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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/shader/node_helper.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- u32 ShaderIR::DecodeBfe(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- Node op_a = GetRegister(instr.gpr8);
- Node op_b = [&] {
- switch (opcode->get().GetId()) {
- case OpCode::Id::BFE_R:
- return GetRegister(instr.gpr20);
- case OpCode::Id::BFE_C:
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
- case OpCode::Id::BFE_IMM:
- return Immediate(instr.alu.GetSignedImm20_20());
- default:
- UNREACHABLE();
- return Immediate(0);
- }
- }();
- UNIMPLEMENTED_IF_MSG(instr.bfe.rd_cc, "Condition codes in BFE is not implemented");
- UNIMPLEMENTED_IF_MSG(instr.bfe.brev, "BREV in BFE is not implemented");
- const bool is_signed = instr.bfe.is_signed;
- const auto start_position = SignedOperation(OperationCode::IBitfieldExtract, is_signed, op_b,
- Immediate(0), Immediate(8));
- const auto bits = SignedOperation(OperationCode::IBitfieldExtract, is_signed, op_b,
- Immediate(8), Immediate(8));
- auto result =
- SignedOperation(OperationCode::IBitfieldExtract, is_signed, op_a, start_position, bits);
- SetRegister(bb, instr.gpr0, result);
- return pc;
- }
- } // namespace VideoCommon::Shader
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