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- // Copyright 2020 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "core/frontend/framebuffer_layout.h"
- #include "core/settings.h"
- #include "input_common/touch_from_button.h"
- namespace InputCommon {
- class TouchFromButtonDevice final : public Input::TouchDevice {
- public:
- TouchFromButtonDevice() {
- const auto button_index =
- static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
- const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
- for (const auto& config_entry : buttons) {
- const Common::ParamPackage package{config_entry};
- map.emplace_back(
- Input::CreateDevice<Input::ButtonDevice>(config_entry),
- std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
- std::clamp(package.Get("y", 0), 0,
- static_cast<int>(Layout::ScreenUndocked::Height)));
- }
- }
- Input::TouchStatus GetStatus() const override {
- Input::TouchStatus touch_status{};
- for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
- const bool state = std::get<0>(map[id])->GetStatus();
- if (state) {
- const float x = static_cast<float>(std::get<1>(map[id])) /
- static_cast<int>(Layout::ScreenUndocked::Width);
- const float y = static_cast<float>(std::get<2>(map[id])) /
- static_cast<int>(Layout::ScreenUndocked::Height);
- touch_status[id] = {x, y, true};
- }
- }
- return touch_status;
- }
- private:
- // A vector of the mapped button, its x and its y-coordinate
- std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
- };
- std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(const Common::ParamPackage&) {
- return std::make_unique<TouchFromButtonDevice>();
- }
- } // namespace InputCommon
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