()
  343. .toStdString();
  344. if (debug_pad_analogs.empty()) {
  345. debug_pad_analogs = default_param;
  346. }
  347. }
  348. }
  349. void Config::ReadKeyboardValues() {
  350. ReadBasicSetting(Settings::values.keyboard_enabled);
  351. }
  352. void Config::ReadMouseValues() {
  353. ReadBasicSetting(Settings::values.mouse_enabled);
  354. }
  355. void Config::ReadTouchscreenValues() {
  356. Settings::values.touchscreen.enabled =
  357. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  358. Settings::values.touchscreen.rotation_angle =
  359. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  360. Settings::values.touchscreen.diameter_x =
  361. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  362. Settings::values.touchscreen.diameter_y =
  363. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  364. }
  365. void Config::ReadHidbusValues() {
  366. Settings::values.enable_ring_controller =
  367. ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
  368. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  369. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  370. auto& ringcon_analogs = Settings::values.ringcon_analogs;
  371. ringcon_analogs =
  372. qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
  373. .toString()
  374. .toStdString();
  375. if (ringcon_analogs.empty()) {
  376. ringcon_analogs = default_param;
  377. }
  378. }
  379. void Config::ReadIrCameraValues() {
  380. ReadBasicSetting(Settings::values.enable_ir_sensor);
  381. ReadBasicSetting(Settings::values.ir_sensor_device);
  382. }
  383. void Config::ReadAudioValues() {
  384. qt_config->beginGroup(QStringLiteral("Audio"));
  385. if (global) {
  386. ReadBasicSetting(Settings::values.sink_id);
  387. ReadBasicSetting(Settings::values.audio_output_device_id);
  388. ReadBasicSetting(Settings::values.audio_input_device_id);
  389. }
  390. ReadGlobalSetting(Settings::values.volume);
  391. qt_config->endGroup();
  392. }
  393. void Config::ReadControlValues() {
  394. qt_config->beginGroup(QStringLiteral("Controls"));
  395. Settings::values.players.SetGlobal(!IsCustomConfig());
  396. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  397. ReadPlayerValue(p);
  398. }
  399. ReadGlobalSetting(Settings::values.use_docked_mode);
  400. // Disable docked mode if handheld is selected
  401. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  402. if (controller_type == Settings::ControllerType::Handheld) {
  403. Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
  404. Settings::values.use_docked_mode.SetValue(false);
  405. }
  406. ReadGlobalSetting(Settings::values.vibration_enabled);
  407. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  408. ReadGlobalSetting(Settings::values.motion_enabled);
  409. if (IsCustomConfig()) {
  410. qt_config->endGroup();
  411. return;
  412. }
  413. ReadDebugValues();
  414. ReadKeyboardValues();
  415. ReadMouseValues();
  416. ReadTouchscreenValues();
  417. ReadMousePanningValues();
  418. ReadMotionTouchValues();
  419. ReadHidbusValues();
  420. ReadIrCameraValues();
  421. #ifdef _WIN32
  422. ReadBasicSetting(Settings::values.enable_raw_input);
  423. #else
  424. Settings::values.enable_raw_input = false;
  425. #endif
  426. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  427. ReadBasicSetting(Settings::values.enable_joycon_driver);
  428. ReadBasicSetting(Settings::values.enable_procon_driver);
  429. ReadBasicSetting(Settings::values.random_amiibo_id);
  430. ReadBasicSetting(Settings::values.tas_enable);
  431. ReadBasicSetting(Settings::values.tas_loop);
  432. ReadBasicSetting(Settings::values.pause_tas_on_load);
  433. ReadBasicSetting(Settings::values.controller_navigation);
  434. qt_config->endGroup();
  435. }
  436. void Config::ReadMousePanningValues() {
  437. ReadBasicSetting(Settings::values.mouse_panning);
  438. ReadBasicSetting(Settings::values.mouse_panning_x_sensitivity);
  439. ReadBasicSetting(Settings::values.mouse_panning_y_sensitivity);
  440. ReadBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
  441. ReadBasicSetting(Settings::values.mouse_panning_decay_strength);
  442. ReadBasicSetting(Settings::values.mouse_panning_min_decay);
  443. }
  444. void Config::ReadMotionTouchValues() {
  445. int num_touch_from_button_maps =
  446. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  447. if (num_touch_from_button_maps > 0) {
  448. const auto append_touch_from_button_map = [this] {
  449. Settings::TouchFromButtonMap map;
  450. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  451. .toString()
  452. .toStdString();
  453. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  454. map.buttons.reserve(num_touch_maps);
  455. for (int i = 0; i < num_touch_maps; i++) {
  456. qt_config->setArrayIndex(i);
  457. std::string touch_mapping =
  458. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  459. map.buttons.emplace_back(std::move(touch_mapping));
  460. }
  461. qt_config->endArray(); // entries
  462. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  463. };
  464. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  465. qt_config->setArrayIndex(i);
  466. append_touch_from_button_map();
  467. }
  468. } else {
  469. Settings::values.touch_from_button_maps.emplace_back(
  470. Settings::TouchFromButtonMap{"default", {}});
  471. num_touch_from_button_maps = 1;
  472. }
  473. qt_config->endArray();
  474. ReadBasicSetting(Settings::values.touch_device);
  475. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  476. Settings::values.touch_from_button_map_index = std::clamp(
  477. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  478. ReadBasicSetting(Settings::values.udp_input_servers);
  479. ReadBasicSetting(Settings::values.enable_udp_controller);
  480. }
  481. void Config::ReadCoreValues() {
  482. qt_config->beginGroup(QStringLiteral("Core"));
  483. ReadGlobalSetting(Settings::values.use_multi_core);
  484. ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
  485. qt_config->endGroup();
  486. }
  487. void Config::ReadDataStorageValues() {
  488. qt_config->beginGroup(QStringLiteral("Data Storage"));
  489. ReadBasicSetting(Settings::values.use_virtual_sd);
  490. FS::SetYuzuPath(
  491. FS::YuzuPath::NANDDir,
  492. qt_config
  493. ->value(QStringLiteral("nand_directory"),
  494. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  495. .toString()
  496. .toStdString());
  497. FS::SetYuzuPath(
  498. FS::YuzuPath::SDMCDir,
  499. qt_config
  500. ->value(QStringLiteral("sdmc_directory"),
  501. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  502. .toString()
  503. .toStdString());
  504. FS::SetYuzuPath(
  505. FS::YuzuPath::LoadDir,
  506. qt_config
  507. ->value(QStringLiteral("load_directory"),
  508. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  509. .toString()
  510. .toStdString());
  511. FS::SetYuzuPath(
  512. FS::YuzuPath::DumpDir,
  513. qt_config
  514. ->value(QStringLiteral("dump_directory"),
  515. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  516. .toString()
  517. .toStdString());
  518. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  519. qt_config
  520. ->value(QStringLiteral("tas_directory"),
  521. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  522. .toString()
  523. .toStdString());
  524. ReadBasicSetting(Settings::values.gamecard_inserted);
  525. ReadBasicSetting(Settings::values.gamecard_current_game);
  526. ReadBasicSetting(Settings::values.gamecard_path);
  527. qt_config->endGroup();
  528. }
  529. void Config::ReadDebuggingValues() {
  530. qt_config->beginGroup(QStringLiteral("Debugging"));
  531. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  532. Settings::values.record_frame_times =
  533. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  534. ReadBasicSetting(Settings::values.use_gdbstub);
  535. ReadBasicSetting(Settings::values.gdbstub_port);
  536. ReadBasicSetting(Settings::values.program_args);
  537. ReadBasicSetting(Settings::values.dump_exefs);
  538. ReadBasicSetting(Settings::values.dump_nso);
  539. ReadBasicSetting(Settings::values.enable_fs_access_log);
  540. ReadBasicSetting(Settings::values.reporting_services);
  541. ReadBasicSetting(Settings::values.quest_flag);
  542. ReadBasicSetting(Settings::values.disable_macro_jit);
  543. ReadBasicSetting(Settings::values.disable_macro_hle);
  544. ReadBasicSetting(Settings::values.extended_logging);
  545. ReadBasicSetting(Settings::values.use_debug_asserts);
  546. ReadBasicSetting(Settings::values.use_auto_stub);
  547. ReadBasicSetting(Settings::values.enable_all_controllers);
  548. ReadBasicSetting(Settings::values.create_crash_dumps);
  549. ReadBasicSetting(Settings::values.perform_vulkan_check);
  550. qt_config->endGroup();
  551. }
  552. void Config::ReadServiceValues() {
  553. qt_config->beginGroup(QStringLiteral("Services"));
  554. ReadBasicSetting(Settings::values.network_interface);
  555. qt_config->endGroup();
  556. }
  557. void Config::ReadDisabledAddOnValues() {
  558. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  559. for (int i = 0; i < size; ++i) {
  560. qt_config->setArrayIndex(i);
  561. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  562. std::vector<std::string> out;
  563. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  564. for (int j = 0; j < d_size; ++j) {
  565. qt_config->setArrayIndex(j);
  566. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  567. }
  568. qt_config->endArray();
  569. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  570. }
  571. qt_config->endArray();
  572. }
  573. void Config::ReadMiscellaneousValues() {
  574. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  575. ReadBasicSetting(Settings::values.log_filter);
  576. ReadBasicSetting(Settings::values.use_dev_keys);
  577. qt_config->endGroup();
  578. }
  579. void Config::ReadPathValues() {
  580. qt_config->beginGroup(QStringLiteral("Paths"));
  581. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  582. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  583. UISettings::values.game_dir_deprecated =
  584. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  585. UISettings::values.game_dir_deprecated_deepscan =
  586. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  587. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  588. for (int i = 0; i < gamedirs_size; ++i) {
  589. qt_config->setArrayIndex(i);
  590. UISettings::GameDir game_dir;
  591. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  592. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  593. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  594. UISettings::values.game_dirs.append(game_dir);
  595. }
  596. qt_config->endArray();
  597. // create NAND and SD card directories if empty, these are not removable through the UI,
  598. // also carries over old game list settings if present
  599. if (UISettings::values.game_dirs.isEmpty()) {
  600. UISettings::GameDir game_dir;
  601. game_dir.path = QStringLiteral("SDMC");
  602. game_dir.expanded = true;
  603. UISettings::values.game_dirs.append(game_dir);
  604. game_dir.path = QStringLiteral("UserNAND");
  605. UISettings::values.game_dirs.append(game_dir);
  606. game_dir.path = QStringLiteral("SysNAND");
  607. UISettings::values.game_dirs.append(game_dir);
  608. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  609. game_dir.path = UISettings::values.game_dir_deprecated;
  610. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  611. UISettings::values.game_dirs.append(game_dir);
  612. }
  613. }
  614. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  615. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  616. qt_config->endGroup();
  617. }
  618. void Config::ReadCpuValues() {
  619. qt_config->beginGroup(QStringLiteral("Cpu"));
  620. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  621. if (Settings::values.cpu_accuracy_first_time) {
  622. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  623. Settings::values.cpu_accuracy_first_time.SetValue(false);
  624. } else {
  625. ReadGlobalSetting(Settings::values.cpu_accuracy);
  626. }
  627. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  628. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  629. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  630. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  631. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  632. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  633. if (global) {
  634. ReadBasicSetting(Settings::values.cpu_debug_mode);
  635. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  636. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  637. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  638. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  639. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  640. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  641. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  642. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  643. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  644. ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  645. ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  646. ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  647. }
  648. qt_config->endGroup();
  649. }
  650. void Config::ReadRendererValues() {
  651. qt_config->beginGroup(QStringLiteral("Renderer"));
  652. ReadGlobalSetting(Settings::values.renderer_backend);
  653. ReadGlobalSetting(Settings::values.async_presentation);
  654. ReadGlobalSetting(Settings::values.renderer_force_max_clock);
  655. ReadGlobalSetting(Settings::values.vulkan_device);
  656. ReadGlobalSetting(Settings::values.fullscreen_mode);
  657. ReadGlobalSetting(Settings::values.aspect_ratio);
  658. ReadGlobalSetting(Settings::values.resolution_setup);
  659. ReadGlobalSetting(Settings::values.scaling_filter);
  660. ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
  661. ReadGlobalSetting(Settings::values.anti_aliasing);
  662. ReadGlobalSetting(Settings::values.max_anisotropy);
  663. ReadGlobalSetting(Settings::values.speed_limit);
  664. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  665. ReadGlobalSetting(Settings::values.gpu_accuracy);
  666. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  667. ReadGlobalSetting(Settings::values.nvdec_emulation);
  668. ReadGlobalSetting(Settings::values.accelerate_astc);
  669. ReadGlobalSetting(Settings::values.async_astc);
  670. ReadGlobalSetting(Settings::values.astc_recompression);
  671. ReadGlobalSetting(Settings::values.use_reactive_flushing);
  672. ReadGlobalSetting(Settings::values.shader_backend);
  673. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  674. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  675. ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  676. ReadGlobalSetting(Settings::values.enable_compute_pipelines);
  677. ReadGlobalSetting(Settings::values.use_video_framerate);
  678. ReadGlobalSetting(Settings::values.barrier_feedback_loops);
  679. ReadGlobalSetting(Settings::values.bg_red);
  680. ReadGlobalSetting(Settings::values.bg_green);
  681. ReadGlobalSetting(Settings::values.bg_blue);
  682. if (global) {
  683. Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
  684. ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
  685. static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
  686. .value<u32>()));
  687. ReadBasicSetting(Settings::values.renderer_debug);
  688. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  689. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  690. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  691. }
  692. qt_config->endGroup();
  693. }
  694. void Config::ReadScreenshotValues() {
  695. qt_config->beginGroup(QStringLiteral("Screenshots"));
  696. UISettings::values.enable_screenshot_save_as =
  697. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  698. FS::SetYuzuPath(
  699. FS::YuzuPath::ScreenshotsDir,
  700. qt_config
  701. ->value(QStringLiteral("screenshot_path"),
  702. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  703. .toString()
  704. .toStdString());
  705. qt_config->endGroup();
  706. }
  707. void Config::ReadShortcutValues() {
  708. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  709. for (const auto& [name, group, shortcut] : default_hotkeys) {
  710. qt_config->beginGroup(group);
  711. qt_config->beginGroup(name);
  712. // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
  713. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  714. // a file dialog in windowed mode
  715. UISettings::values.shortcuts.push_back(
  716. {name,
  717. group,
  718. {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
  719. ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
  720. .toString(),
  721. shortcut.context, ReadSetting(QStringLiteral("Repeat"), shortcut.repeat).toBool()}});
  722. qt_config->endGroup();
  723. qt_config->endGroup();
  724. }
  725. qt_config->endGroup();
  726. }
  727. void Config::ReadSystemValues() {
  728. qt_config->beginGroup(QStringLiteral("System"));
  729. ReadGlobalSetting(Settings::values.language_index);
  730. ReadGlobalSetting(Settings::values.region_index);
  731. ReadGlobalSetting(Settings::values.time_zone_index);
  732. bool rng_seed_enabled;
  733. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  734. bool rng_seed_global =
  735. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  736. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  737. if (global || !rng_seed_global) {
  738. if (rng_seed_enabled) {
  739. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  740. } else {
  741. Settings::values.rng_seed.SetValue(std::nullopt);
  742. }
  743. }
  744. if (global) {
  745. ReadBasicSetting(Settings::values.current_user);
  746. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  747. Service::Account::MAX_USERS - 1);
  748. const auto custom_rtc_enabled =
  749. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  750. if (custom_rtc_enabled) {
  751. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  752. } else {
  753. Settings::values.custom_rtc = std::nullopt;
  754. }
  755. ReadBasicSetting(Settings::values.device_name);
  756. }
  757. ReadGlobalSetting(Settings::values.sound_index);
  758. qt_config->endGroup();
  759. }
  760. void Config::ReadUIValues() {
  761. qt_config->beginGroup(QStringLiteral("UI"));
  762. UISettings::values.theme =
  763. ReadSetting(
  764. QStringLiteral("theme"),
  765. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
  766. .toString();
  767. ReadBasicSetting(UISettings::values.enable_discord_presence);
  768. ReadBasicSetting(UISettings::values.select_user_on_boot);
  769. ReadUIGamelistValues();
  770. ReadUILayoutValues();
  771. ReadPathValues();
  772. ReadScreenshotValues();
  773. ReadShortcutValues();
  774. ReadMultiplayerValues();
  775. ReadBasicSetting(UISettings::values.single_window_mode);
  776. ReadBasicSetting(UISettings::values.fullscreen);
  777. ReadBasicSetting(UISettings::values.display_titlebar);
  778. ReadBasicSetting(UISettings::values.show_filter_bar);
  779. ReadBasicSetting(UISettings::values.show_status_bar);
  780. ReadBasicSetting(UISettings::values.confirm_before_closing);
  781. ReadBasicSetting(UISettings::values.first_start);
  782. ReadBasicSetting(UISettings::values.callout_flags);
  783. ReadBasicSetting(UISettings::values.show_console);
  784. ReadBasicSetting(UISettings::values.pause_when_in_background);
  785. ReadBasicSetting(UISettings::values.mute_when_in_background);
  786. ReadBasicSetting(UISettings::values.hide_mouse);
  787. ReadBasicSetting(UISettings::values.controller_applet_disabled);
  788. ReadBasicSetting(UISettings::values.disable_web_applet);
  789. qt_config->endGroup();
  790. }
  791. void Config::ReadUIGamelistValues() {
  792. qt_config->beginGroup(QStringLiteral("UIGameList"));
  793. ReadBasicSetting(UISettings::values.show_add_ons);
  794. ReadBasicSetting(UISettings::values.show_compat);
  795. ReadBasicSetting(UISettings::values.show_size);
  796. ReadBasicSetting(UISettings::values.show_types);
  797. ReadBasicSetting(UISettings::values.game_icon_size);
  798. ReadBasicSetting(UISettings::values.folder_icon_size);
  799. ReadBasicSetting(UISettings::values.row_1_text_id);
  800. ReadBasicSetting(UISettings::values.row_2_text_id);
  801. ReadBasicSetting(UISettings::values.cache_game_list);
  802. ReadBasicSetting(UISettings::values.favorites_expanded);
  803. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  804. for (int i = 0; i < favorites_size; i++) {
  805. qt_config->setArrayIndex(i);
  806. UISettings::values.favorited_ids.append(
  807. ReadSetting(QStringLiteral("program_id")).toULongLong());
  808. }
  809. qt_config->endArray();
  810. qt_config->endGroup();
  811. }
  812. void Config::ReadUILayoutValues() {
  813. qt_config->beginGroup(QStringLiteral("UILayout"));
  814. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  815. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  816. UISettings::values.renderwindow_geometry =
  817. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  818. UISettings::values.gamelist_header_state =
  819. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  820. UISettings::values.microprofile_geometry =
  821. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  822. ReadBasicSetting(UISettings::values.microprofile_visible);
  823. qt_config->endGroup();
  824. }
  825. void Config::ReadWebServiceValues() {
  826. qt_config->beginGroup(QStringLiteral("WebService"));
  827. ReadBasicSetting(Settings::values.enable_telemetry);
  828. ReadBasicSetting(Settings::values.web_api_url);
  829. ReadBasicSetting(Settings::values.yuzu_username);
  830. ReadBasicSetting(Settings::values.yuzu_token);
  831. qt_config->endGroup();
  832. }
  833. void Config::ReadMultiplayerValues() {
  834. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  835. ReadBasicSetting(UISettings::values.multiplayer_nickname);
  836. ReadBasicSetting(UISettings::values.multiplayer_ip);
  837. ReadBasicSetting(UISettings::values.multiplayer_port);
  838. ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
  839. ReadBasicSetting(UISettings::values.multiplayer_room_name);
  840. ReadBasicSetting(UISettings::values.multiplayer_room_port);
  841. ReadBasicSetting(UISettings::values.multiplayer_host_type);
  842. ReadBasicSetting(UISettings::values.multiplayer_port);
  843. ReadBasicSetting(UISettings::values.multiplayer_max_player);
  844. ReadBasicSetting(UISettings::values.multiplayer_game_id);
  845. ReadBasicSetting(UISettings::values.multiplayer_room_description);
  846. // Read ban list back
  847. int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
  848. UISettings::values.multiplayer_ban_list.first.resize(size);
  849. for (int i = 0; i < size; ++i) {
  850. qt_config->setArrayIndex(i);
  851. UISettings::values.multiplayer_ban_list.first[i] =
  852. ReadSetting(QStringLiteral("username")).toString().toStdString();
  853. }
  854. qt_config->endArray();
  855. size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
  856. UISettings::values.multiplayer_ban_list.second.resize(size);
  857. for (int i = 0; i < size; ++i) {
  858. qt_config->setArrayIndex(i);
  859. UISettings::values.multiplayer_ban_list.second[i] =
  860. ReadSetting(QStringLiteral("ip")).toString().toStdString();
  861. }
  862. qt_config->endArray();
  863. qt_config->endGroup();
  864. }
  865. void Config::ReadValues() {
  866. if (global) {
  867. ReadDataStorageValues();
  868. ReadDebuggingValues();
  869. ReadDisabledAddOnValues();
  870. ReadServiceValues();
  871. ReadUIValues();
  872. ReadWebServiceValues();
  873. ReadMiscellaneousValues();
  874. }
  875. ReadControlValues();
  876. ReadCoreValues();
  877. ReadCpuValues();
  878. ReadRendererValues();
  879. ReadAudioValues();
  880. ReadSystemValues();
  881. }
  882. void Config::SavePlayerValue(std::size_t player_index) {
  883. const QString player_prefix = [this, player_index] {
  884. if (type == ConfigType::InputProfile) {
  885. return QString{};
  886. } else {
  887. return QStringLiteral("player_%1_").arg(player_index);
  888. }
  889. }();
  890. const auto& player = Settings::values.players.GetValue()[player_index];
  891. if (IsCustomConfig()) {
  892. if (player.profile_name.empty()) {
  893. // No custom profile selected
  894. return;
  895. }
  896. WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix),
  897. QString::fromStdString(player.profile_name), QString{});
  898. }
  899. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  900. static_cast<u8>(player.controller_type),
  901. static_cast<u8>(Settings::ControllerType::ProController));
  902. if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) {
  903. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  904. player_index == 0);
  905. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  906. player.vibration_enabled, true);
  907. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  908. player.vibration_strength, 100);
  909. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  910. Settings::JOYCON_BODY_NEON_BLUE);
  911. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  912. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  913. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  914. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  915. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  916. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  917. }
  918. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  919. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  920. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  921. QString::fromStdString(Settings::NativeButton::mapping[i]),
  922. QString::fromStdString(player.buttons[i]),
  923. QString::fromStdString(default_param));
  924. }
  925. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  926. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  927. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  928. default_analogs[i][3], default_stick_mod[i], 0.5f);
  929. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  930. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  931. QString::fromStdString(player.analogs[i]),
  932. QString::fromStdString(default_param));
  933. }
  934. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  935. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  936. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  937. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  938. QString::fromStdString(player.motions[i]),
  939. QString::fromStdString(default_param));
  940. }
  941. if (player_index == 0) {
  942. SaveMousePanningValues();
  943. }
  944. }
  945. void Config::SaveDebugValues() {
  946. WriteBasicSetting(Settings::values.debug_pad_enabled);
  947. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  948. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  949. WriteSetting(QStringLiteral("debug_pad_") +
  950. QString::fromStdString(Settings::NativeButton::mapping[i]),
  951. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  952. QString::fromStdString(default_param));
  953. }
  954. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  955. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  956. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  957. default_analogs[i][3], default_stick_mod[i], 0.5f);
  958. WriteSetting(QStringLiteral("debug_pad_") +
  959. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  960. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  961. QString::fromStdString(default_param));
  962. }
  963. }
  964. void Config::SaveMouseValues() {
  965. WriteBasicSetting(Settings::values.mouse_enabled);
  966. }
  967. void Config::SaveTouchscreenValues() {
  968. const auto& touchscreen = Settings::values.touchscreen;
  969. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  970. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  971. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  972. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  973. }
  974. void Config::SaveMousePanningValues() {
  975. // Don't overwrite values.mouse_panning
  976. WriteBasicSetting(Settings::values.mouse_panning_x_sensitivity);
  977. WriteBasicSetting(Settings::values.mouse_panning_y_sensitivity);
  978. WriteBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
  979. WriteBasicSetting(Settings::values.mouse_panning_decay_strength);
  980. WriteBasicSetting(Settings::values.mouse_panning_min_decay);
  981. }
  982. void Config::SaveMotionTouchValues() {
  983. WriteBasicSetting(Settings::values.touch_device);
  984. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  985. WriteBasicSetting(Settings::values.udp_input_servers);
  986. WriteBasicSetting(Settings::values.enable_udp_controller);
  987. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  988. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  989. qt_config->setArrayIndex(static_cast<int>(p));
  990. WriteSetting(QStringLiteral("name"),
  991. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  992. QStringLiteral("default"));
  993. qt_config->beginWriteArray(QStringLiteral("entries"));
  994. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  995. ++q) {
  996. qt_config->setArrayIndex(static_cast<int>(q));
  997. WriteSetting(
  998. QStringLiteral("bind"),
  999. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  1000. }
  1001. qt_config->endArray();
  1002. }
  1003. qt_config->endArray();
  1004. }
  1005. void Config::SaveHidbusValues() {
  1006. WriteBasicSetting(Settings::values.enable_ring_controller);
  1007. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  1008. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  1009. WriteSetting(QStringLiteral("ring_controller"),
  1010. QString::fromStdString(Settings::values.ringcon_analogs),
  1011. QString::fromStdString(default_param));
  1012. }
  1013. void Config::SaveIrCameraValues() {
  1014. WriteBasicSetting(Settings::values.enable_ir_sensor);
  1015. WriteBasicSetting(Settings::values.ir_sensor_device);
  1016. }
  1017. void Config::SaveValues() {
  1018. if (global) {
  1019. SaveDataStorageValues();
  1020. SaveDebuggingValues();
  1021. SaveDisabledAddOnValues();
  1022. SaveNetworkValues();
  1023. SaveUIValues();
  1024. SaveWebServiceValues();
  1025. SaveMiscellaneousValues();
  1026. }
  1027. SaveControlValues();
  1028. SaveCoreValues();
  1029. SaveCpuValues();
  1030. SaveRendererValues();
  1031. SaveAudioValues();
  1032. SaveSystemValues();
  1033. qt_config->sync();
  1034. }
  1035. void Config::SaveAudioValues() {
  1036. qt_config->beginGroup(QStringLiteral("Audio"));
  1037. if (global) {
  1038. WriteBasicSetting(Settings::values.sink_id);
  1039. WriteBasicSetting(Settings::values.audio_output_device_id);
  1040. WriteBasicSetting(Settings::values.audio_input_device_id);
  1041. }
  1042. WriteGlobalSetting(Settings::values.volume);
  1043. qt_config->endGroup();
  1044. }
  1045. void Config::SaveControlValues() {
  1046. qt_config->beginGroup(QStringLiteral("Controls"));
  1047. Settings::values.players.SetGlobal(!IsCustomConfig());
  1048. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  1049. SavePlayerValue(p);
  1050. }
  1051. if (IsCustomConfig()) {
  1052. qt_config->endGroup();
  1053. return;
  1054. }
  1055. SaveDebugValues();
  1056. SaveMouseValues();
  1057. SaveTouchscreenValues();
  1058. SaveMousePanningValues();
  1059. SaveMotionTouchValues();
  1060. SaveHidbusValues();
  1061. SaveIrCameraValues();
  1062. WriteGlobalSetting(Settings::values.use_docked_mode);
  1063. WriteGlobalSetting(Settings::values.vibration_enabled);
  1064. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  1065. WriteGlobalSetting(Settings::values.motion_enabled);
  1066. WriteBasicSetting(Settings::values.enable_raw_input);
  1067. WriteBasicSetting(Settings::values.enable_joycon_driver);
  1068. WriteBasicSetting(Settings::values.enable_procon_driver);
  1069. WriteBasicSetting(Settings::values.random_amiibo_id);
  1070. WriteBasicSetting(Settings::values.keyboard_enabled);
  1071. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  1072. WriteBasicSetting(Settings::values.controller_navigation);
  1073. WriteBasicSetting(Settings::values.tas_enable);
  1074. WriteBasicSetting(Settings::values.tas_loop);
  1075. WriteBasicSetting(Settings::values.pause_tas_on_load);
  1076. qt_config->endGroup();
  1077. }
  1078. void Config::SaveCoreValues() {
  1079. qt_config->beginGroup(QStringLiteral("Core"));
  1080. WriteGlobalSetting(Settings::values.use_multi_core);
  1081. WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
  1082. qt_config->endGroup();
  1083. }
  1084. void Config::SaveDataStorageValues() {
  1085. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1086. WriteBasicSetting(Settings::values.use_virtual_sd);
  1087. WriteSetting(QStringLiteral("nand_directory"),
  1088. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  1089. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  1090. WriteSetting(QStringLiteral("sdmc_directory"),
  1091. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  1092. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  1093. WriteSetting(QStringLiteral("load_directory"),
  1094. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  1095. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  1096. WriteSetting(QStringLiteral("dump_directory"),
  1097. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  1098. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  1099. WriteSetting(QStringLiteral("tas_directory"),
  1100. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  1101. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  1102. WriteBasicSetting(Settings::values.gamecard_inserted);
  1103. WriteBasicSetting(Settings::values.gamecard_current_game);
  1104. WriteBasicSetting(Settings::values.gamecard_path);
  1105. qt_config->endGroup();
  1106. }
  1107. void Config::SaveDebuggingValues() {
  1108. qt_config->beginGroup(QStringLiteral("Debugging"));
  1109. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1110. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1111. WriteBasicSetting(Settings::values.use_gdbstub);
  1112. WriteBasicSetting(Settings::values.gdbstub_port);
  1113. WriteBasicSetting(Settings::values.program_args);
  1114. WriteBasicSetting(Settings::values.dump_exefs);
  1115. WriteBasicSetting(Settings::values.dump_nso);
  1116. WriteBasicSetting(Settings::values.enable_fs_access_log);
  1117. WriteBasicSetting(Settings::values.quest_flag);
  1118. WriteBasicSetting(Settings::values.use_debug_asserts);
  1119. WriteBasicSetting(Settings::values.disable_macro_jit);
  1120. WriteBasicSetting(Settings::values.disable_macro_hle);
  1121. WriteBasicSetting(Settings::values.enable_all_controllers);
  1122. WriteBasicSetting(Settings::values.create_crash_dumps);
  1123. WriteBasicSetting(Settings::values.perform_vulkan_check);
  1124. qt_config->endGroup();
  1125. }
  1126. void Config::SaveNetworkValues() {
  1127. qt_config->beginGroup(QStringLiteral("Services"));
  1128. WriteBasicSetting(Settings::values.network_interface);
  1129. qt_config->endGroup();
  1130. }
  1131. void Config::SaveDisabledAddOnValues() {
  1132. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1133. int i = 0;
  1134. for (const auto& elem : Settings::values.disabled_addons) {
  1135. qt_config->setArrayIndex(i);
  1136. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1137. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1138. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1139. qt_config->setArrayIndex(static_cast<int>(j));
  1140. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1141. }
  1142. qt_config->endArray();
  1143. ++i;
  1144. }
  1145. qt_config->endArray();
  1146. }
  1147. void Config::SaveMiscellaneousValues() {
  1148. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1149. WriteBasicSetting(Settings::values.log_filter);
  1150. WriteBasicSetting(Settings::values.use_dev_keys);
  1151. qt_config->endGroup();
  1152. }
  1153. void Config::SavePathValues() {
  1154. qt_config->beginGroup(QStringLiteral("Paths"));
  1155. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1156. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1157. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1158. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1159. qt_config->setArrayIndex(i);
  1160. const auto& game_dir = UISettings::values.game_dirs[i];
  1161. WriteSetting(QStringLiteral("path"), game_dir.path);
  1162. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1163. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1164. }
  1165. qt_config->endArray();
  1166. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1167. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1168. qt_config->endGroup();
  1169. }
  1170. void Config::SaveCpuValues() {
  1171. qt_config->beginGroup(QStringLiteral("Cpu"));
  1172. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1173. WriteSetting(QStringLiteral("cpu_accuracy"),
  1174. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1175. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1176. Settings::values.cpu_accuracy.UsingGlobal());
  1177. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1178. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1179. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1180. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1181. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1182. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  1183. if (global) {
  1184. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1185. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1186. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1187. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1188. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1189. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1190. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1191. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1192. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1193. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1194. WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  1195. WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  1196. WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  1197. }
  1198. qt_config->endGroup();
  1199. }
  1200. void Config::SaveRendererValues() {
  1201. qt_config->beginGroup(QStringLiteral("Renderer"));
  1202. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1203. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1204. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1205. Settings::values.renderer_backend.UsingGlobal());
  1206. WriteGlobalSetting(Settings::values.async_presentation);
  1207. WriteGlobalSetting(Settings::values.renderer_force_max_clock);
  1208. WriteGlobalSetting(Settings::values.vulkan_device);
  1209. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1210. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1211. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1212. Settings::values.fullscreen_mode.UsingGlobal());
  1213. WriteGlobalSetting(Settings::values.aspect_ratio);
  1214. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  1215. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  1216. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  1217. Settings::values.resolution_setup.UsingGlobal());
  1218. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  1219. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  1220. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1221. Settings::values.scaling_filter.UsingGlobal());
  1222. WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
  1223. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
  1224. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
  1225. Settings::values.fsr_sharpening_slider.UsingGlobal());
  1226. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1227. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1228. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1229. Settings::values.anti_aliasing.UsingGlobal());
  1230. WriteGlobalSetting(Settings::values.max_anisotropy);
  1231. WriteGlobalSetting(Settings::values.speed_limit);
  1232. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1233. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1234. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1235. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1236. Settings::values.gpu_accuracy.UsingGlobal());
  1237. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1238. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1239. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1240. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1241. Settings::values.nvdec_emulation.UsingGlobal());
  1242. WriteGlobalSetting(Settings::values.accelerate_astc);
  1243. WriteGlobalSetting(Settings::values.async_astc);
  1244. WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()),
  1245. static_cast<u32>(Settings::values.astc_recompression.GetValue(global)),
  1246. static_cast<u32>(Settings::values.astc_recompression.GetDefault()),
  1247. Settings::values.astc_recompression.UsingGlobal());
  1248. WriteGlobalSetting(Settings::values.use_reactive_flushing);
  1249. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1250. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1251. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1252. Settings::values.shader_backend.UsingGlobal());
  1253. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1254. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1255. WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  1256. WriteGlobalSetting(Settings::values.enable_compute_pipelines);
  1257. WriteGlobalSetting(Settings::values.use_video_framerate);
  1258. WriteGlobalSetting(Settings::values.barrier_feedback_loops);
  1259. WriteGlobalSetting(Settings::values.bg_red);
  1260. WriteGlobalSetting(Settings::values.bg_green);
  1261. WriteGlobalSetting(Settings::values.bg_blue);
  1262. if (global) {
  1263. WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
  1264. static_cast<u32>(Settings::values.vsync_mode.GetValue()),
  1265. static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
  1266. WriteBasicSetting(Settings::values.renderer_debug);
  1267. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1268. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1269. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1270. }
  1271. qt_config->endGroup();
  1272. }
  1273. void Config::SaveScreenshotValues() {
  1274. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1275. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1276. WriteSetting(QStringLiteral("screenshot_path"),
  1277. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1278. qt_config->endGroup();
  1279. }
  1280. void Config::SaveShortcutValues() {
  1281. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1282. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1283. // However, their ordering must also be the same.
  1284. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1285. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1286. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1287. qt_config->beginGroup(group);
  1288. qt_config->beginGroup(name);
  1289. WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
  1290. WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
  1291. default_hotkey.controller_keyseq);
  1292. WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
  1293. WriteSetting(QStringLiteral("Repeat"), shortcut.repeat, default_hotkey.repeat);
  1294. qt_config->endGroup();
  1295. qt_config->endGroup();
  1296. }
  1297. qt_config->endGroup();
  1298. }
  1299. void Config::SaveSystemValues() {
  1300. qt_config->beginGroup(QStringLiteral("System"));
  1301. WriteGlobalSetting(Settings::values.language_index);
  1302. WriteGlobalSetting(Settings::values.region_index);
  1303. WriteGlobalSetting(Settings::values.time_zone_index);
  1304. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1305. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1306. Settings::values.rng_seed.UsingGlobal());
  1307. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1308. 0, Settings::values.rng_seed.UsingGlobal());
  1309. if (global) {
  1310. WriteBasicSetting(Settings::values.current_user);
  1311. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1312. false);
  1313. WriteSetting(QStringLiteral("custom_rtc"),
  1314. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1315. WriteBasicSetting(Settings::values.device_name);
  1316. }
  1317. WriteGlobalSetting(Settings::values.sound_index);
  1318. qt_config->endGroup();
  1319. }
  1320. void Config::SaveUIValues() {
  1321. qt_config->beginGroup(QStringLiteral("UI"));
  1322. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1323. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
  1324. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1325. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1326. SaveUIGamelistValues();
  1327. SaveUILayoutValues();
  1328. SavePathValues();
  1329. SaveScreenshotValues();
  1330. SaveShortcutValues();
  1331. SaveMultiplayerValues();
  1332. WriteBasicSetting(UISettings::values.single_window_mode);
  1333. WriteBasicSetting(UISettings::values.fullscreen);
  1334. WriteBasicSetting(UISettings::values.display_titlebar);
  1335. WriteBasicSetting(UISettings::values.show_filter_bar);
  1336. WriteBasicSetting(UISettings::values.show_status_bar);
  1337. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1338. WriteBasicSetting(UISettings::values.first_start);
  1339. WriteBasicSetting(UISettings::values.callout_flags);
  1340. WriteBasicSetting(UISettings::values.show_console);
  1341. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1342. WriteBasicSetting(UISettings::values.mute_when_in_background);
  1343. WriteBasicSetting(UISettings::values.hide_mouse);
  1344. WriteBasicSetting(UISettings::values.controller_applet_disabled);
  1345. WriteBasicSetting(UISettings::values.disable_web_applet);
  1346. qt_config->endGroup();
  1347. }
  1348. void Config::SaveUIGamelistValues() {
  1349. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1350. WriteBasicSetting(UISettings::values.show_add_ons);
  1351. WriteBasicSetting(UISettings::values.show_compat);
  1352. WriteBasicSetting(UISettings::values.show_size);
  1353. WriteBasicSetting(UISettings::values.show_types);
  1354. WriteBasicSetting(UISettings::values.game_icon_size);
  1355. WriteBasicSetting(UISettings::values.folder_icon_size);
  1356. WriteBasicSetting(UISettings::values.row_1_text_id);
  1357. WriteBasicSetting(UISettings::values.row_2_text_id);
  1358. WriteBasicSetting(UISettings::values.cache_game_list);
  1359. WriteBasicSetting(UISettings::values.favorites_expanded);
  1360. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1361. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1362. qt_config->setArrayIndex(i);
  1363. WriteSetting(QStringLiteral("program_id"),
  1364. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1365. }
  1366. qt_config->endArray();
  1367. qt_config->endGroup();
  1368. }
  1369. void Config::SaveUILayoutValues() {
  1370. qt_config->beginGroup(QStringLiteral("UILayout"));
  1371. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1372. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1373. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1374. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1375. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1376. UISettings::values.microprofile_geometry);
  1377. WriteBasicSetting(UISettings::values.microprofile_visible);
  1378. qt_config->endGroup();
  1379. }
  1380. void Config::SaveWebServiceValues() {
  1381. qt_config->beginGroup(QStringLiteral("WebService"));
  1382. WriteBasicSetting(Settings::values.enable_telemetry);
  1383. WriteBasicSetting(Settings::values.web_api_url);
  1384. WriteBasicSetting(Settings::values.yuzu_username);
  1385. WriteBasicSetting(Settings::values.yuzu_token);
  1386. qt_config->endGroup();
  1387. }
  1388. void Config::SaveMultiplayerValues() {
  1389. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  1390. WriteBasicSetting(UISettings::values.multiplayer_nickname);
  1391. WriteBasicSetting(UISettings::values.multiplayer_ip);
  1392. WriteBasicSetting(UISettings::values.multiplayer_port);
  1393. WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
  1394. WriteBasicSetting(UISettings::values.multiplayer_room_name);
  1395. WriteBasicSetting(UISettings::values.multiplayer_room_port);
  1396. WriteBasicSetting(UISettings::values.multiplayer_host_type);
  1397. WriteBasicSetting(UISettings::values.multiplayer_port);
  1398. WriteBasicSetting(UISettings::values.multiplayer_max_player);
  1399. WriteBasicSetting(UISettings::values.multiplayer_game_id);
  1400. WriteBasicSetting(UISettings::values.multiplayer_room_description);
  1401. // Write ban list
  1402. qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
  1403. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
  1404. qt_config->setArrayIndex(static_cast<int>(i));
  1405. WriteSetting(QStringLiteral("username"),
  1406. QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
  1407. }
  1408. qt_config->endArray();
  1409. qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
  1410. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
  1411. qt_config->setArrayIndex(static_cast<int>(i));
  1412. WriteSetting(QStringLiteral("ip"),
  1413. QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
  1414. }
  1415. qt_config->endArray();
  1416. qt_config->endGroup();
  1417. }
  1418. QVariant Config::ReadSetting(const QString& name) const {
  1419. return qt_config->value(name);
  1420. }
  1421. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1422. QVariant result;
  1423. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1424. result = default_value;
  1425. } else {
  1426. result = qt_config->value(name, default_value);
  1427. }
  1428. return result;
  1429. }
  1430. template <typename Type, bool ranged>
  1431. void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
  1432. QString name = QString::fromStdString(setting.GetLabel());
  1433. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1434. setting.SetGlobal(use_global);
  1435. if (global || !use_global) {
  1436. setting.SetValue(static_cast<QVariant>(
  1437. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1438. .value<Type>());
  1439. }
  1440. }
  1441. template <typename Type>
  1442. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1443. const QVariant& default_value) const {
  1444. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1445. if (global || !use_global) {
  1446. setting = ReadSetting(name, default_value).value<Type>();
  1447. }
  1448. }
  1449. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1450. qt_config->setValue(name, value);
  1451. }
  1452. void Config::WriteSetting(const QString& name, const QVariant& value,
  1453. const QVariant& default_value) {
  1454. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1455. qt_config->setValue(name, value);
  1456. }
  1457. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1458. bool use_global) {
  1459. if (!global) {
  1460. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1461. }
  1462. if (global || !use_global) {
  1463. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1464. qt_config->setValue(name, value);
  1465. }
  1466. }
  1467. void Config::Reload() {
  1468. ReadValues();
  1469. // To apply default value changes
  1470. SaveValues();
  1471. }
  1472. void Config::Save() {
  1473. SaveValues();
  1474. }
  1475. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1476. qt_config->beginGroup(QStringLiteral("Controls"));
  1477. ReadPlayerValue(player_index);
  1478. qt_config->endGroup();
  1479. }
  1480. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1481. qt_config->beginGroup(QStringLiteral("Controls"));
  1482. SavePlayerValue(player_index);
  1483. qt_config->endGroup();
  1484. }
  1485. void Config::ClearControlPlayerValues() {
  1486. qt_config->beginGroup(QStringLiteral("Controls"));
  1487. // If key is an empty string, all keys in the current group() are removed.
  1488. qt_config->remove(QString{});
  1489. qt_config->endGroup();
  1490. }
  1491. const std::string& Config::GetConfigFilePath() const {
  1492. return qt_config_loc;
  1493. }