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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <queue>
- #include <string>
- #include "common/common_types.h"
- #include "core/hle/kernel/kernel.h"
- namespace Kernel {
- class Semaphore final : public WaitObject {
- public:
- /**
- * Creates a semaphore.
- * @param initial_count Number of slots reserved for other threads
- * @param max_count Maximum number of slots the semaphore can have
- * @param name Optional name of semaphore
- * @return The created semaphore
- */
- static ResultVal<SharedPtr<Semaphore>> Create(s32 initial_count, s32 max_count,
- std::string name = "Unknown");
- std::string GetTypeName() const override {
- return "Semaphore";
- }
- std::string GetName() const override {
- return name;
- }
- static const HandleType HANDLE_TYPE = HandleType::Semaphore;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
- s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
- s32 available_count; ///< Number of free slots left in the semaphore
- std::string name; ///< Name of semaphore (optional)
- bool ShouldWait(Thread* thread) const override;
- void Acquire(Thread* thread) override;
- /**
- * Releases a certain number of slots from a semaphore.
- * @param release_count The number of slots to release
- * @return The number of free slots the semaphore had before this call
- */
- ResultVal<s32> Release(s32 release_count);
- private:
- Semaphore();
- ~Semaphore() override;
- };
- } // namespace
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