texture_cache.h 77 KB

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  1. // Copyright 2019 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <unordered_set>
  6. #include "common/alignment.h"
  7. #include "common/settings.h"
  8. #include "video_core/dirty_flags.h"
  9. #include "video_core/engines/kepler_compute.h"
  10. #include "video_core/texture_cache/image_view_base.h"
  11. #include "video_core/texture_cache/samples_helper.h"
  12. #include "video_core/texture_cache/texture_cache_base.h"
  13. #include "video_core/texture_cache/util.h"
  14. namespace VideoCommon {
  15. using Tegra::Texture::SwizzleSource;
  16. using Tegra::Texture::TextureType;
  17. using Tegra::Texture::TICEntry;
  18. using Tegra::Texture::TSCEntry;
  19. using VideoCore::Surface::GetFormatType;
  20. using VideoCore::Surface::IsCopyCompatible;
  21. using VideoCore::Surface::PixelFormat;
  22. using VideoCore::Surface::PixelFormatFromDepthFormat;
  23. using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
  24. using VideoCore::Surface::SurfaceType;
  25. using namespace Common::Literals;
  26. template <class P>
  27. TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_,
  28. Tegra::Engines::Maxwell3D& maxwell3d_,
  29. Tegra::Engines::KeplerCompute& kepler_compute_,
  30. Tegra::MemoryManager& gpu_memory_)
  31. : runtime{runtime_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
  32. kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_} {
  33. // Configure null sampler
  34. TSCEntry sampler_descriptor{};
  35. sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
  36. sampler_descriptor.mag_filter.Assign(Tegra::Texture::TextureFilter::Linear);
  37. sampler_descriptor.mipmap_filter.Assign(Tegra::Texture::TextureMipmapFilter::Linear);
  38. sampler_descriptor.cubemap_anisotropy.Assign(1);
  39. // Make sure the first index is reserved for the null resources
  40. // This way the null resource becomes a compile time constant
  41. void(slot_images.insert(NullImageParams{}));
  42. void(slot_image_views.insert(runtime, NullImageViewParams{}));
  43. void(slot_samplers.insert(runtime, sampler_descriptor));
  44. if constexpr (HAS_DEVICE_MEMORY_INFO) {
  45. const auto device_memory = runtime.GetDeviceLocalMemory();
  46. const u64 possible_expected_memory = (device_memory * 4) / 10;
  47. const u64 possible_critical_memory = (device_memory * 7) / 10;
  48. expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY - 256_MiB);
  49. critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY - 512_MiB);
  50. minimum_memory = 0;
  51. } else {
  52. // On OpenGL we can be more conservatives as the driver takes care.
  53. expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
  54. critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
  55. minimum_memory = 0;
  56. }
  57. }
  58. template <class P>
  59. void TextureCache<P>::RunGarbageCollector() {
  60. const bool high_priority_mode = total_used_memory >= expected_memory;
  61. const bool aggressive_mode = total_used_memory >= critical_memory;
  62. const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 100ULL;
  63. size_t num_iterations = aggressive_mode ? 300 : (high_priority_mode ? 50 : 10);
  64. const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) {
  65. if (num_iterations == 0) {
  66. return true;
  67. }
  68. --num_iterations;
  69. auto& image = slot_images[image_id];
  70. const bool must_download = image.IsSafeDownload();
  71. if (!high_priority_mode && must_download) {
  72. return false;
  73. }
  74. if (must_download) {
  75. auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
  76. const auto copies = FullDownloadCopies(image.info);
  77. image.DownloadMemory(map, copies);
  78. runtime.Finish();
  79. SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
  80. }
  81. if (True(image.flags & ImageFlagBits::Tracked)) {
  82. UntrackImage(image, image_id);
  83. }
  84. UnregisterImage(image_id);
  85. DeleteImage(image_id, image.scale_tick > frame_tick + 5);
  86. return false;
  87. };
  88. lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
  89. }
  90. template <class P>
  91. void TextureCache<P>::TickFrame() {
  92. if (total_used_memory > minimum_memory) {
  93. RunGarbageCollector();
  94. }
  95. sentenced_images.Tick();
  96. sentenced_framebuffers.Tick();
  97. sentenced_image_view.Tick();
  98. runtime.TickFrame();
  99. ++frame_tick;
  100. }
  101. template <class P>
  102. const typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) const noexcept {
  103. return slot_image_views[id];
  104. }
  105. template <class P>
  106. typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) noexcept {
  107. return slot_image_views[id];
  108. }
  109. template <class P>
  110. void TextureCache<P>::MarkModification(ImageId id) noexcept {
  111. MarkModification(slot_images[id]);
  112. }
  113. template <class P>
  114. template <bool has_blacklists>
  115. void TextureCache<P>::FillGraphicsImageViews(std::span<ImageViewInOut> views) {
  116. FillImageViews<has_blacklists>(graphics_image_table, graphics_image_view_ids, views);
  117. }
  118. template <class P>
  119. void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
  120. FillImageViews<true>(compute_image_table, compute_image_view_ids, views);
  121. }
  122. template <class P>
  123. typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
  124. if (index > graphics_sampler_table.Limit()) {
  125. LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
  126. return &slot_samplers[NULL_SAMPLER_ID];
  127. }
  128. const auto [descriptor, is_new] = graphics_sampler_table.Read(index);
  129. SamplerId& id = graphics_sampler_ids[index];
  130. if (is_new) {
  131. id = FindSampler(descriptor);
  132. }
  133. return &slot_samplers[id];
  134. }
  135. template <class P>
  136. typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
  137. if (index > compute_sampler_table.Limit()) {
  138. LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
  139. return &slot_samplers[NULL_SAMPLER_ID];
  140. }
  141. const auto [descriptor, is_new] = compute_sampler_table.Read(index);
  142. SamplerId& id = compute_sampler_ids[index];
  143. if (is_new) {
  144. id = FindSampler(descriptor);
  145. }
  146. return &slot_samplers[id];
  147. }
  148. template <class P>
  149. void TextureCache<P>::SynchronizeGraphicsDescriptors() {
  150. using SamplerIndex = Tegra::Engines::Maxwell3D::Regs::SamplerIndex;
  151. const bool linked_tsc = maxwell3d.regs.sampler_index == SamplerIndex::ViaHeaderIndex;
  152. const u32 tic_limit = maxwell3d.regs.tic.limit;
  153. const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d.regs.tsc.limit;
  154. if (graphics_sampler_table.Synchornize(maxwell3d.regs.tsc.Address(), tsc_limit)) {
  155. graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
  156. }
  157. if (graphics_image_table.Synchornize(maxwell3d.regs.tic.Address(), tic_limit)) {
  158. graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
  159. }
  160. }
  161. template <class P>
  162. void TextureCache<P>::SynchronizeComputeDescriptors() {
  163. const bool linked_tsc = kepler_compute.launch_description.linked_tsc;
  164. const u32 tic_limit = kepler_compute.regs.tic.limit;
  165. const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute.regs.tsc.limit;
  166. const GPUVAddr tsc_gpu_addr = kepler_compute.regs.tsc.Address();
  167. if (compute_sampler_table.Synchornize(tsc_gpu_addr, tsc_limit)) {
  168. compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
  169. }
  170. if (compute_image_table.Synchornize(kepler_compute.regs.tic.Address(), tic_limit)) {
  171. compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
  172. }
  173. }
  174. template <class P>
  175. bool TextureCache<P>::RescaleRenderTargets(bool is_clear) {
  176. auto& flags = maxwell3d.dirty.flags;
  177. u32 scale_rating = 0;
  178. bool rescaled = false;
  179. std::array<ImageId, NUM_RT> tmp_color_images{};
  180. ImageId tmp_depth_image{};
  181. do {
  182. flags[Dirty::RenderTargets] = false;
  183. has_deleted_images = false;
  184. // Render target control is used on all render targets, so force look ups when this one is
  185. // up
  186. const bool force = flags[Dirty::RenderTargetControl];
  187. flags[Dirty::RenderTargetControl] = false;
  188. scale_rating = 0;
  189. bool any_rescaled = false;
  190. bool can_rescale = true;
  191. const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
  192. if (view_id != NULL_IMAGE_VIEW_ID && view_id != ImageViewId{}) {
  193. const auto& view = slot_image_views[view_id];
  194. const auto image_id = view.image_id;
  195. id_save = image_id;
  196. auto& image = slot_images[image_id];
  197. can_rescale &= ImageCanRescale(image);
  198. any_rescaled |= True(image.flags & ImageFlagBits::Rescaled) ||
  199. GetFormatType(image.info.format) != SurfaceType::ColorTexture;
  200. scale_rating = std::max<u32>(scale_rating, image.scale_tick <= frame_tick
  201. ? image.scale_rating + 1U
  202. : image.scale_rating);
  203. } else {
  204. id_save = CORRUPT_ID;
  205. }
  206. };
  207. for (size_t index = 0; index < NUM_RT; ++index) {
  208. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  209. if (flags[Dirty::ColorBuffer0 + index] || force) {
  210. flags[Dirty::ColorBuffer0 + index] = false;
  211. BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
  212. }
  213. check_rescale(color_buffer_id, tmp_color_images[index]);
  214. }
  215. if (flags[Dirty::ZetaBuffer] || force) {
  216. flags[Dirty::ZetaBuffer] = false;
  217. BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
  218. }
  219. check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
  220. if (can_rescale) {
  221. rescaled = any_rescaled || scale_rating >= 2;
  222. const auto scale_up = [this](ImageId image_id) {
  223. if (image_id != CORRUPT_ID) {
  224. Image& image = slot_images[image_id];
  225. ScaleUp(image);
  226. }
  227. };
  228. if (rescaled) {
  229. for (size_t index = 0; index < NUM_RT; ++index) {
  230. scale_up(tmp_color_images[index]);
  231. }
  232. scale_up(tmp_depth_image);
  233. scale_rating = 2;
  234. }
  235. } else {
  236. rescaled = false;
  237. const auto scale_down = [this](ImageId image_id) {
  238. if (image_id != CORRUPT_ID) {
  239. Image& image = slot_images[image_id];
  240. ScaleDown(image);
  241. }
  242. };
  243. for (size_t index = 0; index < NUM_RT; ++index) {
  244. scale_down(tmp_color_images[index]);
  245. }
  246. scale_down(tmp_depth_image);
  247. scale_rating = 1;
  248. }
  249. } while (has_deleted_images);
  250. const auto set_rating = [this, scale_rating](ImageId image_id) {
  251. if (image_id != CORRUPT_ID) {
  252. Image& image = slot_images[image_id];
  253. image.scale_rating = scale_rating;
  254. if (image.scale_tick <= frame_tick) {
  255. image.scale_tick = frame_tick + 1;
  256. }
  257. }
  258. };
  259. for (size_t index = 0; index < NUM_RT; ++index) {
  260. set_rating(tmp_color_images[index]);
  261. }
  262. set_rating(tmp_depth_image);
  263. return rescaled;
  264. }
  265. template <class P>
  266. void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
  267. using namespace VideoCommon::Dirty;
  268. auto& flags = maxwell3d.dirty.flags;
  269. if (!flags[Dirty::RenderTargets]) {
  270. for (size_t index = 0; index < NUM_RT; ++index) {
  271. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  272. PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
  273. }
  274. const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
  275. PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
  276. return;
  277. }
  278. const bool rescaled = RescaleRenderTargets(is_clear);
  279. if (is_rescaling != rescaled) {
  280. flags[Dirty::RescaleViewports] = true;
  281. flags[Dirty::RescaleScissors] = true;
  282. is_rescaling = rescaled;
  283. }
  284. for (size_t index = 0; index < NUM_RT; ++index) {
  285. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  286. PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
  287. }
  288. const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
  289. PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
  290. for (size_t index = 0; index < NUM_RT; ++index) {
  291. render_targets.draw_buffers[index] = static_cast<u8>(maxwell3d.regs.rt_control.Map(index));
  292. }
  293. u32 up_scale = 1;
  294. u32 down_shift = 0;
  295. if (is_rescaling) {
  296. up_scale = Settings::values.resolution_info.up_scale;
  297. down_shift = Settings::values.resolution_info.down_shift;
  298. }
  299. render_targets.size = Extent2D{
  300. (maxwell3d.regs.render_area.width * up_scale) >> down_shift,
  301. (maxwell3d.regs.render_area.height * up_scale) >> down_shift,
  302. };
  303. flags[Dirty::DepthBiasGlobal] = true;
  304. }
  305. template <class P>
  306. typename P::Framebuffer* TextureCache<P>::GetFramebuffer() {
  307. return &slot_framebuffers[GetFramebufferId(render_targets)];
  308. }
  309. template <class P>
  310. template <bool has_blacklists>
  311. void TextureCache<P>::FillImageViews(DescriptorTable<TICEntry>& table,
  312. std::span<ImageViewId> cached_image_view_ids,
  313. std::span<ImageViewInOut> views) {
  314. bool has_blacklisted;
  315. do {
  316. has_deleted_images = false;
  317. if constexpr (has_blacklists) {
  318. has_blacklisted = false;
  319. }
  320. for (ImageViewInOut& view : views) {
  321. view.id = VisitImageView(table, cached_image_view_ids, view.index);
  322. if constexpr (has_blacklists) {
  323. if (view.blacklist && view.id != NULL_IMAGE_VIEW_ID) {
  324. const ImageViewBase& image_view{slot_image_views[view.id]};
  325. auto& image = slot_images[image_view.image_id];
  326. has_blacklisted |= ScaleDown(image);
  327. image.scale_rating = 0;
  328. }
  329. }
  330. }
  331. } while (has_deleted_images || (has_blacklists && has_blacklisted));
  332. }
  333. template <class P>
  334. ImageViewId TextureCache<P>::VisitImageView(DescriptorTable<TICEntry>& table,
  335. std::span<ImageViewId> cached_image_view_ids,
  336. u32 index) {
  337. if (index > table.Limit()) {
  338. LOG_DEBUG(HW_GPU, "Invalid image view index={}", index);
  339. return NULL_IMAGE_VIEW_ID;
  340. }
  341. const auto [descriptor, is_new] = table.Read(index);
  342. ImageViewId& image_view_id = cached_image_view_ids[index];
  343. if (is_new) {
  344. image_view_id = FindImageView(descriptor);
  345. }
  346. if (image_view_id != NULL_IMAGE_VIEW_ID) {
  347. PrepareImageView(image_view_id, false, false);
  348. }
  349. return image_view_id;
  350. }
  351. template <class P>
  352. FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
  353. const auto [pair, is_new] = framebuffers.try_emplace(key);
  354. FramebufferId& framebuffer_id = pair->second;
  355. if (!is_new) {
  356. return framebuffer_id;
  357. }
  358. std::array<ImageView*, NUM_RT> color_buffers;
  359. std::ranges::transform(key.color_buffer_ids, color_buffers.begin(),
  360. [this](ImageViewId id) { return id ? &slot_image_views[id] : nullptr; });
  361. ImageView* const depth_buffer =
  362. key.depth_buffer_id ? &slot_image_views[key.depth_buffer_id] : nullptr;
  363. framebuffer_id = slot_framebuffers.insert(runtime, color_buffers, depth_buffer, key);
  364. return framebuffer_id;
  365. }
  366. template <class P>
  367. void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
  368. ForEachImageInRegion(cpu_addr, size, [this](ImageId image_id, Image& image) {
  369. if (True(image.flags & ImageFlagBits::CpuModified)) {
  370. return;
  371. }
  372. image.flags |= ImageFlagBits::CpuModified;
  373. if (True(image.flags & ImageFlagBits::Tracked)) {
  374. UntrackImage(image, image_id);
  375. }
  376. });
  377. }
  378. template <class P>
  379. void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
  380. std::vector<ImageId> images;
  381. ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
  382. if (!image.IsSafeDownload()) {
  383. return;
  384. }
  385. image.flags &= ~ImageFlagBits::GpuModified;
  386. images.push_back(image_id);
  387. });
  388. if (images.empty()) {
  389. return;
  390. }
  391. std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
  392. return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
  393. });
  394. for (const ImageId image_id : images) {
  395. Image& image = slot_images[image_id];
  396. auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
  397. const auto copies = FullDownloadCopies(image.info);
  398. image.DownloadMemory(map, copies);
  399. runtime.Finish();
  400. SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
  401. }
  402. }
  403. template <class P>
  404. void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
  405. std::vector<ImageId> deleted_images;
  406. ForEachImageInRegion(cpu_addr, size, [&](ImageId id, Image&) { deleted_images.push_back(id); });
  407. for (const ImageId id : deleted_images) {
  408. Image& image = slot_images[id];
  409. if (True(image.flags & ImageFlagBits::Tracked)) {
  410. UntrackImage(image, id);
  411. }
  412. UnregisterImage(id);
  413. DeleteImage(id);
  414. }
  415. }
  416. template <class P>
  417. void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
  418. std::vector<ImageId> deleted_images;
  419. ForEachImageInRegionGPU(gpu_addr, size,
  420. [&](ImageId id, Image&) { deleted_images.push_back(id); });
  421. for (const ImageId id : deleted_images) {
  422. Image& image = slot_images[id];
  423. if (True(image.flags & ImageFlagBits::Remapped)) {
  424. continue;
  425. }
  426. image.flags |= ImageFlagBits::Remapped;
  427. if (True(image.flags & ImageFlagBits::Tracked)) {
  428. UntrackImage(image, id);
  429. }
  430. }
  431. }
  432. template <class P>
  433. void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
  434. const Tegra::Engines::Fermi2D::Surface& src,
  435. const Tegra::Engines::Fermi2D::Config& copy) {
  436. const BlitImages images = GetBlitImages(dst, src, copy);
  437. const ImageId dst_id = images.dst_id;
  438. const ImageId src_id = images.src_id;
  439. PrepareImage(src_id, false, false);
  440. PrepareImage(dst_id, true, false);
  441. Image& dst_image = slot_images[dst_id];
  442. Image& src_image = slot_images[src_id];
  443. bool is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  444. bool is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  445. const bool is_resolve = src_image.info.num_samples != 1 && dst_image.info.num_samples == 1;
  446. if (is_src_rescaled != is_dst_rescaled) {
  447. if (ImageCanRescale(src_image)) {
  448. ScaleUp(src_image);
  449. is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  450. if (is_resolve) {
  451. dst_image.info.rescaleable = true;
  452. for (const auto& alias : dst_image.aliased_images) {
  453. Image& other_image = slot_images[alias.id];
  454. other_image.info.rescaleable = true;
  455. }
  456. }
  457. }
  458. if (ImageCanRescale(dst_image)) {
  459. ScaleUp(dst_image);
  460. is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  461. }
  462. }
  463. if (is_resolve && (is_src_rescaled != is_dst_rescaled)) {
  464. // A resolve requires both images to be the same dimensions. Resize down if needed.
  465. ScaleDown(src_image);
  466. ScaleDown(dst_image);
  467. is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  468. is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  469. }
  470. const auto& resolution = Settings::values.resolution_info;
  471. const auto scale_region = [&](Region2D& region) {
  472. region.start.x = resolution.ScaleUp(region.start.x);
  473. region.start.y = resolution.ScaleUp(region.start.y);
  474. region.end.x = resolution.ScaleUp(region.end.x);
  475. region.end.y = resolution.ScaleUp(region.end.y);
  476. };
  477. // TODO: Deduplicate
  478. const std::optional src_base = src_image.TryFindBase(src.Address());
  479. const SubresourceRange src_range{.base = src_base.value(), .extent = {1, 1}};
  480. const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
  481. const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
  482. const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
  483. Region2D src_region{
  484. Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
  485. Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
  486. };
  487. if (is_src_rescaled) {
  488. scale_region(src_region);
  489. }
  490. const std::optional dst_base = dst_image.TryFindBase(dst.Address());
  491. const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
  492. const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
  493. const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
  494. const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
  495. Region2D dst_region{
  496. Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
  497. Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
  498. };
  499. if (is_dst_rescaled) {
  500. scale_region(dst_region);
  501. }
  502. // Always call this after src_framebuffer_id was queried, as the address might be invalidated.
  503. Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
  504. if constexpr (FRAMEBUFFER_BLITS) {
  505. // OpenGL blits from framebuffers, not images
  506. Framebuffer* const src_framebuffer = &slot_framebuffers[src_framebuffer_id];
  507. runtime.BlitFramebuffer(dst_framebuffer, src_framebuffer, dst_region, src_region,
  508. copy.filter, copy.operation);
  509. } else {
  510. // Vulkan can blit images, but it lacks format reinterpretations
  511. // Provide a framebuffer in case it's necessary
  512. ImageView& dst_view = slot_image_views[dst_view_id];
  513. ImageView& src_view = slot_image_views[src_view_id];
  514. runtime.BlitImage(dst_framebuffer, dst_view, src_view, dst_region, src_region, copy.filter,
  515. copy.operation);
  516. }
  517. }
  518. template <class P>
  519. typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
  520. // TODO: Properly implement this
  521. const auto it = page_table.find(cpu_addr >> PAGE_BITS);
  522. if (it == page_table.end()) {
  523. return nullptr;
  524. }
  525. const auto& image_map_ids = it->second;
  526. for (const ImageMapId map_id : image_map_ids) {
  527. const ImageMapView& map = slot_map_views[map_id];
  528. const ImageBase& image = slot_images[map.image_id];
  529. if (image.cpu_addr != cpu_addr) {
  530. continue;
  531. }
  532. if (image.image_view_ids.empty()) {
  533. continue;
  534. }
  535. return &slot_image_views[image.image_view_ids.at(0)];
  536. }
  537. return nullptr;
  538. }
  539. template <class P>
  540. bool TextureCache<P>::HasUncommittedFlushes() const noexcept {
  541. return !uncommitted_downloads.empty();
  542. }
  543. template <class P>
  544. bool TextureCache<P>::ShouldWaitAsyncFlushes() const noexcept {
  545. return !committed_downloads.empty() && !committed_downloads.front().empty();
  546. }
  547. template <class P>
  548. void TextureCache<P>::CommitAsyncFlushes() {
  549. // This is intentionally passing the value by copy
  550. committed_downloads.push(uncommitted_downloads);
  551. uncommitted_downloads.clear();
  552. }
  553. template <class P>
  554. void TextureCache<P>::PopAsyncFlushes() {
  555. if (committed_downloads.empty()) {
  556. return;
  557. }
  558. const std::span<const ImageId> download_ids = committed_downloads.front();
  559. if (download_ids.empty()) {
  560. committed_downloads.pop();
  561. return;
  562. }
  563. size_t total_size_bytes = 0;
  564. for (const ImageId image_id : download_ids) {
  565. total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
  566. }
  567. auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
  568. const size_t original_offset = download_map.offset;
  569. for (const ImageId image_id : download_ids) {
  570. Image& image = slot_images[image_id];
  571. const auto copies = FullDownloadCopies(image.info);
  572. image.DownloadMemory(download_map, copies);
  573. download_map.offset += image.unswizzled_size_bytes;
  574. }
  575. // Wait for downloads to finish
  576. runtime.Finish();
  577. download_map.offset = original_offset;
  578. std::span<u8> download_span = download_map.mapped_span;
  579. for (const ImageId image_id : download_ids) {
  580. const ImageBase& image = slot_images[image_id];
  581. const auto copies = FullDownloadCopies(image.info);
  582. SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, download_span);
  583. download_map.offset += image.unswizzled_size_bytes;
  584. download_span = download_span.subspan(image.unswizzled_size_bytes);
  585. }
  586. committed_downloads.pop();
  587. }
  588. template <class P>
  589. bool TextureCache<P>::IsRescaling() const noexcept {
  590. return is_rescaling;
  591. }
  592. template <class P>
  593. bool TextureCache<P>::IsRescaling(const ImageViewBase& image_view) const noexcept {
  594. if (image_view.type == ImageViewType::Buffer) {
  595. return false;
  596. }
  597. const ImageBase& image = slot_images[image_view.image_id];
  598. return True(image.flags & ImageFlagBits::Rescaled);
  599. }
  600. template <class P>
  601. bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
  602. bool is_modified = false;
  603. ForEachImageInRegion(addr, size, [&is_modified](ImageId, ImageBase& image) {
  604. if (False(image.flags & ImageFlagBits::GpuModified)) {
  605. return false;
  606. }
  607. is_modified = true;
  608. return true;
  609. });
  610. return is_modified;
  611. }
  612. template <class P>
  613. void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
  614. if (False(image.flags & ImageFlagBits::CpuModified)) {
  615. // Only upload modified images
  616. return;
  617. }
  618. image.flags &= ~ImageFlagBits::CpuModified;
  619. TrackImage(image, image_id);
  620. if (image.info.num_samples > 1) {
  621. LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
  622. return;
  623. }
  624. auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
  625. UploadImageContents(image, staging);
  626. runtime.InsertUploadMemoryBarrier();
  627. }
  628. template <class P>
  629. template <typename StagingBuffer>
  630. void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) {
  631. const std::span<u8> mapped_span = staging.mapped_span;
  632. const GPUVAddr gpu_addr = image.gpu_addr;
  633. if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
  634. gpu_memory.ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes());
  635. const auto uploads = FullUploadSwizzles(image.info);
  636. runtime.AccelerateImageUpload(image, staging, uploads);
  637. } else if (True(image.flags & ImageFlagBits::Converted)) {
  638. std::vector<u8> unswizzled_data(image.unswizzled_size_bytes);
  639. auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, unswizzled_data);
  640. ConvertImage(unswizzled_data, image.info, mapped_span, copies);
  641. image.UploadMemory(staging, copies);
  642. } else {
  643. const auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, mapped_span);
  644. image.UploadMemory(staging, copies);
  645. }
  646. }
  647. template <class P>
  648. ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
  649. if (!IsValidEntry(gpu_memory, config)) {
  650. return NULL_IMAGE_VIEW_ID;
  651. }
  652. const auto [pair, is_new] = image_views.try_emplace(config);
  653. ImageViewId& image_view_id = pair->second;
  654. if (is_new) {
  655. image_view_id = CreateImageView(config);
  656. }
  657. return image_view_id;
  658. }
  659. template <class P>
  660. ImageViewId TextureCache<P>::CreateImageView(const TICEntry& config) {
  661. const ImageInfo info(config);
  662. if (info.type == ImageType::Buffer) {
  663. const ImageViewInfo view_info(config, 0);
  664. return slot_image_views.insert(runtime, info, view_info, config.Address());
  665. }
  666. const u32 layer_offset = config.BaseLayer() * info.layer_stride;
  667. const GPUVAddr image_gpu_addr = config.Address() - layer_offset;
  668. const ImageId image_id = FindOrInsertImage(info, image_gpu_addr);
  669. if (!image_id) {
  670. return NULL_IMAGE_VIEW_ID;
  671. }
  672. ImageBase& image = slot_images[image_id];
  673. const SubresourceBase base = image.TryFindBase(config.Address()).value();
  674. ASSERT(base.level == 0);
  675. const ImageViewInfo view_info(config, base.layer);
  676. const ImageViewId image_view_id = FindOrEmplaceImageView(image_id, view_info);
  677. ImageViewBase& image_view = slot_image_views[image_view_id];
  678. image_view.flags |= ImageViewFlagBits::Strong;
  679. image.flags |= ImageFlagBits::Strong;
  680. return image_view_id;
  681. }
  682. template <class P>
  683. ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
  684. RelaxedOptions options) {
  685. if (const ImageId image_id = FindImage(info, gpu_addr, options); image_id) {
  686. return image_id;
  687. }
  688. return InsertImage(info, gpu_addr, options);
  689. }
  690. template <class P>
  691. ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
  692. RelaxedOptions options) {
  693. std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
  694. if (!cpu_addr) {
  695. cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
  696. if (!cpu_addr) {
  697. return ImageId{};
  698. }
  699. }
  700. const bool broken_views =
  701. runtime.HasBrokenTextureViewFormats() || True(options & RelaxedOptions::ForceBrokenViews);
  702. const bool native_bgr = runtime.HasNativeBgr();
  703. const bool flexible_formats = True(options & RelaxedOptions::Format);
  704. ImageId image_id{};
  705. boost::container::small_vector<ImageId, 1> image_ids;
  706. const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
  707. if (True(existing_image.flags & ImageFlagBits::Remapped)) {
  708. return false;
  709. }
  710. if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear)
  711. [[unlikely]] {
  712. const bool strict_size = False(options & RelaxedOptions::Size) &&
  713. True(existing_image.flags & ImageFlagBits::Strong);
  714. const ImageInfo& existing = existing_image.info;
  715. if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
  716. existing.pitch == info.pitch &&
  717. IsPitchLinearSameSize(existing, info, strict_size) &&
  718. IsViewCompatible(existing.format, info.format, broken_views, native_bgr)) {
  719. image_id = existing_image_id;
  720. image_ids.push_back(existing_image_id);
  721. return !flexible_formats && existing.format == info.format;
  722. }
  723. } else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views,
  724. native_bgr)) {
  725. image_id = existing_image_id;
  726. image_ids.push_back(existing_image_id);
  727. return !flexible_formats && existing_image.info.format == info.format;
  728. }
  729. return false;
  730. };
  731. ForEachImageInRegion(*cpu_addr, CalculateGuestSizeInBytes(info), lambda);
  732. if (image_ids.size() <= 1) [[likely]] {
  733. return image_id;
  734. }
  735. auto image_ids_compare = [this](ImageId a, ImageId b) {
  736. auto& image_a = slot_images[a];
  737. auto& image_b = slot_images[b];
  738. return image_a.modification_tick < image_b.modification_tick;
  739. };
  740. return *std::ranges::max_element(image_ids, image_ids_compare);
  741. }
  742. template <class P>
  743. bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
  744. if (!image.info.rescaleable) {
  745. return false;
  746. }
  747. if (Settings::values.resolution_info.downscale && !image.info.downscaleable) {
  748. return false;
  749. }
  750. if (True(image.flags & (ImageFlagBits::Rescaled | ImageFlagBits::CheckingRescalable))) {
  751. return true;
  752. }
  753. if (True(image.flags & ImageFlagBits::IsRescalable)) {
  754. return true;
  755. }
  756. image.flags |= ImageFlagBits::CheckingRescalable;
  757. for (const auto& alias : image.aliased_images) {
  758. Image& other_image = slot_images[alias.id];
  759. if (!ImageCanRescale(other_image)) {
  760. image.flags &= ~ImageFlagBits::CheckingRescalable;
  761. return false;
  762. }
  763. }
  764. image.flags &= ~ImageFlagBits::CheckingRescalable;
  765. image.flags |= ImageFlagBits::IsRescalable;
  766. return true;
  767. }
  768. template <class P>
  769. void TextureCache<P>::InvalidateScale(Image& image) {
  770. if (image.scale_tick <= frame_tick) {
  771. image.scale_tick = frame_tick + 1;
  772. }
  773. const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
  774. auto& dirty = maxwell3d.dirty.flags;
  775. dirty[Dirty::RenderTargets] = true;
  776. dirty[Dirty::ZetaBuffer] = true;
  777. for (size_t rt = 0; rt < NUM_RT; ++rt) {
  778. dirty[Dirty::ColorBuffer0 + rt] = true;
  779. }
  780. for (const ImageViewId image_view_id : image_view_ids) {
  781. std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
  782. if (render_targets.depth_buffer_id == image_view_id) {
  783. render_targets.depth_buffer_id = ImageViewId{};
  784. }
  785. }
  786. RemoveImageViewReferences(image_view_ids);
  787. RemoveFramebuffers(image_view_ids);
  788. for (const ImageViewId image_view_id : image_view_ids) {
  789. sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
  790. slot_image_views.erase(image_view_id);
  791. }
  792. image.image_view_ids.clear();
  793. image.image_view_infos.clear();
  794. if constexpr (ENABLE_VALIDATION) {
  795. std::ranges::fill(graphics_image_view_ids, CORRUPT_ID);
  796. std::ranges::fill(compute_image_view_ids, CORRUPT_ID);
  797. }
  798. graphics_image_table.Invalidate();
  799. compute_image_table.Invalidate();
  800. has_deleted_images = true;
  801. }
  802. template <class P>
  803. u64 TextureCache<P>::GetScaledImageSizeBytes(ImageBase& image) {
  804. const u64 scale_up = static_cast<u64>(Settings::values.resolution_info.up_scale *
  805. Settings::values.resolution_info.up_scale);
  806. const u64 down_shift = static_cast<u64>(Settings::values.resolution_info.down_shift +
  807. Settings::values.resolution_info.down_shift);
  808. const u64 image_size_bytes =
  809. static_cast<u64>(std::max(image.guest_size_bytes, image.unswizzled_size_bytes));
  810. const u64 tentative_size = (image_size_bytes * scale_up) >> down_shift;
  811. const u64 fitted_size = Common::AlignUp(tentative_size, 1024);
  812. return fitted_size;
  813. }
  814. template <class P>
  815. bool TextureCache<P>::ScaleUp(Image& image) {
  816. const bool has_copy = image.HasScaled();
  817. const bool rescaled = image.ScaleUp();
  818. if (!rescaled) {
  819. return false;
  820. }
  821. if (!has_copy) {
  822. total_used_memory += GetScaledImageSizeBytes(image);
  823. }
  824. InvalidateScale(image);
  825. return true;
  826. }
  827. template <class P>
  828. bool TextureCache<P>::ScaleDown(Image& image) {
  829. const bool rescaled = image.ScaleDown();
  830. if (!rescaled) {
  831. return false;
  832. }
  833. InvalidateScale(image);
  834. return true;
  835. }
  836. template <class P>
  837. ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
  838. RelaxedOptions options) {
  839. std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
  840. if (!cpu_addr) {
  841. const auto size = CalculateGuestSizeInBytes(info);
  842. cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size);
  843. if (!cpu_addr) {
  844. const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
  845. virtual_invalid_space += Common::AlignUp(size, 32);
  846. cpu_addr = std::optional<VAddr>(fake_addr);
  847. }
  848. }
  849. ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
  850. const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
  851. const Image& image = slot_images[image_id];
  852. // Using "image.gpu_addr" instead of "gpu_addr" is important because it might be different
  853. const auto [it, is_new] = image_allocs_table.try_emplace(image.gpu_addr);
  854. if (is_new) {
  855. it->second = slot_image_allocs.insert();
  856. }
  857. slot_image_allocs[it->second].images.push_back(image_id);
  858. return image_id;
  859. }
  860. template <class P>
  861. ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr) {
  862. ImageInfo new_info = info;
  863. const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
  864. const bool broken_views = runtime.HasBrokenTextureViewFormats();
  865. const bool native_bgr = runtime.HasNativeBgr();
  866. std::vector<ImageId> overlap_ids;
  867. std::unordered_set<ImageId> overlaps_found;
  868. std::vector<ImageId> left_aliased_ids;
  869. std::vector<ImageId> right_aliased_ids;
  870. std::unordered_set<ImageId> ignore_textures;
  871. std::vector<ImageId> bad_overlap_ids;
  872. std::vector<ImageId> all_siblings;
  873. const bool this_is_linear = info.type == ImageType::Linear;
  874. const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
  875. if (True(overlap.flags & ImageFlagBits::Remapped)) {
  876. ignore_textures.insert(overlap_id);
  877. return;
  878. }
  879. const bool overlap_is_linear = overlap.info.type == ImageType::Linear;
  880. if (this_is_linear != overlap_is_linear) {
  881. return;
  882. }
  883. if (this_is_linear && overlap_is_linear) {
  884. if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
  885. // Alias linear images with the same pitch
  886. left_aliased_ids.push_back(overlap_id);
  887. }
  888. return;
  889. }
  890. overlaps_found.insert(overlap_id);
  891. static constexpr bool strict_size = true;
  892. const std::optional<OverlapResult> solution = ResolveOverlap(
  893. new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
  894. if (solution) {
  895. gpu_addr = solution->gpu_addr;
  896. cpu_addr = solution->cpu_addr;
  897. new_info.resources = solution->resources;
  898. overlap_ids.push_back(overlap_id);
  899. all_siblings.push_back(overlap_id);
  900. return;
  901. }
  902. static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
  903. const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
  904. if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
  905. left_aliased_ids.push_back(overlap_id);
  906. overlap.flags |= ImageFlagBits::Alias;
  907. all_siblings.push_back(overlap_id);
  908. } else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
  909. broken_views, native_bgr)) {
  910. right_aliased_ids.push_back(overlap_id);
  911. overlap.flags |= ImageFlagBits::Alias;
  912. all_siblings.push_back(overlap_id);
  913. } else {
  914. bad_overlap_ids.push_back(overlap_id);
  915. overlap.flags |= ImageFlagBits::BadOverlap;
  916. }
  917. };
  918. ForEachImageInRegion(cpu_addr, size_bytes, region_check);
  919. const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
  920. if (!overlaps_found.contains(overlap_id)) {
  921. if (True(overlap.flags & ImageFlagBits::Remapped)) {
  922. ignore_textures.insert(overlap_id);
  923. }
  924. if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
  925. ignore_textures.insert(overlap_id);
  926. }
  927. }
  928. };
  929. ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
  930. bool can_rescale = info.rescaleable;
  931. bool any_rescaled = false;
  932. for (const ImageId sibling_id : all_siblings) {
  933. if (!can_rescale) {
  934. break;
  935. }
  936. Image& sibling = slot_images[sibling_id];
  937. can_rescale &= ImageCanRescale(sibling);
  938. any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
  939. }
  940. can_rescale &= any_rescaled;
  941. if (can_rescale) {
  942. for (const ImageId sibling_id : all_siblings) {
  943. Image& sibling = slot_images[sibling_id];
  944. ScaleUp(sibling);
  945. }
  946. } else {
  947. for (const ImageId sibling_id : all_siblings) {
  948. Image& sibling = slot_images[sibling_id];
  949. ScaleDown(sibling);
  950. }
  951. }
  952. const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
  953. Image& new_image = slot_images[new_image_id];
  954. if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
  955. new_image.flags |= ImageFlagBits::Sparse;
  956. }
  957. for (const ImageId overlap_id : ignore_textures) {
  958. Image& overlap = slot_images[overlap_id];
  959. if (True(overlap.flags & ImageFlagBits::GpuModified)) {
  960. UNIMPLEMENTED();
  961. }
  962. if (True(overlap.flags & ImageFlagBits::Tracked)) {
  963. UntrackImage(overlap, overlap_id);
  964. }
  965. UnregisterImage(overlap_id);
  966. DeleteImage(overlap_id);
  967. }
  968. // TODO: Only upload what we need
  969. RefreshContents(new_image, new_image_id);
  970. if (can_rescale) {
  971. ScaleUp(new_image);
  972. } else {
  973. ScaleDown(new_image);
  974. }
  975. for (const ImageId overlap_id : overlap_ids) {
  976. Image& overlap = slot_images[overlap_id];
  977. if (overlap.info.num_samples != new_image.info.num_samples) {
  978. LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");
  979. } else {
  980. const auto& resolution = Settings::values.resolution_info;
  981. const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
  982. const u32 up_scale = can_rescale ? resolution.up_scale : 1;
  983. const u32 down_shift = can_rescale ? resolution.down_shift : 0;
  984. auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift);
  985. runtime.CopyImage(new_image, overlap, std::move(copies));
  986. }
  987. if (True(overlap.flags & ImageFlagBits::Tracked)) {
  988. UntrackImage(overlap, overlap_id);
  989. }
  990. UnregisterImage(overlap_id);
  991. DeleteImage(overlap_id);
  992. }
  993. ImageBase& new_image_base = new_image;
  994. for (const ImageId aliased_id : right_aliased_ids) {
  995. ImageBase& aliased = slot_images[aliased_id];
  996. AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
  997. new_image.flags |= ImageFlagBits::Alias;
  998. }
  999. for (const ImageId aliased_id : left_aliased_ids) {
  1000. ImageBase& aliased = slot_images[aliased_id];
  1001. AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
  1002. new_image.flags |= ImageFlagBits::Alias;
  1003. }
  1004. for (const ImageId aliased_id : bad_overlap_ids) {
  1005. ImageBase& aliased = slot_images[aliased_id];
  1006. aliased.overlapping_images.push_back(new_image_id);
  1007. new_image.overlapping_images.push_back(aliased_id);
  1008. new_image.flags |= ImageFlagBits::BadOverlap;
  1009. }
  1010. RegisterImage(new_image_id);
  1011. return new_image_id;
  1012. }
  1013. template <class P>
  1014. typename TextureCache<P>::BlitImages TextureCache<P>::GetBlitImages(
  1015. const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Surface& src,
  1016. const Tegra::Engines::Fermi2D::Config& copy) {
  1017. static constexpr auto FIND_OPTIONS = RelaxedOptions::Samples;
  1018. const GPUVAddr dst_addr = dst.Address();
  1019. const GPUVAddr src_addr = src.Address();
  1020. ImageInfo dst_info(dst);
  1021. ImageInfo src_info(src);
  1022. const bool can_be_depth_blit =
  1023. dst_info.format == src_info.format && copy.filter == Tegra::Engines::Fermi2D::Filter::Point;
  1024. ImageId dst_id;
  1025. ImageId src_id;
  1026. RelaxedOptions try_options = FIND_OPTIONS;
  1027. if (can_be_depth_blit) {
  1028. try_options |= RelaxedOptions::Format;
  1029. }
  1030. do {
  1031. has_deleted_images = false;
  1032. src_id = FindImage(src_info, src_addr, try_options);
  1033. dst_id = FindImage(dst_info, dst_addr, try_options);
  1034. const ImageBase* const src_image = src_id ? &slot_images[src_id] : nullptr;
  1035. if (src_image && src_image->info.num_samples > 1) {
  1036. RelaxedOptions find_options{FIND_OPTIONS | RelaxedOptions::ForceBrokenViews};
  1037. src_id = FindOrInsertImage(src_info, src_addr, find_options);
  1038. dst_id = FindOrInsertImage(dst_info, dst_addr, find_options);
  1039. if (has_deleted_images) {
  1040. continue;
  1041. }
  1042. break;
  1043. }
  1044. if (can_be_depth_blit) {
  1045. const ImageBase* const dst_image = dst_id ? &slot_images[dst_id] : nullptr;
  1046. DeduceBlitImages(dst_info, src_info, dst_image, src_image);
  1047. if (GetFormatType(dst_info.format) != GetFormatType(src_info.format)) {
  1048. continue;
  1049. }
  1050. }
  1051. if (!src_id) {
  1052. src_id = InsertImage(src_info, src_addr, RelaxedOptions{});
  1053. }
  1054. if (!dst_id) {
  1055. dst_id = InsertImage(dst_info, dst_addr, RelaxedOptions{});
  1056. }
  1057. } while (has_deleted_images);
  1058. const ImageBase& src_image = slot_images[src_id];
  1059. const ImageBase& dst_image = slot_images[dst_id];
  1060. const bool native_bgr = runtime.HasNativeBgr();
  1061. if (GetFormatType(dst_info.format) != GetFormatType(dst_image.info.format) ||
  1062. GetFormatType(src_info.format) != GetFormatType(src_image.info.format) ||
  1063. !VideoCore::Surface::IsViewCompatible(dst_info.format, dst_image.info.format, false,
  1064. native_bgr) ||
  1065. !VideoCore::Surface::IsViewCompatible(src_info.format, src_image.info.format, false,
  1066. native_bgr)) {
  1067. // Make sure the images match the expected format.
  1068. do {
  1069. has_deleted_images = false;
  1070. src_id = FindOrInsertImage(src_info, src_addr, RelaxedOptions{});
  1071. dst_id = FindOrInsertImage(dst_info, dst_addr, RelaxedOptions{});
  1072. } while (has_deleted_images);
  1073. }
  1074. return BlitImages{
  1075. .dst_id = dst_id,
  1076. .src_id = src_id,
  1077. .dst_format = dst_info.format,
  1078. .src_format = src_info.format,
  1079. };
  1080. }
  1081. template <class P>
  1082. SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) {
  1083. if (std::ranges::all_of(config.raw, [](u64 value) { return value == 0; })) {
  1084. return NULL_SAMPLER_ID;
  1085. }
  1086. const auto [pair, is_new] = samplers.try_emplace(config);
  1087. if (is_new) {
  1088. pair->second = slot_samplers.insert(runtime, config);
  1089. }
  1090. return pair->second;
  1091. }
  1092. template <class P>
  1093. ImageViewId TextureCache<P>::FindColorBuffer(size_t index, bool is_clear) {
  1094. const auto& regs = maxwell3d.regs;
  1095. if (index >= regs.rt_control.count) {
  1096. return ImageViewId{};
  1097. }
  1098. const auto& rt = regs.rt[index];
  1099. const GPUVAddr gpu_addr = rt.Address();
  1100. if (gpu_addr == 0) {
  1101. return ImageViewId{};
  1102. }
  1103. if (rt.format == Tegra::RenderTargetFormat::NONE) {
  1104. return ImageViewId{};
  1105. }
  1106. const ImageInfo info(regs, index);
  1107. return FindRenderTargetView(info, gpu_addr, is_clear);
  1108. }
  1109. template <class P>
  1110. ImageViewId TextureCache<P>::FindDepthBuffer(bool is_clear) {
  1111. const auto& regs = maxwell3d.regs;
  1112. if (!regs.zeta_enable) {
  1113. return ImageViewId{};
  1114. }
  1115. const GPUVAddr gpu_addr = regs.zeta.Address();
  1116. if (gpu_addr == 0) {
  1117. return ImageViewId{};
  1118. }
  1119. const ImageInfo info(regs);
  1120. return FindRenderTargetView(info, gpu_addr, is_clear);
  1121. }
  1122. template <class P>
  1123. ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
  1124. bool is_clear) {
  1125. const auto options = is_clear ? RelaxedOptions::Samples : RelaxedOptions{};
  1126. ImageId image_id{};
  1127. bool delete_state = has_deleted_images;
  1128. do {
  1129. has_deleted_images = false;
  1130. image_id = FindOrInsertImage(info, gpu_addr, options);
  1131. delete_state |= has_deleted_images;
  1132. } while (has_deleted_images);
  1133. has_deleted_images = delete_state;
  1134. if (!image_id) {
  1135. return NULL_IMAGE_VIEW_ID;
  1136. }
  1137. Image& image = slot_images[image_id];
  1138. const ImageViewType view_type = RenderTargetImageViewType(info);
  1139. SubresourceBase base;
  1140. if (image.info.type == ImageType::Linear) {
  1141. base = SubresourceBase{.level = 0, .layer = 0};
  1142. } else {
  1143. base = image.TryFindBase(gpu_addr).value();
  1144. }
  1145. const s32 layers = image.info.type == ImageType::e3D ? info.size.depth : info.resources.layers;
  1146. const SubresourceRange range{
  1147. .base = base,
  1148. .extent = {.levels = 1, .layers = layers},
  1149. };
  1150. return FindOrEmplaceImageView(image_id, ImageViewInfo(view_type, info.format, range));
  1151. }
  1152. template <class P>
  1153. template <typename Func>
  1154. void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func) {
  1155. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1156. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1157. boost::container::small_vector<ImageId, 32> images;
  1158. boost::container::small_vector<ImageMapId, 32> maps;
  1159. ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) {
  1160. const auto it = page_table.find(page);
  1161. if (it == page_table.end()) {
  1162. if constexpr (BOOL_BREAK) {
  1163. return false;
  1164. } else {
  1165. return;
  1166. }
  1167. }
  1168. for (const ImageMapId map_id : it->second) {
  1169. ImageMapView& map = slot_map_views[map_id];
  1170. if (map.picked) {
  1171. continue;
  1172. }
  1173. if (!map.Overlaps(cpu_addr, size)) {
  1174. continue;
  1175. }
  1176. map.picked = true;
  1177. maps.push_back(map_id);
  1178. Image& image = slot_images[map.image_id];
  1179. if (True(image.flags & ImageFlagBits::Picked)) {
  1180. continue;
  1181. }
  1182. image.flags |= ImageFlagBits::Picked;
  1183. images.push_back(map.image_id);
  1184. if constexpr (BOOL_BREAK) {
  1185. if (func(map.image_id, image)) {
  1186. return true;
  1187. }
  1188. } else {
  1189. func(map.image_id, image);
  1190. }
  1191. }
  1192. if constexpr (BOOL_BREAK) {
  1193. return false;
  1194. }
  1195. });
  1196. for (const ImageId image_id : images) {
  1197. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1198. }
  1199. for (const ImageMapId map_id : maps) {
  1200. slot_map_views[map_id].picked = false;
  1201. }
  1202. }
  1203. template <class P>
  1204. template <typename Func>
  1205. void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func) {
  1206. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1207. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1208. boost::container::small_vector<ImageId, 8> images;
  1209. ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
  1210. const auto it = gpu_page_table.find(page);
  1211. if (it == gpu_page_table.end()) {
  1212. if constexpr (BOOL_BREAK) {
  1213. return false;
  1214. } else {
  1215. return;
  1216. }
  1217. }
  1218. for (const ImageId image_id : it->second) {
  1219. Image& image = slot_images[image_id];
  1220. if (True(image.flags & ImageFlagBits::Picked)) {
  1221. continue;
  1222. }
  1223. if (!image.OverlapsGPU(gpu_addr, size)) {
  1224. continue;
  1225. }
  1226. image.flags |= ImageFlagBits::Picked;
  1227. images.push_back(image_id);
  1228. if constexpr (BOOL_BREAK) {
  1229. if (func(image_id, image)) {
  1230. return true;
  1231. }
  1232. } else {
  1233. func(image_id, image);
  1234. }
  1235. }
  1236. if constexpr (BOOL_BREAK) {
  1237. return false;
  1238. }
  1239. });
  1240. for (const ImageId image_id : images) {
  1241. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1242. }
  1243. }
  1244. template <class P>
  1245. template <typename Func>
  1246. void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
  1247. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1248. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1249. boost::container::small_vector<ImageId, 8> images;
  1250. ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
  1251. const auto it = sparse_page_table.find(page);
  1252. if (it == sparse_page_table.end()) {
  1253. if constexpr (BOOL_BREAK) {
  1254. return false;
  1255. } else {
  1256. return;
  1257. }
  1258. }
  1259. for (const ImageId image_id : it->second) {
  1260. Image& image = slot_images[image_id];
  1261. if (True(image.flags & ImageFlagBits::Picked)) {
  1262. continue;
  1263. }
  1264. if (!image.OverlapsGPU(gpu_addr, size)) {
  1265. continue;
  1266. }
  1267. image.flags |= ImageFlagBits::Picked;
  1268. images.push_back(image_id);
  1269. if constexpr (BOOL_BREAK) {
  1270. if (func(image_id, image)) {
  1271. return true;
  1272. }
  1273. } else {
  1274. func(image_id, image);
  1275. }
  1276. }
  1277. if constexpr (BOOL_BREAK) {
  1278. return false;
  1279. }
  1280. });
  1281. for (const ImageId image_id : images) {
  1282. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1283. }
  1284. }
  1285. template <class P>
  1286. template <typename Func>
  1287. void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
  1288. using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
  1289. static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
  1290. const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
  1291. for (auto& segment : segments) {
  1292. const auto gpu_addr = segment.first;
  1293. const auto size = segment.second;
  1294. std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
  1295. ASSERT(cpu_addr);
  1296. if constexpr (RETURNS_BOOL) {
  1297. if (func(gpu_addr, *cpu_addr, size)) {
  1298. break;
  1299. }
  1300. } else {
  1301. func(gpu_addr, *cpu_addr, size);
  1302. }
  1303. }
  1304. }
  1305. template <class P>
  1306. ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) {
  1307. Image& image = slot_images[image_id];
  1308. if (const ImageViewId image_view_id = image.FindView(info); image_view_id) {
  1309. return image_view_id;
  1310. }
  1311. const ImageViewId image_view_id =
  1312. slot_image_views.insert(runtime, info, image_id, image, slot_images);
  1313. image.InsertView(info, image_view_id);
  1314. return image_view_id;
  1315. }
  1316. template <class P>
  1317. void TextureCache<P>::RegisterImage(ImageId image_id) {
  1318. ImageBase& image = slot_images[image_id];
  1319. ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
  1320. "Trying to register an already registered image");
  1321. image.flags |= ImageFlagBits::Registered;
  1322. u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
  1323. if ((IsPixelFormatASTC(image.info.format) &&
  1324. True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
  1325. True(image.flags & ImageFlagBits::Converted)) {
  1326. tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
  1327. }
  1328. total_used_memory += Common::AlignUp(tentative_size, 1024);
  1329. image.lru_index = lru_cache.Insert(image_id, frame_tick);
  1330. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
  1331. [this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
  1332. if (False(image.flags & ImageFlagBits::Sparse)) {
  1333. auto map_id =
  1334. slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
  1335. ForEachCPUPage(image.cpu_addr, image.guest_size_bytes,
  1336. [this, map_id](u64 page) { page_table[page].push_back(map_id); });
  1337. image.map_view_id = map_id;
  1338. return;
  1339. }
  1340. std::vector<ImageViewId> sparse_maps{};
  1341. ForEachSparseSegment(
  1342. image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
  1343. auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
  1344. ForEachCPUPage(cpu_addr, size,
  1345. [this, map_id](u64 page) { page_table[page].push_back(map_id); });
  1346. sparse_maps.push_back(map_id);
  1347. });
  1348. sparse_views.emplace(image_id, std::move(sparse_maps));
  1349. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
  1350. [this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
  1351. }
  1352. template <class P>
  1353. void TextureCache<P>::UnregisterImage(ImageId image_id) {
  1354. Image& image = slot_images[image_id];
  1355. ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
  1356. "Trying to unregister an already registered image");
  1357. image.flags &= ~ImageFlagBits::Registered;
  1358. image.flags &= ~ImageFlagBits::BadOverlap;
  1359. lru_cache.Free(image.lru_index);
  1360. const auto& clear_page_table =
  1361. [this, image_id](
  1362. u64 page,
  1363. std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) {
  1364. const auto page_it = selected_page_table.find(page);
  1365. if (page_it == selected_page_table.end()) {
  1366. UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
  1367. return;
  1368. }
  1369. std::vector<ImageId>& image_ids = page_it->second;
  1370. const auto vector_it = std::ranges::find(image_ids, image_id);
  1371. if (vector_it == image_ids.end()) {
  1372. UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
  1373. page << PAGE_BITS);
  1374. return;
  1375. }
  1376. image_ids.erase(vector_it);
  1377. };
  1378. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
  1379. [this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); });
  1380. if (False(image.flags & ImageFlagBits::Sparse)) {
  1381. const auto map_id = image.map_view_id;
  1382. ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
  1383. const auto page_it = page_table.find(page);
  1384. if (page_it == page_table.end()) {
  1385. UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
  1386. return;
  1387. }
  1388. std::vector<ImageMapId>& image_map_ids = page_it->second;
  1389. const auto vector_it = std::ranges::find(image_map_ids, map_id);
  1390. if (vector_it == image_map_ids.end()) {
  1391. UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
  1392. page << PAGE_BITS);
  1393. return;
  1394. }
  1395. image_map_ids.erase(vector_it);
  1396. });
  1397. slot_map_views.erase(map_id);
  1398. return;
  1399. }
  1400. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
  1401. clear_page_table(page, sparse_page_table);
  1402. });
  1403. auto it = sparse_views.find(image_id);
  1404. ASSERT(it != sparse_views.end());
  1405. auto& sparse_maps = it->second;
  1406. for (auto& map_view_id : sparse_maps) {
  1407. const auto& map_range = slot_map_views[map_view_id];
  1408. const VAddr cpu_addr = map_range.cpu_addr;
  1409. const std::size_t size = map_range.size;
  1410. ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
  1411. const auto page_it = page_table.find(page);
  1412. if (page_it == page_table.end()) {
  1413. UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
  1414. return;
  1415. }
  1416. std::vector<ImageMapId>& image_map_ids = page_it->second;
  1417. auto vector_it = image_map_ids.begin();
  1418. while (vector_it != image_map_ids.end()) {
  1419. ImageMapView& map = slot_map_views[*vector_it];
  1420. if (map.image_id != image_id) {
  1421. vector_it++;
  1422. continue;
  1423. }
  1424. if (!map.picked) {
  1425. map.picked = true;
  1426. }
  1427. vector_it = image_map_ids.erase(vector_it);
  1428. }
  1429. });
  1430. slot_map_views.erase(map_view_id);
  1431. }
  1432. sparse_views.erase(it);
  1433. }
  1434. template <class P>
  1435. void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
  1436. ASSERT(False(image.flags & ImageFlagBits::Tracked));
  1437. image.flags |= ImageFlagBits::Tracked;
  1438. if (False(image.flags & ImageFlagBits::Sparse)) {
  1439. rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
  1440. return;
  1441. }
  1442. if (True(image.flags & ImageFlagBits::Registered)) {
  1443. auto it = sparse_views.find(image_id);
  1444. ASSERT(it != sparse_views.end());
  1445. auto& sparse_maps = it->second;
  1446. for (auto& map_view_id : sparse_maps) {
  1447. const auto& map = slot_map_views[map_view_id];
  1448. const VAddr cpu_addr = map.cpu_addr;
  1449. const std::size_t size = map.size;
  1450. rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
  1451. }
  1452. return;
  1453. }
  1454. ForEachSparseSegment(image,
  1455. [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
  1456. rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
  1457. });
  1458. }
  1459. template <class P>
  1460. void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
  1461. ASSERT(True(image.flags & ImageFlagBits::Tracked));
  1462. image.flags &= ~ImageFlagBits::Tracked;
  1463. if (False(image.flags & ImageFlagBits::Sparse)) {
  1464. rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
  1465. return;
  1466. }
  1467. ASSERT(True(image.flags & ImageFlagBits::Registered));
  1468. auto it = sparse_views.find(image_id);
  1469. ASSERT(it != sparse_views.end());
  1470. auto& sparse_maps = it->second;
  1471. for (auto& map_view_id : sparse_maps) {
  1472. const auto& map = slot_map_views[map_view_id];
  1473. const VAddr cpu_addr = map.cpu_addr;
  1474. const std::size_t size = map.size;
  1475. rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
  1476. }
  1477. }
  1478. template <class P>
  1479. void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
  1480. ImageBase& image = slot_images[image_id];
  1481. if (image.HasScaled()) {
  1482. total_used_memory -= GetScaledImageSizeBytes(image);
  1483. }
  1484. u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
  1485. if ((IsPixelFormatASTC(image.info.format) &&
  1486. True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
  1487. True(image.flags & ImageFlagBits::Converted)) {
  1488. tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
  1489. }
  1490. total_used_memory -= Common::AlignUp(tentative_size, 1024);
  1491. const GPUVAddr gpu_addr = image.gpu_addr;
  1492. const auto alloc_it = image_allocs_table.find(gpu_addr);
  1493. if (alloc_it == image_allocs_table.end()) {
  1494. UNREACHABLE_MSG("Trying to delete an image alloc that does not exist in address 0x{:x}",
  1495. gpu_addr);
  1496. return;
  1497. }
  1498. const ImageAllocId alloc_id = alloc_it->second;
  1499. std::vector<ImageId>& alloc_images = slot_image_allocs[alloc_id].images;
  1500. const auto alloc_image_it = std::ranges::find(alloc_images, image_id);
  1501. if (alloc_image_it == alloc_images.end()) {
  1502. UNREACHABLE_MSG("Trying to delete an image that does not exist");
  1503. return;
  1504. }
  1505. ASSERT_MSG(False(image.flags & ImageFlagBits::Tracked), "Image was not untracked");
  1506. ASSERT_MSG(False(image.flags & ImageFlagBits::Registered), "Image was not unregistered");
  1507. // Mark render targets as dirty
  1508. auto& dirty = maxwell3d.dirty.flags;
  1509. dirty[Dirty::RenderTargets] = true;
  1510. dirty[Dirty::ZetaBuffer] = true;
  1511. for (size_t rt = 0; rt < NUM_RT; ++rt) {
  1512. dirty[Dirty::ColorBuffer0 + rt] = true;
  1513. }
  1514. const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
  1515. for (const ImageViewId image_view_id : image_view_ids) {
  1516. std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
  1517. if (render_targets.depth_buffer_id == image_view_id) {
  1518. render_targets.depth_buffer_id = ImageViewId{};
  1519. }
  1520. }
  1521. RemoveImageViewReferences(image_view_ids);
  1522. RemoveFramebuffers(image_view_ids);
  1523. for (const AliasedImage& alias : image.aliased_images) {
  1524. ImageBase& other_image = slot_images[alias.id];
  1525. [[maybe_unused]] const size_t num_removed_aliases =
  1526. std::erase_if(other_image.aliased_images, [image_id](const AliasedImage& other_alias) {
  1527. return other_alias.id == image_id;
  1528. });
  1529. other_image.CheckAliasState();
  1530. ASSERT_MSG(num_removed_aliases == 1, "Invalid number of removed aliases: {}",
  1531. num_removed_aliases);
  1532. }
  1533. for (const ImageId overlap_id : image.overlapping_images) {
  1534. ImageBase& other_image = slot_images[overlap_id];
  1535. [[maybe_unused]] const size_t num_removed_overlaps = std::erase_if(
  1536. other_image.overlapping_images,
  1537. [image_id](const ImageId other_overlap_id) { return other_overlap_id == image_id; });
  1538. other_image.CheckBadOverlapState();
  1539. ASSERT_MSG(num_removed_overlaps == 1, "Invalid number of removed overlapps: {}",
  1540. num_removed_overlaps);
  1541. }
  1542. for (const ImageViewId image_view_id : image_view_ids) {
  1543. if (!immediate_delete) {
  1544. sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
  1545. }
  1546. slot_image_views.erase(image_view_id);
  1547. }
  1548. if (!immediate_delete) {
  1549. sentenced_images.Push(std::move(slot_images[image_id]));
  1550. }
  1551. slot_images.erase(image_id);
  1552. alloc_images.erase(alloc_image_it);
  1553. if (alloc_images.empty()) {
  1554. image_allocs_table.erase(alloc_it);
  1555. }
  1556. if constexpr (ENABLE_VALIDATION) {
  1557. std::ranges::fill(graphics_image_view_ids, CORRUPT_ID);
  1558. std::ranges::fill(compute_image_view_ids, CORRUPT_ID);
  1559. }
  1560. graphics_image_table.Invalidate();
  1561. compute_image_table.Invalidate();
  1562. has_deleted_images = true;
  1563. }
  1564. template <class P>
  1565. void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) {
  1566. auto it = image_views.begin();
  1567. while (it != image_views.end()) {
  1568. const auto found = std::ranges::find(removed_views, it->second);
  1569. if (found != removed_views.end()) {
  1570. it = image_views.erase(it);
  1571. } else {
  1572. ++it;
  1573. }
  1574. }
  1575. }
  1576. template <class P>
  1577. void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_views) {
  1578. auto it = framebuffers.begin();
  1579. while (it != framebuffers.end()) {
  1580. if (it->first.Contains(removed_views)) {
  1581. auto framebuffer_id = it->second;
  1582. ASSERT(framebuffer_id);
  1583. sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]));
  1584. it = framebuffers.erase(it);
  1585. } else {
  1586. ++it;
  1587. }
  1588. }
  1589. }
  1590. template <class P>
  1591. void TextureCache<P>::MarkModification(ImageBase& image) noexcept {
  1592. image.flags |= ImageFlagBits::GpuModified;
  1593. image.modification_tick = ++modification_tick;
  1594. }
  1595. template <class P>
  1596. void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
  1597. boost::container::small_vector<const AliasedImage*, 1> aliased_images;
  1598. Image& image = slot_images[image_id];
  1599. bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
  1600. u64 most_recent_tick = image.modification_tick;
  1601. for (const AliasedImage& aliased : image.aliased_images) {
  1602. ImageBase& aliased_image = slot_images[aliased.id];
  1603. if (image.modification_tick < aliased_image.modification_tick) {
  1604. most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
  1605. aliased_images.push_back(&aliased);
  1606. any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
  1607. }
  1608. }
  1609. if (aliased_images.empty()) {
  1610. return;
  1611. }
  1612. const bool can_rescale = ImageCanRescale(image);
  1613. if (any_rescaled) {
  1614. if (can_rescale) {
  1615. ScaleUp(image);
  1616. } else {
  1617. ScaleDown(image);
  1618. }
  1619. }
  1620. image.modification_tick = most_recent_tick;
  1621. std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
  1622. const ImageBase& lhs_image = slot_images[lhs->id];
  1623. const ImageBase& rhs_image = slot_images[rhs->id];
  1624. return lhs_image.modification_tick < rhs_image.modification_tick;
  1625. });
  1626. const auto& resolution = Settings::values.resolution_info;
  1627. for (const AliasedImage* const aliased : aliased_images) {
  1628. if (!resolution.active | !any_rescaled) {
  1629. CopyImage(image_id, aliased->id, aliased->copies);
  1630. continue;
  1631. }
  1632. Image& aliased_image = slot_images[aliased->id];
  1633. if (!can_rescale) {
  1634. ScaleDown(aliased_image);
  1635. CopyImage(image_id, aliased->id, aliased->copies);
  1636. continue;
  1637. }
  1638. ScaleUp(aliased_image);
  1639. const bool both_2d{image.info.type == ImageType::e2D &&
  1640. aliased_image.info.type == ImageType::e2D};
  1641. auto copies = aliased->copies;
  1642. for (auto copy : copies) {
  1643. copy.extent.width = std::max<u32>(
  1644. (copy.extent.width * resolution.up_scale) >> resolution.down_shift, 1);
  1645. if (both_2d) {
  1646. copy.extent.height = std::max<u32>(
  1647. (copy.extent.height * resolution.up_scale) >> resolution.down_shift, 1);
  1648. }
  1649. }
  1650. CopyImage(image_id, aliased->id, copies);
  1651. }
  1652. }
  1653. template <class P>
  1654. void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
  1655. Image& image = slot_images[image_id];
  1656. if (invalidate) {
  1657. image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
  1658. if (False(image.flags & ImageFlagBits::Tracked)) {
  1659. TrackImage(image, image_id);
  1660. }
  1661. } else {
  1662. RefreshContents(image, image_id);
  1663. SynchronizeAliases(image_id);
  1664. }
  1665. if (is_modification) {
  1666. MarkModification(image);
  1667. }
  1668. lru_cache.Touch(image.lru_index, frame_tick);
  1669. }
  1670. template <class P>
  1671. void TextureCache<P>::PrepareImageView(ImageViewId image_view_id, bool is_modification,
  1672. bool invalidate) {
  1673. if (!image_view_id) {
  1674. return;
  1675. }
  1676. const ImageViewBase& image_view = slot_image_views[image_view_id];
  1677. if (image_view.IsBuffer()) {
  1678. return;
  1679. }
  1680. PrepareImage(image_view.image_id, is_modification, invalidate);
  1681. }
  1682. template <class P>
  1683. void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<ImageCopy> copies) {
  1684. Image& dst = slot_images[dst_id];
  1685. Image& src = slot_images[src_id];
  1686. const bool is_rescaled = True(src.flags & ImageFlagBits::Rescaled);
  1687. if (is_rescaled) {
  1688. ASSERT(True(dst.flags & ImageFlagBits::Rescaled));
  1689. const bool both_2d{src.info.type == ImageType::e2D && dst.info.type == ImageType::e2D};
  1690. const auto& resolution = Settings::values.resolution_info;
  1691. for (auto& copy : copies) {
  1692. copy.src_offset.x = resolution.ScaleUp(copy.src_offset.x);
  1693. copy.dst_offset.x = resolution.ScaleUp(copy.dst_offset.x);
  1694. copy.extent.width = resolution.ScaleUp(copy.extent.width);
  1695. if (both_2d) {
  1696. copy.src_offset.y = resolution.ScaleUp(copy.src_offset.y);
  1697. copy.dst_offset.y = resolution.ScaleUp(copy.dst_offset.y);
  1698. copy.extent.height = resolution.ScaleUp(copy.extent.height);
  1699. }
  1700. }
  1701. }
  1702. const auto dst_format_type = GetFormatType(dst.info.format);
  1703. const auto src_format_type = GetFormatType(src.info.format);
  1704. if (src_format_type == dst_format_type) {
  1705. if constexpr (HAS_EMULATED_COPIES) {
  1706. if (!runtime.CanImageBeCopied(dst, src)) {
  1707. return runtime.EmulateCopyImage(dst, src, copies);
  1708. }
  1709. }
  1710. return runtime.CopyImage(dst, src, copies);
  1711. }
  1712. UNIMPLEMENTED_IF(dst.info.type != ImageType::e2D);
  1713. UNIMPLEMENTED_IF(src.info.type != ImageType::e2D);
  1714. if (runtime.ShouldReinterpret(dst, src)) {
  1715. return runtime.ReinterpretImage(dst, src, copies);
  1716. }
  1717. for (const ImageCopy& copy : copies) {
  1718. UNIMPLEMENTED_IF(copy.dst_subresource.num_layers != 1);
  1719. UNIMPLEMENTED_IF(copy.src_subresource.num_layers != 1);
  1720. UNIMPLEMENTED_IF(copy.src_offset != Offset3D{});
  1721. UNIMPLEMENTED_IF(copy.dst_offset != Offset3D{});
  1722. const SubresourceBase dst_base{
  1723. .level = copy.dst_subresource.base_level,
  1724. .layer = copy.dst_subresource.base_layer,
  1725. };
  1726. const SubresourceBase src_base{
  1727. .level = copy.src_subresource.base_level,
  1728. .layer = copy.src_subresource.base_layer,
  1729. };
  1730. const SubresourceExtent dst_extent{.levels = 1, .layers = 1};
  1731. const SubresourceExtent src_extent{.levels = 1, .layers = 1};
  1732. const SubresourceRange dst_range{.base = dst_base, .extent = dst_extent};
  1733. const SubresourceRange src_range{.base = src_base, .extent = src_extent};
  1734. PixelFormat dst_format = dst.info.format;
  1735. if (GetFormatType(src.info.format) == SurfaceType::DepthStencil &&
  1736. GetFormatType(dst_format) == SurfaceType::ColorTexture &&
  1737. BytesPerBlock(dst_format) == 4) {
  1738. dst_format = PixelFormat::A8B8G8R8_UNORM;
  1739. }
  1740. const ImageViewInfo dst_view_info(ImageViewType::e2D, dst_format, dst_range);
  1741. const ImageViewInfo src_view_info(ImageViewType::e2D, src.info.format, src_range);
  1742. const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
  1743. Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
  1744. const ImageViewId src_view_id = FindOrEmplaceImageView(src_id, src_view_info);
  1745. ImageView& dst_view = slot_image_views[dst_view_id];
  1746. ImageView& src_view = slot_image_views[src_view_id];
  1747. [[maybe_unused]] const Extent3D expected_size{
  1748. .width = std::min(dst_view.size.width, src_view.size.width),
  1749. .height = std::min(dst_view.size.height, src_view.size.height),
  1750. .depth = std::min(dst_view.size.depth, src_view.size.depth),
  1751. };
  1752. const Extent3D scaled_extent = [is_rescaled, expected_size]() {
  1753. if (!is_rescaled) {
  1754. return expected_size;
  1755. }
  1756. const auto& resolution = Settings::values.resolution_info;
  1757. return Extent3D{
  1758. .width = resolution.ScaleUp(expected_size.width),
  1759. .height = resolution.ScaleUp(expected_size.height),
  1760. .depth = expected_size.depth,
  1761. };
  1762. }();
  1763. UNIMPLEMENTED_IF(copy.extent != scaled_extent);
  1764. runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
  1765. }
  1766. }
  1767. template <class P>
  1768. void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id) {
  1769. if (*old_id == new_id) {
  1770. return;
  1771. }
  1772. if (new_id) {
  1773. const ImageViewBase& old_view = slot_image_views[new_id];
  1774. if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
  1775. uncommitted_downloads.push_back(old_view.image_id);
  1776. }
  1777. }
  1778. *old_id = new_id;
  1779. }
  1780. template <class P>
  1781. std::pair<FramebufferId, ImageViewId> TextureCache<P>::RenderTargetFromImage(
  1782. ImageId image_id, const ImageViewInfo& view_info) {
  1783. const ImageViewId view_id = FindOrEmplaceImageView(image_id, view_info);
  1784. const ImageBase& image = slot_images[image_id];
  1785. const bool is_rescaled = True(image.flags & ImageFlagBits::Rescaled);
  1786. const bool is_color = GetFormatType(image.info.format) == SurfaceType::ColorTexture;
  1787. const ImageViewId color_view_id = is_color ? view_id : ImageViewId{};
  1788. const ImageViewId depth_view_id = is_color ? ImageViewId{} : view_id;
  1789. Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
  1790. if (is_rescaled) {
  1791. const auto& resolution = Settings::values.resolution_info;
  1792. extent.width = resolution.ScaleUp(extent.width);
  1793. if (image.info.type == ImageType::e2D) {
  1794. extent.height = resolution.ScaleUp(extent.height);
  1795. }
  1796. }
  1797. const u32 num_samples = image.info.num_samples;
  1798. const auto [samples_x, samples_y] = SamplesLog2(num_samples);
  1799. const FramebufferId framebuffer_id = GetFramebufferId(RenderTargets{
  1800. .color_buffer_ids = {color_view_id},
  1801. .depth_buffer_id = depth_view_id,
  1802. .size = {extent.width >> samples_x, extent.height >> samples_y},
  1803. });
  1804. return {framebuffer_id, view_id};
  1805. }
  1806. template <class P>
  1807. bool TextureCache<P>::IsFullClear(ImageViewId id) {
  1808. if (!id) {
  1809. return true;
  1810. }
  1811. const ImageViewBase& image_view = slot_image_views[id];
  1812. const ImageBase& image = slot_images[image_view.image_id];
  1813. const Extent3D size = image_view.size;
  1814. const auto& regs = maxwell3d.regs;
  1815. const auto& scissor = regs.scissor_test[0];
  1816. if (image.info.resources.levels > 1 || image.info.resources.layers > 1) {
  1817. // Images with multiple resources can't be cleared in a single call
  1818. return false;
  1819. }
  1820. if (regs.clear_flags.scissor == 0) {
  1821. // If scissor testing is disabled, the clear is always full
  1822. return true;
  1823. }
  1824. // Make sure the clear covers all texels in the subresource
  1825. return scissor.min_x == 0 && scissor.min_y == 0 && scissor.max_x >= size.width &&
  1826. scissor.max_y >= size.height;
  1827. }
  1828. } // namespace VideoCommon