renderer_base.h 1.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <memory>
  6. #include "common/common_types.h"
  7. #include "video_core/hwrasterizer_base.h"
  8. class EmuWindow;
  9. class RendererBase : NonCopyable {
  10. public:
  11. /// Used to reference a framebuffer
  12. enum kFramebuffer {
  13. kFramebuffer_VirtualXFB = 0,
  14. kFramebuffer_EFB,
  15. kFramebuffer_Texture
  16. };
  17. RendererBase() : m_current_fps(0), m_current_frame(0) {
  18. }
  19. virtual ~RendererBase() {
  20. }
  21. /// Swap buffers (render frame)
  22. virtual void SwapBuffers() = 0;
  23. /**
  24. * Set the emulator window to use for renderer
  25. * @param window EmuWindow handle to emulator window to use for rendering
  26. */
  27. virtual void SetWindow(EmuWindow* window) = 0;
  28. /// Initialize the renderer
  29. virtual void Init() = 0;
  30. /// Shutdown the renderer
  31. virtual void ShutDown() = 0;
  32. // Getter/setter functions:
  33. // ------------------------
  34. f32 GetCurrentframe() const {
  35. return m_current_fps;
  36. }
  37. int current_frame() const {
  38. return m_current_frame;
  39. }
  40. std::unique_ptr<HWRasterizer> hw_rasterizer;
  41. protected:
  42. f32 m_current_fps; ///< Current framerate, should be set by the renderer
  43. int m_current_frame; ///< Current frame, should be set by the renderer
  44. };