settings.cpp 4.8 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/file_util.h"
  5. #include "core/core.h"
  6. #include "core/gdbstub/gdbstub.h"
  7. #include "core/hle/service/hid/hid.h"
  8. #include "core/settings.h"
  9. #include "video_core/renderer_base.h"
  10. namespace Settings {
  11. namespace NativeButton {
  12. const std::array<const char*, NumButtons> mapping = {{
  13. "button_a",
  14. "button_b",
  15. "button_x",
  16. "button_y",
  17. "button_lstick",
  18. "button_rstick",
  19. "button_l",
  20. "button_r",
  21. "button_zl",
  22. "button_zr",
  23. "button_plus",
  24. "button_minus",
  25. "button_dleft",
  26. "button_dup",
  27. "button_dright",
  28. "button_ddown",
  29. "button_lstick_left",
  30. "button_lstick_up",
  31. "button_lstick_right",
  32. "button_lstick_down",
  33. "button_rstick_left",
  34. "button_rstick_up",
  35. "button_rstick_right",
  36. "button_rstick_down",
  37. "button_sl",
  38. "button_sr",
  39. "button_home",
  40. "button_screenshot",
  41. }};
  42. }
  43. namespace NativeAnalog {
  44. const std::array<const char*, NumAnalogs> mapping = {{
  45. "lstick",
  46. "rstick",
  47. }};
  48. }
  49. namespace NativeMouseButton {
  50. const std::array<const char*, NumMouseButtons> mapping = {{
  51. "left",
  52. "right",
  53. "middle",
  54. "forward",
  55. "back",
  56. }};
  57. }
  58. Values values = {};
  59. std::string GetTimeZoneString() {
  60. static constexpr std::array<const char*, 46> timezones{{
  61. "auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
  62. "EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
  63. "Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
  64. "Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
  65. "Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
  66. "UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
  67. }};
  68. ASSERT(Settings::values.time_zone_index < timezones.size());
  69. return timezones[Settings::values.time_zone_index];
  70. }
  71. void Apply() {
  72. GDBStub::SetServerPort(values.gdbstub_port);
  73. GDBStub::ToggleServer(values.use_gdbstub);
  74. auto& system_instance = Core::System::GetInstance();
  75. if (system_instance.IsPoweredOn()) {
  76. system_instance.Renderer().RefreshBaseSettings();
  77. }
  78. Service::HID::ReloadInputDevices();
  79. }
  80. template <typename T>
  81. void LogSetting(const std::string& name, const T& value) {
  82. LOG_INFO(Config, "{}: {}", name, value);
  83. }
  84. void LogSettings() {
  85. LOG_INFO(Config, "yuzu Configuration:");
  86. LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
  87. LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
  88. LogSetting("System_CurrentUser", Settings::values.current_user);
  89. LogSetting("System_LanguageIndex", Settings::values.language_index);
  90. LogSetting("System_RegionIndex", Settings::values.region_index);
  91. LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index);
  92. LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
  93. LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
  94. LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
  95. LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
  96. LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
  97. LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy);
  98. LogSetting("Renderer_UseAsynchronousGpuEmulation",
  99. Settings::values.use_asynchronous_gpu_emulation);
  100. LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
  101. LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
  102. LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
  103. LogSetting("Audio_OutputEngine", Settings::values.sink_id);
  104. LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
  105. LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
  106. LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd);
  107. LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
  108. LogSetting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
  109. LogSetting("Debugging_UseGdbstub", Settings::values.use_gdbstub);
  110. LogSetting("Debugging_GdbstubPort", Settings::values.gdbstub_port);
  111. LogSetting("Debugging_ProgramArgs", Settings::values.program_args);
  112. LogSetting("Services_BCATBackend", Settings::values.bcat_backend);
  113. LogSetting("Services_BCATBoxcatLocal", Settings::values.bcat_boxcat_local);
  114. }
  115. bool IsGPULevelExtreme() {
  116. return values.gpu_accuracy == GPUAccuracy::Extreme;
  117. }
  118. bool IsGPULevelHigh() {
  119. return values.gpu_accuracy == GPUAccuracy::Extreme || values.gpu_accuracy == GPUAccuracy::High;
  120. }
  121. } // namespace Settings