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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <cstring>
- #include <fstream>
- #include <vector>
- #include "common/assert.h"
- #include "video_core/command_classes/codecs/codec.h"
- #include "video_core/command_classes/codecs/h264.h"
- #include "video_core/command_classes/codecs/vp9.h"
- #include "video_core/gpu.h"
- #include "video_core/memory_manager.h"
- extern "C" {
- #include <libavutil/opt.h>
- }
- namespace Tegra {
- void AVFrameDeleter(AVFrame* ptr) {
- av_frame_unref(ptr);
- av_free(ptr);
- }
- Codec::Codec(GPU& gpu_)
- : gpu(gpu_), h264_decoder(std::make_unique<Decoder::H264>(gpu)),
- vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
- Codec::~Codec() {
- if (!initialized) {
- return;
- }
- // Free libav memory
- AVFrame* av_frame{nullptr};
- avcodec_send_packet(av_codec_ctx, nullptr);
- av_frame = av_frame_alloc();
- avcodec_receive_frame(av_codec_ctx, av_frame);
- avcodec_flush_buffers(av_codec_ctx);
- av_frame_unref(av_frame);
- av_free(av_frame);
- avcodec_close(av_codec_ctx);
- }
- void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
- LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
- current_codec = codec;
- }
- void Codec::StateWrite(u32 offset, u64 arguments) {
- u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u64);
- std::memcpy(state_offset, &arguments, sizeof(u64));
- }
- void Codec::Decode() {
- bool is_first_frame = false;
- if (!initialized) {
- if (current_codec == NvdecCommon::VideoCodec::H264) {
- av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
- } else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
- av_codec = avcodec_find_decoder(AV_CODEC_ID_VP9);
- } else {
- LOG_ERROR(Service_NVDRV, "Unknown video codec {}", current_codec);
- return;
- }
- av_codec_ctx = avcodec_alloc_context3(av_codec);
- av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
- // TODO(ameerj): libavcodec gpu hw acceleration
- const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
- if (av_error < 0) {
- LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
- avcodec_close(av_codec_ctx);
- return;
- }
- initialized = true;
- is_first_frame = true;
- }
- bool vp9_hidden_frame = false;
- AVPacket packet{};
- av_init_packet(&packet);
- std::vector<u8> frame_data;
- if (current_codec == NvdecCommon::VideoCodec::H264) {
- frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
- } else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
- frame_data = vp9_decoder->ComposeFrameHeader(state);
- vp9_hidden_frame = vp9_decoder->WasFrameHidden();
- }
- packet.data = frame_data.data();
- packet.size = static_cast<int>(frame_data.size());
- avcodec_send_packet(av_codec_ctx, &packet);
- if (!vp9_hidden_frame) {
- // Only receive/store visible frames
- AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
- avcodec_receive_frame(av_codec_ctx, frame.get());
- av_frames.push(std::move(frame));
- // Limit queue to 10 frames. Workaround for ZLA decode and queue spam
- if (av_frames.size() > 10) {
- av_frames.pop();
- }
- }
- }
- AVFramePtr Codec::GetCurrentFrame() {
- // Sometimes VIC will request more frames than have been decoded.
- // in this case, return a nullptr and don't overwrite previous frame data
- if (av_frames.empty()) {
- return AVFramePtr{nullptr, AVFrameDeleter};
- }
- AVFramePtr frame = std::move(av_frames.front());
- av_frames.pop();
- return frame;
- }
- NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
- return current_codec;
- }
- } // namespace Tegra
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