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- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <set>
- #include <span>
- #include <string>
- #include <unordered_map>
- #include <vector>
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "common/settings.h"
- #include "video_core/vulkan_common/vulkan_wrapper.h"
- VK_DEFINE_HANDLE(VmaAllocator)
- // Define all features which may be used by the implementation here.
- // Vulkan version in the macro describes the minimum version required for feature availability.
- // If the Vulkan version is lower than the required version, the named extension is required.
- #define FOR_EACH_VK_FEATURE_1_1(FEATURE) \
- FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \
- FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \
- FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \
- FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \
- FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \
- uniform_buffer_standard_layout) \
- FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer)
- #define FOR_EACH_VK_FEATURE_1_2(FEATURE) \
- FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \
- FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \
- FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
- #define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
- FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \
- shader_demote_to_helper_invocation) \
- FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control)
- // Define all features which may be used by the implementation and require an extension here.
- #define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
- FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
- FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
- FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
- FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
- FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
- FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
- FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \
- FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
- FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
- FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
- primitive_topology_list_restart) \
- FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
- FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
- FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
- FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
- FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
- pipeline_executable_properties) \
- FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
- workgroup_memory_explicit_layout)
- // Define miscellaneous extensions which may be used by the implementation here.
- #define FOR_EACH_VK_EXTENSION(EXTENSION) \
- EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
- EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
- EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
- EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
- EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
- EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
- EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
- EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
- EXTENSION(EXT, TOOLING_INFO, tooling_info) \
- EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
- EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \
- EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \
- EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \
- EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \
- EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \
- EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \
- EXTENSION(KHR, SWAPCHAIN, swapchain) \
- EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
- EXTENSION(KHR, IMAGE_FORMAT_LIST, image_format_list) \
- EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
- EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
- EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
- EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
- // Define extensions which must be supported.
- #define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
- EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \
- EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \
- EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME)
- // Define extensions where the absence of the extension may result in a degraded experience.
- #define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
- EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
- EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
- EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME)
- // Define features which must be supported.
- #define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \
- FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \
- FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \
- FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \
- FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \
- FEATURE_NAME(features, depthBiasClamp) \
- FEATURE_NAME(features, depthClamp) \
- FEATURE_NAME(features, drawIndirectFirstInstance) \
- FEATURE_NAME(features, dualSrcBlend) \
- FEATURE_NAME(features, fillModeNonSolid) \
- FEATURE_NAME(features, fragmentStoresAndAtomics) \
- FEATURE_NAME(features, geometryShader) \
- FEATURE_NAME(features, imageCubeArray) \
- FEATURE_NAME(features, independentBlend) \
- FEATURE_NAME(features, largePoints) \
- FEATURE_NAME(features, logicOp) \
- FEATURE_NAME(features, multiDrawIndirect) \
- FEATURE_NAME(features, multiViewport) \
- FEATURE_NAME(features, occlusionQueryPrecise) \
- FEATURE_NAME(features, robustBufferAccess) \
- FEATURE_NAME(features, samplerAnisotropy) \
- FEATURE_NAME(features, sampleRateShading) \
- FEATURE_NAME(features, shaderClipDistance) \
- FEATURE_NAME(features, shaderCullDistance) \
- FEATURE_NAME(features, shaderImageGatherExtended) \
- FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \
- FEATURE_NAME(features, tessellationShader) \
- FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \
- FEATURE_NAME(features, wideLines) \
- FEATURE_NAME(host_query_reset, hostQueryReset) \
- FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \
- FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \
- FEATURE_NAME(variable_pointer, variablePointers) \
- FEATURE_NAME(variable_pointer, variablePointersStorageBuffer)
- // Define features where the absence of the feature may result in a degraded experience.
- #define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
- FEATURE_NAME(custom_border_color, customBorderColors) \
- FEATURE_NAME(depth_bias_control, depthBiasControl) \
- FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
- FEATURE_NAME(depth_bias_control, depthBiasExact) \
- FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
- FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
- FEATURE_NAME(index_type_uint8, indexTypeUint8) \
- FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
- FEATURE_NAME(provoking_vertex, provokingVertexLast) \
- FEATURE_NAME(robustness2, nullDescriptor) \
- FEATURE_NAME(robustness2, robustBufferAccess2) \
- FEATURE_NAME(robustness2, robustImageAccess2) \
- FEATURE_NAME(shader_float16_int8, shaderFloat16) \
- FEATURE_NAME(shader_float16_int8, shaderInt8) \
- FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
- FEATURE_NAME(transform_feedback, transformFeedback) \
- FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \
- FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState)
- namespace Vulkan {
- class NsightAftermathTracker;
- /// Format usage descriptor.
- enum class FormatType { Linear, Optimal, Buffer };
- /// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
- const u32 GuestWarpSize = 32;
- enum class NvidiaArchitecture {
- Arch_KeplerOrOlder,
- Arch_Maxwell,
- Arch_Pascal,
- Arch_Volta,
- Arch_Turing,
- Arch_AmpereOrNewer,
- };
- /// Handles data specific to a physical device.
- class Device {
- public:
- explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
- const vk::InstanceDispatch& dld);
- ~Device();
- /**
- * Returns a format supported by the device for the passed requirements.
- * @param wanted_format The ideal format to be returned. It may not be the returned format.
- * @param wanted_usage The usage that must be fulfilled even if the format is not supported.
- * @param format_type Format type usage.
- * @returns A format supported by the device.
- */
- VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
- FormatType format_type) const;
- /// Returns true if a format is supported.
- bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
- FormatType format_type) const;
- /// Reports a device loss.
- void ReportLoss() const;
- /// Reports a shader to Nsight Aftermath.
- void SaveShader(std::span<const u32> spirv) const;
- /// Returns the name of the VkDriverId reported from Vulkan.
- std::string GetDriverName() const;
- /// Returns the dispatch loader with direct function pointers of the device.
- const vk::DeviceDispatch& GetDispatchLoader() const {
- return dld;
- }
- /// Returns the VMA allocator.
- VmaAllocator GetAllocator() const {
- return allocator;
- }
- /// Returns the logical device.
- const vk::Device& GetLogical() const {
- return logical;
- }
- /// Returns the physical device.
- vk::PhysicalDevice GetPhysical() const {
- return physical;
- }
- /// Returns the main graphics queue.
- vk::Queue GetGraphicsQueue() const {
- return graphics_queue;
- }
- /// Returns the main present queue.
- vk::Queue GetPresentQueue() const {
- return present_queue;
- }
- /// Returns main graphics queue family index.
- u32 GetGraphicsFamily() const {
- return graphics_family;
- }
- /// Returns main present queue family index.
- u32 GetPresentFamily() const {
- return present_family;
- }
- /// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
- u32 ApiVersion() const {
- return properties.properties.apiVersion;
- }
- /// Returns the current driver version provided in Vulkan-formatted version numbers.
- u32 GetDriverVersion() const {
- return properties.properties.driverVersion;
- }
- /// Returns the device name.
- std::string_view GetModelName() const {
- return properties.properties.deviceName;
- }
- /// Returns the driver ID.
- VkDriverIdKHR GetDriverID() const {
- return properties.driver.driverID;
- }
- bool ShouldBoostClocks() const;
- /// Returns uniform buffer alignment requirement.
- VkDeviceSize GetUniformBufferAlignment() const {
- return properties.properties.limits.minUniformBufferOffsetAlignment;
- }
- /// Returns storage alignment requirement.
- VkDeviceSize GetStorageBufferAlignment() const {
- return properties.properties.limits.minStorageBufferOffsetAlignment;
- }
- /// Returns the maximum range for storage buffers.
- VkDeviceSize GetMaxStorageBufferRange() const {
- return properties.properties.limits.maxStorageBufferRange;
- }
- /// Returns the maximum size for push constants.
- VkDeviceSize GetMaxPushConstantsSize() const {
- return properties.properties.limits.maxPushConstantsSize;
- }
- /// Returns the maximum size for shared memory.
- u32 GetMaxComputeSharedMemorySize() const {
- return properties.properties.limits.maxComputeSharedMemorySize;
- }
- /// Returns float control properties of the device.
- const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
- return properties.float_controls;
- }
- /// Returns true if ASTC is natively supported.
- bool IsOptimalAstcSupported() const {
- return features.features.textureCompressionASTC_LDR;
- }
- /// Returns true if BCn is natively supported.
- bool IsOptimalBcnSupported() const {
- return features.features.textureCompressionBC;
- }
- /// Returns true if descriptor aliasing is natively supported.
- bool IsDescriptorAliasingSupported() const {
- return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
- }
- /// Returns true if the device supports float64 natively.
- bool IsFloat64Supported() const {
- return features.features.shaderFloat64;
- }
- /// Returns true if the device supports float16 natively.
- bool IsFloat16Supported() const {
- return features.shader_float16_int8.shaderFloat16;
- }
- /// Returns true if the device supports int8 natively.
- bool IsInt8Supported() const {
- return features.shader_float16_int8.shaderInt8;
- }
- /// Returns true if the device supports binding multisample images as storage images.
- bool IsStorageImageMultisampleSupported() const {
- return features.features.shaderStorageImageMultisample;
- }
- /// Returns true if the device warp size can potentially be bigger than guest's warp size.
- bool IsWarpSizePotentiallyBiggerThanGuest() const {
- return is_warp_potentially_bigger;
- }
- /// Returns true if the device can be forced to use the guest warp size.
- bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
- return properties.subgroup_size_control.requiredSubgroupSizeStages & stage;
- }
- /// Returns true if the device supports the provided subgroup feature.
- bool IsSubgroupFeatureSupported(VkSubgroupFeatureFlagBits feature) const {
- return properties.subgroup_properties.supportedOperations & feature;
- }
- /// Returns the maximum number of push descriptors.
- u32 MaxPushDescriptors() const {
- return properties.push_descriptor.maxPushDescriptors;
- }
- /// Returns true if formatless image load is supported.
- bool IsFormatlessImageLoadSupported() const {
- return features.features.shaderStorageImageReadWithoutFormat;
- }
- /// Returns true if shader int64 is supported.
- bool IsShaderInt64Supported() const {
- return features.features.shaderInt64;
- }
- /// Returns true if shader int16 is supported.
- bool IsShaderInt16Supported() const {
- return features.features.shaderInt16;
- }
- // Returns true if depth bounds is supported.
- bool IsDepthBoundsSupported() const {
- return features.features.depthBounds;
- }
- /// Returns true when blitting from and to D24S8 images is supported.
- bool IsBlitDepth24Stencil8Supported() const {
- return is_blit_depth24_stencil8_supported;
- }
- /// Returns true when blitting from and to D32S8 images is supported.
- bool IsBlitDepth32Stencil8Supported() const {
- return is_blit_depth32_stencil8_supported;
- }
- /// Returns true if the device supports VK_NV_viewport_swizzle.
- bool IsNvViewportSwizzleSupported() const {
- return extensions.viewport_swizzle;
- }
- /// Returns true if the device supports VK_NV_viewport_array2.
- bool IsNvViewportArray2Supported() const {
- return extensions.viewport_array2;
- }
- /// Returns true if the device supports VK_NV_geometry_shader_passthrough.
- bool IsNvGeometryShaderPassthroughSupported() const {
- return extensions.geometry_shader_passthrough;
- }
- /// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
- bool IsKhrUniformBufferStandardLayoutSupported() const {
- return extensions.uniform_buffer_standard_layout;
- }
- /// Returns true if the device supports VK_KHR_push_descriptor.
- bool IsKhrPushDescriptorSupported() const {
- return extensions.push_descriptor;
- }
- /// Returns true if VK_KHR_pipeline_executable_properties is enabled.
- bool IsKhrPipelineExecutablePropertiesEnabled() const {
- return extensions.pipeline_executable_properties;
- }
- /// Returns true if VK_KHR_swapchain_mutable_format is enabled.
- bool IsKhrSwapchainMutableFormatEnabled() const {
- return extensions.swapchain_mutable_format;
- }
- /// Returns true if VK_KHR_shader_float_controls is enabled.
- bool IsKhrShaderFloatControlsSupported() const {
- return extensions.shader_float_controls;
- }
- /// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
- bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
- return extensions.workgroup_memory_explicit_layout;
- }
- /// Returns true if the device supports VK_KHR_image_format_list.
- bool IsKhrImageFormatListSupported() const {
- return extensions.image_format_list || instance_version >= VK_API_VERSION_1_2;
- }
- /// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
- bool IsTopologyListPrimitiveRestartSupported() const {
- return features.primitive_topology_list_restart.primitiveTopologyListRestart;
- }
- /// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
- bool IsPatchListPrimitiveRestartSupported() const {
- return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart;
- }
- /// Returns true if the device supports VK_EXT_index_type_uint8.
- bool IsExtIndexTypeUint8Supported() const {
- return extensions.index_type_uint8;
- }
- /// Returns true if the device supports VK_EXT_sampler_filter_minmax.
- bool IsExtSamplerFilterMinmaxSupported() const {
- return extensions.sampler_filter_minmax;
- }
- /// Returns true if the device supports VK_EXT_shader_stencil_export.
- bool IsExtShaderStencilExportSupported() const {
- return extensions.shader_stencil_export;
- }
- /// Returns true if the device supports VK_EXT_depth_range_unrestricted.
- bool IsExtDepthRangeUnrestrictedSupported() const {
- return extensions.depth_range_unrestricted;
- }
- /// Returns true if the device supports VK_EXT_depth_clip_control.
- bool IsExtDepthClipControlSupported() const {
- return extensions.depth_clip_control;
- }
- /// Returns true if the device supports VK_EXT_depth_bias_control.
- bool IsExtDepthBiasControlSupported() const {
- return extensions.depth_bias_control;
- }
- /// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
- bool IsExtShaderViewportIndexLayerSupported() const {
- return extensions.shader_viewport_index_layer;
- }
- /// Returns true if the device supports VK_EXT_subgroup_size_control.
- bool IsExtSubgroupSizeControlSupported() const {
- return extensions.subgroup_size_control;
- }
- /// Returns true if the device supports VK_EXT_transform_feedback.
- bool IsExtTransformFeedbackSupported() const {
- return extensions.transform_feedback;
- }
- /// Returns true if the device supports VK_EXT_custom_border_color.
- bool IsExtCustomBorderColorSupported() const {
- return extensions.custom_border_color;
- }
- /// Returns true if the device supports VK_EXT_extended_dynamic_state.
- bool IsExtExtendedDynamicStateSupported() const {
- return extensions.extended_dynamic_state;
- }
- /// Returns true if the device supports VK_EXT_extended_dynamic_state2.
- bool IsExtExtendedDynamicState2Supported() const {
- return extensions.extended_dynamic_state2;
- }
- bool IsExtExtendedDynamicState2ExtrasSupported() const {
- return features.extended_dynamic_state2.extendedDynamicState2LogicOp;
- }
- /// Returns true if the device supports VK_EXT_extended_dynamic_state3.
- bool IsExtExtendedDynamicState3Supported() const {
- return extensions.extended_dynamic_state3;
- }
- /// Returns true if the device supports VK_EXT_4444_formats.
- bool IsExt4444FormatsSupported() const {
- return features.format_a4b4g4r4.formatA4B4G4R4;
- }
- /// Returns true if the device supports VK_EXT_extended_dynamic_state3.
- bool IsExtExtendedDynamicState3BlendingSupported() const {
- return dynamic_state3_blending;
- }
- /// Returns true if the device supports VK_EXT_extended_dynamic_state3.
- bool IsExtExtendedDynamicState3EnablesSupported() const {
- return dynamic_state3_enables;
- }
- /// Returns true if the device supports VK_EXT_line_rasterization.
- bool IsExtLineRasterizationSupported() const {
- return extensions.line_rasterization;
- }
- /// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
- bool IsExtVertexInputDynamicStateSupported() const {
- return extensions.vertex_input_dynamic_state;
- }
- /// Returns true if the device supports VK_EXT_shader_demote_to_helper_invocation
- bool IsExtShaderDemoteToHelperInvocationSupported() const {
- return extensions.shader_demote_to_helper_invocation;
- }
- /// Returns true if the device supports VK_EXT_conservative_rasterization.
- bool IsExtConservativeRasterizationSupported() const {
- return extensions.conservative_rasterization;
- }
- /// Returns true if the device supports VK_EXT_provoking_vertex.
- bool IsExtProvokingVertexSupported() const {
- return extensions.provoking_vertex;
- }
- /// Returns true if the device supports VK_KHR_shader_atomic_int64.
- bool IsExtShaderAtomicInt64Supported() const {
- return extensions.shader_atomic_int64;
- }
- bool IsExtConditionalRendering() const {
- return extensions.conditional_rendering;
- }
- bool HasTimelineSemaphore() const;
- /// Returns the minimum supported version of SPIR-V.
- u32 SupportedSpirvVersion() const {
- if (instance_version >= VK_API_VERSION_1_3) {
- return 0x00010600U;
- }
- if (extensions.spirv_1_4) {
- return 0x00010400U;
- }
- return 0x00010300U;
- }
- /// Returns true when a known debugging tool is attached.
- bool HasDebuggingToolAttached() const {
- return has_renderdoc || has_nsight_graphics;
- }
- /// @returns True if compute pipelines can cause crashing.
- bool HasBrokenCompute() const {
- return has_broken_compute;
- }
- /// Returns true when the device does not properly support cube compatibility.
- bool HasBrokenCubeImageCompability() const {
- return has_broken_cube_compatibility;
- }
- /// Returns the vendor name reported from Vulkan.
- std::string_view GetVendorName() const {
- return properties.driver.driverName;
- }
- /// Returns the list of available extensions.
- const std::set<std::string, std::less<>>& GetAvailableExtensions() const {
- return supported_extensions;
- }
- u64 GetDeviceLocalMemory() const {
- return device_access_memory;
- }
- bool CanReportMemoryUsage() const {
- return extensions.memory_budget;
- }
- u64 GetDeviceMemoryUsage() const;
- u32 GetSetsPerPool() const {
- return sets_per_pool;
- }
- bool SupportsD24DepthBuffer() const {
- return supports_d24_depth;
- }
- bool CantBlitMSAA() const {
- return cant_blit_msaa;
- }
- bool MustEmulateScaledFormats() const {
- return must_emulate_scaled_formats;
- }
- bool MustEmulateBGR565() const {
- return must_emulate_bgr565;
- }
- bool HasNullDescriptor() const {
- return features.robustness2.nullDescriptor;
- }
- bool HasExactDepthBiasControl() const {
- return features.depth_bias_control.depthBiasExact;
- }
- u32 GetMaxVertexInputAttributes() const {
- return properties.properties.limits.maxVertexInputAttributes;
- }
- u32 GetMaxVertexInputBindings() const {
- return properties.properties.limits.maxVertexInputBindings;
- }
- u32 GetMaxViewports() const {
- return properties.properties.limits.maxViewports;
- }
- bool SupportsConditionalBarriers() const {
- return supports_conditional_barriers;
- }
- [[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
- u32 driver_version) {
- if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
- const u32 major = VK_API_VERSION_MAJOR(driver_version);
- const u32 minor = VK_API_VERSION_MINOR(driver_version);
- const u32 patch = VK_API_VERSION_PATCH(driver_version);
- if (major == 0 && minor == 405 && patch < 286) {
- LOG_WARNING(
- Render_Vulkan,
- "Intel proprietary drivers 0.405.0 until 0.405.286 have broken compute");
- return true;
- }
- }
- return false;
- }
- bool IsNvidia() const noexcept {
- return properties.driver.driverID == VK_DRIVER_ID_NVIDIA_PROPRIETARY;
- }
- NvidiaArchitecture GetNvidiaArch() const noexcept {
- return nvidia_arch;
- }
- private:
- /// Checks if the physical device is suitable and configures the object state
- /// with all necessary info about its properties.
- bool GetSuitability(bool requires_swapchain);
- // Remove extensions which have incomplete feature support.
- void RemoveUnsuitableExtensions();
- void RemoveExtension(bool& extension, const std::string& extension_name);
- void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name);
- template <typename Feature>
- void RemoveExtensionFeature(bool& extension, Feature& feature,
- const std::string& extension_name);
- template <typename Feature>
- void RemoveExtensionFeatureIfUnsuitable(bool is_suitable, Feature& feature,
- const std::string& extension_name);
- /// Sets up queue families.
- void SetupFamilies(VkSurfaceKHR surface);
- /// Collects information about attached tools.
- void CollectToolingInfo();
- /// Collects information about the device's local memory.
- void CollectPhysicalMemoryInfo();
- /// Returns a list of queue initialization descriptors.
- std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
- /// Returns true if ASTC textures are natively supported.
- bool ComputeIsOptimalAstcSupported() const;
- /// Returns true if the device natively supports blitting depth stencil images.
- bool TestDepthStencilBlits(VkFormat format) const;
- private:
- VkInstance instance; ///< Vulkan instance.
- VmaAllocator allocator; ///< VMA allocator.
- vk::DeviceDispatch dld; ///< Device function pointers.
- vk::PhysicalDevice physical; ///< Physical device.
- vk::Device logical; ///< Logical device.
- vk::Queue graphics_queue; ///< Main graphics queue.
- vk::Queue present_queue; ///< Main present queue.
- u32 instance_version{}; ///< Vulkan instance version.
- u32 graphics_family{}; ///< Main graphics queue family index.
- u32 present_family{}; ///< Main present queue family index.
- struct Extensions {
- #define EXTENSION(prefix, macro_name, var_name) bool var_name{};
- #define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{};
- FOR_EACH_VK_FEATURE_1_1(FEATURE);
- FOR_EACH_VK_FEATURE_1_2(FEATURE);
- FOR_EACH_VK_FEATURE_1_3(FEATURE);
- FOR_EACH_VK_FEATURE_EXT(FEATURE);
- FOR_EACH_VK_EXTENSION(EXTENSION);
- #undef EXTENSION
- #undef FEATURE
- };
- struct Features {
- #define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \
- VkPhysicalDevice##struct_name##Features var_name{};
- #define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \
- VkPhysicalDevice##struct_name##Features##prefix var_name{};
- FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE);
- FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE);
- FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE);
- FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT);
- #undef FEATURE_CORE
- #undef FEATURE_EXT
- VkPhysicalDeviceFeatures features{};
- };
- struct Properties {
- VkPhysicalDeviceDriverProperties driver{};
- VkPhysicalDeviceSubgroupProperties subgroup_properties{};
- VkPhysicalDeviceFloatControlsProperties float_controls{};
- VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
- VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
- VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
- VkPhysicalDeviceProperties properties{};
- };
- Extensions extensions{};
- Features features{};
- Properties properties{};
- VkPhysicalDeviceFeatures2 features2{};
- VkPhysicalDeviceProperties2 properties2{};
- // Misc features
- bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
- bool is_blit_depth24_stencil8_supported{}; ///< Support for blitting from and to D24S8.
- bool is_blit_depth32_stencil8_supported{}; ///< Support for blitting from and to D32S8.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_integrated{}; ///< Is GPU an iGPU.
- bool is_virtual{}; ///< Is GPU a virtual GPU.
- bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
- bool has_broken_compute{}; ///< Compute shaders can cause crashes
- bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
- bool supports_d24_depth{}; ///< Supports D24 depth buffers.
- bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
- bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
- bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
- bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
- bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
- bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
- u64 device_access_memory{}; ///< Total size of device local memory in bytes.
- u32 sets_per_pool{}; ///< Sets per Description Pool
- NvidiaArchitecture nvidia_arch{NvidiaArchitecture::Arch_AmpereOrNewer};
- // Telemetry parameters
- std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.
- std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions.
- std::vector<size_t> valid_heap_memory; ///< Heaps used.
- /// Format properties dictionary.
- std::unordered_map<VkFormat, VkFormatProperties> format_properties;
- /// Nsight Aftermath GPU crash tracker
- std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
- };
- } // namespace Vulkan
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