npad.h 10 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <array>
  6. #include "common/bit_field.h"
  7. #include "common/common_types.h"
  8. #include "core/frontend/input.h"
  9. #include "core/hle/kernel/object.h"
  10. #include "core/hle/kernel/writable_event.h"
  11. #include "core/hle/service/hid/controllers/controller_base.h"
  12. #include "core/settings.h"
  13. namespace Service::HID {
  14. constexpr u32 NPAD_HANDHELD = 32;
  15. constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
  16. class Controller_NPad final : public ControllerBase {
  17. public:
  18. Controller_NPad();
  19. ~Controller_NPad() override;
  20. // Called when the controller is initialized
  21. void OnInit() override;
  22. // When the controller is released
  23. void OnRelease() override;
  24. // When the controller is requesting an update for the shared memory
  25. void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
  26. // Called when input devices should be loaded
  27. void OnLoadInputDevices() override;
  28. struct NPadType {
  29. union {
  30. u32_le raw{};
  31. BitField<0, 1, u32> pro_controller;
  32. BitField<1, 1, u32> handheld;
  33. BitField<2, 1, u32> joycon_dual;
  34. BitField<3, 1, u32> joycon_left;
  35. BitField<4, 1, u32> joycon_right;
  36. BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
  37. };
  38. };
  39. static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
  40. struct Vibration {
  41. f32 amp_low;
  42. f32 freq_low;
  43. f32 amp_high;
  44. f32 freq_high;
  45. };
  46. static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
  47. enum class NpadHoldType : u64 {
  48. Vertical = 0,
  49. Horizontal = 1,
  50. };
  51. enum class NPadAssignments : u32_le {
  52. Dual = 0,
  53. Single = 1,
  54. };
  55. enum class NPadControllerType {
  56. None,
  57. ProController,
  58. Handheld,
  59. JoyDual,
  60. JoyLeft,
  61. JoyRight,
  62. Pokeball,
  63. };
  64. struct LedPattern {
  65. explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
  66. position1.Assign(light1);
  67. position2.Assign(light2);
  68. position3.Assign(light3);
  69. position4.Assign(light4);
  70. }
  71. union {
  72. u64 raw{};
  73. BitField<0, 1, u64> position1;
  74. BitField<1, 1, u64> position2;
  75. BitField<2, 1, u64> position3;
  76. BitField<3, 1, u64> position4;
  77. };
  78. };
  79. void SetSupportedStyleSet(NPadType style_set);
  80. NPadType GetSupportedStyleSet() const;
  81. void SetSupportedNPadIdTypes(u8* data, std::size_t length);
  82. void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
  83. std::size_t GetSupportedNPadIdTypesSize() const;
  84. void SetHoldType(NpadHoldType joy_hold_type);
  85. NpadHoldType GetHoldType() const;
  86. void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
  87. void VibrateController(const std::vector<u32>& controller_ids,
  88. const std::vector<Vibration>& vibrations);
  89. Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent() const;
  90. Vibration GetLastVibration() const;
  91. void AddNewController(NPadControllerType controller);
  92. void AddNewControllerAt(NPadControllerType controller, u32 npad_id);
  93. void ConnectNPad(u32 npad_id);
  94. void DisconnectNPad(u32 npad_id);
  95. LedPattern GetLedPattern(u32 npad_id);
  96. void SetVibrationEnabled(bool can_vibrate);
  97. void ClearAllConnectedControllers();
  98. void DisconnectAllConnectedControllers();
  99. void ConnectAllDisconnectedControllers();
  100. void ClearAllControllers();
  101. void StartLRAssignmentMode();
  102. void StopLRAssignmentMode();
  103. bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2);
  104. // Logical OR for all buttons presses on all controllers
  105. // Specifically for cheat engine and other features.
  106. u32 GetAndResetPressState();
  107. static std::size_t NPadIdToIndex(u32 npad_id);
  108. static u32 IndexToNPad(std::size_t index);
  109. private:
  110. struct CommonHeader {
  111. s64_le timestamp;
  112. s64_le total_entry_count;
  113. s64_le last_entry_index;
  114. s64_le entry_count;
  115. };
  116. static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
  117. struct ControllerColor {
  118. u32_le body_color;
  119. u32_le button_color;
  120. };
  121. static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size");
  122. struct ControllerPadState {
  123. union {
  124. u64_le raw{};
  125. // Button states
  126. BitField<0, 1, u64> a;
  127. BitField<1, 1, u64> b;
  128. BitField<2, 1, u64> x;
  129. BitField<3, 1, u64> y;
  130. BitField<4, 1, u64> l_stick;
  131. BitField<5, 1, u64> r_stick;
  132. BitField<6, 1, u64> l;
  133. BitField<7, 1, u64> r;
  134. BitField<8, 1, u64> zl;
  135. BitField<9, 1, u64> zr;
  136. BitField<10, 1, u64> plus;
  137. BitField<11, 1, u64> minus;
  138. // D-Pad
  139. BitField<12, 1, u64> d_left;
  140. BitField<13, 1, u64> d_up;
  141. BitField<14, 1, u64> d_right;
  142. BitField<15, 1, u64> d_down;
  143. // Left JoyStick
  144. BitField<16, 1, u64> l_stick_left;
  145. BitField<17, 1, u64> l_stick_up;
  146. BitField<18, 1, u64> l_stick_right;
  147. BitField<19, 1, u64> l_stick_down;
  148. // Right JoyStick
  149. BitField<20, 1, u64> r_stick_left;
  150. BitField<21, 1, u64> r_stick_up;
  151. BitField<22, 1, u64> r_stick_right;
  152. BitField<23, 1, u64> r_stick_down;
  153. // Not always active?
  154. BitField<24, 1, u64> left_sl;
  155. BitField<25, 1, u64> left_sr;
  156. BitField<26, 1, u64> right_sl;
  157. BitField<27, 1, u64> right_sr;
  158. };
  159. };
  160. static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
  161. struct AnalogPosition {
  162. s32_le x;
  163. s32_le y;
  164. };
  165. static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size");
  166. struct ConnectionState {
  167. union {
  168. u32_le raw{};
  169. BitField<0, 1, u32> IsConnected;
  170. BitField<1, 1, u32> IsWired;
  171. BitField<2, 1, u32> IsLeftJoyConnected;
  172. BitField<3, 1, u32> IsLeftJoyWired;
  173. BitField<4, 1, u32> IsRightJoyConnected;
  174. BitField<5, 1, u32> IsRightJoyWired;
  175. };
  176. };
  177. static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
  178. struct ControllerPad {
  179. ControllerPadState pad_states;
  180. AnalogPosition l_stick;
  181. AnalogPosition r_stick;
  182. };
  183. static_assert(sizeof(ControllerPad) == 0x18, "ControllerPad is an invalid size");
  184. struct GenericStates {
  185. s64_le timestamp;
  186. s64_le timestamp2;
  187. ControllerPad pad;
  188. ConnectionState connection_status;
  189. };
  190. static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size");
  191. struct NPadGeneric {
  192. CommonHeader common;
  193. std::array<GenericStates, 17> npad;
  194. };
  195. static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size");
  196. enum class ColorReadError : u32_le {
  197. ReadOk = 0,
  198. ColorDoesntExist = 1,
  199. NoController = 2,
  200. };
  201. struct NPadProperties {
  202. union {
  203. s64_le raw{};
  204. BitField<11, 1, s64> is_vertical;
  205. BitField<12, 1, s64> is_horizontal;
  206. BitField<13, 1, s64> use_plus;
  207. BitField<14, 1, s64> use_minus;
  208. };
  209. };
  210. struct NPadDevice {
  211. union {
  212. u32_le raw{};
  213. BitField<0, 1, s32> pro_controller;
  214. BitField<1, 1, s32> handheld;
  215. BitField<2, 1, s32> handheld_left;
  216. BitField<3, 1, s32> handheld_right;
  217. BitField<4, 1, s32> joycon_left;
  218. BitField<5, 1, s32> joycon_right;
  219. BitField<6, 1, s32> pokeball;
  220. };
  221. };
  222. struct NPadEntry {
  223. NPadType joy_styles;
  224. NPadAssignments pad_assignment;
  225. ColorReadError single_color_error;
  226. ControllerColor single_color;
  227. ColorReadError dual_color_error;
  228. ControllerColor left_color;
  229. ControllerColor right_color;
  230. NPadGeneric main_controller_states;
  231. NPadGeneric handheld_states;
  232. NPadGeneric dual_states;
  233. NPadGeneric left_joy_states;
  234. NPadGeneric right_joy_states;
  235. NPadGeneric pokeball_states;
  236. NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be
  237. // relying on this for the time being
  238. INSERT_PADDING_BYTES(
  239. 0x708 *
  240. 6); // TODO(ogniK): SixAxis states, require more information before implementation
  241. NPadDevice device_type;
  242. NPadProperties properties;
  243. INSERT_PADDING_WORDS(1);
  244. std::array<u32, 3> battery_level;
  245. INSERT_PADDING_BYTES(0x5c);
  246. INSERT_PADDING_BYTES(0xdf8);
  247. };
  248. static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
  249. struct ControllerHolder {
  250. NPadControllerType type;
  251. bool is_connected;
  252. };
  253. u32 press_state{};
  254. NPadType style{};
  255. std::array<NPadEntry, 10> shared_memory_entries{};
  256. std::array<
  257. std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
  258. 10>
  259. buttons;
  260. std::array<
  261. std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
  262. 10>
  263. sticks;
  264. std::vector<u32> supported_npad_id_types{};
  265. NpadHoldType hold_type{NpadHoldType::Vertical};
  266. Kernel::EventPair styleset_changed_event;
  267. Vibration last_processed_vibration{};
  268. std::array<ControllerHolder, 10> connected_controllers{};
  269. bool can_controllers_vibrate{true};
  270. void InitNewlyAddedControler(std::size_t controller_idx);
  271. bool IsControllerSupported(NPadControllerType controller) const;
  272. NPadControllerType DecideBestController(NPadControllerType priority) const;
  273. void RequestPadStateUpdate(u32 npad_id);
  274. std::array<ControllerPad, 10> npad_pad_states{};
  275. bool IsControllerSupported(NPadControllerType controller);
  276. bool is_in_lr_assignment_mode{false};
  277. };
  278. } // namespace Service::HID