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- // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "video_core/dirty_flags.h"
- #include "video_core/engines/draw_manager.h"
- #include "video_core/rasterizer_interface.h"
- namespace Tegra::Engines {
- DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {}
- void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
- const auto& regs{maxwell3d->regs};
- switch (method) {
- case MAXWELL3D_REG_INDEX(clear_surface):
- return Clear(1);
- case MAXWELL3D_REG_INDEX(draw.begin):
- return DrawBegin();
- case MAXWELL3D_REG_INDEX(draw.end):
- return DrawEnd();
- case MAXWELL3D_REG_INDEX(vertex_buffer.first):
- case MAXWELL3D_REG_INDEX(vertex_buffer.count):
- case MAXWELL3D_REG_INDEX(index_buffer.first):
- break;
- case MAXWELL3D_REG_INDEX(index_buffer.count):
- draw_state.draw_indexed = true;
- break;
- case MAXWELL3D_REG_INDEX(index_buffer32_subsequent):
- case MAXWELL3D_REG_INDEX(index_buffer16_subsequent):
- case MAXWELL3D_REG_INDEX(index_buffer8_subsequent):
- draw_state.instance_count++;
- [[fallthrough]];
- case MAXWELL3D_REG_INDEX(index_buffer32_first):
- case MAXWELL3D_REG_INDEX(index_buffer16_first):
- case MAXWELL3D_REG_INDEX(index_buffer8_first):
- return DrawIndexSmall(argument);
- case MAXWELL3D_REG_INDEX(draw_inline_index):
- SetInlineIndexBuffer(argument);
- break;
- case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
- SetInlineIndexBuffer(regs.inline_index_2x16.even);
- SetInlineIndexBuffer(regs.inline_index_2x16.odd);
- break;
- case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
- SetInlineIndexBuffer(regs.inline_index_4x8.index0);
- SetInlineIndexBuffer(regs.inline_index_4x8.index1);
- SetInlineIndexBuffer(regs.inline_index_4x8.index2);
- SetInlineIndexBuffer(regs.inline_index_4x8.index3);
- break;
- case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
- case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): {
- LOG_WARNING(HW_GPU, "(STUBBED) called");
- break;
- }
- case MAXWELL3D_REG_INDEX(draw_texture.src_y0): {
- DrawTexture();
- break;
- }
- default:
- break;
- }
- }
- void DrawManager::Clear(u32 layer_count) {
- if (maxwell3d->ShouldExecute()) {
- maxwell3d->rasterizer->Clear(layer_count);
- }
- }
- void DrawManager::DrawDeferred() {
- if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) {
- return;
- }
- DrawEnd(draw_state.instance_count + 1, true);
- draw_state.instance_count = 0;
- }
- void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
- u32 base_instance, u32 num_instances) {
- draw_state.topology = topology;
- draw_state.vertex_buffer.first = vertex_first;
- draw_state.vertex_buffer.count = vertex_count;
- draw_state.base_instance = base_instance;
- ProcessDraw(false, num_instances);
- }
- void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
- u32 base_index, u32 base_instance, u32 num_instances) {
- const auto& regs{maxwell3d->regs};
- draw_state.topology = topology;
- draw_state.index_buffer = regs.index_buffer;
- draw_state.index_buffer.first = index_first;
- draw_state.index_buffer.count = index_count;
- draw_state.base_index = base_index;
- draw_state.base_instance = base_instance;
- ProcessDraw(true, num_instances);
- }
- void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) {
- draw_state.topology = topology;
- ProcessDrawIndirect();
- }
- void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first,
- u32 index_count) {
- const auto& regs{maxwell3d->regs};
- draw_state.topology = topology;
- draw_state.index_buffer = regs.index_buffer;
- draw_state.index_buffer.first = index_first;
- draw_state.index_buffer.count = index_count;
- ProcessDrawIndirect();
- }
- void DrawManager::SetInlineIndexBuffer(u32 index) {
- draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
- draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
- draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
- draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
- draw_state.draw_mode = DrawMode::InlineIndex;
- }
- void DrawManager::DrawBegin() {
- const auto& regs{maxwell3d->regs};
- auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
- auto increment_instance_count =
- regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
- if (reset_instance_count) {
- DrawDeferred();
- draw_state.instance_count = 0;
- draw_state.draw_mode = DrawMode::General;
- } else if (increment_instance_count) {
- draw_state.instance_count++;
- draw_state.draw_mode = DrawMode::Instance;
- }
- draw_state.topology = regs.draw.topology;
- }
- void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
- const auto& regs{maxwell3d->regs};
- switch (draw_state.draw_mode) {
- case DrawMode::Instance:
- if (!force_draw) {
- break;
- }
- [[fallthrough]];
- case DrawMode::General:
- draw_state.base_instance = regs.global_base_instance_index;
- draw_state.base_index = regs.global_base_vertex_index;
- if (draw_state.draw_indexed) {
- draw_state.index_buffer = regs.index_buffer;
- ProcessDraw(true, instance_count);
- } else {
- draw_state.vertex_buffer = regs.vertex_buffer;
- ProcessDraw(false, instance_count);
- }
- draw_state.draw_indexed = false;
- break;
- case DrawMode::InlineIndex:
- draw_state.base_instance = regs.global_base_instance_index;
- draw_state.base_index = regs.global_base_vertex_index;
- draw_state.index_buffer = regs.index_buffer;
- draw_state.index_buffer.count =
- static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4);
- draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt;
- maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- ProcessDraw(true, instance_count);
- draw_state.inline_index_draw_indexes.clear();
- break;
- }
- }
- void DrawManager::DrawIndexSmall(u32 argument) {
- const auto& regs{maxwell3d->regs};
- IndexBufferSmall index_small_params{argument};
- draw_state.base_instance = regs.global_base_instance_index;
- draw_state.base_index = regs.global_base_vertex_index;
- draw_state.index_buffer = regs.index_buffer;
- draw_state.index_buffer.first = index_small_params.first;
- draw_state.index_buffer.count = index_small_params.count;
- draw_state.topology = index_small_params.topology;
- maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- ProcessDraw(true, 1);
- }
- void DrawManager::DrawTexture() {
- const auto& regs{maxwell3d->regs};
- draw_texture_state.dst_x0 = static_cast<float>(regs.draw_texture.dst_x0) / 4096.f;
- draw_texture_state.dst_y0 = static_cast<float>(regs.draw_texture.dst_y0) / 4096.f;
- const auto dst_width = static_cast<float>(regs.draw_texture.dst_width) / 4096.f;
- const auto dst_height = static_cast<float>(regs.draw_texture.dst_height) / 4096.f;
- const bool lower_left{regs.window_origin.mode !=
- Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft};
- if (lower_left) {
- draw_texture_state.dst_y0 -= dst_height;
- }
- draw_texture_state.dst_x1 = draw_texture_state.dst_x0 + dst_width;
- draw_texture_state.dst_y1 = draw_texture_state.dst_y0 + dst_height;
- draw_texture_state.src_x0 = static_cast<float>(regs.draw_texture.src_x0) / 4096.f;
- draw_texture_state.src_y0 = static_cast<float>(regs.draw_texture.src_y0) / 4096.f;
- draw_texture_state.src_x1 =
- (static_cast<float>(regs.draw_texture.dx_du) / 4294967296.f) * dst_width +
- draw_texture_state.src_x0;
- draw_texture_state.src_y1 =
- (static_cast<float>(regs.draw_texture.dy_dv) / 4294967296.f) * dst_height +
- draw_texture_state.src_y0;
- draw_texture_state.src_sampler = regs.draw_texture.src_sampler;
- draw_texture_state.src_texture = regs.draw_texture.src_texture;
- maxwell3d->rasterizer->DrawTexture();
- }
- void DrawManager::UpdateTopology() {
- const auto& regs{maxwell3d->regs};
- switch (regs.primitive_topology_control) {
- case PrimitiveTopologyControl::UseInBeginMethods:
- break;
- case PrimitiveTopologyControl::UseSeparateState:
- switch (regs.topology_override) {
- case PrimitiveTopologyOverride::None:
- break;
- case PrimitiveTopologyOverride::Points:
- draw_state.topology = PrimitiveTopology::Points;
- break;
- case PrimitiveTopologyOverride::Lines:
- draw_state.topology = PrimitiveTopology::Lines;
- break;
- case PrimitiveTopologyOverride::LineStrip:
- draw_state.topology = PrimitiveTopology::LineStrip;
- break;
- default:
- draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
- break;
- }
- break;
- }
- }
- void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
- LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology,
- draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
- UpdateTopology();
- if (maxwell3d->ShouldExecute()) {
- maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
- }
- }
- void DrawManager::ProcessDrawIndirect() {
- LOG_TRACE(
- HW_GPU,
- "called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}",
- draw_state.topology, indirect_state.is_indexed, indirect_state.include_count,
- indirect_state.buffer_size, indirect_state.max_draw_counts);
- UpdateTopology();
- if (maxwell3d->ShouldExecute()) {
- maxwell3d->rasterizer->DrawIndirect();
- }
- }
- } // namespace Tegra::Engines
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