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- // Copyright 2019 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <optional>
- #include <string>
- #include "common/common_types.h"
- namespace Service::Set {
- enum class LanguageCode : u64;
- }
- namespace Service::NS {
- /// This is nn::ns::detail::ApplicationLanguage
- enum class ApplicationLanguage : u8 {
- AmericanEnglish = 0,
- BritishEnglish,
- Japanese,
- French,
- German,
- LatinAmericanSpanish,
- Spanish,
- Italian,
- Dutch,
- CanadianFrench,
- Portuguese,
- Russian,
- Korean,
- TraditionalChinese,
- SimplifiedChinese,
- Count
- };
- using ApplicationLanguagePriorityList =
- const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
- constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
- return 1U << static_cast<u32>(lang);
- }
- const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
- std::optional<ApplicationLanguage> ConvertToApplicationLanguage(Set::LanguageCode language_code);
- std::optional<Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
- } // namespace Service::NS
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