wait_tree.cpp 15 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/event.h"
  9. #include "core/hle/kernel/handle_table.h"
  10. #include "core/hle/kernel/mutex.h"
  11. #include "core/hle/kernel/thread.h"
  12. #include "core/hle/kernel/timer.h"
  13. #include "core/hle/kernel/wait_object.h"
  14. WaitTreeItem::~WaitTreeItem() {}
  15. QColor WaitTreeItem::GetColor() const {
  16. return QColor(Qt::GlobalColor::black);
  17. }
  18. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  19. return {};
  20. }
  21. void WaitTreeItem::Expand() {
  22. if (IsExpandable() && !expanded) {
  23. children = GetChildren();
  24. for (std::size_t i = 0; i < children.size(); ++i) {
  25. children[i]->parent = this;
  26. children[i]->row = i;
  27. }
  28. expanded = true;
  29. }
  30. }
  31. WaitTreeItem* WaitTreeItem::Parent() const {
  32. return parent;
  33. }
  34. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  35. return children;
  36. }
  37. bool WaitTreeItem::IsExpandable() const {
  38. return false;
  39. }
  40. std::size_t WaitTreeItem::Row() const {
  41. return row;
  42. }
  43. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  44. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  45. std::size_t row = 0;
  46. auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
  47. for (std::size_t i = 0; i < threads.size(); ++i) {
  48. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  49. item_list.back()->row = row;
  50. ++row;
  51. }
  52. };
  53. add_threads(Core::System::GetInstance().Scheduler(0)->GetThreadList());
  54. add_threads(Core::System::GetInstance().Scheduler(1)->GetThreadList());
  55. add_threads(Core::System::GetInstance().Scheduler(2)->GetThreadList());
  56. add_threads(Core::System::GetInstance().Scheduler(3)->GetThreadList());
  57. return item_list;
  58. }
  59. WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
  60. QString WaitTreeText::GetText() const {
  61. return text;
  62. }
  63. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
  64. mutex_value = Memory::Read32(mutex_address);
  65. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  66. owner = Kernel::g_handle_table.Get<Kernel::Thread>(owner_handle);
  67. }
  68. QString WaitTreeMutexInfo::GetText() const {
  69. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
  70. }
  71. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  72. std::vector<std::unique_ptr<WaitTreeItem>> list;
  73. bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  74. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  75. list.push_back(std::make_unique<WaitTreeText>(
  76. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char('0'))));
  77. if (owner != nullptr)
  78. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  79. return list;
  80. }
  81. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  82. QString WaitTreeCallstack::GetText() const {
  83. return tr("Call stack");
  84. }
  85. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  86. std::vector<std::unique_ptr<WaitTreeItem>> list;
  87. constexpr size_t BaseRegister = 29;
  88. u64 base_pointer = thread.context.cpu_registers[BaseRegister];
  89. while (base_pointer != 0) {
  90. u64 lr = Memory::Read64(base_pointer + sizeof(u64));
  91. if (lr == 0)
  92. break;
  93. list.push_back(
  94. std::make_unique<WaitTreeText>(tr("0x%1").arg(lr - sizeof(u32), 16, 16, QChar('0'))));
  95. base_pointer = Memory::Read64(base_pointer);
  96. }
  97. return list;
  98. }
  99. WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
  100. bool WaitTreeExpandableItem::IsExpandable() const {
  101. return true;
  102. }
  103. QString WaitTreeWaitObject::GetText() const {
  104. return tr("[%1]%2 %3")
  105. .arg(object.GetObjectId())
  106. .arg(QString::fromStdString(object.GetTypeName()),
  107. QString::fromStdString(object.GetName()));
  108. }
  109. std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
  110. switch (object.GetHandleType()) {
  111. case Kernel::HandleType::Event:
  112. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
  113. case Kernel::HandleType::Timer:
  114. return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
  115. case Kernel::HandleType::Thread:
  116. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  117. default:
  118. return std::make_unique<WaitTreeWaitObject>(object);
  119. }
  120. }
  121. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
  122. std::vector<std::unique_ptr<WaitTreeItem>> list;
  123. const auto& threads = object.GetWaitingThreads();
  124. if (threads.empty()) {
  125. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  126. } else {
  127. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  128. }
  129. return list;
  130. }
  131. QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
  132. switch (reset_type) {
  133. case Kernel::ResetType::OneShot:
  134. return tr("one shot");
  135. case Kernel::ResetType::Sticky:
  136. return tr("sticky");
  137. case Kernel::ResetType::Pulse:
  138. return tr("pulse");
  139. }
  140. UNREACHABLE();
  141. return {};
  142. }
  143. WaitTreeObjectList::WaitTreeObjectList(
  144. const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
  145. : object_list(list), wait_all(w_all) {}
  146. QString WaitTreeObjectList::GetText() const {
  147. if (wait_all)
  148. return tr("waiting for all objects");
  149. return tr("waiting for one of the following objects");
  150. }
  151. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  152. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  153. std::transform(object_list.begin(), object_list.end(), list.begin(),
  154. [](const auto& t) { return WaitTreeWaitObject::make(*t); });
  155. return list;
  156. }
  157. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
  158. QString WaitTreeThread::GetText() const {
  159. const auto& thread = static_cast<const Kernel::Thread&>(object);
  160. QString status;
  161. switch (thread.status) {
  162. case ThreadStatus::Running:
  163. status = tr("running");
  164. break;
  165. case ThreadStatus::Ready:
  166. status = tr("ready");
  167. break;
  168. case ThreadStatus::WaitHLEEvent:
  169. status = tr("waiting for HLE return");
  170. break;
  171. case ThreadStatus::WaitSleep:
  172. status = tr("sleeping");
  173. break;
  174. case ThreadStatus::WaitSynchAll:
  175. case ThreadStatus::WaitSynchAny:
  176. status = tr("waiting for objects");
  177. break;
  178. case ThreadStatus::WaitMutex:
  179. status = tr("waiting for mutex");
  180. break;
  181. case ThreadStatus::WaitArb:
  182. status = tr("waiting for address arbiter");
  183. break;
  184. case ThreadStatus::Dormant:
  185. status = tr("dormant");
  186. break;
  187. case ThreadStatus::Dead:
  188. status = tr("dead");
  189. break;
  190. }
  191. QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  192. .arg(thread.context.pc, 8, 16, QLatin1Char('0'))
  193. .arg(thread.context.cpu_registers[30], 8, 16, QLatin1Char('0'));
  194. return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
  195. }
  196. QColor WaitTreeThread::GetColor() const {
  197. const auto& thread = static_cast<const Kernel::Thread&>(object);
  198. switch (thread.status) {
  199. case ThreadStatus::Running:
  200. return QColor(Qt::GlobalColor::darkGreen);
  201. case ThreadStatus::Ready:
  202. return QColor(Qt::GlobalColor::darkBlue);
  203. case ThreadStatus::WaitHLEEvent:
  204. return QColor(Qt::GlobalColor::darkRed);
  205. case ThreadStatus::WaitSleep:
  206. return QColor(Qt::GlobalColor::darkYellow);
  207. case ThreadStatus::WaitSynchAll:
  208. case ThreadStatus::WaitSynchAny:
  209. case ThreadStatus::WaitMutex:
  210. case ThreadStatus::WaitArb:
  211. return QColor(Qt::GlobalColor::red);
  212. case ThreadStatus::Dormant:
  213. return QColor(Qt::GlobalColor::darkCyan);
  214. case ThreadStatus::Dead:
  215. return QColor(Qt::GlobalColor::gray);
  216. default:
  217. return WaitTreeItem::GetColor();
  218. }
  219. }
  220. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  221. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  222. const auto& thread = static_cast<const Kernel::Thread&>(object);
  223. QString processor;
  224. switch (thread.processor_id) {
  225. case ThreadProcessorId::THREADPROCESSORID_DEFAULT:
  226. processor = tr("default");
  227. break;
  228. case ThreadProcessorId::THREADPROCESSORID_0:
  229. case ThreadProcessorId::THREADPROCESSORID_1:
  230. case ThreadProcessorId::THREADPROCESSORID_2:
  231. case ThreadProcessorId::THREADPROCESSORID_3:
  232. processor = tr("core %1").arg(thread.processor_id);
  233. break;
  234. default:
  235. processor = tr("Unknown processor %1").arg(thread.processor_id);
  236. break;
  237. }
  238. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  239. list.push_back(std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.ideal_core)));
  240. list.push_back(
  241. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.affinity_mask)));
  242. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
  243. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  244. .arg(thread.current_priority)
  245. .arg(thread.nominal_priority)));
  246. list.push_back(std::make_unique<WaitTreeText>(
  247. tr("last running ticks = %1").arg(thread.last_running_ticks)));
  248. if (thread.mutex_wait_address != 0)
  249. list.push_back(std::make_unique<WaitTreeMutexInfo>(thread.mutex_wait_address));
  250. else
  251. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  252. if (thread.status == ThreadStatus::WaitSynchAny ||
  253. thread.status == ThreadStatus::WaitSynchAll) {
  254. list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
  255. thread.IsSleepingOnWaitAll()));
  256. }
  257. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  258. return list;
  259. }
  260. WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
  261. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
  262. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  263. list.push_back(std::make_unique<WaitTreeText>(
  264. tr("reset type = %1")
  265. .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type))));
  266. return list;
  267. }
  268. WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
  269. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
  270. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  271. const auto& timer = static_cast<const Kernel::Timer&>(object);
  272. list.push_back(std::make_unique<WaitTreeText>(
  273. tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type))));
  274. list.push_back(
  275. std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.initial_delay)));
  276. list.push_back(
  277. std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.interval_delay)));
  278. return list;
  279. }
  280. WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
  281. : thread_list(list) {}
  282. QString WaitTreeThreadList::GetText() const {
  283. return tr("waited by thread");
  284. }
  285. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  286. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  287. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  288. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  289. return list;
  290. }
  291. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  292. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  293. if (!hasIndex(row, column, parent))
  294. return {};
  295. if (parent.isValid()) {
  296. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  297. parent_item->Expand();
  298. return createIndex(row, column, parent_item->Children()[row].get());
  299. }
  300. return createIndex(row, column, thread_items[row].get());
  301. }
  302. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  303. if (!index.isValid())
  304. return {};
  305. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  306. if (!parent_item) {
  307. return QModelIndex();
  308. }
  309. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  310. }
  311. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  312. if (!parent.isValid())
  313. return static_cast<int>(thread_items.size());
  314. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  315. parent_item->Expand();
  316. return static_cast<int>(parent_item->Children().size());
  317. }
  318. int WaitTreeModel::columnCount(const QModelIndex&) const {
  319. return 1;
  320. }
  321. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  322. if (!index.isValid())
  323. return {};
  324. switch (role) {
  325. case Qt::DisplayRole:
  326. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  327. case Qt::ForegroundRole:
  328. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  329. default:
  330. return {};
  331. }
  332. }
  333. void WaitTreeModel::ClearItems() {
  334. thread_items.clear();
  335. }
  336. void WaitTreeModel::InitItems() {
  337. thread_items = WaitTreeItem::MakeThreadItemList();
  338. }
  339. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  340. setObjectName("WaitTreeWidget");
  341. view = new QTreeView(this);
  342. view->setHeaderHidden(true);
  343. setWidget(view);
  344. setEnabled(false);
  345. }
  346. void WaitTreeWidget::OnDebugModeEntered() {
  347. if (!Core::System::GetInstance().IsPoweredOn())
  348. return;
  349. model->InitItems();
  350. view->setModel(model);
  351. setEnabled(true);
  352. }
  353. void WaitTreeWidget::OnDebugModeLeft() {
  354. setEnabled(false);
  355. view->setModel(nullptr);
  356. model->ClearItems();
  357. }
  358. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  359. model = new WaitTreeModel(this);
  360. view->setModel(model);
  361. setEnabled(false);
  362. }
  363. void WaitTreeWidget::OnEmulationStopping() {
  364. view->setModel(nullptr);
  365. delete model;
  366. setEnabled(false);
  367. }