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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include <string>
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/kernel/thread.h"
- #include "core/hle/result.h"
- #include "core/hle/service/service.h"
- #include "core/memory.h"
- namespace Kernel {
- class ClientSession;
- /**
- * Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
- * primitive for communication between different processes, and are used to implement service calls
- * to the various system services.
- *
- * To make a service call, the client must write the command header and parameters to the buffer
- * located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
- * SVC call with its ClientSession handle. The kernel will read the command header, using it to
- * marshall the parameters to the process at the server endpoint of the session.
- * After the server replies to the request, the response is marshalled back to the caller's
- * TLS buffer and control is transferred back to it.
- */
- class ServerSession final : public WaitObject {
- public:
- std::string GetTypeName() const override {
- return "ServerSession";
- }
- static const HandleType HANDLE_TYPE = HandleType::ServerSession;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
- using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
- /**
- * Creates a pair of ServerSession and an associated ClientSession.
- * @param name Optional name of the ports
- * @return The created session tuple
- */
- static SessionPair CreateSessionPair(
- const std::string& name = "Unknown",
- std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
- /**
- * Handle a sync request from the emulated application.
- * @returns ResultCode from the operation.
- */
- ResultCode HandleSyncRequest();
- bool ShouldWait(Thread* thread) const override;
- void Acquire(Thread* thread) override;
- std::string name; ///< The name of this session (optional)
- bool signaled; ///< Whether there's new data available to this ServerSession
- std::shared_ptr<Service::SessionRequestHandler>
- hle_handler; ///< This session's HLE request handler (optional)
- private:
- ServerSession();
- ~ServerSession() override;
- /**
- * Creates a server session. The server session can have an optional HLE handler,
- * which will be invoked to handle the IPC requests that this session receives.
- * @param name Optional name of the server session.
- * @param hle_handler Optional HLE handler for this server session.
- * @return The created server session
- */
- static ResultVal<SharedPtr<ServerSession>> Create(
- std::string name = "Unknown",
- std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
- };
- /**
- * Performs command buffer translation for an HLE IPC request.
- * The command buffer from the ServerSession thread's TLS is copied into a
- * buffer and all descriptors in the buffer are processed.
- * TODO(Subv): Implement this function, currently we do not support multiple processes running at
- * once, but once that is implemented we'll need to properly translate all descriptors
- * in the command buffer.
- */
- ResultCode TranslateHLERequest(ServerSession* server_session);
- }
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