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- // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/thread.h"
- #ifdef __APPLE__
- #include <mach/mach.h>
- #elif defined(_WIN32)
- #include <windows.h>
- #else
- #if defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
- #include <pthread_np.h>
- #else
- #include <pthread.h>
- #endif
- #include <sched.h>
- #endif
- #ifndef _WIN32
- #include <unistd.h>
- #endif
- #ifdef __FreeBSD__
- #define cpu_set_t cpuset_t
- #endif
- namespace Common {
- #ifdef _MSC_VER
- // Sets the debugger-visible name of the current thread.
- // Uses undocumented (actually, it is now documented) trick.
- // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
- // This is implemented much nicer in upcoming msvc++, see:
- // http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
- void SetCurrentThreadName(const char* name) {
- static const DWORD MS_VC_EXCEPTION = 0x406D1388;
- #pragma pack(push, 8)
- struct THREADNAME_INFO {
- DWORD dwType; // must be 0x1000
- LPCSTR szName; // pointer to name (in user addr space)
- DWORD dwThreadID; // thread ID (-1=caller thread)
- DWORD dwFlags; // reserved for future use, must be zero
- } info;
- #pragma pack(pop)
- info.dwType = 0x1000;
- info.szName = name;
- info.dwThreadID = -1; // dwThreadID;
- info.dwFlags = 0;
- __try {
- RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info);
- } __except (EXCEPTION_CONTINUE_EXECUTION) {
- }
- }
- #else // !MSVC_VER, so must be POSIX threads
- // MinGW with the POSIX threading model does not support pthread_setname_np
- #if !defined(_WIN32) || defined(_MSC_VER)
- void SetCurrentThreadName(const char* name) {
- #ifdef __APPLE__
- pthread_setname_np(name);
- #elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
- pthread_set_name_np(pthread_self(), name);
- #elif defined(__NetBSD__)
- pthread_setname_np(pthread_self(), "%s", (void*)name);
- #else
- pthread_setname_np(pthread_self(), name);
- #endif
- }
- #endif
- #endif
- } // namespace Common
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