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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- namespace DefaultINI {
- const char* sdl2_config_file = R"(
- [Controls]
- # The input devices and parameters for each 3DS native input
- # It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
- # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
- # for button input, the following devices are available:
- # - "keyboard" (default) for keyboard input. Required parameters:
- # - "code": the code of the key to bind
- # - "sdl" for joystick input using SDL. Required parameters:
- # - "joystick": the index of the joystick to bind
- # - "button"(optional): the index of the button to bind
- # - "hat"(optional): the index of the hat to bind as direction buttons
- # - "axis"(optional): the index of the axis to bind
- # - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
- # - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
- # triggered if the axis value crosses
- # - "direction"(only used for axis): "+" means the button is triggered when the axis value
- # is greater than the threshold; "-" means the button is triggered when the axis value
- # is smaller than the threshold
- button_a=
- button_b=
- button_x=
- button_y=
- button_up=
- button_down=
- button_left=
- button_right=
- button_l=
- button_r=
- button_start=
- button_select=
- button_zl=
- button_zr=
- button_home=
- # for analog input, the following devices are available:
- # - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
- # - "up", "down", "left", "right": sub-devices for each direction.
- # Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
- # - "modifier": sub-devices as a modifier.
- # - "modifier_scale": a float number representing the applied modifier scale to the analog input.
- # Must be in range of 0.0-1.0. Defaults to 0.5
- # - "sdl" for joystick input using SDL. Required parameters:
- # - "joystick": the index of the joystick to bind
- # - "axis_x": the index of the axis to bind as x-axis (default to 0)
- # - "axis_y": the index of the axis to bind as y-axis (default to 1)
- circle_pad=
- c_stick=
- # for motion input, the following devices are available:
- # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
- # - "update_period": update period in milliseconds (default to 100)
- # - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
- motion_device=
- # for touch input, the following devices are available:
- # - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required
- touch_device=
- [Core]
- # Whether to use the Just-In-Time (JIT) compiler for CPU emulation
- # 0: Interpreter (slow), 1 (default): JIT (fast)
- use_cpu_jit =
- [Renderer]
- # Whether to use software or hardware rendering.
- # 0: Software, 1 (default): Hardware
- use_hw_renderer =
- # Whether to use the Just-In-Time (JIT) compiler for shader emulation
- # 0: Interpreter (slow), 1 (default): JIT (fast)
- use_shader_jit =
- # Resolution scale factor
- # 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
- # factor for the 3DS resolution
- resolution_factor =
- # Whether to enable V-Sync (caps the framerate at 60FPS) or not.
- # 0 (default): Off, 1: On
- use_vsync =
- # The clear color for the renderer. What shows up on the sides of the bottom screen.
- # Must be in range of 0.0-1.0. Defaults to 1.0 for all.
- bg_red =
- bg_blue =
- bg_green =
- [Layout]
- # Layout for the screen inside the render window.
- # 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
- layout_option =
- # Toggle custom layout (using the settings below) on or off.
- # 0 (default): Off , 1: On
- custom_layout =
- # Screen placement when using Custom layout option
- # 0x, 0y is the top left corner of the render window.
- custom_top_left =
- custom_top_top =
- custom_top_right =
- custom_top_bottom =
- custom_bottom_left =
- custom_bottom_top =
- custom_bottom_right =
- custom_bottom_bottom =
- #Whether to toggle frame limiter on or off.
- # 0: Off , 1 (default): On
- toggle_framelimit =
- # Swaps the prominent screen with the other screen.
- # For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
- # 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
- swap_screen =
- [Audio]
- # Which audio output engine to use.
- # auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
- output_engine =
- # Whether or not to enable the audio-stretching post-processing effect.
- # This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
- # at the cost of increasing audio latency.
- # 0: No, 1 (default): Yes
- enable_audio_stretching =
- # Which audio device to use.
- # auto (default): Auto-select
- output_device =
- [Data Storage]
- # Whether to create a virtual SD card.
- # 1 (default): Yes, 0: No
- use_virtual_sd =
- [System]
- # The system model that Citra will try to emulate
- # 0: Old 3DS (default), 1: New 3DS
- is_new_3ds =
- # The system region that Citra will use during emulation
- # -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
- region_value =
- [Miscellaneous]
- # A filter which removes logs below a certain logging level.
- # Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
- log_filter = *:Info
- [Debugging]
- # Port for listening to GDB connections.
- use_gdbstub=false
- gdbstub_port=24689
- [WebService]
- # Whether or not to enable telemetry
- # 0: No, 1 (default): Yes
- enable_telemetry =
- # Endpoint URL for submitting telemetry data
- telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry
- # Endpoint URL to verify the username and token
- verify_endpoint_url = https://services.citra-emu.org/api/profile
- # Username and token for Citra Web Service
- # See https://services.citra-emu.org/ for more info
- citra_username =
- citra_token =
- )";
- }
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