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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <cinttypes>
- #include <iterator>
- #include <mutex>
- #include <vector>
- #include "common/assert.h"
- #include "common/logging/log.h"
- #include "common/microprofile.h"
- #include "common/string_util.h"
- #include "core/arm/exclusive_monitor.h"
- #include "core/core.h"
- #include "core/core_cpu.h"
- #include "core/core_timing.h"
- #include "core/hle/kernel/address_arbiter.h"
- #include "core/hle/kernel/client_port.h"
- #include "core/hle/kernel/client_session.h"
- #include "core/hle/kernel/event.h"
- #include "core/hle/kernel/handle_table.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/kernel/mutex.h"
- #include "core/hle/kernel/process.h"
- #include "core/hle/kernel/resource_limit.h"
- #include "core/hle/kernel/scheduler.h"
- #include "core/hle/kernel/shared_memory.h"
- #include "core/hle/kernel/svc.h"
- #include "core/hle/kernel/svc_wrap.h"
- #include "core/hle/kernel/thread.h"
- #include "core/hle/lock.h"
- #include "core/hle/result.h"
- #include "core/hle/service/service.h"
- namespace Kernel {
- /// Set the process heap to a given Size. It can both extend and shrink the heap.
- static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
- LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
- auto& process = *Core::CurrentProcess();
- CASCADE_RESULT(*heap_addr,
- process.HeapAllocate(Memory::HEAP_VADDR, heap_size, VMAPermission::ReadWrite));
- return RESULT_SUCCESS;
- }
- static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
- LOG_WARNING(Kernel_SVC,
- "(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
- size, state0, state1);
- return RESULT_SUCCESS;
- }
- /// Maps a memory range into a different range.
- static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
- LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
- src_addr, size);
- return Core::CurrentProcess()->MirrorMemory(dst_addr, src_addr, size);
- }
- /// Unmaps a region that was previously mapped with svcMapMemory
- static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
- LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
- src_addr, size);
- return Core::CurrentProcess()->UnmapMemory(dst_addr, src_addr, size);
- }
- /// Connect to an OS service given the port name, returns the handle to the port to out
- static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) {
- if (!Memory::IsValidVirtualAddress(port_name_address))
- return ERR_NOT_FOUND;
- static constexpr std::size_t PortNameMaxLength = 11;
- // Read 1 char beyond the max allowed port name to detect names that are too long.
- std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
- if (port_name.size() > PortNameMaxLength)
- return ERR_PORT_NAME_TOO_LONG;
- LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
- auto it = Service::g_kernel_named_ports.find(port_name);
- if (it == Service::g_kernel_named_ports.end()) {
- LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
- return ERR_NOT_FOUND;
- }
- auto client_port = it->second;
- SharedPtr<ClientSession> client_session;
- CASCADE_RESULT(client_session, client_port->Connect());
- // Return the client session
- auto& kernel = Core::System::GetInstance().Kernel();
- CASCADE_RESULT(*out_handle, kernel.HandleTable().Create(client_session));
- return RESULT_SUCCESS;
- }
- /// Makes a blocking IPC call to an OS service.
- static ResultCode SendSyncRequest(Handle handle) {
- auto& kernel = Core::System::GetInstance().Kernel();
- SharedPtr<ClientSession> session = kernel.HandleTable().Get<ClientSession>(handle);
- if (!session) {
- LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
- }
- LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- Core::System::GetInstance().PrepareReschedule();
- // TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
- // responds and cause a reschedule.
- return session->SendSyncRequest(GetCurrentThread());
- }
- /// Get the ID for the specified thread.
- static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
- LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
- if (!thread) {
- return ERR_INVALID_HANDLE;
- }
- *thread_id = thread->GetThreadId();
- return RESULT_SUCCESS;
- }
- /// Get the ID of the specified process
- static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
- LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- const SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
- if (!process) {
- return ERR_INVALID_HANDLE;
- }
- *process_id = process->process_id;
- return RESULT_SUCCESS;
- }
- /// Default thread wakeup callback for WaitSynchronization
- static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, size_t index) {
- ASSERT(thread->status == ThreadStatus::WaitSynchAny);
- if (reason == ThreadWakeupReason::Timeout) {
- thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
- return true;
- }
- ASSERT(reason == ThreadWakeupReason::Signal);
- thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
- thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
- return true;
- };
- /// Wait for the given handles to synchronize, timeout after the specified nanoseconds
- static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
- s64 nano_seconds) {
- LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
- handles_address, handle_count, nano_seconds);
- if (!Memory::IsValidVirtualAddress(handles_address))
- return ERR_INVALID_POINTER;
- static constexpr u64 MaxHandles = 0x40;
- if (handle_count > MaxHandles)
- return ResultCode(ErrorModule::Kernel, ErrCodes::TooLarge);
- auto thread = GetCurrentThread();
- using ObjectPtr = SharedPtr<WaitObject>;
- std::vector<ObjectPtr> objects(handle_count);
- auto& kernel = Core::System::GetInstance().Kernel();
- for (u64 i = 0; i < handle_count; ++i) {
- const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
- const auto object = kernel.HandleTable().Get<WaitObject>(handle);
- if (object == nullptr) {
- return ERR_INVALID_HANDLE;
- }
- objects[i] = object;
- }
- // Find the first object that is acquirable in the provided list of objects
- auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
- return !object->ShouldWait(thread);
- });
- if (itr != objects.end()) {
- // We found a ready object, acquire it and set the result value
- WaitObject* object = itr->get();
- object->Acquire(thread);
- *index = static_cast<s32>(std::distance(objects.begin(), itr));
- return RESULT_SUCCESS;
- }
- // No objects were ready to be acquired, prepare to suspend the thread.
- // If a timeout value of 0 was provided, just return the Timeout error code instead of
- // suspending the thread.
- if (nano_seconds == 0)
- return RESULT_TIMEOUT;
- for (auto& object : objects)
- object->AddWaitingThread(thread);
- thread->wait_objects = std::move(objects);
- thread->status = ThreadStatus::WaitSynchAny;
- // Create an event to wake the thread up after the specified nanosecond delay has passed
- thread->WakeAfterDelay(nano_seconds);
- thread->wakeup_callback = DefaultThreadWakeupCallback;
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
- return RESULT_TIMEOUT;
- }
- /// Resumes a thread waiting on WaitSynchronization
- static ResultCode CancelSynchronization(Handle thread_handle) {
- LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
- if (!thread) {
- return ERR_INVALID_HANDLE;
- }
- ASSERT(thread->status == ThreadStatus::WaitSynchAny);
- thread->SetWaitSynchronizationResult(
- ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled));
- thread->ResumeFromWait();
- return RESULT_SUCCESS;
- }
- /// Attempts to locks a mutex, creating it if it does not already exist
- static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
- Handle requesting_thread_handle) {
- LOG_TRACE(Kernel_SVC,
- "called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
- "requesting_current_thread_handle=0x{:08X}",
- holding_thread_handle, mutex_addr, requesting_thread_handle);
- auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
- return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
- requesting_thread_handle);
- }
- /// Unlock a mutex
- static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
- LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
- return Mutex::Release(mutex_addr);
- }
- /// Break program execution
- static void Break(u64 reason, u64 info1, u64 info2) {
- LOG_CRITICAL(
- Debug_Emulated,
- "Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
- reason, info1, info2);
- ASSERT(false);
- }
- /// Used to output a message on a debug hardware unit - does nothing on a retail unit
- static void OutputDebugString(VAddr address, s32 len) {
- std::string str(len, '\0');
- Memory::ReadBlock(address, str.data(), str.size());
- LOG_DEBUG(Debug_Emulated, "{}", str);
- }
- /// Gets system/memory information for the current process
- static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
- LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
- info_sub_id, handle);
- const auto& vm_manager = Core::CurrentProcess()->vm_manager;
- switch (static_cast<GetInfoType>(info_id)) {
- case GetInfoType::AllowedCpuIdBitmask:
- *result = Core::CurrentProcess()->allowed_processor_mask;
- break;
- case GetInfoType::AllowedThreadPrioBitmask:
- *result = Core::CurrentProcess()->allowed_thread_priority_mask;
- break;
- case GetInfoType::MapRegionBaseAddr:
- *result = Memory::MAP_REGION_VADDR;
- break;
- case GetInfoType::MapRegionSize:
- *result = Memory::MAP_REGION_SIZE;
- break;
- case GetInfoType::HeapRegionBaseAddr:
- *result = Memory::HEAP_VADDR;
- break;
- case GetInfoType::HeapRegionSize:
- *result = Memory::HEAP_SIZE;
- break;
- case GetInfoType::TotalMemoryUsage:
- *result = vm_manager.GetTotalMemoryUsage();
- break;
- case GetInfoType::TotalHeapUsage:
- *result = vm_manager.GetTotalHeapUsage();
- break;
- case GetInfoType::IsCurrentProcessBeingDebugged:
- *result = 0;
- break;
- case GetInfoType::RandomEntropy:
- *result = 0;
- break;
- case GetInfoType::AddressSpaceBaseAddr:
- *result = vm_manager.GetAddressSpaceBaseAddr();
- break;
- case GetInfoType::AddressSpaceSize:
- *result = vm_manager.GetAddressSpaceSize();
- break;
- case GetInfoType::NewMapRegionBaseAddr:
- *result = Memory::NEW_MAP_REGION_VADDR;
- break;
- case GetInfoType::NewMapRegionSize:
- *result = Memory::NEW_MAP_REGION_SIZE;
- break;
- case GetInfoType::IsVirtualAddressMemoryEnabled:
- *result = Core::CurrentProcess()->is_virtual_address_memory_enabled;
- break;
- case GetInfoType::TitleId:
- *result = Core::CurrentProcess()->program_id;
- break;
- case GetInfoType::PrivilegedProcessId:
- LOG_WARNING(Kernel_SVC,
- "(STUBBED) Attempted to query privileged process id bounds, returned 0");
- *result = 0;
- break;
- case GetInfoType::UserExceptionContextAddr:
- LOG_WARNING(Kernel_SVC,
- "(STUBBED) Attempted to query user exception context address, returned 0");
- *result = 0;
- break;
- default:
- UNIMPLEMENTED();
- }
- return RESULT_SUCCESS;
- }
- /// Sets the thread activity
- static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
- LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
- return RESULT_SUCCESS;
- }
- /// Gets the thread context
- static ResultCode GetThreadContext(Handle handle, VAddr addr) {
- LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, addr=0x{:X}", handle, addr);
- return RESULT_SUCCESS;
- }
- /// Gets the priority for the specified thread
- static ResultCode GetThreadPriority(u32* priority, Handle handle) {
- auto& kernel = Core::System::GetInstance().Kernel();
- const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
- if (!thread)
- return ERR_INVALID_HANDLE;
- *priority = thread->GetPriority();
- return RESULT_SUCCESS;
- }
- /// Sets the priority for the specified thread
- static ResultCode SetThreadPriority(Handle handle, u32 priority) {
- if (priority > THREADPRIO_LOWEST) {
- return ERR_OUT_OF_RANGE;
- }
- auto& kernel = Core::System::GetInstance().Kernel();
- SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
- if (!thread)
- return ERR_INVALID_HANDLE;
- // Note: The kernel uses the current process's resource limit instead of
- // the one from the thread owner's resource limit.
- SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
- if (resource_limit->GetMaxResourceValue(ResourceType::Priority) > priority) {
- return ERR_NOT_AUTHORIZED;
- }
- thread->SetPriority(priority);
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
- return RESULT_SUCCESS;
- }
- /// Get which CPU core is executing the current thread
- static u32 GetCurrentProcessorNumber() {
- LOG_TRACE(Kernel_SVC, "called");
- return GetCurrentThread()->processor_id;
- }
- static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
- u32 permissions) {
- LOG_TRACE(Kernel_SVC,
- "called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
- shared_memory_handle, addr, size, permissions);
- auto& kernel = Core::System::GetInstance().Kernel();
- auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
- if (!shared_memory) {
- return ERR_INVALID_HANDLE;
- }
- MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
- switch (permissions_type) {
- case MemoryPermission::Read:
- case MemoryPermission::Write:
- case MemoryPermission::ReadWrite:
- case MemoryPermission::Execute:
- case MemoryPermission::ReadExecute:
- case MemoryPermission::WriteExecute:
- case MemoryPermission::ReadWriteExecute:
- case MemoryPermission::DontCare:
- return shared_memory->Map(Core::CurrentProcess().get(), addr, permissions_type,
- MemoryPermission::DontCare);
- default:
- LOG_ERROR(Kernel_SVC, "unknown permissions=0x{:08X}", permissions);
- }
- return RESULT_SUCCESS;
- }
- static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
- LOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
- shared_memory_handle, addr, size);
- auto& kernel = Core::System::GetInstance().Kernel();
- auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
- return shared_memory->Unmap(Core::CurrentProcess().get(), addr);
- }
- /// Query process memory
- static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
- Handle process_handle, u64 addr) {
- auto& kernel = Core::System::GetInstance().Kernel();
- SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
- if (!process) {
- return ERR_INVALID_HANDLE;
- }
- auto vma = process->vm_manager.FindVMA(addr);
- memory_info->attributes = 0;
- if (vma == Core::CurrentProcess()->vm_manager.vma_map.end()) {
- memory_info->base_address = 0;
- memory_info->permission = static_cast<u32>(VMAPermission::None);
- memory_info->size = 0;
- memory_info->type = static_cast<u32>(MemoryState::Unmapped);
- } else {
- memory_info->base_address = vma->second.base;
- memory_info->permission = static_cast<u32>(vma->second.permissions);
- memory_info->size = vma->second.size;
- memory_info->type = static_cast<u32>(vma->second.meminfo_state);
- }
- LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
- return RESULT_SUCCESS;
- }
- /// Query memory
- static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
- LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
- return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
- }
- /// Exits the current process
- static void ExitProcess() {
- LOG_INFO(Kernel_SVC, "Process {} exiting", Core::CurrentProcess()->process_id);
- ASSERT_MSG(Core::CurrentProcess()->status == ProcessStatus::Running,
- "Process has already exited");
- Core::CurrentProcess()->status = ProcessStatus::Exited;
- auto stop_threads = [](const std::vector<SharedPtr<Thread>>& thread_list) {
- for (auto& thread : thread_list) {
- if (thread->owner_process != Core::CurrentProcess())
- continue;
- if (thread == GetCurrentThread())
- continue;
- // TODO(Subv): When are the other running/ready threads terminated?
- ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
- thread->status == ThreadStatus::WaitSynchAll,
- "Exiting processes with non-waiting threads is currently unimplemented");
- thread->Stop();
- }
- };
- auto& system = Core::System::GetInstance();
- stop_threads(system.Scheduler(0)->GetThreadList());
- stop_threads(system.Scheduler(1)->GetThreadList());
- stop_threads(system.Scheduler(2)->GetThreadList());
- stop_threads(system.Scheduler(3)->GetThreadList());
- // Kill the current thread
- GetCurrentThread()->Stop();
- Core::System::GetInstance().PrepareReschedule();
- }
- /// Creates a new thread
- static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
- u32 priority, s32 processor_id) {
- std::string name = fmt::format("unknown-{:X}", entry_point);
- if (priority > THREADPRIO_LOWEST) {
- return ERR_OUT_OF_RANGE;
- }
- SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
- if (resource_limit->GetMaxResourceValue(ResourceType::Priority) > priority) {
- return ERR_NOT_AUTHORIZED;
- }
- if (processor_id == THREADPROCESSORID_DEFAULT) {
- // Set the target CPU to the one specified in the process' exheader.
- processor_id = Core::CurrentProcess()->ideal_processor;
- ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
- }
- switch (processor_id) {
- case THREADPROCESSORID_0:
- case THREADPROCESSORID_1:
- case THREADPROCESSORID_2:
- case THREADPROCESSORID_3:
- break;
- default:
- ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
- break;
- }
- auto& kernel = Core::System::GetInstance().Kernel();
- CASCADE_RESULT(SharedPtr<Thread> thread,
- Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
- Core::CurrentProcess()));
- CASCADE_RESULT(thread->guest_handle, kernel.HandleTable().Create(thread));
- *out_handle = thread->guest_handle;
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
- LOG_TRACE(Kernel_SVC,
- "called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
- "threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
- entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
- return RESULT_SUCCESS;
- }
- /// Starts the thread for the provided handle
- static ResultCode StartThread(Handle thread_handle) {
- LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
- if (!thread) {
- return ERR_INVALID_HANDLE;
- }
- ASSERT(thread->status == ThreadStatus::Dormant);
- thread->ResumeFromWait();
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
- return RESULT_SUCCESS;
- }
- /// Called when a thread exits
- static void ExitThread() {
- LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
- ExitCurrentThread();
- Core::System::GetInstance().PrepareReschedule();
- }
- /// Sleep the current thread
- static void SleepThread(s64 nanoseconds) {
- LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
- // Don't attempt to yield execution if there are no available threads to run,
- // this way we avoid a useless reschedule to the idle thread.
- if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
- return;
- // Sleep current thread and check for next thread to schedule
- WaitCurrentThread_Sleep();
- // Create an event to wake the thread up after the specified nanosecond delay has passed
- GetCurrentThread()->WakeAfterDelay(nanoseconds);
- Core::System::GetInstance().PrepareReschedule();
- }
- /// Wait process wide key atomic
- static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
- Handle thread_handle, s64 nano_seconds) {
- LOG_TRACE(
- Kernel_SVC,
- "called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
- mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
- auto& kernel = Core::System::GetInstance().Kernel();
- SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
- ASSERT(thread);
- CASCADE_CODE(Mutex::Release(mutex_addr));
- SharedPtr<Thread> current_thread = GetCurrentThread();
- current_thread->condvar_wait_address = condition_variable_addr;
- current_thread->mutex_wait_address = mutex_addr;
- current_thread->wait_handle = thread_handle;
- current_thread->status = ThreadStatus::WaitMutex;
- current_thread->wakeup_callback = nullptr;
- current_thread->WakeAfterDelay(nano_seconds);
- // Note: Deliberately don't attempt to inherit the lock owner's priority.
- Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
- return RESULT_SUCCESS;
- }
- /// Signal process wide key
- static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
- LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
- condition_variable_addr, target);
- auto RetrieveWaitingThreads =
- [](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr condvar_addr) {
- const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
- auto& thread_list = scheduler->GetThreadList();
- for (auto& thread : thread_list) {
- if (thread->condvar_wait_address == condvar_addr)
- waiting_threads.push_back(thread);
- }
- };
- // Retrieve a list of all threads that are waiting for this condition variable.
- std::vector<SharedPtr<Thread>> waiting_threads;
- RetrieveWaitingThreads(0, waiting_threads, condition_variable_addr);
- RetrieveWaitingThreads(1, waiting_threads, condition_variable_addr);
- RetrieveWaitingThreads(2, waiting_threads, condition_variable_addr);
- RetrieveWaitingThreads(3, waiting_threads, condition_variable_addr);
- // Sort them by priority, such that the highest priority ones come first.
- std::sort(waiting_threads.begin(), waiting_threads.end(),
- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->current_priority < rhs->current_priority;
- });
- // Only process up to 'target' threads, unless 'target' is -1, in which case process
- // them all.
- size_t last = waiting_threads.size();
- if (target != -1)
- last = target;
- // If there are no threads waiting on this condition variable, just exit
- if (last > waiting_threads.size())
- return RESULT_SUCCESS;
- for (size_t index = 0; index < last; ++index) {
- auto& thread = waiting_threads[index];
- ASSERT(thread->condvar_wait_address == condition_variable_addr);
- size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
- auto& monitor = Core::System::GetInstance().Monitor();
- // Atomically read the value of the mutex.
- u32 mutex_val = 0;
- do {
- monitor.SetExclusive(current_core, thread->mutex_wait_address);
- // If the mutex is not yet acquired, acquire it.
- mutex_val = Memory::Read32(thread->mutex_wait_address);
- if (mutex_val != 0) {
- monitor.ClearExclusive();
- break;
- }
- } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
- thread->wait_handle));
- if (mutex_val == 0) {
- // We were able to acquire the mutex, resume this thread.
- ASSERT(thread->status == ThreadStatus::WaitMutex);
- thread->ResumeFromWait();
- auto lock_owner = thread->lock_owner;
- if (lock_owner)
- lock_owner->RemoveMutexWaiter(thread);
- thread->lock_owner = nullptr;
- thread->mutex_wait_address = 0;
- thread->condvar_wait_address = 0;
- thread->wait_handle = 0;
- } else {
- // Atomically signal that the mutex now has a waiting thread.
- do {
- monitor.SetExclusive(current_core, thread->mutex_wait_address);
- // Ensure that the mutex value is still what we expect.
- u32 value = Memory::Read32(thread->mutex_wait_address);
- // TODO(Subv): When this happens, the kernel just clears the exclusive state and
- // retries the initial read for this thread.
- ASSERT_MSG(mutex_val == value, "Unhandled synchronization primitive case");
- } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
- mutex_val | Mutex::MutexHasWaitersFlag));
- // The mutex is already owned by some other thread, make this thread wait on it.
- auto& kernel = Core::System::GetInstance().Kernel();
- Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
- auto owner = kernel.HandleTable().Get<Thread>(owner_handle);
- ASSERT(owner);
- ASSERT(thread->status == ThreadStatus::WaitMutex);
- thread->wakeup_callback = nullptr;
- owner->AddMutexWaiter(thread);
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
- }
- }
- return RESULT_SUCCESS;
- }
- // Wait for an address (via Address Arbiter)
- static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) {
- LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
- address, type, value, timeout);
- // If the passed address is a kernel virtual address, return invalid memory state.
- if (Memory::IsKernelVirtualAddress(address)) {
- return ERR_INVALID_ADDRESS_STATE;
- }
- // If the address is not properly aligned to 4 bytes, return invalid address.
- if (address % sizeof(u32) != 0) {
- return ERR_INVALID_ADDRESS;
- }
- switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
- case AddressArbiter::ArbitrationType::WaitIfLessThan:
- return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
- case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
- return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
- case AddressArbiter::ArbitrationType::WaitIfEqual:
- return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
- default:
- return ERR_INVALID_ENUM_VALUE;
- }
- }
- // Signals to an address (via Address Arbiter)
- static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
- LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
- address, type, value, num_to_wake);
- // If the passed address is a kernel virtual address, return invalid memory state.
- if (Memory::IsKernelVirtualAddress(address)) {
- return ERR_INVALID_ADDRESS_STATE;
- }
- // If the address is not properly aligned to 4 bytes, return invalid address.
- if (address % sizeof(u32) != 0) {
- return ERR_INVALID_ADDRESS;
- }
- switch (static_cast<AddressArbiter::SignalType>(type)) {
- case AddressArbiter::SignalType::Signal:
- return AddressArbiter::SignalToAddress(address, num_to_wake);
- case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
- return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
- case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
- return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
- num_to_wake);
- default:
- return ERR_INVALID_ENUM_VALUE;
- }
- }
- /// This returns the total CPU ticks elapsed since the CPU was powered-on
- static u64 GetSystemTick() {
- const u64 result{CoreTiming::GetTicks()};
- // Advance time to defeat dumb games that busy-wait for the frame to end.
- CoreTiming::AddTicks(400);
- return result;
- }
- /// Close a handle
- static ResultCode CloseHandle(Handle handle) {
- LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- return kernel.HandleTable().Close(handle);
- }
- /// Reset an event
- static ResultCode ResetSignal(Handle handle) {
- LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- auto event = kernel.HandleTable().Get<Event>(handle);
- ASSERT(event != nullptr);
- event->Clear();
- return RESULT_SUCCESS;
- }
- /// Creates a TransferMemory object
- static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
- LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size,
- permissions);
- *handle = 0;
- return RESULT_SUCCESS;
- }
- static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
- LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
- if (!thread) {
- return ERR_INVALID_HANDLE;
- }
- *core = thread->ideal_core;
- *mask = thread->affinity_mask;
- return RESULT_SUCCESS;
- }
- static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
- LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
- mask, core);
- auto& kernel = Core::System::GetInstance().Kernel();
- const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
- if (!thread) {
- return ERR_INVALID_HANDLE;
- }
- if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) {
- ASSERT(thread->owner_process->ideal_processor !=
- static_cast<u8>(THREADPROCESSORID_DEFAULT));
- // Set the target CPU to the one specified in the process' exheader.
- core = thread->owner_process->ideal_processor;
- mask = 1ull << core;
- }
- if (mask == 0) {
- return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
- }
- /// This value is used to only change the affinity mask without changing the current ideal core.
- static constexpr u32 OnlyChangeMask = static_cast<u32>(-3);
- if (core == OnlyChangeMask) {
- core = thread->ideal_core;
- } else if (core >= Core::NUM_CPU_CORES && core != static_cast<u32>(-1)) {
- return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
- }
- // Error out if the input core isn't enabled in the input mask.
- if (core < Core::NUM_CPU_CORES && (mask & (1ull << core)) == 0) {
- return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
- }
- thread->ChangeCore(core, mask);
- return RESULT_SUCCESS;
- }
- static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
- u32 remote_permissions) {
- LOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
- local_permissions, remote_permissions);
- auto& kernel = Core::System::GetInstance().Kernel();
- auto& handle_table = kernel.HandleTable();
- auto shared_mem_handle =
- SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
- static_cast<MemoryPermission>(local_permissions),
- static_cast<MemoryPermission>(remote_permissions));
- CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
- return RESULT_SUCCESS;
- }
- static ResultCode ClearEvent(Handle handle) {
- LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
- auto& kernel = Core::System::GetInstance().Kernel();
- SharedPtr<Event> evt = kernel.HandleTable().Get<Event>(handle);
- if (evt == nullptr)
- return ERR_INVALID_HANDLE;
- evt->Clear();
- return RESULT_SUCCESS;
- }
- namespace {
- struct FunctionDef {
- using Func = void();
- u32 id;
- Func* func;
- const char* name;
- };
- } // namespace
- static const FunctionDef SVC_Table[] = {
- {0x00, nullptr, "Unknown"},
- {0x01, SvcWrap<SetHeapSize>, "SetHeapSize"},
- {0x02, nullptr, "SetMemoryPermission"},
- {0x03, SvcWrap<SetMemoryAttribute>, "SetMemoryAttribute"},
- {0x04, SvcWrap<MapMemory>, "MapMemory"},
- {0x05, SvcWrap<UnmapMemory>, "UnmapMemory"},
- {0x06, SvcWrap<QueryMemory>, "QueryMemory"},
- {0x07, SvcWrap<ExitProcess>, "ExitProcess"},
- {0x08, SvcWrap<CreateThread>, "CreateThread"},
- {0x09, SvcWrap<StartThread>, "StartThread"},
- {0x0A, SvcWrap<ExitThread>, "ExitThread"},
- {0x0B, SvcWrap<SleepThread>, "SleepThread"},
- {0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
- {0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
- {0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
- {0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
- {0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
- {0x11, nullptr, "SignalEvent"},
- {0x12, SvcWrap<ClearEvent>, "ClearEvent"},
- {0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
- {0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
- {0x15, SvcWrap<CreateTransferMemory>, "CreateTransferMemory"},
- {0x16, SvcWrap<CloseHandle>, "CloseHandle"},
- {0x17, SvcWrap<ResetSignal>, "ResetSignal"},
- {0x18, SvcWrap<WaitSynchronization>, "WaitSynchronization"},
- {0x19, SvcWrap<CancelSynchronization>, "CancelSynchronization"},
- {0x1A, SvcWrap<ArbitrateLock>, "ArbitrateLock"},
- {0x1B, SvcWrap<ArbitrateUnlock>, "ArbitrateUnlock"},
- {0x1C, SvcWrap<WaitProcessWideKeyAtomic>, "WaitProcessWideKeyAtomic"},
- {0x1D, SvcWrap<SignalProcessWideKey>, "SignalProcessWideKey"},
- {0x1E, SvcWrap<GetSystemTick>, "GetSystemTick"},
- {0x1F, SvcWrap<ConnectToNamedPort>, "ConnectToNamedPort"},
- {0x20, nullptr, "SendSyncRequestLight"},
- {0x21, SvcWrap<SendSyncRequest>, "SendSyncRequest"},
- {0x22, nullptr, "SendSyncRequestWithUserBuffer"},
- {0x23, nullptr, "SendAsyncRequestWithUserBuffer"},
- {0x24, SvcWrap<GetProcessId>, "GetProcessId"},
- {0x25, SvcWrap<GetThreadId>, "GetThreadId"},
- {0x26, SvcWrap<Break>, "Break"},
- {0x27, SvcWrap<OutputDebugString>, "OutputDebugString"},
- {0x28, nullptr, "ReturnFromException"},
- {0x29, SvcWrap<GetInfo>, "GetInfo"},
- {0x2A, nullptr, "FlushEntireDataCache"},
- {0x2B, nullptr, "FlushDataCache"},
- {0x2C, nullptr, "MapPhysicalMemory"},
- {0x2D, nullptr, "UnmapPhysicalMemory"},
- {0x2E, nullptr, "GetNextThreadInfo"},
- {0x2F, nullptr, "GetLastThreadInfo"},
- {0x30, nullptr, "GetResourceLimitLimitValue"},
- {0x31, nullptr, "GetResourceLimitCurrentValue"},
- {0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
- {0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
- {0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
- {0x35, SvcWrap<SignalToAddress>, "SignalToAddress"},
- {0x36, nullptr, "Unknown"},
- {0x37, nullptr, "Unknown"},
- {0x38, nullptr, "Unknown"},
- {0x39, nullptr, "Unknown"},
- {0x3A, nullptr, "Unknown"},
- {0x3B, nullptr, "Unknown"},
- {0x3C, nullptr, "DumpInfo"},
- {0x3D, nullptr, "DumpInfoNew"},
- {0x3E, nullptr, "Unknown"},
- {0x3F, nullptr, "Unknown"},
- {0x40, nullptr, "CreateSession"},
- {0x41, nullptr, "AcceptSession"},
- {0x42, nullptr, "ReplyAndReceiveLight"},
- {0x43, nullptr, "ReplyAndReceive"},
- {0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
- {0x45, nullptr, "CreateEvent"},
- {0x46, nullptr, "Unknown"},
- {0x47, nullptr, "Unknown"},
- {0x48, nullptr, "AllocateUnsafeMemory"},
- {0x49, nullptr, "FreeUnsafeMemory"},
- {0x4A, nullptr, "SetUnsafeAllocationLimit"},
- {0x4B, nullptr, "CreateJitMemory"},
- {0x4C, nullptr, "MapJitMemory"},
- {0x4D, nullptr, "SleepSystem"},
- {0x4E, nullptr, "ReadWriteRegister"},
- {0x4F, nullptr, "SetProcessActivity"},
- {0x50, SvcWrap<CreateSharedMemory>, "CreateSharedMemory"},
- {0x51, nullptr, "MapTransferMemory"},
- {0x52, nullptr, "UnmapTransferMemory"},
- {0x53, nullptr, "CreateInterruptEvent"},
- {0x54, nullptr, "QueryPhysicalAddress"},
- {0x55, nullptr, "QueryIoMapping"},
- {0x56, nullptr, "CreateDeviceAddressSpace"},
- {0x57, nullptr, "AttachDeviceAddressSpace"},
- {0x58, nullptr, "DetachDeviceAddressSpace"},
- {0x59, nullptr, "MapDeviceAddressSpaceByForce"},
- {0x5A, nullptr, "MapDeviceAddressSpaceAligned"},
- {0x5B, nullptr, "MapDeviceAddressSpace"},
- {0x5C, nullptr, "UnmapDeviceAddressSpace"},
- {0x5D, nullptr, "InvalidateProcessDataCache"},
- {0x5E, nullptr, "StoreProcessDataCache"},
- {0x5F, nullptr, "FlushProcessDataCache"},
- {0x60, nullptr, "DebugActiveProcess"},
- {0x61, nullptr, "BreakDebugProcess"},
- {0x62, nullptr, "TerminateDebugProcess"},
- {0x63, nullptr, "GetDebugEvent"},
- {0x64, nullptr, "ContinueDebugEvent"},
- {0x65, nullptr, "GetProcessList"},
- {0x66, nullptr, "GetThreadList"},
- {0x67, nullptr, "GetDebugThreadContext"},
- {0x68, nullptr, "SetDebugThreadContext"},
- {0x69, nullptr, "QueryDebugProcessMemory"},
- {0x6A, nullptr, "ReadDebugProcessMemory"},
- {0x6B, nullptr, "WriteDebugProcessMemory"},
- {0x6C, nullptr, "SetHardwareBreakPoint"},
- {0x6D, nullptr, "GetDebugThreadParam"},
- {0x6E, nullptr, "Unknown"},
- {0x6F, nullptr, "GetMemoryInfo"},
- {0x70, nullptr, "CreatePort"},
- {0x71, nullptr, "ManageNamedPort"},
- {0x72, nullptr, "ConnectToPort"},
- {0x73, nullptr, "SetProcessMemoryPermission"},
- {0x74, nullptr, "MapProcessMemory"},
- {0x75, nullptr, "UnmapProcessMemory"},
- {0x76, nullptr, "QueryProcessMemory"},
- {0x77, nullptr, "MapProcessCodeMemory"},
- {0x78, nullptr, "UnmapProcessCodeMemory"},
- {0x79, nullptr, "CreateProcess"},
- {0x7A, nullptr, "StartProcess"},
- {0x7B, nullptr, "TerminateProcess"},
- {0x7C, nullptr, "GetProcessInfo"},
- {0x7D, nullptr, "CreateResourceLimit"},
- {0x7E, nullptr, "SetResourceLimitLimitValue"},
- {0x7F, nullptr, "CallSecureMonitor"},
- };
- static const FunctionDef* GetSVCInfo(u32 func_num) {
- if (func_num >= std::size(SVC_Table)) {
- LOG_ERROR(Kernel_SVC, "Unknown svc=0x{:02X}", func_num);
- return nullptr;
- }
- return &SVC_Table[func_num];
- }
- MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
- void CallSVC(u32 immediate) {
- MICROPROFILE_SCOPE(Kernel_SVC);
- // Lock the global kernel mutex when we enter the kernel HLE.
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
- const FunctionDef* info = GetSVCInfo(immediate);
- if (info) {
- if (info->func) {
- info->func();
- } else {
- LOG_CRITICAL(Kernel_SVC, "Unimplemented SVC function {}(..)", info->name);
- }
- } else {
- LOG_CRITICAL(Kernel_SVC, "Unknown SVC function 0x{:X}", immediate);
- }
- }
- } // namespace Kernel
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