decode_bc4.h 357 B

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  1. // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include <span>
  5. #include "common/common_types.h"
  6. #include "video_core/texture_cache/types.h"
  7. namespace VideoCommon {
  8. void DecompressBC4(std::span<const u8> data, Extent3D extent, std::span<u8> output);
  9. } // namespace VideoCommon