wait_tree.cpp 15 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/handle_table.h"
  9. #include "core/hle/kernel/mutex.h"
  10. #include "core/hle/kernel/process.h"
  11. #include "core/hle/kernel/readable_event.h"
  12. #include "core/hle/kernel/scheduler.h"
  13. #include "core/hle/kernel/thread.h"
  14. #include "core/hle/kernel/wait_object.h"
  15. #include "core/memory.h"
  16. WaitTreeItem::WaitTreeItem() = default;
  17. WaitTreeItem::~WaitTreeItem() = default;
  18. QColor WaitTreeItem::GetColor() const {
  19. return QColor(Qt::GlobalColor::black);
  20. }
  21. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  22. return {};
  23. }
  24. void WaitTreeItem::Expand() {
  25. if (IsExpandable() && !expanded) {
  26. children = GetChildren();
  27. for (std::size_t i = 0; i < children.size(); ++i) {
  28. children[i]->parent = this;
  29. children[i]->row = i;
  30. }
  31. expanded = true;
  32. }
  33. }
  34. WaitTreeItem* WaitTreeItem::Parent() const {
  35. return parent;
  36. }
  37. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  38. return children;
  39. }
  40. bool WaitTreeItem::IsExpandable() const {
  41. return false;
  42. }
  43. std::size_t WaitTreeItem::Row() const {
  44. return row;
  45. }
  46. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  47. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  48. std::size_t row = 0;
  49. auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
  50. for (std::size_t i = 0; i < threads.size(); ++i) {
  51. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  52. item_list.back()->row = row;
  53. ++row;
  54. }
  55. };
  56. const auto& system = Core::System::GetInstance();
  57. add_threads(system.Scheduler(0).GetThreadList());
  58. add_threads(system.Scheduler(1).GetThreadList());
  59. add_threads(system.Scheduler(2).GetThreadList());
  60. add_threads(system.Scheduler(3).GetThreadList());
  61. return item_list;
  62. }
  63. WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
  64. WaitTreeText::~WaitTreeText() = default;
  65. QString WaitTreeText::GetText() const {
  66. return text;
  67. }
  68. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
  69. const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
  70. mutex_value = Memory::Read32(mutex_address);
  71. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  72. owner = handle_table.Get<Kernel::Thread>(owner_handle);
  73. }
  74. WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
  75. QString WaitTreeMutexInfo::GetText() const {
  76. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
  77. }
  78. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  79. std::vector<std::unique_ptr<WaitTreeItem>> list;
  80. bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  81. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  82. list.push_back(std::make_unique<WaitTreeText>(
  83. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char('0'))));
  84. if (owner != nullptr)
  85. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  86. return list;
  87. }
  88. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  89. WaitTreeCallstack::~WaitTreeCallstack() = default;
  90. QString WaitTreeCallstack::GetText() const {
  91. return tr("Call stack");
  92. }
  93. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  94. std::vector<std::unique_ptr<WaitTreeItem>> list;
  95. constexpr std::size_t BaseRegister = 29;
  96. u64 base_pointer = thread.GetContext().cpu_registers[BaseRegister];
  97. while (base_pointer != 0) {
  98. u64 lr = Memory::Read64(base_pointer + sizeof(u64));
  99. if (lr == 0)
  100. break;
  101. list.push_back(
  102. std::make_unique<WaitTreeText>(tr("0x%1").arg(lr - sizeof(u32), 16, 16, QChar('0'))));
  103. base_pointer = Memory::Read64(base_pointer);
  104. }
  105. return list;
  106. }
  107. WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
  108. WaitTreeWaitObject::~WaitTreeWaitObject() = default;
  109. WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
  110. WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
  111. bool WaitTreeExpandableItem::IsExpandable() const {
  112. return true;
  113. }
  114. QString WaitTreeWaitObject::GetText() const {
  115. return tr("[%1]%2 %3")
  116. .arg(object.GetObjectId())
  117. .arg(QString::fromStdString(object.GetTypeName()),
  118. QString::fromStdString(object.GetName()));
  119. }
  120. std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
  121. switch (object.GetHandleType()) {
  122. case Kernel::HandleType::ReadableEvent:
  123. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
  124. case Kernel::HandleType::Thread:
  125. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  126. default:
  127. return std::make_unique<WaitTreeWaitObject>(object);
  128. }
  129. }
  130. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
  131. std::vector<std::unique_ptr<WaitTreeItem>> list;
  132. const auto& threads = object.GetWaitingThreads();
  133. if (threads.empty()) {
  134. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  135. } else {
  136. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  137. }
  138. return list;
  139. }
  140. QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
  141. switch (reset_type) {
  142. case Kernel::ResetType::OneShot:
  143. return tr("one shot");
  144. case Kernel::ResetType::Sticky:
  145. return tr("sticky");
  146. }
  147. UNREACHABLE();
  148. return {};
  149. }
  150. WaitTreeObjectList::WaitTreeObjectList(
  151. const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
  152. : object_list(list), wait_all(w_all) {}
  153. WaitTreeObjectList::~WaitTreeObjectList() = default;
  154. QString WaitTreeObjectList::GetText() const {
  155. if (wait_all)
  156. return tr("waiting for all objects");
  157. return tr("waiting for one of the following objects");
  158. }
  159. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  160. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  161. std::transform(object_list.begin(), object_list.end(), list.begin(),
  162. [](const auto& t) { return WaitTreeWaitObject::make(*t); });
  163. return list;
  164. }
  165. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
  166. WaitTreeThread::~WaitTreeThread() = default;
  167. QString WaitTreeThread::GetText() const {
  168. const auto& thread = static_cast<const Kernel::Thread&>(object);
  169. QString status;
  170. switch (thread.GetStatus()) {
  171. case Kernel::ThreadStatus::Running:
  172. status = tr("running");
  173. break;
  174. case Kernel::ThreadStatus::Ready:
  175. status = tr("ready");
  176. break;
  177. case Kernel::ThreadStatus::Paused:
  178. status = tr("paused");
  179. break;
  180. case Kernel::ThreadStatus::WaitHLEEvent:
  181. status = tr("waiting for HLE return");
  182. break;
  183. case Kernel::ThreadStatus::WaitSleep:
  184. status = tr("sleeping");
  185. break;
  186. case Kernel::ThreadStatus::WaitIPC:
  187. status = tr("waiting for IPC reply");
  188. break;
  189. case Kernel::ThreadStatus::WaitSynchAll:
  190. case Kernel::ThreadStatus::WaitSynchAny:
  191. status = tr("waiting for objects");
  192. break;
  193. case Kernel::ThreadStatus::WaitMutex:
  194. status = tr("waiting for mutex");
  195. break;
  196. case Kernel::ThreadStatus::WaitArb:
  197. status = tr("waiting for address arbiter");
  198. break;
  199. case Kernel::ThreadStatus::Dormant:
  200. status = tr("dormant");
  201. break;
  202. case Kernel::ThreadStatus::Dead:
  203. status = tr("dead");
  204. break;
  205. }
  206. const auto& context = thread.GetContext();
  207. const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  208. .arg(context.pc, 8, 16, QLatin1Char('0'))
  209. .arg(context.cpu_registers[30], 8, 16, QLatin1Char('0'));
  210. return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
  211. }
  212. QColor WaitTreeThread::GetColor() const {
  213. const auto& thread = static_cast<const Kernel::Thread&>(object);
  214. switch (thread.GetStatus()) {
  215. case Kernel::ThreadStatus::Running:
  216. return QColor(Qt::GlobalColor::darkGreen);
  217. case Kernel::ThreadStatus::Ready:
  218. return QColor(Qt::GlobalColor::darkBlue);
  219. case Kernel::ThreadStatus::Paused:
  220. return QColor(Qt::GlobalColor::lightGray);
  221. case Kernel::ThreadStatus::WaitHLEEvent:
  222. case Kernel::ThreadStatus::WaitIPC:
  223. return QColor(Qt::GlobalColor::darkRed);
  224. case Kernel::ThreadStatus::WaitSleep:
  225. return QColor(Qt::GlobalColor::darkYellow);
  226. case Kernel::ThreadStatus::WaitSynchAll:
  227. case Kernel::ThreadStatus::WaitSynchAny:
  228. case Kernel::ThreadStatus::WaitMutex:
  229. case Kernel::ThreadStatus::WaitArb:
  230. return QColor(Qt::GlobalColor::red);
  231. case Kernel::ThreadStatus::Dormant:
  232. return QColor(Qt::GlobalColor::darkCyan);
  233. case Kernel::ThreadStatus::Dead:
  234. return QColor(Qt::GlobalColor::gray);
  235. default:
  236. return WaitTreeItem::GetColor();
  237. }
  238. }
  239. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  240. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  241. const auto& thread = static_cast<const Kernel::Thread&>(object);
  242. QString processor;
  243. switch (thread.GetProcessorID()) {
  244. case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
  245. processor = tr("ideal");
  246. break;
  247. case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
  248. case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
  249. case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
  250. case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
  251. processor = tr("core %1").arg(thread.GetProcessorID());
  252. break;
  253. default:
  254. processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
  255. break;
  256. }
  257. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  258. list.push_back(
  259. std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
  260. list.push_back(
  261. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
  262. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
  263. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  264. .arg(thread.GetPriority())
  265. .arg(thread.GetNominalPriority())));
  266. list.push_back(std::make_unique<WaitTreeText>(
  267. tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
  268. const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
  269. if (mutex_wait_address != 0) {
  270. list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address));
  271. } else {
  272. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  273. }
  274. if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAny ||
  275. thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAll) {
  276. list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
  277. thread.IsSleepingOnWaitAll()));
  278. }
  279. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  280. return list;
  281. }
  282. WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
  283. WaitTreeEvent::~WaitTreeEvent() = default;
  284. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
  285. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  286. list.push_back(std::make_unique<WaitTreeText>(
  287. tr("reset type = %1")
  288. .arg(GetResetTypeQString(
  289. static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
  290. return list;
  291. }
  292. WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
  293. : thread_list(list) {}
  294. WaitTreeThreadList::~WaitTreeThreadList() = default;
  295. QString WaitTreeThreadList::GetText() const {
  296. return tr("waited by thread");
  297. }
  298. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  299. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  300. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  301. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  302. return list;
  303. }
  304. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  305. WaitTreeModel::~WaitTreeModel() = default;
  306. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  307. if (!hasIndex(row, column, parent))
  308. return {};
  309. if (parent.isValid()) {
  310. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  311. parent_item->Expand();
  312. return createIndex(row, column, parent_item->Children()[row].get());
  313. }
  314. return createIndex(row, column, thread_items[row].get());
  315. }
  316. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  317. if (!index.isValid())
  318. return {};
  319. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  320. if (!parent_item) {
  321. return QModelIndex();
  322. }
  323. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  324. }
  325. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  326. if (!parent.isValid())
  327. return static_cast<int>(thread_items.size());
  328. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  329. parent_item->Expand();
  330. return static_cast<int>(parent_item->Children().size());
  331. }
  332. int WaitTreeModel::columnCount(const QModelIndex&) const {
  333. return 1;
  334. }
  335. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  336. if (!index.isValid())
  337. return {};
  338. switch (role) {
  339. case Qt::DisplayRole:
  340. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  341. case Qt::ForegroundRole:
  342. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  343. default:
  344. return {};
  345. }
  346. }
  347. void WaitTreeModel::ClearItems() {
  348. thread_items.clear();
  349. }
  350. void WaitTreeModel::InitItems() {
  351. thread_items = WaitTreeItem::MakeThreadItemList();
  352. }
  353. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  354. setObjectName("WaitTreeWidget");
  355. view = new QTreeView(this);
  356. view->setHeaderHidden(true);
  357. setWidget(view);
  358. setEnabled(false);
  359. }
  360. WaitTreeWidget::~WaitTreeWidget() = default;
  361. void WaitTreeWidget::OnDebugModeEntered() {
  362. if (!Core::System::GetInstance().IsPoweredOn())
  363. return;
  364. model->InitItems();
  365. view->setModel(model);
  366. setEnabled(true);
  367. }
  368. void WaitTreeWidget::OnDebugModeLeft() {
  369. setEnabled(false);
  370. view->setModel(nullptr);
  371. model->ClearItems();
  372. }
  373. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  374. model = new WaitTreeModel(this);
  375. view->setModel(model);
  376. setEnabled(false);
  377. }
  378. void WaitTreeWidget::OnEmulationStopping() {
  379. view->setModel(nullptr);
  380. delete model;
  381. setEnabled(false);
  382. }