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- // Copyright 2017 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include "core/frontend/input.h"
- namespace InputCommon {
- class KeyButtonList;
- /**
- * A button device factory representing a keyboard. It receives keyboard events and forward them
- * to all button devices it created.
- */
- class Keyboard final : public Input::Factory<Input::ButtonDevice> {
- public:
- Keyboard();
- /**
- * Creates a button device from a keyboard key
- * @param params contains parameters for creating the device:
- * - "code": the code of the key to bind with the button
- */
- std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
- /**
- * Sets the status of all buttons bound with the key to pressed
- * @param key_code the code of the key to press
- */
- void PressKey(int key_code);
- /**
- * Sets the status of all buttons bound with the key to released
- * @param key_code the code of the key to release
- */
- void ReleaseKey(int key_code);
- private:
- std::shared_ptr<KeyButtonList> key_button_list;
- };
- } // namespace InputCommon
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