configure_input_player_widget.cpp 84 KB

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  1. // Copyright 2020 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <QMenu>
  6. #include <QPainter>
  7. #include <QTimer>
  8. #include "yuzu/configuration/configure_input_player_widget.h"
  9. PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
  10. UpdateColors();
  11. QTimer* timer = new QTimer(this);
  12. connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::update));
  13. // refresh at 40hz
  14. timer->start(25);
  15. }
  16. PlayerControlPreview::~PlayerControlPreview() = default;
  17. void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
  18. const AnalogParam& analogs_param) {
  19. player_index = index;
  20. Settings::ButtonsRaw buttonss;
  21. Settings::AnalogsRaw analogs;
  22. std::transform(buttons_param.begin(), buttons_param.end(), buttonss.begin(),
  23. [](const Common::ParamPackage& param) { return param.Serialize(); });
  24. std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
  25. [](const Common::ParamPackage& param) { return param.Serialize(); });
  26. std::transform(buttonss.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
  27. buttonss.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
  28. Input::CreateDevice<Input::ButtonDevice>);
  29. std::transform(analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
  30. analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
  31. Input::CreateDevice<Input::AnalogDevice>);
  32. UpdateColors();
  33. }
  34. PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index,
  35. bool player_on) {
  36. if (!player_on) {
  37. return {0, 0, 0, 0};
  38. }
  39. switch (index) {
  40. case 0:
  41. return {1, 0, 0, 0};
  42. case 1:
  43. return {1, 1, 0, 0};
  44. case 2:
  45. return {1, 1, 1, 0};
  46. case 3:
  47. return {1, 1, 1, 1};
  48. case 4:
  49. return {1, 0, 0, 1};
  50. case 5:
  51. return {1, 0, 1, 0};
  52. case 6:
  53. return {1, 0, 1, 1};
  54. case 7:
  55. return {0, 1, 1, 0};
  56. default:
  57. return {0, 0, 0, 0};
  58. }
  59. }
  60. void PlayerControlPreview::SetConnectedStatus(bool checked) {
  61. LedPattern led_pattern = GetColorPattern(player_index, checked);
  62. led_color[0] = led_pattern.position1 ? colors.led_on : colors.led_off;
  63. led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
  64. led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
  65. led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
  66. }
  67. void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
  68. controller_type = type;
  69. UpdateColors();
  70. }
  71. void PlayerControlPreview::BeginMappingButton(std::size_t index) {
  72. button_mapping_index = index;
  73. mapping_active = true;
  74. }
  75. void PlayerControlPreview::BeginMappingAnalog(std::size_t index) {
  76. button_mapping_index = Settings::NativeButton::LStick + index;
  77. analog_mapping_index = index;
  78. mapping_active = true;
  79. }
  80. void PlayerControlPreview::EndMapping() {
  81. button_mapping_index = Settings::NativeButton::BUTTON_NS_END;
  82. analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
  83. mapping_active = false;
  84. blink_counter = 0;
  85. }
  86. void PlayerControlPreview::UpdateColors() {
  87. if (QIcon::themeName().contains(QStringLiteral("dark")) ||
  88. QIcon::themeName().contains(QStringLiteral("midnight"))) {
  89. colors.primary = QColor(204, 204, 204);
  90. colors.button = QColor(35, 38, 41);
  91. colors.button2 = QColor(26, 27, 30);
  92. colors.slider_arrow = QColor(14, 15, 18);
  93. colors.font2 = QColor(255, 255, 255);
  94. colors.indicator = QColor(170, 238, 255);
  95. colors.deadzone = QColor(204, 136, 136);
  96. colors.slider_button = colors.button;
  97. }
  98. if (QIcon::themeName().contains(QStringLiteral("dark"))) {
  99. colors.outline = QColor(160, 160, 160);
  100. } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
  101. colors.outline = QColor(145, 145, 145);
  102. } else {
  103. colors.outline = QColor(0, 0, 0);
  104. colors.primary = QColor(225, 225, 225);
  105. colors.button = QColor(109, 111, 114);
  106. colors.button2 = QColor(109, 111, 114);
  107. colors.button2 = QColor(77, 80, 84);
  108. colors.slider_arrow = QColor(65, 68, 73);
  109. colors.font2 = QColor(0, 0, 0);
  110. colors.indicator = QColor(0, 0, 200);
  111. colors.deadzone = QColor(170, 0, 0);
  112. colors.slider_button = QColor(153, 149, 149);
  113. }
  114. // Constant colors
  115. colors.highlight = QColor(170, 0, 0);
  116. colors.highlight2 = QColor(119, 0, 0);
  117. colors.slider = QColor(103, 106, 110);
  118. colors.transparent = QColor(0, 0, 0, 0);
  119. colors.font = QColor(255, 255, 255);
  120. colors.led_on = QColor(255, 255, 0);
  121. colors.led_off = QColor(170, 238, 255);
  122. colors.left = colors.primary;
  123. colors.right = colors.primary;
  124. // Possible alternative to set colors from settings
  125. // colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left);
  126. // colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
  127. }
  128. void PlayerControlPreview::paintEvent(QPaintEvent* event) {
  129. QFrame::paintEvent(event);
  130. QPainter p(this);
  131. p.setRenderHint(QPainter::Antialiasing);
  132. const QPointF center = rect().center();
  133. const auto& button_state = buttons;
  134. for (std::size_t index = 0; index < button_values.size(); ++index) {
  135. bool value = false;
  136. if (index < Settings::NativeButton::BUTTON_NS_END) {
  137. value = button_state[index]->GetStatus();
  138. }
  139. bool blink = mapping_active && index == button_mapping_index;
  140. if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) {
  141. blink &= blink_counter > 12;
  142. }
  143. button_values[index] = value || blink;
  144. }
  145. const auto& analog_state = sticks;
  146. for (std::size_t index = 0; index < axis_values.size(); ++index) {
  147. const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus();
  148. const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus();
  149. axis_values[index].properties = analog_state[index]->GetAnalogProperties();
  150. axis_values[index].value = QPointF(stick_x_f, -stick_y_f);
  151. axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf);
  152. const bool blink_analog = mapping_active && index == analog_mapping_index;
  153. if (blink_analog) {
  154. axis_values[index].value =
  155. QPointF(blink_counter < 12 ? -blink_counter / 12.0f : 0,
  156. blink_counter > 12 ? -(blink_counter - 12) / 12.0f : 0);
  157. }
  158. }
  159. switch (controller_type) {
  160. case Settings::ControllerType::Handheld:
  161. DrawHandheldController(p, center);
  162. break;
  163. case Settings::ControllerType::DualJoyconDetached:
  164. DrawDualController(p, center);
  165. break;
  166. case Settings::ControllerType::LeftJoycon:
  167. DrawLeftController(p, center);
  168. break;
  169. case Settings::ControllerType::RightJoycon:
  170. DrawRightController(p, center);
  171. break;
  172. case Settings::ControllerType::ProController:
  173. default:
  174. DrawProController(p, center);
  175. break;
  176. }
  177. if (mapping_active) {
  178. blink_counter = (blink_counter + 1) % 24;
  179. }
  180. }
  181. void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) {
  182. {
  183. using namespace Settings::NativeButton;
  184. // Sideview left joystick
  185. DrawJoystickSideview(p, center + QPoint(142, -69),
  186. -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f,
  187. button_values[LStick]);
  188. // Left trigger
  189. p.setPen(colors.outline);
  190. button_color = colors.button;
  191. DrawLeftTriggers(p, center, button_values[L]);
  192. DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down);
  193. DrawLeftZTriggers(p, center, button_values[ZL]);
  194. // Sideview D-pad buttons
  195. DrawRoundButton(p, center + QPoint(135, 14), button_values[DLeft], 5, 11, Direction::Right);
  196. DrawRoundButton(p, center + QPoint(135, 36), button_values[DDown], 5, 11, Direction::Right);
  197. DrawRoundButton(p, center + QPoint(135, -10), button_values[DUp], 5, 11, Direction::Right);
  198. DrawRoundButton(p, center + QPoint(135, 14), button_values[DRight], 5, 11,
  199. Direction::Right);
  200. DrawRoundButton(p, center + QPoint(135, 71), button_values[Screenshot], 3, 8,
  201. Direction::Right, 1);
  202. // Sideview minus button
  203. DrawRoundButton(p, center + QPoint(135, -118), button_values[Minus], 4, 2.66f,
  204. Direction::Right, 1);
  205. // Sideview SL and SR buttons
  206. button_color = colors.slider_button;
  207. DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left);
  208. DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left);
  209. }
  210. DrawLeftBody(p, center);
  211. { // Draw joysticks
  212. using namespace Settings::NativeAnalog;
  213. DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
  214. button_values[Settings::NativeButton::LStick]);
  215. DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value,
  216. axis_values[LStick].properties);
  217. }
  218. using namespace Settings::NativeButton;
  219. // D-pad constants
  220. const QPointF dpad_center = center + QPoint(9, 14);
  221. const int dpad_distance = 23;
  222. const int dpad_radius = 11;
  223. const float dpad_arrow_size = 1.2f;
  224. // D-pad buttons
  225. p.setPen(colors.outline);
  226. button_color = colors.button;
  227. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  228. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  229. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  230. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  231. // D-pad arrows
  232. p.setPen(colors.font2);
  233. p.setBrush(colors.font2);
  234. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  235. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  236. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  237. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  238. // SR and SL buttons
  239. p.setPen(colors.outline);
  240. button_color = colors.slider_button;
  241. DrawRoundButton(p, center + QPoint(155, 52), button_values[SR], 5.2f, 12, Direction::None, 4);
  242. DrawRoundButton(p, center + QPoint(155, -69), button_values[SL], 5.2f, 12, Direction::None, 4);
  243. // SR and SL text
  244. SetTextFont(p, 5.7f);
  245. p.setPen(colors.outline);
  246. p.rotate(90);
  247. p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(52, -155), tr("SR"));
  248. p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(-69, -155), tr("SL"));
  249. p.rotate(-90);
  250. // Minus button
  251. button_color = colors.button;
  252. DrawMinusButton(p, center + QPoint(39, -118), button_values[Minus], 16);
  253. // Screenshot button
  254. DrawRoundButton(p, center + QPoint(26, 71), button_values[Screenshot], 8, 8);
  255. p.setPen(colors.font2);
  256. p.setBrush(colors.font2);
  257. DrawCircle(p, center + QPoint(26, 71), 5);
  258. }
  259. void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) {
  260. {
  261. using namespace Settings::NativeButton;
  262. // Sideview right joystick
  263. DrawJoystickSideview(p, center + QPoint(173 - 315, 11),
  264. axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f,
  265. button_values[Settings::NativeButton::RStick]);
  266. // Right trigger
  267. p.setPen(colors.outline);
  268. button_color = colors.button;
  269. DrawRightTriggers(p, center, button_values[R]);
  270. DrawRoundButton(p, center + QPoint(-151, -146), button_values[R], 8, 4, Direction::Down);
  271. DrawRightZTriggers(p, center, button_values[ZR]);
  272. // Sideview face buttons
  273. DrawRoundButton(p, center + QPoint(-135, -73), button_values[A], 5, 11, Direction::Left);
  274. DrawRoundButton(p, center + QPoint(-135, -50), button_values[B], 5, 11, Direction::Left);
  275. DrawRoundButton(p, center + QPoint(-135, -95), button_values[X], 5, 11, Direction::Left);
  276. DrawRoundButton(p, center + QPoint(-135, -73), button_values[Y], 5, 11, Direction::Left);
  277. // Sideview home and plus button
  278. DrawRoundButton(p, center + QPoint(-135, 66), button_values[Home], 3, 12, Direction::Left);
  279. DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 8, Direction::Left,
  280. 1);
  281. DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 2.66f,
  282. Direction::Left, 1);
  283. // Sideview SL and SR buttons
  284. button_color = colors.slider_button;
  285. DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right);
  286. DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right);
  287. }
  288. DrawRightBody(p, center);
  289. { // Draw joysticks
  290. using namespace Settings::NativeAnalog;
  291. DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
  292. button_values[Settings::NativeButton::RStick]);
  293. DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value,
  294. axis_values[RStick].properties);
  295. }
  296. using namespace Settings::NativeButton;
  297. // Face buttons constants
  298. const QPointF face_center = center + QPoint(-9, -73);
  299. const int face_distance = 23;
  300. const int face_radius = 11;
  301. // Face buttons
  302. p.setPen(colors.outline);
  303. button_color = colors.button;
  304. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  305. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  306. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  307. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  308. // Face buttons text
  309. p.setPen(colors.font);
  310. DrawText(p, face_center + QPoint(face_distance, 0), 10, QStringLiteral("A"));
  311. DrawText(p, face_center + QPoint(0, face_distance), 10, QStringLiteral("B"));
  312. DrawText(p, face_center + QPoint(0, -face_distance), 10, QStringLiteral("X"));
  313. DrawText(p, face_center + QPoint(-face_distance + 1, 1), 10, QStringLiteral("Y"));
  314. // SR and SL buttons
  315. p.setPen(colors.outline);
  316. button_color = colors.slider_button;
  317. DrawRoundButton(p, center + QPoint(-155, 52), button_values[SL], 5, 12, Direction::None, 4.0f);
  318. DrawRoundButton(p, center + QPoint(-155, -69), button_values[SR], 5, 12, Direction::None, 4.0f);
  319. // SR and SL text
  320. SetTextFont(p, 5.7f);
  321. p.setPen(colors.outline);
  322. p.rotate(-90);
  323. p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(-52, -155), tr("SL"));
  324. p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(69, -155), tr("SR"));
  325. p.rotate(90);
  326. // Plus Button
  327. DrawPlusButton(p, center + QPoint(-40, -118), button_values[Plus], 16);
  328. // Home Button
  329. p.setPen(colors.outline);
  330. button_color = colors.slider_button;
  331. DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 12);
  332. button_color = colors.button;
  333. DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 9);
  334. DrawHouseIcon(p, center + QPoint(-26, 66), 5);
  335. }
  336. void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) {
  337. {
  338. using namespace Settings::NativeButton;
  339. // Sideview joystick
  340. DrawJoystickSideview(p, center + QPoint(-174, -65),
  341. -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.0f,
  342. button_values[LStick]);
  343. DrawJoystickSideview(p, center + QPoint(174, 12),
  344. axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.0f,
  345. button_values[RStick]);
  346. // Left/Right trigger
  347. DrawDualTriggers(p, center, button_values[L], button_values[R]);
  348. DrawDualZTriggers(p, center, button_values[ZL], button_values[ZR]);
  349. // sideview Left and Right trigger
  350. p.setPen(colors.outline);
  351. button_color = colors.button;
  352. DrawRoundButton(p, center + QPoint(-166, -131), button_values[L], 7, 4, Direction::Down);
  353. DrawRoundButton(p, center + QPoint(166, -131), button_values[R], 7, 4, Direction::Down);
  354. // Sideview face buttons
  355. DrawRoundButton(p, center + QPoint(180, -65), button_values[A], 5, 10, Direction::Left);
  356. DrawRoundButton(p, center + QPoint(180, -45), button_values[B], 5, 10, Direction::Left);
  357. DrawRoundButton(p, center + QPoint(180, -85), button_values[X], 5, 10, Direction::Left);
  358. DrawRoundButton(p, center + QPoint(180, -65), button_values[Y], 5, 10, Direction::Left);
  359. // Sideview D-pad buttons
  360. DrawRoundButton(p, center + QPoint(-180, 12), button_values[DLeft], 5, 10,
  361. Direction::Right);
  362. DrawRoundButton(p, center + QPoint(-180, 33), button_values[DDown], 5, 10,
  363. Direction::Right);
  364. DrawRoundButton(p, center + QPoint(-180, -8), button_values[DUp], 5, 10, Direction::Right);
  365. DrawRoundButton(p, center + QPoint(-180, 12), button_values[DRight], 5, 10,
  366. Direction::Right);
  367. // Sideview home and plus button
  368. DrawRoundButton(p, center + QPoint(180, 60), button_values[Home], 3, 11, Direction::Left);
  369. DrawRoundButton(p, center + QPoint(180, -106), button_values[Plus], 4, 7, Direction::Left,
  370. 1);
  371. DrawRoundButton(p, center + QPoint(180, -106), button_values[Plus], 4, 2.33f,
  372. Direction::Left, 1);
  373. // Sideview screenshot and minus button
  374. DrawRoundButton(p, center + QPoint(-180, 63), button_values[Screenshot], 3, 8,
  375. Direction::Right, 1);
  376. DrawRoundButton(p, center + QPoint(-180, -106), button_values[Minus], 4, 2.66f,
  377. Direction::Right, 1);
  378. }
  379. DrawDualBody(p, center);
  380. { // Draw joysticks
  381. using namespace Settings::NativeAnalog;
  382. DrawJoystick(p, center + QPointF(-65, -65) + (axis_values[LStick].value * 7), 1.62f,
  383. button_values[Settings::NativeButton::LStick]);
  384. DrawJoystick(p, center + QPointF(65, 12) + (axis_values[RStick].value * 7), 1.62f,
  385. button_values[Settings::NativeButton::RStick]);
  386. DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value,
  387. axis_values[LStick].properties);
  388. DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value,
  389. axis_values[RStick].properties);
  390. }
  391. using namespace Settings::NativeButton;
  392. // Face buttons constants
  393. const QPointF face_center = center + QPoint(65, -65);
  394. const int face_distance = 20;
  395. const int face_radius = 10;
  396. const int text_size = 10;
  397. // Face buttons
  398. p.setPen(colors.outline);
  399. button_color = colors.button;
  400. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  401. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  402. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  403. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  404. // Face buttons text
  405. p.setPen(colors.font);
  406. DrawText(p, face_center + QPoint(face_distance, 0), text_size, QStringLiteral("A"));
  407. DrawText(p, face_center + QPoint(0, face_distance), text_size, QStringLiteral("B"));
  408. DrawText(p, face_center + QPoint(0, -face_distance), text_size, QStringLiteral("X"));
  409. DrawText(p, face_center + QPointF(-face_distance + 0.5f, 1), text_size, QStringLiteral("Y"));
  410. // D-pad constants
  411. const QPointF dpad_center = center + QPoint(-65, 12);
  412. const int dpad_distance = 20;
  413. const int dpad_radius = 10;
  414. const float dpad_arrow_size = 1.1f;
  415. // D-pad buttons
  416. p.setPen(colors.outline);
  417. button_color = colors.button;
  418. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  419. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  420. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  421. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  422. // D-pad arrows
  423. p.setPen(colors.font2);
  424. p.setBrush(colors.font2);
  425. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  426. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  427. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  428. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  429. // Minus and Plus button
  430. button_color = colors.button;
  431. DrawMinusButton(p, center + QPoint(-39, -106), button_values[Minus], 14);
  432. DrawPlusButton(p, center + QPoint(39, -106), button_values[Plus], 14);
  433. // Screenshot button
  434. p.setPen(colors.outline);
  435. DrawRoundButton(p, center + QPoint(-52, 63), button_values[Screenshot], 8, 8);
  436. p.setPen(colors.font2);
  437. p.setBrush(colors.font2);
  438. DrawCircle(p, center + QPoint(-52, 63), 5);
  439. // Home Button
  440. p.setPen(colors.outline);
  441. button_color = colors.slider_button;
  442. DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 11);
  443. button_color = colors.button;
  444. DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 8.5f);
  445. DrawHouseIcon(p, center + QPoint(50, 60), 4.2f);
  446. }
  447. void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) {
  448. DrawHandheldTriggers(p, center, button_values[Settings::NativeButton::L],
  449. button_values[Settings::NativeButton::R]);
  450. DrawHandheldBody(p, center);
  451. { // Draw joysticks
  452. using namespace Settings::NativeAnalog;
  453. DrawJoystick(p, center + QPointF(-171, -41) + (axis_values[LStick].value * 4), 1.0f,
  454. button_values[Settings::NativeButton::LStick]);
  455. DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f,
  456. button_values[Settings::NativeButton::RStick]);
  457. DrawRawJoystick(p, center + QPointF(-45, 0), axis_values[LStick].raw_value,
  458. axis_values[LStick].properties);
  459. DrawRawJoystick(p, center + QPointF(45, 0), axis_values[RStick].raw_value,
  460. axis_values[RStick].properties);
  461. }
  462. using namespace Settings::NativeButton;
  463. // Face buttons constants
  464. const QPointF face_center = center + QPoint(171, -41);
  465. const int face_distance = 12;
  466. const int face_radius = 6;
  467. const float text_size = 5.5f;
  468. // Face buttons
  469. p.setPen(colors.outline);
  470. button_color = colors.button;
  471. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  472. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  473. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  474. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  475. // Face buttons text
  476. p.setPen(colors.font);
  477. DrawText(p, face_center + QPointF(face_distance + 0.2f, 0), text_size, QStringLiteral("A"));
  478. DrawText(p, face_center + QPoint(0, face_distance), text_size, QStringLiteral("B"));
  479. DrawText(p, face_center + QPoint(0, -face_distance), text_size, QStringLiteral("X"));
  480. DrawText(p, face_center + QPointF(-face_distance + 0.2f, 0), text_size, QStringLiteral("Y"));
  481. // D-pad constants
  482. const QPointF dpad_center = center + QPoint(-171, 8);
  483. const int dpad_distance = 12;
  484. const int dpad_radius = 6;
  485. const float dpad_arrow_size = 0.68f;
  486. // D-pad buttons
  487. p.setPen(colors.outline);
  488. button_color = colors.button;
  489. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  490. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  491. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  492. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  493. // D-pad arrows
  494. p.setPen(colors.font2);
  495. p.setBrush(colors.font2);
  496. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  497. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  498. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  499. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  500. // ZL and ZR buttons
  501. p.setPen(colors.outline);
  502. DrawCircleButton(p, center + QPoint(-175, -120), button_values[ZL], 15);
  503. DrawCircleButton(p, center + QPoint(175, -120), button_values[ZR], 15);
  504. p.setPen(colors.font);
  505. DrawText(p, center + QPoint(-175, -120), 9, QStringLiteral("ZL"));
  506. DrawText(p, center + QPoint(175, -120), 9, QStringLiteral("ZR"));
  507. // Minus and Plus button
  508. p.setPen(colors.outline);
  509. button_color = colors.button;
  510. DrawMinusButton(p, center + QPoint(-155, -67), button_values[Minus], 8);
  511. DrawPlusButton(p, center + QPoint(155, -67), button_values[Plus], 8);
  512. // Screenshot button
  513. p.setPen(colors.outline);
  514. DrawRoundButton(p, center + QPoint(-162, 39), button_values[Screenshot], 5, 5);
  515. p.setPen(colors.font2);
  516. p.setBrush(colors.font2);
  517. DrawCircle(p, center + QPoint(-162, 39), 3);
  518. // Home Button
  519. p.setPen(colors.outline);
  520. button_color = colors.slider_button;
  521. DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 7);
  522. button_color = colors.button;
  523. DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 5);
  524. DrawHouseIcon(p, center + QPoint(161, 37), 2.75f);
  525. }
  526. void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) {
  527. DrawProTriggers(p, center, button_values[Settings::NativeButton::L],
  528. button_values[Settings::NativeButton::R]);
  529. DrawProBody(p, center);
  530. { // Draw joysticks
  531. using namespace Settings::NativeAnalog;
  532. DrawProJoystick(p, center + QPointF(-111, -55) + (axis_values[LStick].value * 11),
  533. button_values[Settings::NativeButton::LStick]);
  534. DrawProJoystick(p, center + QPointF(51, 0) + (axis_values[RStick].value * 11),
  535. button_values[Settings::NativeButton::RStick]);
  536. DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(-45, -45),
  537. axis_values[LStick].raw_value, axis_values[LStick].properties);
  538. DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(45, -45),
  539. axis_values[RStick].raw_value, axis_values[RStick].properties);
  540. }
  541. using namespace Settings::NativeButton;
  542. // Face buttons constants
  543. const QPointF face_center = center + QPoint(105, -56);
  544. const int face_distance = 31;
  545. const int face_radius = 15;
  546. const int text_size = 13;
  547. // Face buttons
  548. p.setPen(colors.outline);
  549. button_color = colors.button;
  550. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  551. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  552. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  553. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  554. // Face buttons text
  555. p.setPen(colors.font);
  556. DrawText(p, face_center + QPoint(face_distance, 0), text_size, QStringLiteral("A"));
  557. DrawText(p, face_center + QPoint(0, face_distance), text_size, QStringLiteral("B"));
  558. DrawText(p, face_center + QPoint(0, -face_distance), text_size, QStringLiteral("X"));
  559. DrawText(p, face_center + QPoint(-face_distance, 1), text_size, QStringLiteral("Y"));
  560. // D-pad buttons
  561. const QPointF dpad_postion = center + QPoint(-61, 0);
  562. DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp]);
  563. DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft]);
  564. DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight]);
  565. DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown]);
  566. // ZL and ZR buttons
  567. p.setPen(colors.outline);
  568. DrawCircleButton(p, center + QPoint(-175, -120), button_values[ZL], 15);
  569. DrawCircleButton(p, center + QPoint(175, -120), button_values[ZR], 15);
  570. p.setPen(colors.font);
  571. DrawText(p, center + QPoint(-175, -120), 9, QStringLiteral("ZL"));
  572. DrawText(p, center + QPoint(175, -120), 9, QStringLiteral("ZR"));
  573. // Minus and Plus buttons
  574. p.setPen(colors.outline);
  575. DrawCircleButton(p, center + QPoint(-50, -86), button_values[Minus], 9);
  576. DrawCircleButton(p, center + QPoint(49, -86), button_values[Plus], 9);
  577. p.setPen(colors.font2);
  578. p.setBrush(colors.font2);
  579. DrawRectangle(p, center + QPoint(-50, -86), 8, 2);
  580. DrawText(p, center + QPointF(49.5f, -86), 12, QStringLiteral("+"));
  581. // Screenshot button
  582. p.setPen(colors.outline);
  583. DrawRoundButton(p, center + QPoint(-29, -56), button_values[Screenshot], 7, 7);
  584. p.setPen(colors.font2);
  585. p.setBrush(colors.font2);
  586. DrawCircle(p, center + QPoint(-29, -56), 4.5f);
  587. // Home Button
  588. p.setPen(colors.outline);
  589. button_color = colors.slider_button;
  590. DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 9);
  591. button_color = colors.button;
  592. DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 7.1f);
  593. DrawHouseIcon(p, center + QPoint(29, -56), 3.9f);
  594. }
  595. constexpr std::array<float, 12 * 2> house = {
  596. -1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f,
  597. 0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f,
  598. };
  599. constexpr std::array<float, 15 * 2> up_arrow_button = {
  600. -8.6f, -30.0f, -9.0f, -29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.5f, -28.7f,
  601. -9.1f, -9.1f, -8.8f, -8.8f, 0.3f, -0.3f, 0.6f, -0.6f, 9.4f, -9.8f,
  602. 9.4f, -10.2f, 8.9f, -29.8f, 8.5f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f,
  603. };
  604. constexpr std::array<float, 3 * 2> up_arrow_symbol = {
  605. 0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f,
  606. };
  607. constexpr std::array<float, 13 * 2> up_arrow = {
  608. 9.4f, -9.8f, 9.4f, -10.2f, 8.9f, -29.8f, 8.5f, -30.0f, 8.1f,
  609. -30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f, -29.8f, -9.3f, -29.5f,
  610. -9.5f, -29.1f, -9.5f, -28.7f, -9.1f, -9.1f, -8.8f, -8.8f,
  611. };
  612. constexpr std::array<float, 36 * 2> pro_left_trigger = {
  613. -65.2f, -132.6f, -68.2f, -134.1f, -71.3f, -135.5f, -74.4f, -136.7f, -77.6f,
  614. -137.6f, -80.9f, -138.1f, -84.3f, -138.3f, -87.6f, -138.3f, -91.0f, -138.1f,
  615. -94.3f, -137.8f, -97.6f, -137.3f, -100.9f, -136.7f, -107.5f, -135.3f, -110.7f,
  616. -134.5f, -120.4f, -131.8f, -123.6f, -130.8f, -126.8f, -129.7f, -129.9f, -128.5f,
  617. -132.9f, -127.1f, -135.9f, -125.6f, -138.8f, -123.9f, -141.6f, -122.0f, -144.1f,
  618. -119.8f, -146.3f, -117.3f, -148.4f, -114.7f, -150.4f, -112.0f, -152.3f, -109.2f,
  619. -155.3f, -104.0f, -152.0f, -104.3f, -148.7f, -104.5f, -145.3f, -104.8f, -35.5f,
  620. -117.2f, -38.5f, -118.7f, -41.4f, -120.3f, -44.4f, -121.8f, -50.4f, -124.9f,
  621. };
  622. constexpr std::array<float, 14 * 2> pro_body_top = {
  623. 0.0f, -115.4f, -4.4f, -116.1f, -69.7f, -131.3f, -66.4f, -131.9f, -63.1f, -132.3f,
  624. -56.4f, -133.0f, -53.1f, -133.3f, -49.8f, -133.5f, -43.1f, -133.8f, -39.8f, -134.0f,
  625. -36.5f, -134.1f, -16.4f, -134.4f, -13.1f, -134.4f, 0.0f, -134.1f,
  626. };
  627. constexpr std::array<float, 145 * 2> pro_left_handle = {
  628. -178.7f, -47.5f, -179.0f, -46.1f, -179.3f, -44.6f, -182.0f, -29.8f, -182.3f, -28.4f,
  629. -182.6f, -26.9f, -182.8f, -25.4f, -183.1f, -23.9f, -183.3f, -22.4f, -183.6f, -21.0f,
  630. -183.8f, -19.5f, -184.1f, -18.0f, -184.3f, -16.5f, -184.6f, -15.1f, -184.8f, -13.6f,
  631. -185.1f, -12.1f, -185.3f, -10.6f, -185.6f, -9.1f, -185.8f, -7.7f, -186.1f, -6.2f,
  632. -186.3f, -4.7f, -186.6f, -3.2f, -186.8f, -1.7f, -187.1f, -0.3f, -187.3f, 1.2f,
  633. -187.6f, 2.7f, -187.8f, 4.2f, -188.3f, 7.1f, -188.5f, 8.6f, -188.8f, 10.1f,
  634. -189.0f, 11.6f, -189.3f, 13.1f, -189.5f, 14.5f, -190.0f, 17.5f, -190.2f, 19.0f,
  635. -190.5f, 20.5f, -190.7f, 21.9f, -191.2f, 24.9f, -191.4f, 26.4f, -191.7f, 27.9f,
  636. -191.9f, 29.3f, -192.4f, 32.3f, -192.6f, 33.8f, -193.1f, 36.8f, -193.3f, 38.2f,
  637. -193.8f, 41.2f, -194.0f, 42.7f, -194.7f, 47.1f, -194.9f, 48.6f, -199.0f, 82.9f,
  638. -199.1f, 84.4f, -199.1f, 85.9f, -199.2f, 87.4f, -199.2f, 88.9f, -199.1f, 94.9f,
  639. -198.9f, 96.4f, -198.8f, 97.8f, -198.5f, 99.3f, -198.3f, 100.8f, -198.0f, 102.3f,
  640. -197.7f, 103.7f, -197.4f, 105.2f, -197.0f, 106.7f, -196.6f, 108.1f, -195.7f, 111.0f,
  641. -195.2f, 112.4f, -194.1f, 115.2f, -193.5f, 116.5f, -192.8f, 117.9f, -192.1f, 119.2f,
  642. -190.6f, 121.8f, -189.8f, 123.1f, -188.9f, 124.3f, -187.0f, 126.6f, -186.0f, 127.7f,
  643. -183.9f, 129.8f, -182.7f, 130.8f, -180.3f, 132.6f, -179.1f, 133.4f, -177.8f, 134.1f,
  644. -176.4f, 134.8f, -175.1f, 135.5f, -173.7f, 136.0f, -169.4f, 137.3f, -167.9f, 137.7f,
  645. -166.5f, 138.0f, -165.0f, 138.3f, -163.5f, 138.4f, -162.0f, 138.4f, -160.5f, 138.3f,
  646. -159.0f, 138.0f, -157.6f, 137.7f, -156.1f, 137.3f, -154.7f, 136.9f, -153.2f, 136.5f,
  647. -151.8f, 136.0f, -150.4f, 135.4f, -149.1f, 134.8f, -147.7f, 134.1f, -146.5f, 133.3f,
  648. -145.2f, 132.5f, -144.0f, 131.6f, -142.8f, 130.6f, -141.7f, 129.6f, -139.6f, 127.5f,
  649. -138.6f, 126.4f, -137.7f, 125.2f, -135.1f, 121.5f, -134.3f, 120.3f, -133.5f, 119.0f,
  650. -131.9f, 116.5f, -131.1f, 115.2f, -128.8f, 111.3f, -128.0f, 110.1f, -127.2f, 108.8f,
  651. -126.5f, 107.5f, -125.7f, 106.2f, -125.0f, 104.9f, -124.2f, 103.6f, -123.5f, 102.3f,
  652. -122.0f, 99.6f, -121.3f, 98.3f, -115.8f, 87.7f, -115.1f, 86.4f, -114.4f, 85.0f,
  653. -113.7f, 83.7f, -112.3f, 81.0f, -111.6f, 79.7f, -110.1f, 77.1f, -109.4f, 75.8f,
  654. -108.0f, 73.1f, -107.2f, 71.8f, -106.4f, 70.6f, -105.7f, 69.3f, -104.8f, 68.0f,
  655. -104.0f, 66.8f, -103.1f, 65.6f, -101.1f, 63.3f, -100.0f, 62.3f, -98.8f, 61.4f,
  656. -97.6f, 60.6f, -97.9f, 59.5f, -98.8f, 58.3f, -101.5f, 54.6f, -102.4f, 53.4f,
  657. };
  658. constexpr std::array<float, 245 * 2> pro_body = {
  659. -0.7f, -129.1f, -54.3f, -129.1f, -55.0f, -129.1f, -57.8f, -129.0f, -58.5f, -129.0f,
  660. -60.7f, -128.9f, -61.4f, -128.9f, -62.8f, -128.8f, -63.5f, -128.8f, -65.7f, -128.7f,
  661. -66.4f, -128.7f, -67.8f, -128.6f, -68.5f, -128.6f, -69.2f, -128.5f, -70.0f, -128.5f,
  662. -70.7f, -128.4f, -71.4f, -128.4f, -72.1f, -128.3f, -72.8f, -128.3f, -73.5f, -128.2f,
  663. -74.2f, -128.2f, -74.9f, -128.1f, -75.7f, -128.1f, -76.4f, -128.0f, -77.1f, -128.0f,
  664. -77.8f, -127.9f, -78.5f, -127.9f, -79.2f, -127.8f, -80.6f, -127.7f, -81.4f, -127.6f,
  665. -82.1f, -127.5f, -82.8f, -127.5f, -83.5f, -127.4f, -84.9f, -127.3f, -85.6f, -127.2f,
  666. -87.0f, -127.1f, -87.7f, -127.0f, -88.5f, -126.9f, -89.2f, -126.8f, -89.9f, -126.8f,
  667. -90.6f, -126.7f, -94.1f, -126.3f, -94.8f, -126.2f, -113.2f, -123.3f, -113.9f, -123.2f,
  668. -114.6f, -123.0f, -115.3f, -122.9f, -116.7f, -122.6f, -117.4f, -122.5f, -118.1f, -122.3f,
  669. -118.8f, -122.2f, -119.5f, -122.0f, -120.9f, -121.7f, -121.6f, -121.5f, -122.3f, -121.4f,
  670. -122.9f, -121.2f, -123.6f, -121.0f, -126.4f, -120.3f, -127.1f, -120.1f, -127.8f, -119.8f,
  671. -128.4f, -119.6f, -129.1f, -119.4f, -131.2f, -118.7f, -132.5f, -118.3f, -133.2f, -118.0f,
  672. -133.8f, -117.7f, -134.5f, -117.4f, -135.1f, -117.2f, -135.8f, -116.9f, -136.4f, -116.5f,
  673. -137.0f, -116.2f, -137.7f, -115.8f, -138.3f, -115.4f, -138.9f, -115.1f, -139.5f, -114.7f,
  674. -160.0f, -100.5f, -160.5f, -100.0f, -162.5f, -97.9f, -162.9f, -97.4f, -163.4f, -96.8f,
  675. -163.8f, -96.2f, -165.3f, -93.8f, -165.7f, -93.2f, -166.0f, -92.6f, -166.4f, -91.9f,
  676. -166.7f, -91.3f, -167.3f, -90.0f, -167.6f, -89.4f, -167.8f, -88.7f, -168.1f, -88.0f,
  677. -168.4f, -87.4f, -168.6f, -86.7f, -168.9f, -86.0f, -169.1f, -85.4f, -169.3f, -84.7f,
  678. -169.6f, -84.0f, -169.8f, -83.3f, -170.2f, -82.0f, -170.4f, -81.3f, -172.8f, -72.3f,
  679. -173.0f, -71.6f, -173.5f, -69.5f, -173.7f, -68.8f, -173.9f, -68.2f, -174.0f, -67.5f,
  680. -174.2f, -66.8f, -174.5f, -65.4f, -174.7f, -64.7f, -174.8f, -64.0f, -175.0f, -63.3f,
  681. -175.3f, -61.9f, -175.5f, -61.2f, -175.8f, -59.8f, -176.0f, -59.1f, -176.1f, -58.4f,
  682. -176.3f, -57.7f, -176.6f, -56.3f, -176.8f, -55.6f, -176.9f, -54.9f, -177.1f, -54.2f,
  683. -177.3f, -53.6f, -177.4f, -52.9f, -177.6f, -52.2f, -177.9f, -50.8f, -178.1f, -50.1f,
  684. -178.2f, -49.4f, -178.2f, -48.7f, -177.8f, -48.1f, -177.1f, -46.9f, -176.7f, -46.3f,
  685. -176.4f, -45.6f, -176.0f, -45.0f, -175.3f, -43.8f, -174.9f, -43.2f, -174.2f, -42.0f,
  686. -173.4f, -40.7f, -173.1f, -40.1f, -172.7f, -39.5f, -172.0f, -38.3f, -171.6f, -37.7f,
  687. -170.5f, -35.9f, -170.1f, -35.3f, -169.7f, -34.6f, -169.3f, -34.0f, -168.6f, -32.8f,
  688. -168.2f, -32.2f, -166.3f, -29.2f, -165.9f, -28.6f, -163.2f, -24.4f, -162.8f, -23.8f,
  689. -141.8f, 6.8f, -141.4f, 7.4f, -139.4f, 10.3f, -139.0f, 10.9f, -138.5f, 11.5f,
  690. -138.1f, 12.1f, -137.3f, 13.2f, -136.9f, 13.8f, -136.0f, 15.0f, -135.6f, 15.6f,
  691. -135.2f, 16.1f, -134.8f, 16.7f, -133.9f, 17.9f, -133.5f, 18.4f, -133.1f, 19.0f,
  692. -131.8f, 20.7f, -131.4f, 21.3f, -130.1f, 23.0f, -129.7f, 23.6f, -128.4f, 25.3f,
  693. -128.0f, 25.9f, -126.7f, 27.6f, -126.3f, 28.2f, -125.4f, 29.3f, -125.0f, 29.9f,
  694. -124.1f, 31.0f, -123.7f, 31.6f, -122.8f, 32.7f, -122.4f, 33.3f, -121.5f, 34.4f,
  695. -121.1f, 35.0f, -120.6f, 35.6f, -120.2f, 36.1f, -119.7f, 36.7f, -119.3f, 37.2f,
  696. -118.9f, 37.8f, -118.4f, 38.4f, -118.0f, 38.9f, -117.5f, 39.5f, -117.1f, 40.0f,
  697. -116.6f, 40.6f, -116.2f, 41.1f, -115.7f, 41.7f, -115.2f, 42.2f, -114.8f, 42.8f,
  698. -114.3f, 43.3f, -113.9f, 43.9f, -113.4f, 44.4f, -112.4f, 45.5f, -112.0f, 46.0f,
  699. -111.5f, 46.5f, -110.5f, 47.6f, -110.0f, 48.1f, -109.6f, 48.6f, -109.1f, 49.2f,
  700. -108.6f, 49.7f, -107.7f, 50.8f, -107.2f, 51.3f, -105.7f, 52.9f, -105.3f, 53.4f,
  701. -104.8f, 53.9f, -104.3f, 54.5f, -103.8f, 55.0f, -100.7f, 58.0f, -100.2f, 58.4f,
  702. -99.7f, 58.9f, -99.1f, 59.3f, -97.2f, 60.3f, -96.5f, 60.1f, -95.9f, 59.7f,
  703. -95.3f, 59.4f, -94.6f, 59.1f, -93.9f, 58.9f, -92.6f, 58.5f, -91.9f, 58.4f,
  704. -91.2f, 58.2f, -90.5f, 58.1f, -89.7f, 58.0f, -89.0f, 57.9f, -86.2f, 57.6f,
  705. -85.5f, 57.5f, -84.1f, 57.4f, -83.4f, 57.3f, -82.6f, 57.3f, -81.9f, 57.2f,
  706. -81.2f, 57.2f, -80.5f, 57.1f, -79.8f, 57.1f, -78.4f, 57.0f, -77.7f, 57.0f,
  707. -75.5f, 56.9f, -74.8f, 56.9f, -71.9f, 56.8f, -71.2f, 56.8f, 0.0f, 56.8f,
  708. };
  709. constexpr std::array<float, 84 * 2> left_joycon_body = {
  710. -145.0f, -78.9f, -145.0f, -77.9f, -145.0f, 85.6f, -145.0f, 85.6f, -168.3f, 85.5f,
  711. -169.3f, 85.4f, -171.3f, 85.1f, -172.3f, 84.9f, -173.4f, 84.7f, -174.3f, 84.5f,
  712. -175.3f, 84.2f, -176.3f, 83.8f, -177.3f, 83.5f, -178.2f, 83.1f, -179.2f, 82.7f,
  713. -180.1f, 82.2f, -181.0f, 81.8f, -181.9f, 81.3f, -182.8f, 80.7f, -183.7f, 80.2f,
  714. -184.5f, 79.6f, -186.2f, 78.3f, -186.9f, 77.7f, -187.7f, 77.0f, -189.2f, 75.6f,
  715. -189.9f, 74.8f, -190.6f, 74.1f, -191.3f, 73.3f, -191.9f, 72.5f, -192.5f, 71.6f,
  716. -193.1f, 70.8f, -193.7f, 69.9f, -194.3f, 69.1f, -194.8f, 68.2f, -196.2f, 65.5f,
  717. -196.6f, 64.5f, -197.0f, 63.6f, -197.4f, 62.6f, -198.1f, 60.7f, -198.4f, 59.7f,
  718. -198.6f, 58.7f, -199.2f, 55.6f, -199.3f, 54.6f, -199.5f, 51.5f, -199.5f, 50.5f,
  719. -199.5f, -49.4f, -199.4f, -50.5f, -199.3f, -51.5f, -199.1f, -52.5f, -198.2f, -56.5f,
  720. -197.9f, -57.5f, -197.2f, -59.4f, -196.8f, -60.4f, -196.4f, -61.3f, -195.9f, -62.2f,
  721. -194.3f, -64.9f, -193.7f, -65.7f, -193.1f, -66.6f, -192.5f, -67.4f, -191.8f, -68.2f,
  722. -191.2f, -68.9f, -190.4f, -69.7f, -188.2f, -71.8f, -187.4f, -72.5f, -186.6f, -73.1f,
  723. -185.8f, -73.8f, -185.0f, -74.4f, -184.1f, -74.9f, -183.2f, -75.5f, -182.4f, -76.0f,
  724. -181.5f, -76.5f, -179.6f, -77.5f, -178.7f, -77.9f, -177.8f, -78.4f, -176.8f, -78.8f,
  725. -175.9f, -79.1f, -174.9f, -79.5f, -173.9f, -79.8f, -170.9f, -80.6f, -169.9f, -80.8f,
  726. -167.9f, -81.1f, -166.9f, -81.2f, -165.8f, -81.2f, -145.0f, -80.9f,
  727. };
  728. constexpr std::array<float, 84 * 2> left_joycon_trigger = {
  729. -166.8f, -83.3f, -167.9f, -83.2f, -168.9f, -83.1f, -170.0f, -83.0f, -171.0f, -82.8f,
  730. -172.1f, -82.6f, -173.1f, -82.4f, -174.2f, -82.1f, -175.2f, -81.9f, -176.2f, -81.5f,
  731. -177.2f, -81.2f, -178.2f, -80.8f, -180.1f, -80.0f, -181.1f, -79.5f, -182.0f, -79.0f,
  732. -183.0f, -78.5f, -183.9f, -78.0f, -184.8f, -77.4f, -185.7f, -76.9f, -186.6f, -76.3f,
  733. -187.4f, -75.6f, -188.3f, -75.0f, -189.1f, -74.3f, -192.2f, -71.5f, -192.9f, -70.7f,
  734. -193.7f, -69.9f, -194.3f, -69.1f, -195.0f, -68.3f, -195.6f, -67.4f, -196.8f, -65.7f,
  735. -197.3f, -64.7f, -197.8f, -63.8f, -198.2f, -62.8f, -198.9f, -60.8f, -198.6f, -59.8f,
  736. -197.6f, -59.7f, -196.6f, -60.0f, -195.6f, -60.5f, -194.7f, -60.9f, -193.7f, -61.4f,
  737. -192.8f, -61.9f, -191.8f, -62.4f, -190.9f, -62.8f, -189.9f, -63.3f, -189.0f, -63.8f,
  738. -187.1f, -64.8f, -186.2f, -65.2f, -185.2f, -65.7f, -184.3f, -66.2f, -183.3f, -66.7f,
  739. -182.4f, -67.1f, -181.4f, -67.6f, -180.5f, -68.1f, -179.5f, -68.6f, -178.6f, -69.0f,
  740. -177.6f, -69.5f, -176.7f, -70.0f, -175.7f, -70.5f, -174.8f, -70.9f, -173.8f, -71.4f,
  741. -172.9f, -71.9f, -171.9f, -72.4f, -171.0f, -72.8f, -170.0f, -73.3f, -169.1f, -73.8f,
  742. -168.1f, -74.3f, -167.2f, -74.7f, -166.2f, -75.2f, -165.3f, -75.7f, -164.3f, -76.2f,
  743. -163.4f, -76.6f, -162.4f, -77.1f, -161.5f, -77.6f, -160.5f, -78.1f, -159.6f, -78.5f,
  744. -158.7f, -79.0f, -157.7f, -79.5f, -156.8f, -80.0f, -155.8f, -80.4f, -154.9f, -80.9f,
  745. -154.2f, -81.6f, -154.3f, -82.6f, -155.2f, -83.3f, -156.2f, -83.3f,
  746. };
  747. constexpr std::array<float, 70 * 2> handheld_body = {
  748. -137.3f, -81.9f, -137.6f, -81.8f, -137.8f, -81.6f, -138.0f, -81.3f, -138.1f, -81.1f,
  749. -138.1f, -80.8f, -138.2f, -78.7f, -138.2f, -78.4f, -138.3f, -78.1f, -138.7f, -77.3f,
  750. -138.9f, -77.0f, -139.0f, -76.8f, -139.2f, -76.5f, -139.5f, -76.3f, -139.7f, -76.1f,
  751. -139.9f, -76.0f, -140.2f, -75.8f, -140.5f, -75.7f, -140.7f, -75.6f, -141.0f, -75.5f,
  752. -141.9f, -75.3f, -142.2f, -75.3f, -142.5f, -75.2f, -143.0f, -74.9f, -143.2f, -74.7f,
  753. -143.3f, -74.4f, -143.0f, -74.1f, -143.0f, 85.3f, -143.0f, 85.6f, -142.7f, 85.8f,
  754. -142.4f, 85.9f, -142.2f, 85.9f, 143.0f, 85.6f, 143.1f, 85.4f, 143.3f, 85.1f,
  755. 143.0f, 84.8f, 143.0f, -74.9f, 142.8f, -75.1f, 142.5f, -75.2f, 141.9f, -75.3f,
  756. 141.6f, -75.3f, 141.3f, -75.4f, 141.1f, -75.4f, 140.8f, -75.5f, 140.5f, -75.7f,
  757. 140.2f, -75.8f, 140.0f, -76.0f, 139.7f, -76.1f, 139.5f, -76.3f, 139.1f, -76.8f,
  758. 138.9f, -77.0f, 138.6f, -77.5f, 138.4f, -77.8f, 138.3f, -78.1f, 138.3f, -78.3f,
  759. 138.2f, -78.6f, 138.2f, -78.9f, 138.1f, -79.2f, 138.1f, -79.5f, 138.0f, -81.3f,
  760. 137.8f, -81.6f, 137.6f, -81.8f, 137.3f, -81.9f, 137.1f, -81.9f, 120.0f, -70.0f,
  761. -120.0f, -70.0f, -120.0f, 70.0f, 120.0f, 70.0f, 120.0f, -70.0f, 137.1f, -81.9f,
  762. };
  763. constexpr std::array<float, 40 * 2> handheld_bezel = {
  764. -131.4f, -75.9f, -132.2f, -75.7f, -132.9f, -75.3f, -134.2f, -74.3f, -134.7f, -73.6f,
  765. -135.1f, -72.8f, -135.4f, -72.0f, -135.5f, -71.2f, -135.5f, -70.4f, -135.2f, 76.7f,
  766. -134.8f, 77.5f, -134.3f, 78.1f, -133.7f, 78.8f, -133.1f, 79.2f, -132.3f, 79.6f,
  767. -131.5f, 79.9f, -130.7f, 80.0f, -129.8f, 80.0f, 132.2f, 79.7f, 133.0f, 79.3f,
  768. 133.7f, 78.8f, 134.3f, 78.3f, 134.8f, 77.6f, 135.1f, 76.8f, 135.5f, 75.2f,
  769. 135.5f, 74.3f, 135.2f, -72.7f, 134.8f, -73.5f, 134.4f, -74.2f, 133.8f, -74.8f,
  770. 133.1f, -75.3f, 132.3f, -75.6f, 130.7f, -76.0f, 129.8f, -76.0f, -112.9f, -62.2f,
  771. 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f,
  772. };
  773. constexpr std::array<float, 47 * 2> left_joycon_slider = {
  774. -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f,
  775. 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f,
  776. -15.8f, 107.5f, -15.8f, 106.5f, -15.8f, 62.8f, -16.3f, 61.9f, -15.8f, 61.0f, -17.3f,
  777. 60.3f, -19.1f, 58.9f, -19.1f, 58.1f, -19.1f, 57.2f, -19.1f, 34.5f, -17.9f, 33.9f,
  778. -17.2f, 33.2f, -16.6f, 32.4f, -16.2f, 31.6f, -15.8f, 30.7f, -15.8f, 29.7f, -15.8f,
  779. 28.8f, -15.8f, -46.4f, -16.3f, -47.3f, -15.8f, -48.1f, -17.4f, -48.8f, -19.1f, -49.4f,
  780. -19.1f, -50.1f, -19.1f, -51.0f, -19.1f, -51.9f, -19.1f, -73.7f, -19.1f, -74.5f, -17.5f,
  781. -75.2f, -16.4f, -76.7f, -16.0f, -77.6f, -15.8f, -78.5f, -15.8f, -79.4f, -15.8f, -80.4f,
  782. -15.8f, -118.2f, -15.8f, -118.2f, -18.3f, -118.2f,
  783. };
  784. constexpr std::array<float, 66 * 2> left_joycon_sideview = {
  785. -158.8f, -133.5f, -159.8f, -133.5f, -173.5f, -133.3f, -174.5f, -133.0f, -175.4f, -132.6f,
  786. -176.2f, -132.1f, -177.0f, -131.5f, -177.7f, -130.9f, -178.3f, -130.1f, -179.4f, -128.5f,
  787. -179.8f, -127.6f, -180.4f, -125.7f, -180.6f, -124.7f, -180.7f, -123.8f, -180.7f, -122.8f,
  788. -180.0f, 128.8f, -179.6f, 129.7f, -179.1f, 130.5f, -177.9f, 132.1f, -177.2f, 132.7f,
  789. -176.4f, 133.3f, -175.6f, 133.8f, -174.7f, 134.3f, -173.8f, 134.6f, -172.8f, 134.8f,
  790. -170.9f, 135.0f, -169.9f, 135.0f, -156.1f, 134.8f, -155.2f, 134.6f, -154.2f, 134.3f,
  791. -153.3f, 134.0f, -152.4f, 133.6f, -151.6f, 133.1f, -150.7f, 132.6f, -149.9f, 132.0f,
  792. -149.2f, 131.4f, -148.5f, 130.7f, -147.1f, 129.2f, -146.5f, 128.5f, -146.0f, 127.7f,
  793. -145.5f, 126.8f, -145.0f, 126.0f, -144.6f, 125.1f, -144.2f, 124.1f, -143.9f, 123.2f,
  794. -143.7f, 122.2f, -143.6f, 121.3f, -143.5f, 120.3f, -143.5f, 119.3f, -144.4f, -123.4f,
  795. -144.8f, -124.3f, -145.3f, -125.1f, -145.8f, -126.0f, -146.3f, -126.8f, -147.0f, -127.5f,
  796. -147.6f, -128.3f, -148.3f, -129.0f, -149.0f, -129.6f, -149.8f, -130.3f, -150.6f, -130.8f,
  797. -151.4f, -131.4f, -152.2f, -131.9f, -153.1f, -132.3f, -155.9f, -133.3f, -156.8f, -133.5f,
  798. -157.8f, -133.5f,
  799. };
  800. constexpr std::array<float, 40 * 2> left_joycon_body_trigger = {
  801. -146.1f, -124.3f, -146.0f, -122.0f, -145.8f, -119.7f, -145.7f, -117.4f, -145.4f, -112.8f,
  802. -145.3f, -110.5f, -145.0f, -105.9f, -144.9f, -103.6f, -144.6f, -99.1f, -144.5f, -96.8f,
  803. -144.5f, -89.9f, -144.5f, -87.6f, -144.5f, -83.0f, -144.5f, -80.7f, -144.5f, -80.3f,
  804. -142.4f, -82.4f, -141.4f, -84.5f, -140.2f, -86.4f, -138.8f, -88.3f, -137.4f, -90.1f,
  805. -134.5f, -93.6f, -133.0f, -95.3f, -130.0f, -98.8f, -128.5f, -100.6f, -127.1f, -102.4f,
  806. -125.8f, -104.3f, -124.7f, -106.3f, -123.9f, -108.4f, -125.1f, -110.2f, -127.4f, -110.3f,
  807. -129.7f, -110.3f, -134.2f, -110.5f, -136.4f, -111.4f, -138.1f, -112.8f, -139.4f, -114.7f,
  808. -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f,
  809. };
  810. constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = {
  811. -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f,
  812. -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f,
  813. -146.1f, -110.5f, -145.9f, -108.9f, -145.6f, -107.3f, -144.2f, -107.3f, -142.6f, -107.5f,
  814. -141.0f, -107.8f, -137.8f, -108.3f, -136.2f, -108.6f, -131.4f, -109.4f, -129.8f, -109.7f,
  815. -125.6f, -111.4f, -124.5f, -112.7f, -123.9f, -114.1f, -123.8f, -115.8f, -123.8f, -117.4f,
  816. -123.9f, -120.6f, -124.5f, -122.1f, -125.8f, -123.1f, -127.4f, -123.4f, -129.0f, -123.6f,
  817. -130.6f, -124.0f, -132.1f, -124.4f, -133.7f, -124.8f, -135.3f, -125.3f, -136.8f, -125.9f,
  818. -138.3f, -126.4f, -139.9f, -126.9f, -141.4f, -127.5f, -142.9f, -128.0f, -144.5f, -128.5f,
  819. -146.0f, -129.0f, -147.6f, -129.4f,
  820. };
  821. constexpr std::array<float, 72 * 2> left_joystick_sideview = {
  822. -14.7f, -3.8f, -15.2f, -5.6f, -15.2f, -7.6f, -15.5f, -17.6f, -17.4f, -18.3f, -19.4f, -18.2f,
  823. -21.3f, -17.6f, -22.8f, -16.4f, -23.4f, -14.5f, -23.4f, -12.5f, -24.1f, -8.6f, -24.8f, -6.7f,
  824. -25.3f, -4.8f, -25.7f, -2.8f, -25.9f, -0.8f, -26.0f, 1.2f, -26.0f, 3.2f, -25.8f, 5.2f,
  825. -25.5f, 7.2f, -25.0f, 9.2f, -24.4f, 11.1f, -23.7f, 13.0f, -23.4f, 14.9f, -23.4f, 16.9f,
  826. -23.3f, 18.9f, -22.0f, 20.5f, -20.2f, 21.3f, -18.3f, 21.6f, -16.3f, 21.4f, -15.3f, 19.9f,
  827. -15.3f, 17.8f, -15.2f, 7.8f, -13.5f, 6.4f, -12.4f, 7.2f, -11.4f, 8.9f, -10.2f, 10.5f,
  828. -8.7f, 11.8f, -7.1f, 13.0f, -5.3f, 14.0f, -3.5f, 14.7f, -1.5f, 15.0f, 0.5f, 15.0f,
  829. 2.5f, 14.7f, 4.4f, 14.2f, 6.3f, 13.4f, 8.0f, 12.4f, 9.6f, 11.1f, 10.9f, 9.6f,
  830. 12.0f, 7.9f, 12.7f, 6.0f, 13.2f, 4.1f, 13.3f, 2.1f, 13.2f, 0.1f, 12.9f, -1.9f,
  831. 12.2f, -3.8f, 11.3f, -5.6f, 10.2f, -7.2f, 8.8f, -8.6f, 7.1f, -9.8f, 5.4f, -10.8f,
  832. 3.5f, -11.5f, 1.5f, -11.9f, -0.5f, -12.0f, -2.5f, -11.8f, -4.4f, -11.3f, -6.2f, -10.4f,
  833. -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f,
  834. };
  835. void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
  836. std::array<QPointF, pro_left_handle.size() / 2> qleft_handle;
  837. std::array<QPointF, pro_left_handle.size() / 2> qright_handle;
  838. std::array<QPointF, pro_body.size()> qbody;
  839. constexpr int radius1 = 30;
  840. for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
  841. qleft_handle[point] =
  842. center + QPointF(pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]);
  843. qright_handle[point] =
  844. center + QPointF(-pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]);
  845. }
  846. for (std::size_t point = 0; point < pro_body.size() / 2; ++point) {
  847. qbody[point] = center + QPointF(pro_body[point * 2], pro_body[point * 2 + 1]);
  848. qbody[pro_body.size() - 1 - point] =
  849. center + QPointF(-pro_body[point * 2], pro_body[point * 2 + 1]);
  850. }
  851. // Draw left handle body
  852. p.setPen(colors.outline);
  853. p.setBrush(colors.left);
  854. DrawPolygon(p, qleft_handle);
  855. // Draw right handle body
  856. p.setBrush(colors.right);
  857. DrawPolygon(p, qright_handle);
  858. // Draw body
  859. p.setBrush(colors.primary);
  860. DrawPolygon(p, qbody);
  861. // Draw joycon circles
  862. p.setBrush(colors.transparent);
  863. p.drawEllipse(center + QPoint(-111, -55), radius1, radius1);
  864. p.drawEllipse(center + QPoint(51, 0), radius1, radius1);
  865. }
  866. void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
  867. const std::size_t body_outline_end = handheld_body.size() / 2 - 6;
  868. const std::size_t bezel_outline_end = handheld_bezel.size() / 2 - 6;
  869. const std::size_t bezel_inline_size = 4;
  870. const std::size_t bezel_inline_start = 35;
  871. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  872. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  873. std::array<QPointF, handheld_body.size() / 2> qhandheld_body;
  874. std::array<QPointF, body_outline_end> qhandheld_body_outline;
  875. std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel;
  876. std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline;
  877. std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline;
  878. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  879. left_joycon[point] =
  880. center + QPointF(left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
  881. right_joycon[point] =
  882. center + QPointF(-left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
  883. }
  884. for (std::size_t point = 0; point < body_outline_end; ++point) {
  885. qhandheld_body_outline[point] =
  886. center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
  887. }
  888. for (std::size_t point = 0; point < handheld_body.size() / 2; ++point) {
  889. qhandheld_body[point] =
  890. center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
  891. }
  892. for (std::size_t point = 0; point < handheld_bezel.size() / 2; ++point) {
  893. qhandheld_bezel[point] =
  894. center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
  895. }
  896. for (std::size_t point = 0; point < bezel_outline_end; ++point) {
  897. qhandheld_bezel_outline[point] =
  898. center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
  899. }
  900. for (std::size_t point = 0; point < bezel_inline_size; ++point) {
  901. qhandheld_bezel_inline[point] =
  902. center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2],
  903. handheld_bezel[(point + bezel_inline_start) * 2 + 1]);
  904. }
  905. // Draw left joycon
  906. p.setPen(colors.outline);
  907. p.setBrush(colors.left);
  908. DrawPolygon(p, left_joycon);
  909. // Draw right joycon
  910. p.setPen(colors.outline);
  911. p.setBrush(colors.right);
  912. DrawPolygon(p, right_joycon);
  913. // Draw handheld body
  914. p.setPen(colors.transparent);
  915. p.setBrush(colors.primary);
  916. DrawPolygon(p, qhandheld_body);
  917. p.setPen(colors.outline);
  918. p.setBrush(colors.transparent);
  919. DrawPolygon(p, qhandheld_body_outline);
  920. // Draw Handheld bezel
  921. p.setPen(colors.transparent);
  922. p.setBrush(colors.button);
  923. DrawPolygon(p, qhandheld_bezel);
  924. p.setPen(colors.outline);
  925. p.setBrush(colors.transparent);
  926. DrawPolygon(p, qhandheld_bezel_outline);
  927. DrawPolygon(p, qhandheld_bezel_inline);
  928. }
  929. void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
  930. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  931. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  932. std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
  933. std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
  934. std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
  935. std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
  936. std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
  937. std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
  938. constexpr float size = 1.61f;
  939. constexpr float offset = 209.3;
  940. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  941. left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
  942. left_joycon_body[point * 2 + 1] * size - 1);
  943. right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
  944. left_joycon_body[point * 2 + 1] * size - 1);
  945. }
  946. for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
  947. qleft_joycon_sideview[point] = center + QPointF(left_joycon_sideview[point * 2],
  948. left_joycon_sideview[point * 2 + 1] + 2);
  949. qright_joycon_sideview[point] = center + QPointF(-left_joycon_sideview[point * 2],
  950. left_joycon_sideview[point * 2 + 1] + 2);
  951. }
  952. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  953. qleft_joycon_slider[point] =
  954. center + QPointF(left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]);
  955. qright_joycon_slider[point] =
  956. center + QPointF(-left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]);
  957. }
  958. for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
  959. qleft_joycon_trigger[point] = center + QPointF(left_joycon_body_trigger[point * 2],
  960. left_joycon_body_trigger[point * 2 + 1] + 2);
  961. qright_joycon_trigger[point] =
  962. center + QPointF(-left_joycon_body_trigger[point * 2],
  963. left_joycon_body_trigger[point * 2 + 1] + 2);
  964. }
  965. // right joycon boddy
  966. p.setPen(colors.outline);
  967. p.setBrush(colors.right);
  968. DrawPolygon(p, right_joycon);
  969. DrawPolygon(p, qright_joycon_trigger);
  970. // Left joycon boddy
  971. p.setPen(colors.outline);
  972. p.setBrush(colors.left);
  973. DrawPolygon(p, left_joycon);
  974. DrawPolygon(p, qleft_joycon_trigger);
  975. // Right Slider release button
  976. p.setBrush(colors.button);
  977. DrawRoundRectangle(p, center + QPoint(145, -100), 12, 12, 2);
  978. // Left Slider release button
  979. p.setBrush(colors.button);
  980. DrawRoundRectangle(p, center + QPoint(-145, -100), 12, 12, 2);
  981. // Right SR and SL sideview buttons
  982. p.setPen(colors.outline);
  983. p.setBrush(colors.slider_button);
  984. DrawRoundRectangle(p, center + QPoint(19, 47), 7, 22, 1);
  985. DrawRoundRectangle(p, center + QPoint(19, -62), 7, 22, 1);
  986. // Left SR and SL sideview buttons
  987. DrawRoundRectangle(p, center + QPoint(-19, 47), 7, 22, 1);
  988. DrawRoundRectangle(p, center + QPoint(-19, -62), 7, 22, 1);
  989. // Right Sideview body
  990. p.setBrush(colors.right);
  991. DrawPolygon(p, qright_joycon_sideview);
  992. p.setBrush(colors.slider);
  993. DrawPolygon(p, qright_joycon_slider);
  994. // Left Sideview body
  995. p.setBrush(colors.left);
  996. DrawPolygon(p, qleft_joycon_sideview);
  997. p.setBrush(colors.slider);
  998. DrawPolygon(p, qleft_joycon_slider);
  999. const QPointF right_sideview_center = QPointF(162.5f, 0) + center;
  1000. const QPointF left_sideview_center = QPointF(-162.5f, 0) + center;
  1001. // right sideview slider body
  1002. p.setBrush(colors.slider);
  1003. DrawRoundRectangle(p, right_sideview_center + QPointF(0, -6), 26, 227, 3);
  1004. p.setBrush(colors.button2);
  1005. DrawRoundRectangle(p, right_sideview_center + QPointF(0, 85), 20.2f, 40.2f, 3);
  1006. // left sideview slider body
  1007. p.setBrush(colors.slider);
  1008. DrawRoundRectangle(p, left_sideview_center + QPointF(0, -6), 26, 227, 3);
  1009. p.setBrush(colors.button2);
  1010. DrawRoundRectangle(p, left_sideview_center + QPointF(0, 85), 20.2f, 40.2f, 3);
  1011. // Right Slider decorations
  1012. p.setPen(colors.outline);
  1013. p.setBrush(colors.slider_arrow);
  1014. DrawArrow(p, right_sideview_center + QPoint(0, 73), Direction::Down, 2.1f);
  1015. DrawArrow(p, right_sideview_center + QPoint(0, 85), Direction::Down, 2.1f);
  1016. DrawArrow(p, right_sideview_center + QPoint(0, 97), Direction::Down, 2.1f);
  1017. DrawCircle(p, right_sideview_center + QPointF(0, 17), 3.8f);
  1018. // Left Slider decorations
  1019. DrawArrow(p, left_sideview_center + QPoint(0, 73), Direction::Down, 2.1f);
  1020. DrawArrow(p, left_sideview_center + QPoint(0, 85), Direction::Down, 2.1f);
  1021. DrawArrow(p, left_sideview_center + QPoint(0, 97), Direction::Down, 2.1f);
  1022. DrawCircle(p, left_sideview_center + QPointF(0, 17), 3.8f);
  1023. // Right SR and SL buttons
  1024. p.setPen(colors.outline);
  1025. p.setBrush(colors.slider_button);
  1026. DrawRoundRectangle(p, right_sideview_center + QPoint(0, 47), 10, 22, 3.6f);
  1027. DrawRoundRectangle(p, right_sideview_center + QPoint(0, -62), 10, 22, 3.6f);
  1028. // Left SR and SL buttons
  1029. DrawRoundRectangle(p, left_sideview_center + QPoint(0, 47), 10, 22, 3.6f);
  1030. DrawRoundRectangle(p, left_sideview_center + QPoint(0, -62), 10, 22, 3.6f);
  1031. // Right SR and SL text
  1032. SetTextFont(p, 5.5f);
  1033. p.setPen(colors.outline);
  1034. p.rotate(-90);
  1035. p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(-47, 162.5f), tr("SL"));
  1036. p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(62, 162.5f), tr("SR"));
  1037. p.rotate(90);
  1038. // Left SR and SL text
  1039. p.rotate(90);
  1040. p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(47, 162.5f), tr("SR"));
  1041. p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(-62, 162.5f), tr("SL"));
  1042. p.rotate(-90);
  1043. // LED indicators
  1044. const float led_size = 5.0f;
  1045. const QPointF left_led_position = left_sideview_center + QPointF(0, -33);
  1046. const QPointF right_led_position = right_sideview_center + QPointF(0, -33);
  1047. int led_count = 0;
  1048. for (const auto color : led_color) {
  1049. p.setBrush(color);
  1050. DrawRectangle(p, left_led_position + QPointF(0, 11 * led_count), led_size, led_size);
  1051. DrawRectangle(p, right_led_position + QPointF(0, 11 * led_count), led_size, led_size);
  1052. led_count++;
  1053. }
  1054. }
  1055. void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
  1056. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  1057. std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
  1058. std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
  1059. std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
  1060. constexpr float size = 1.78f;
  1061. constexpr float size2 = 1.1115f;
  1062. constexpr float offset = 312.39f;
  1063. constexpr float offset2 = 335;
  1064. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1065. left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
  1066. left_joycon_body[point * 2 + 1] * size - 1);
  1067. }
  1068. for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
  1069. qleft_joycon_sideview[point] =
  1070. center + QPointF(left_joycon_sideview[point * 2] * size2 + offset2,
  1071. left_joycon_sideview[point * 2 + 1] * size2 + 2);
  1072. }
  1073. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1074. qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2] * size2 + 81,
  1075. left_joycon_slider[point * 2 + 1] * size2);
  1076. }
  1077. for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
  1078. qleft_joycon_trigger[point] =
  1079. center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2,
  1080. left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
  1081. }
  1082. // Joycon boddy
  1083. p.setPen(colors.outline);
  1084. p.setBrush(colors.left);
  1085. DrawPolygon(p, left_joycon);
  1086. DrawPolygon(p, qleft_joycon_trigger);
  1087. // Slider release button
  1088. p.setBrush(colors.button);
  1089. DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2);
  1090. // Sideview body
  1091. p.setBrush(colors.left);
  1092. DrawPolygon(p, qleft_joycon_sideview);
  1093. p.setBrush(colors.slider);
  1094. DrawPolygon(p, qleft_joycon_slider);
  1095. const QPointF sideview_center = QPointF(155, 0) + center;
  1096. // Sideview slider body
  1097. p.setBrush(colors.slider);
  1098. DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
  1099. p.setBrush(colors.button2);
  1100. DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
  1101. // Slider decorations
  1102. p.setPen(colors.outline);
  1103. p.setBrush(colors.slider_arrow);
  1104. DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
  1105. DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
  1106. DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
  1107. DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
  1108. // LED indicators
  1109. const float led_size = 5.0f;
  1110. const QPointF led_position = sideview_center + QPointF(0, -36);
  1111. int led_count = 0;
  1112. for (const auto color : led_color) {
  1113. p.setBrush(color);
  1114. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1115. }
  1116. }
  1117. void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
  1118. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  1119. std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
  1120. std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
  1121. std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
  1122. constexpr float size = 1.78f;
  1123. constexpr float size2 = 1.1115f;
  1124. constexpr float offset = 312.39f;
  1125. constexpr float offset2 = 335;
  1126. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1127. right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
  1128. left_joycon_body[point * 2 + 1] * size - 1);
  1129. }
  1130. for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
  1131. qright_joycon_sideview[point] =
  1132. center + QPointF(-left_joycon_sideview[point * 2] * size2 - offset2,
  1133. left_joycon_sideview[point * 2 + 1] * size2 + 2);
  1134. }
  1135. for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
  1136. qright_joycon_trigger[point] =
  1137. center + QPointF(-left_joycon_body_trigger[point * 2] * size2 - offset2,
  1138. left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
  1139. }
  1140. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1141. qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81,
  1142. left_joycon_slider[point * 2 + 1] * size2);
  1143. }
  1144. // Joycon boddy
  1145. p.setPen(colors.outline);
  1146. p.setBrush(colors.left);
  1147. DrawPolygon(p, right_joycon);
  1148. DrawPolygon(p, qright_joycon_trigger);
  1149. // Slider release button
  1150. p.setBrush(colors.button);
  1151. DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2);
  1152. // Sideview body
  1153. p.setBrush(colors.left);
  1154. DrawPolygon(p, qright_joycon_sideview);
  1155. p.setBrush(colors.slider);
  1156. DrawPolygon(p, qright_joycon_slider);
  1157. const QPointF sideview_center = QPointF(-155, 0) + center;
  1158. // Sideview slider body
  1159. p.setBrush(colors.slider);
  1160. DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
  1161. p.setBrush(colors.button2);
  1162. DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
  1163. // Slider decorations
  1164. p.setPen(colors.outline);
  1165. p.setBrush(colors.slider_arrow);
  1166. DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
  1167. DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
  1168. DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
  1169. DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
  1170. // LED indicators
  1171. const float led_size = 5.0f;
  1172. const QPointF led_position = sideview_center + QPointF(0, -36);
  1173. int led_count = 0;
  1174. for (const auto color : led_color) {
  1175. p.setBrush(color);
  1176. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1177. }
  1178. }
  1179. void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bool left_pressed,
  1180. bool right_pressed) {
  1181. std::array<QPointF, pro_left_trigger.size() / 2> qleft_trigger;
  1182. std::array<QPointF, pro_left_trigger.size() / 2> qright_trigger;
  1183. std::array<QPointF, pro_body_top.size()> qbody_top;
  1184. for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) {
  1185. qleft_trigger[point] =
  1186. center + QPointF(pro_left_trigger[point * 2],
  1187. pro_left_trigger[point * 2 + 1] + (left_pressed ? 2 : 0));
  1188. qright_trigger[point] =
  1189. center + QPointF(-pro_left_trigger[point * 2],
  1190. pro_left_trigger[point * 2 + 1] + (right_pressed ? 2 : 0));
  1191. }
  1192. for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) {
  1193. qbody_top[pro_body_top.size() - 1 - point] =
  1194. center + QPointF(-pro_body_top[point * 2], pro_body_top[point * 2 + 1]);
  1195. qbody_top[point] = center + QPointF(pro_body_top[point * 2], pro_body_top[point * 2 + 1]);
  1196. }
  1197. // Pro body detail
  1198. p.setPen(colors.outline);
  1199. p.setBrush(colors.primary);
  1200. DrawPolygon(p, qbody_top);
  1201. // Left trigger
  1202. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1203. DrawPolygon(p, qleft_trigger);
  1204. // Right trigger
  1205. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1206. DrawPolygon(p, qright_trigger);
  1207. }
  1208. void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center,
  1209. bool left_pressed, bool right_pressed) {
  1210. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1211. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1212. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1213. qleft_trigger[point] =
  1214. center + QPointF(left_joycon_trigger[point * 2],
  1215. left_joycon_trigger[point * 2 + 1] + (left_pressed ? 0.5f : 0));
  1216. qright_trigger[point] =
  1217. center + QPointF(-left_joycon_trigger[point * 2],
  1218. left_joycon_trigger[point * 2 + 1] + (right_pressed ? 0.5f : 0));
  1219. }
  1220. // Left trigger
  1221. p.setPen(colors.outline);
  1222. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1223. DrawPolygon(p, qleft_trigger);
  1224. // Right trigger
  1225. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1226. DrawPolygon(p, qright_trigger);
  1227. }
  1228. void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, bool left_pressed,
  1229. bool right_pressed) {
  1230. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1231. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1232. constexpr float size = 1.62f;
  1233. constexpr float offset = 210.6f;
  1234. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1235. qleft_trigger[point] =
  1236. center + QPointF(left_joycon_trigger[point * 2] * size + offset,
  1237. left_joycon_trigger[point * 2 + 1] * size + (left_pressed ? 0.5f : 0));
  1238. qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
  1239. left_joycon_trigger[point * 2 + 1] * size +
  1240. (right_pressed ? 0.5f : 0));
  1241. }
  1242. // Left trigger
  1243. p.setPen(colors.outline);
  1244. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1245. DrawPolygon(p, qleft_trigger);
  1246. // Right trigger
  1247. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1248. DrawPolygon(p, qright_trigger);
  1249. }
  1250. void PlayerControlPreview::DrawDualZTriggers(QPainter& p, const QPointF center, bool left_pressed,
  1251. bool right_pressed) {
  1252. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
  1253. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
  1254. for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
  1255. qleft_trigger[point] =
  1256. center + QPointF(left_joycon_sideview_zl[point * 2],
  1257. left_joycon_sideview_zl[point * 2 + 1] + (left_pressed ? 2.5f : 2.0f));
  1258. qright_trigger[point] = center + QPointF(-left_joycon_sideview_zl[point * 2],
  1259. left_joycon_sideview_zl[point * 2 + 1] +
  1260. (right_pressed ? 2.5f : 2.0f));
  1261. }
  1262. p.setPen(colors.outline);
  1263. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1264. DrawPolygon(p, qleft_trigger);
  1265. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1266. DrawPolygon(p, qright_trigger);
  1267. p.drawArc(center.x() - 159, center.y() - 183 + (left_pressed ? 0.5f : 0), 70, 70, 225 * 16,
  1268. 44 * 16);
  1269. p.drawArc(center.x() + 90, center.y() - 183 + (right_pressed ? 0.5f : 0), 70, 70, 271 * 16,
  1270. 44 * 16);
  1271. }
  1272. void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, bool left_pressed) {
  1273. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1274. constexpr float size = 1.78f;
  1275. constexpr float offset = 311.5f;
  1276. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1277. qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset,
  1278. left_joycon_trigger[point * 2 + 1] * size -
  1279. (left_pressed ? 0.5f : 1.0f));
  1280. }
  1281. p.setPen(colors.outline);
  1282. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1283. DrawPolygon(p, qleft_trigger);
  1284. }
  1285. void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, bool left_pressed) {
  1286. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
  1287. constexpr float size = 1.1115f;
  1288. constexpr float offset2 = 335;
  1289. for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
  1290. qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2,
  1291. left_joycon_sideview_zl[point * 2 + 1] * size +
  1292. (left_pressed ? 1.5f : 1.0f));
  1293. }
  1294. p.setPen(colors.outline);
  1295. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1296. DrawPolygon(p, qleft_trigger);
  1297. p.drawArc(center.x() + 158, center.y() + (left_pressed ? -203.5f : -204.0f), 77, 77, 225 * 16,
  1298. 44 * 16);
  1299. }
  1300. void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center,
  1301. bool right_pressed) {
  1302. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1303. constexpr float size = 1.78f;
  1304. constexpr float offset = 311.5f;
  1305. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1306. qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
  1307. left_joycon_trigger[point * 2 + 1] * size -
  1308. (right_pressed ? 0.5f : 1.0f));
  1309. }
  1310. p.setPen(colors.outline);
  1311. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1312. DrawPolygon(p, qright_trigger);
  1313. }
  1314. void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center,
  1315. bool right_pressed) {
  1316. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
  1317. constexpr float size = 1.1115f;
  1318. constexpr float offset2 = 335;
  1319. for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
  1320. qright_trigger[point] =
  1321. center +
  1322. QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2,
  1323. left_joycon_sideview_zl[point * 2 + 1] * size + (right_pressed ? 0.5f : 0) + 1);
  1324. }
  1325. p.setPen(colors.outline);
  1326. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1327. DrawPolygon(p, qright_trigger);
  1328. p.drawArc(center.x() - 236, center.y() + (right_pressed ? -203.5f : -204.0f), 77, 77, 271 * 16,
  1329. 44 * 16);
  1330. }
  1331. void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size,
  1332. bool pressed) {
  1333. const float radius1 = 13.0f * size;
  1334. const float radius2 = 9.0f * size;
  1335. // Outer circle
  1336. p.setPen(colors.outline);
  1337. p.setBrush(pressed ? colors.highlight : colors.button);
  1338. DrawCircle(p, center, radius1);
  1339. // Cross
  1340. p.drawLine(center - QPoint(radius1, 0), center + QPoint(radius1, 0));
  1341. p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1));
  1342. // Inner circle
  1343. p.setBrush(pressed ? colors.highlight2 : colors.button2);
  1344. DrawCircle(p, center, radius2);
  1345. }
  1346. void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle,
  1347. float size, bool pressed) {
  1348. QVector<QPointF> joystick;
  1349. joystick.reserve(left_joystick_sideview.size() / 2);
  1350. for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) {
  1351. joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed ? 1 : 0),
  1352. left_joystick_sideview[point * 2 + 1] * size - 1));
  1353. }
  1354. // Rotate joystick
  1355. QTransform t;
  1356. t.translate(center.x(), center.y());
  1357. t.rotate(18 * angle);
  1358. QPolygonF p2 = t.map(QPolygonF(joystick));
  1359. // Draw joystick
  1360. p.setPen(colors.outline);
  1361. p.setBrush(pressed ? colors.highlight : colors.button);
  1362. p.drawPolygon(p2);
  1363. p.drawLine(p2.at(1), p2.at(30));
  1364. p.drawLine(p2.at(32), p2.at(71));
  1365. }
  1366. void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, bool pressed) {
  1367. // Outer circle
  1368. p.setPen(colors.outline);
  1369. p.setBrush(pressed ? colors.highlight : colors.button);
  1370. DrawCircle(p, center, 24.0f);
  1371. // Inner circle
  1372. p.setBrush(pressed ? colors.highlight2 : colors.button2);
  1373. DrawCircle(p, center, 17.0f);
  1374. }
  1375. void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
  1376. const Input::AnalogProperties properties) {
  1377. constexpr float size = 45.0f;
  1378. const float range = size * properties.range;
  1379. const float deadzone = size * properties.deadzone;
  1380. // Outer box
  1381. p.setPen(colors.outline);
  1382. p.setBrush(colors.transparent);
  1383. p.drawRect(center.x() - size, center.y() - size, size * 2, size * 2);
  1384. // Max range zone circle
  1385. QPen pen = p.pen();
  1386. pen.setStyle(Qt::DotLine);
  1387. p.setPen(pen);
  1388. DrawCircle(p, center, range);
  1389. // Deadzone circle
  1390. pen.setColor(colors.deadzone);
  1391. p.setPen(pen);
  1392. DrawCircle(p, center, deadzone);
  1393. // Dot pointer
  1394. p.setPen(colors.indicator);
  1395. p.setBrush(colors.indicator);
  1396. DrawCircle(p, center + (value * range), 2);
  1397. }
  1398. void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width,
  1399. float height, Direction direction, float radius) {
  1400. p.setBrush(button_color);
  1401. if (pressed) {
  1402. switch (direction) {
  1403. case Direction::Left:
  1404. center.setX(center.x() - 1);
  1405. break;
  1406. case Direction::Right:
  1407. center.setX(center.x() + 1);
  1408. break;
  1409. case Direction::Down:
  1410. center.setY(center.y() + 1);
  1411. break;
  1412. case Direction::Up:
  1413. center.setY(center.y() + 1);
  1414. break;
  1415. case Direction::None:
  1416. break;
  1417. }
  1418. p.setBrush(colors.highlight);
  1419. }
  1420. QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
  1421. p.drawRoundedRect(rect, radius, radius);
  1422. }
  1423. void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, bool pressed,
  1424. int button_size) {
  1425. p.setPen(colors.outline);
  1426. p.setBrush(pressed ? colors.highlight : colors.button);
  1427. DrawRectangle(p, center, button_size, button_size / 3.0f);
  1428. }
  1429. void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, bool pressed,
  1430. int button_size) {
  1431. // Draw outer line
  1432. p.setPen(colors.outline);
  1433. p.setBrush(pressed ? colors.highlight : colors.button);
  1434. DrawRectangle(p, center, button_size, button_size / 3.0f);
  1435. DrawRectangle(p, center, button_size / 3.0f, button_size);
  1436. // Scale down size
  1437. button_size *= 0.88f;
  1438. // Draw inner color
  1439. p.setPen(colors.transparent);
  1440. DrawRectangle(p, center, button_size, button_size / 3.0f);
  1441. DrawRectangle(p, center, button_size / 3.0f, button_size);
  1442. }
  1443. void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed,
  1444. int button_size) {
  1445. p.setBrush(button_color);
  1446. if (pressed) {
  1447. p.setBrush(colors.highlight);
  1448. }
  1449. p.drawEllipse(center, button_size, button_size);
  1450. }
  1451. void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
  1452. const Direction direction, bool pressed) {
  1453. std::array<QPointF, up_arrow_button.size() / 2> arrow_button;
  1454. QPoint offset;
  1455. for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) {
  1456. switch (direction) {
  1457. case Direction::Up:
  1458. arrow_button[point] =
  1459. center + QPointF(up_arrow_button[point * 2], up_arrow_button[point * 2 + 1]);
  1460. offset = QPoint(0, -20);
  1461. break;
  1462. case Direction::Left:
  1463. arrow_button[point] =
  1464. center + QPointF(up_arrow_button[point * 2 + 1], up_arrow_button[point * 2]);
  1465. offset = QPoint(-20, 0);
  1466. break;
  1467. case Direction::Right:
  1468. arrow_button[point] =
  1469. center + QPointF(-up_arrow_button[point * 2 + 1], up_arrow_button[point * 2]);
  1470. offset = QPoint(20, 0);
  1471. break;
  1472. case Direction::Down:
  1473. arrow_button[point] =
  1474. center + QPointF(up_arrow_button[point * 2], -up_arrow_button[point * 2 + 1]);
  1475. offset = QPoint(0, 20);
  1476. break;
  1477. case Direction::None:
  1478. break;
  1479. }
  1480. }
  1481. // Draw arrow button
  1482. p.setPen(colors.outline);
  1483. p.setBrush(pressed ? colors.highlight : colors.button);
  1484. DrawPolygon(p, arrow_button);
  1485. // Draw arrow icon
  1486. p.setPen(colors.font2);
  1487. p.setBrush(colors.font2);
  1488. DrawArrow(p, center + offset, direction, 1.0f);
  1489. }
  1490. void PlayerControlPreview::DrawHouseIcon(QPainter& p, const QPointF center, float icon_size) {
  1491. std::array<QPointF, house.size() / 2> house_icon;
  1492. for (std::size_t point = 0; point < house.size() / 2; ++point) {
  1493. house_icon[point] = center + QPointF(house[point * 2] * icon_size,
  1494. (house[point * 2 + 1] - 0.025f) * icon_size);
  1495. }
  1496. p.setPen(colors.transparent);
  1497. p.setBrush(colors.font2);
  1498. p.drawPolygon(house_icon.data(), static_cast<int>(house_icon.size()));
  1499. }
  1500. void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Direction direction,
  1501. float size) {
  1502. std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol;
  1503. for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) {
  1504. switch (direction) {
  1505. case Direction::Up:
  1506. arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size,
  1507. up_arrow_symbol[point * 2 + 1] * size);
  1508. break;
  1509. case Direction::Left:
  1510. arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2 + 1] * size,
  1511. up_arrow_symbol[point * 2] * size);
  1512. break;
  1513. case Direction::Right:
  1514. arrow_symbol[point] = center + QPointF(-up_arrow_symbol[point * 2 + 1] * size,
  1515. up_arrow_symbol[point * 2] * size);
  1516. break;
  1517. case Direction::Down:
  1518. arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size,
  1519. -up_arrow_symbol[point * 2 + 1] * size);
  1520. break;
  1521. case Direction::None:
  1522. break;
  1523. }
  1524. }
  1525. DrawPolygon(p, arrow_symbol);
  1526. }
  1527. template <size_t N>
  1528. void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
  1529. p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
  1530. }
  1531. void PlayerControlPreview::DrawCircle(QPainter& p, const QPointF center, float size) {
  1532. p.drawEllipse(center, size, size);
  1533. }
  1534. void PlayerControlPreview::DrawRectangle(QPainter& p, const QPointF center, float width,
  1535. float height) {
  1536. const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
  1537. p.drawRect(rect);
  1538. }
  1539. void PlayerControlPreview::DrawRoundRectangle(QPainter& p, const QPointF center, float width,
  1540. float height, float round) {
  1541. const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
  1542. p.drawRoundedRect(rect, round, round);
  1543. }
  1544. void PlayerControlPreview::DrawText(QPainter& p, const QPointF center, float text_size,
  1545. const QString& text) {
  1546. SetTextFont(p, text_size);
  1547. const QFontMetrics fm(p.font());
  1548. const QPointF offset = {fm.width(text) / 2.0f, -text_size / 2.0f};
  1549. p.drawText(center - offset, text);
  1550. }
  1551. void PlayerControlPreview::SetTextFont(QPainter& p, float text_size, const QString& font_family) {
  1552. QFont font = p.font();
  1553. font.setPointSizeF(text_size);
  1554. font.setFamily(font_family);
  1555. p.setFont(font);
  1556. }