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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- // This file references various implementation details from Atmosphere, an open-source firmware for
- // the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
- #pragma once
- #include <atomic>
- #include "common/common_types.h"
- #include "common/spin_lock.h"
- #include "core/hle/kernel/global_scheduler_context.h"
- #include "core/hle/kernel/k_priority_queue.h"
- #include "core/hle/kernel/k_scheduler_lock.h"
- namespace Common {
- class Fiber;
- }
- namespace Core {
- class System;
- }
- namespace Kernel {
- class KernelCore;
- class Process;
- class SchedulerLock;
- class Thread;
- class KScheduler final {
- public:
- explicit KScheduler(Core::System& system, std::size_t core_id);
- ~KScheduler();
- /// Reschedules to the next available thread (call after current thread is suspended)
- void RescheduleCurrentCore();
- /// Reschedules cores pending reschedule, to be called on EnableScheduling.
- static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
- Core::EmuThreadHandle global_thread);
- /// The next two are for SingleCore Only.
- /// Unload current thread before preempting core.
- void Unload(Thread* thread);
- /// Reload current thread after core preemption.
- void Reload(Thread* thread);
- /// Gets the current running thread
- Thread* GetCurrentThread() const;
- /// Gets the timestamp for the last context switch in ticks.
- u64 GetLastContextSwitchTicks() const;
- bool ContextSwitchPending() const {
- return this->state.needs_scheduling;
- }
- void Initialize();
- void OnThreadStart();
- std::shared_ptr<Common::Fiber>& ControlContext() {
- return switch_fiber;
- }
- const std::shared_ptr<Common::Fiber>& ControlContext() const {
- return switch_fiber;
- }
- std::size_t CurrentCoreId() const {
- return core_id;
- }
- u64 UpdateHighestPriorityThread(Thread* highest_thread);
- /**
- * Takes a thread and moves it to the back of the it's priority list.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- void YieldWithoutCoreMigration();
- /**
- * Takes a thread and moves it to the back of the it's priority list.
- * Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
- * a better priority than the next thread in the core.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- void YieldWithCoreMigration();
- /**
- * Takes a thread and moves it out of the scheduling queue.
- * and into the suggested queue. If no thread can be scheduled afterwards in that core,
- * a suggested thread is obtained instead.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- void YieldToAnyThread();
- /// Notify the scheduler a thread's status has changed.
- static void OnThreadStateChanged(KernelCore& kernel, Thread* thread, u32 old_state);
- /// Notify the scheduler a thread's priority has changed.
- static void OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, Thread* current_thread,
- u32 old_priority);
- /// Notify the scheduler a thread's core and/or affinity mask has changed.
- static void OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
- const KAffinityMask& old_affinity, s32 old_core);
- private:
- /**
- * Takes care of selecting the new scheduled threads in three steps:
- *
- * 1. First a thread is selected from the top of the priority queue. If no thread
- * is obtained then we move to step two, else we are done.
- *
- * 2. Second we try to get a suggested thread that's not assigned to any core or
- * that is not the top thread in that core.
- *
- * 3. Third is no suggested thread is found, we do a second pass and pick a running
- * thread in another core and swap it with its current thread.
- *
- * returns the cores needing scheduling.
- */
- static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
- void RotateScheduledQueue(s32 core_id, s32 priority);
- public:
- static bool CanSchedule(KernelCore& kernel);
- static bool IsSchedulerUpdateNeeded(const KernelCore& kernel);
- static void SetSchedulerUpdateNeeded(KernelCore& kernel);
- static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
- static void DisableScheduling(KernelCore& kernel);
- static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling,
- Core::EmuThreadHandle global_thread);
- static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
- private:
- friend class GlobalSchedulerContext;
- static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel);
- void Schedule() {
- ASSERT(GetCurrentThread()->GetDisableDispatchCount() == 1);
- this->ScheduleImpl();
- }
- /// Switches the CPU's active thread context to that of the specified thread
- void ScheduleImpl();
- /// When a thread wakes up, it must run this through it's new scheduler
- void SwitchContextStep2();
- /**
- * Called on every context switch to update the internal timestamp
- * This also updates the running time ticks for the given thread and
- * process using the following difference:
- *
- * ticks += most_recent_ticks - last_context_switch_ticks
- *
- * The internal tick timestamp for the scheduler is simply the
- * most recent tick count retrieved. No special arithmetic is
- * applied to it.
- */
- void UpdateLastContextSwitchTime(Thread* thread, Process* process);
- static void OnSwitch(void* this_scheduler);
- void SwitchToCurrent();
- private:
- Thread* current_thread{};
- Thread* idle_thread{};
- std::shared_ptr<Common::Fiber> switch_fiber{};
- struct SchedulingState {
- std::atomic<bool> needs_scheduling;
- bool interrupt_task_thread_runnable{};
- bool should_count_idle{};
- u64 idle_count{};
- Thread* highest_priority_thread{};
- void* idle_thread_stack{};
- };
- SchedulingState state;
- Core::System& system;
- u64 last_context_switch_time{};
- const std::size_t core_id;
- Common::SpinLock guard{};
- };
- class SchedulerLock {
- public:
- [[nodiscard]] explicit SchedulerLock(KernelCore& kernel);
- ~SchedulerLock();
- protected:
- KernelCore& kernel;
- };
- } // namespace Kernel
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