audout_u.cpp 11 KB

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  1. // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <cstring>
  5. #include <vector>
  6. #include "audio_core/out/audio_out_system.h"
  7. #include "audio_core/renderer/audio_device.h"
  8. #include "common/common_funcs.h"
  9. #include "common/logging/log.h"
  10. #include "common/string_util.h"
  11. #include "common/swap.h"
  12. #include "core/core.h"
  13. #include "core/hle/kernel/k_event.h"
  14. #include "core/hle/service/audio/audout_u.h"
  15. #include "core/hle/service/audio/errors.h"
  16. #include "core/hle/service/ipc_helpers.h"
  17. #include "core/memory.h"
  18. namespace Service::Audio {
  19. using namespace AudioCore::AudioOut;
  20. class IAudioOut final : public ServiceFramework<IAudioOut> {
  21. public:
  22. explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
  23. size_t session_id, const std::string& device_name,
  24. const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
  25. : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
  26. event{service_context.CreateEvent("AudioOutEvent")},
  27. impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
  28. // clang-format off
  29. static const FunctionInfo functions[] = {
  30. {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
  31. {1, &IAudioOut::Start, "Start"},
  32. {2, &IAudioOut::Stop, "Stop"},
  33. {3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
  34. {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
  35. {5, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffers"},
  36. {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
  37. {7, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBufferAuto"},
  38. {8, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffersAuto"},
  39. {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
  40. {10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
  41. {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
  42. {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
  43. {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
  44. };
  45. // clang-format on
  46. RegisterHandlers(functions);
  47. }
  48. ~IAudioOut() override {
  49. impl->Free();
  50. service_context.CloseEvent(event);
  51. }
  52. [[nodiscard]] std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
  53. return impl;
  54. }
  55. private:
  56. void GetAudioOutState(HLERequestContext& ctx) {
  57. const auto state = static_cast<u32>(impl->GetState());
  58. LOG_DEBUG(Service_Audio, "called. State={}", state);
  59. IPC::ResponseBuilder rb{ctx, 3};
  60. rb.Push(ResultSuccess);
  61. rb.Push(state);
  62. }
  63. void Start(HLERequestContext& ctx) {
  64. LOG_DEBUG(Service_Audio, "called");
  65. auto result = impl->StartSystem();
  66. IPC::ResponseBuilder rb{ctx, 2};
  67. rb.Push(result);
  68. }
  69. void Stop(HLERequestContext& ctx) {
  70. LOG_DEBUG(Service_Audio, "called");
  71. auto result = impl->StopSystem();
  72. IPC::ResponseBuilder rb{ctx, 2};
  73. rb.Push(result);
  74. }
  75. void AppendAudioOutBuffer(HLERequestContext& ctx) {
  76. IPC::RequestParser rp{ctx};
  77. u64 tag = rp.PopRaw<u64>();
  78. const auto in_buffer_size{ctx.GetReadBufferSize()};
  79. if (in_buffer_size < sizeof(AudioOutBuffer)) {
  80. LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
  81. }
  82. const auto& in_buffer = ctx.ReadBuffer();
  83. AudioOutBuffer buffer{};
  84. std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer));
  85. [[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
  86. LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
  87. auto result = impl->AppendBuffer(buffer, tag);
  88. IPC::ResponseBuilder rb{ctx, 2};
  89. rb.Push(result);
  90. }
  91. void RegisterBufferEvent(HLERequestContext& ctx) {
  92. LOG_DEBUG(Service_Audio, "called");
  93. auto& buffer_event = impl->GetBufferEvent();
  94. IPC::ResponseBuilder rb{ctx, 2, 1};
  95. rb.Push(ResultSuccess);
  96. rb.PushCopyObjects(buffer_event);
  97. }
  98. void GetReleasedAudioOutBuffers(HLERequestContext& ctx) {
  99. const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
  100. std::vector<u64> released_buffers(write_buffer_size);
  101. const auto count = impl->GetReleasedBuffers(released_buffers);
  102. [[maybe_unused]] std::string tags{};
  103. for (u32 i = 0; i < count; i++) {
  104. tags += fmt::format("{:08X}, ", released_buffers[i]);
  105. }
  106. [[maybe_unused]] const auto sessionid{impl->GetSystem().GetSessionId()};
  107. LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
  108. tags);
  109. ctx.WriteBuffer(released_buffers);
  110. IPC::ResponseBuilder rb{ctx, 3};
  111. rb.Push(ResultSuccess);
  112. rb.Push(count);
  113. }
  114. void ContainsAudioOutBuffer(HLERequestContext& ctx) {
  115. IPC::RequestParser rp{ctx};
  116. const u64 tag{rp.Pop<u64>()};
  117. const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
  118. LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
  119. IPC::ResponseBuilder rb{ctx, 3};
  120. rb.Push(ResultSuccess);
  121. rb.Push(buffer_queued);
  122. }
  123. void GetAudioOutBufferCount(HLERequestContext& ctx) {
  124. const auto buffer_count = impl->GetBufferCount();
  125. LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
  126. IPC::ResponseBuilder rb{ctx, 3};
  127. rb.Push(ResultSuccess);
  128. rb.Push(buffer_count);
  129. }
  130. void GetAudioOutPlayedSampleCount(HLERequestContext& ctx) {
  131. const auto samples_played = impl->GetPlayedSampleCount();
  132. LOG_DEBUG(Service_Audio, "called. Played samples={}", samples_played);
  133. IPC::ResponseBuilder rb{ctx, 4};
  134. rb.Push(ResultSuccess);
  135. rb.Push(samples_played);
  136. }
  137. void FlushAudioOutBuffers(HLERequestContext& ctx) {
  138. bool flushed{impl->FlushAudioOutBuffers()};
  139. LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
  140. IPC::ResponseBuilder rb{ctx, 3};
  141. rb.Push(ResultSuccess);
  142. rb.Push(flushed);
  143. }
  144. void SetAudioOutVolume(HLERequestContext& ctx) {
  145. IPC::RequestParser rp{ctx};
  146. const auto volume = rp.Pop<f32>();
  147. LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
  148. impl->SetVolume(volume);
  149. IPC::ResponseBuilder rb{ctx, 2};
  150. rb.Push(ResultSuccess);
  151. }
  152. void GetAudioOutVolume(HLERequestContext& ctx) {
  153. const auto volume = impl->GetVolume();
  154. LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
  155. IPC::ResponseBuilder rb{ctx, 3};
  156. rb.Push(ResultSuccess);
  157. rb.Push(volume);
  158. }
  159. KernelHelpers::ServiceContext service_context;
  160. Kernel::KEvent* event;
  161. std::shared_ptr<AudioCore::AudioOut::Out> impl;
  162. };
  163. AudOutU::AudOutU(Core::System& system_)
  164. : ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
  165. impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {
  166. // clang-format off
  167. static const FunctionInfo functions[] = {
  168. {0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
  169. {1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
  170. {2, &AudOutU::ListAudioOuts, "ListAudioOutsAuto"},
  171. {3, &AudOutU::OpenAudioOut, "OpenAudioOutAuto"},
  172. };
  173. // clang-format on
  174. RegisterHandlers(functions);
  175. }
  176. AudOutU::~AudOutU() = default;
  177. void AudOutU::ListAudioOuts(HLERequestContext& ctx) {
  178. using namespace AudioCore::AudioRenderer;
  179. std::scoped_lock l{impl->mutex};
  180. const auto write_count =
  181. static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
  182. std::vector<AudioDevice::AudioDeviceName> device_names{};
  183. if (write_count > 0) {
  184. device_names.emplace_back("DeviceOut");
  185. LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
  186. } else {
  187. LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
  188. }
  189. ctx.WriteBuffer(device_names);
  190. IPC::ResponseBuilder rb{ctx, 3};
  191. rb.Push(ResultSuccess);
  192. rb.Push<u32>(static_cast<u32>(device_names.size()));
  193. }
  194. void AudOutU::OpenAudioOut(HLERequestContext& ctx) {
  195. IPC::RequestParser rp{ctx};
  196. auto in_params{rp.PopRaw<AudioOutParameter>()};
  197. auto applet_resource_user_id{rp.PopRaw<u64>()};
  198. const auto device_name_data{ctx.ReadBuffer()};
  199. auto device_name = Common::StringFromBuffer(device_name_data);
  200. auto handle{ctx.GetCopyHandle(0)};
  201. auto link{impl->LinkToManager()};
  202. if (link.IsError()) {
  203. LOG_ERROR(Service_Audio, "Failed to link Audio Out to Audio Manager");
  204. IPC::ResponseBuilder rb{ctx, 2};
  205. rb.Push(link);
  206. return;
  207. }
  208. size_t new_session_id{};
  209. auto result{impl->AcquireSessionId(new_session_id)};
  210. if (result.IsError()) {
  211. IPC::ResponseBuilder rb{ctx, 2};
  212. rb.Push(result);
  213. return;
  214. }
  215. LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
  216. impl->num_free_sessions);
  217. auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name,
  218. in_params, handle, applet_resource_user_id);
  219. result = audio_out->GetImpl()->GetSystem().Initialize(device_name, in_params, handle,
  220. applet_resource_user_id);
  221. if (result.IsError()) {
  222. LOG_ERROR(Service_Audio, "Failed to initialize the AudioOut System!");
  223. IPC::ResponseBuilder rb{ctx, 2};
  224. rb.Push(result);
  225. return;
  226. }
  227. impl->sessions[new_session_id] = audio_out->GetImpl();
  228. impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
  229. auto& out_system = impl->sessions[new_session_id]->GetSystem();
  230. AudioOutParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
  231. .channel_count = out_system.GetChannelCount(),
  232. .sample_format =
  233. static_cast<u32>(out_system.GetSampleFormat()),
  234. .state = static_cast<u32>(out_system.GetState())};
  235. IPC::ResponseBuilder rb{ctx, 6, 0, 1};
  236. ctx.WriteBuffer(out_system.GetName());
  237. rb.Push(ResultSuccess);
  238. rb.PushRaw<AudioOutParameterInternal>(out_params);
  239. rb.PushIpcInterface<IAudioOut>(audio_out);
  240. }
  241. } // namespace Service::Audio