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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/assert.h"
- #include "core/core.h"
- #include "core/core_timing.h"
- #include "core/memory.h"
- #include "video_core/engines/fermi_2d.h"
- #include "video_core/engines/kepler_compute.h"
- #include "video_core/engines/kepler_memory.h"
- #include "video_core/engines/maxwell_3d.h"
- #include "video_core/engines/maxwell_dma.h"
- #include "video_core/gpu.h"
- #include "video_core/memory_manager.h"
- #include "video_core/renderer_base.h"
- namespace Tegra {
- u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
- switch (format) {
- case PixelFormat::ABGR8:
- case PixelFormat::BGRA8:
- return 4;
- default:
- return 4;
- }
- UNREACHABLE();
- }
- GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
- : system{system}, renderer{renderer}, is_async{is_async} {
- auto& rasterizer{renderer.Rasterizer()};
- memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
- dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
- maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
- fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
- kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager);
- maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, rasterizer, *memory_manager);
- kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
- }
- GPU::~GPU() = default;
- Engines::Maxwell3D& GPU::Maxwell3D() {
- return *maxwell_3d;
- }
- const Engines::Maxwell3D& GPU::Maxwell3D() const {
- return *maxwell_3d;
- }
- Engines::KeplerCompute& GPU::KeplerCompute() {
- return *kepler_compute;
- }
- const Engines::KeplerCompute& GPU::KeplerCompute() const {
- return *kepler_compute;
- }
- MemoryManager& GPU::MemoryManager() {
- return *memory_manager;
- }
- const MemoryManager& GPU::MemoryManager() const {
- return *memory_manager;
- }
- DmaPusher& GPU::DmaPusher() {
- return *dma_pusher;
- }
- const DmaPusher& GPU::DmaPusher() const {
- return *dma_pusher;
- }
- void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
- syncpoints[syncpoint_id]++;
- std::lock_guard lock{sync_mutex};
- if (!syncpt_interrupts[syncpoint_id].empty()) {
- u32 value = syncpoints[syncpoint_id].load();
- auto it = syncpt_interrupts[syncpoint_id].begin();
- while (it != syncpt_interrupts[syncpoint_id].end()) {
- if (value >= *it) {
- TriggerCpuInterrupt(syncpoint_id, *it);
- it = syncpt_interrupts[syncpoint_id].erase(it);
- continue;
- }
- it++;
- }
- }
- }
- u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
- return syncpoints[syncpoint_id].load();
- }
- void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- auto& interrupt = syncpt_interrupts[syncpoint_id];
- bool contains = std::any_of(interrupt.begin(), interrupt.end(),
- [value](u32 in_value) { return in_value == value; });
- if (contains) {
- return;
- }
- syncpt_interrupts[syncpoint_id].emplace_back(value);
- }
- bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- std::lock_guard lock{sync_mutex};
- auto& interrupt = syncpt_interrupts[syncpoint_id];
- const auto iter =
- std::find_if(interrupt.begin(), interrupt.end(),
- [value](u32 interrupt_value) { return value == interrupt_value; });
- if (iter == interrupt.end()) {
- return false;
- }
- interrupt.erase(iter);
- return true;
- }
- u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
- ASSERT(format != RenderTargetFormat::NONE);
- switch (format) {
- case RenderTargetFormat::RGBA32_FLOAT:
- case RenderTargetFormat::RGBA32_UINT:
- return 16;
- case RenderTargetFormat::RGBA16_UINT:
- case RenderTargetFormat::RGBA16_UNORM:
- case RenderTargetFormat::RGBA16_FLOAT:
- case RenderTargetFormat::RG32_FLOAT:
- case RenderTargetFormat::RG32_UINT:
- return 8;
- case RenderTargetFormat::RGBA8_UNORM:
- case RenderTargetFormat::RGBA8_SNORM:
- case RenderTargetFormat::RGBA8_SRGB:
- case RenderTargetFormat::RGBA8_UINT:
- case RenderTargetFormat::RGB10_A2_UNORM:
- case RenderTargetFormat::BGRA8_UNORM:
- case RenderTargetFormat::BGRA8_SRGB:
- case RenderTargetFormat::RG16_UNORM:
- case RenderTargetFormat::RG16_SNORM:
- case RenderTargetFormat::RG16_UINT:
- case RenderTargetFormat::RG16_SINT:
- case RenderTargetFormat::RG16_FLOAT:
- case RenderTargetFormat::R32_FLOAT:
- case RenderTargetFormat::R11G11B10_FLOAT:
- case RenderTargetFormat::R32_UINT:
- return 4;
- case RenderTargetFormat::R16_UNORM:
- case RenderTargetFormat::R16_SNORM:
- case RenderTargetFormat::R16_UINT:
- case RenderTargetFormat::R16_SINT:
- case RenderTargetFormat::R16_FLOAT:
- case RenderTargetFormat::RG8_UNORM:
- case RenderTargetFormat::RG8_SNORM:
- return 2;
- case RenderTargetFormat::R8_UNORM:
- case RenderTargetFormat::R8_UINT:
- return 1;
- default:
- UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
- return 1;
- }
- }
- u32 DepthFormatBytesPerPixel(DepthFormat format) {
- switch (format) {
- case DepthFormat::Z32_S8_X24_FLOAT:
- return 8;
- case DepthFormat::Z32_FLOAT:
- case DepthFormat::S8_Z24_UNORM:
- case DepthFormat::Z24_X8_UNORM:
- case DepthFormat::Z24_S8_UNORM:
- case DepthFormat::Z24_C8_UNORM:
- return 4;
- case DepthFormat::Z16_UNORM:
- return 2;
- default:
- UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
- return 1;
- }
- }
- // Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
- // their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
- // So the values you see in docs might be multiplied by 4.
- enum class BufferMethods {
- BindObject = 0x0,
- Nop = 0x2,
- SemaphoreAddressHigh = 0x4,
- SemaphoreAddressLow = 0x5,
- SemaphoreSequence = 0x6,
- SemaphoreTrigger = 0x7,
- NotifyIntr = 0x8,
- WrcacheFlush = 0x9,
- Unk28 = 0xA,
- UnkCacheFlush = 0xB,
- RefCnt = 0x14,
- SemaphoreAcquire = 0x1A,
- SemaphoreRelease = 0x1B,
- FenceValue = 0x1C,
- FenceAction = 0x1D,
- Unk78 = 0x1E,
- Unk7c = 0x1F,
- Yield = 0x20,
- NonPullerMethods = 0x40,
- };
- enum class GpuSemaphoreOperation {
- AcquireEqual = 0x1,
- WriteLong = 0x2,
- AcquireGequal = 0x4,
- AcquireMask = 0x8,
- };
- void GPU::CallMethod(const MethodCall& method_call) {
- LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
- method_call.subchannel);
- ASSERT(method_call.subchannel < bound_engines.size());
- if (ExecuteMethodOnEngine(method_call)) {
- CallEngineMethod(method_call);
- } else {
- CallPullerMethod(method_call);
- }
- }
- bool GPU::ExecuteMethodOnEngine(const MethodCall& method_call) {
- const auto method = static_cast<BufferMethods>(method_call.method);
- return method >= BufferMethods::NonPullerMethods;
- }
- void GPU::CallPullerMethod(const MethodCall& method_call) {
- regs.reg_array[method_call.method] = method_call.argument;
- const auto method = static_cast<BufferMethods>(method_call.method);
- switch (method) {
- case BufferMethods::BindObject: {
- ProcessBindMethod(method_call);
- break;
- }
- case BufferMethods::Nop:
- case BufferMethods::SemaphoreAddressHigh:
- case BufferMethods::SemaphoreAddressLow:
- case BufferMethods::SemaphoreSequence:
- case BufferMethods::RefCnt:
- case BufferMethods::UnkCacheFlush:
- case BufferMethods::WrcacheFlush:
- case BufferMethods::FenceValue:
- case BufferMethods::FenceAction:
- break;
- case BufferMethods::SemaphoreTrigger: {
- ProcessSemaphoreTriggerMethod();
- break;
- }
- case BufferMethods::NotifyIntr: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
- break;
- }
- case BufferMethods::Unk28: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
- break;
- }
- case BufferMethods::SemaphoreAcquire: {
- ProcessSemaphoreAcquire();
- break;
- }
- case BufferMethods::SemaphoreRelease: {
- ProcessSemaphoreRelease();
- break;
- }
- case BufferMethods::Yield: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
- break;
- }
- default:
- LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
- static_cast<u32>(method));
- break;
- }
- }
- void GPU::CallEngineMethod(const MethodCall& method_call) {
- const EngineID engine = bound_engines[method_call.subchannel];
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->CallMethod(method_call);
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->CallMethod(method_call);
- break;
- case EngineID::KEPLER_COMPUTE_B:
- kepler_compute->CallMethod(method_call);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->CallMethod(method_call);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->CallMethod(method_call);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
- }
- void GPU::ProcessBindMethod(const MethodCall& method_call) {
- // Bind the current subchannel to the desired engine id.
- LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
- method_call.argument);
- bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
- }
- void GPU::ProcessSemaphoreTriggerMethod() {
- const auto semaphoreOperationMask = 0xF;
- const auto op =
- static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
- if (op == GpuSemaphoreOperation::WriteLong) {
- struct Block {
- u32 sequence;
- u32 zeros = 0;
- u64 timestamp;
- };
- Block block{};
- block.sequence = regs.semaphore_sequence;
- // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
- // CoreTiming
- block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks();
- memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
- sizeof(block));
- } else {
- const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
- if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
- (op == GpuSemaphoreOperation::AcquireGequal &&
- static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
- (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
- // Nothing to do in this case
- } else {
- regs.acquire_source = true;
- regs.acquire_value = regs.semaphore_sequence;
- if (op == GpuSemaphoreOperation::AcquireEqual) {
- regs.acquire_active = true;
- regs.acquire_mode = false;
- } else if (op == GpuSemaphoreOperation::AcquireGequal) {
- regs.acquire_active = true;
- regs.acquire_mode = true;
- } else if (op == GpuSemaphoreOperation::AcquireMask) {
- // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
- // semaphore_sequence, gives a non-0 result
- LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
- } else {
- LOG_ERROR(HW_GPU, "Invalid semaphore operation");
- }
- }
- }
- }
- void GPU::ProcessSemaphoreRelease() {
- memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(), regs.semaphore_release);
- }
- void GPU::ProcessSemaphoreAcquire() {
- const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
- const auto value = regs.semaphore_acquire;
- if (word != value) {
- regs.acquire_active = true;
- regs.acquire_value = value;
- // TODO(kemathe73) figure out how to do the acquire_timeout
- regs.acquire_mode = false;
- regs.acquire_source = false;
- }
- }
- } // namespace Tegra
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