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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include "shader_recompiler/environment.h"
- #include "shader_recompiler/frontend/ir/basic_block.h"
- #include "shader_recompiler/frontend/ir/program.h"
- #include "shader_recompiler/frontend/maxwell/control_flow.h"
- #include "shader_recompiler/object_pool.h"
- #include "shader_recompiler/runtime_info.h"
- namespace Shader {
- struct HostTranslateInfo;
- }
- namespace Shader::Maxwell {
- [[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
- ObjectPool<IR::Block>& block_pool, Environment& env,
- Flow::CFG& cfg, const HostTranslateInfo& host_info);
- [[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
- Environment& env_vertex_b);
- void ConvertLegacyToGeneric(IR::Program& program, const RuntimeInfo& runtime_info);
- } // namespace Shader::Maxwell
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