gpu_synch.cpp 1.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061
  1. // Copyright 2019 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "video_core/gpu_synch.h"
  5. #include "video_core/renderer_base.h"
  6. namespace VideoCommon {
  7. GPUSynch::GPUSynch(Core::System& system_, bool use_nvdec_) : GPU{system_, false, use_nvdec_} {}
  8. GPUSynch::~GPUSynch() = default;
  9. void GPUSynch::Start() {}
  10. void GPUSynch::ObtainContext() {
  11. renderer->Context().MakeCurrent();
  12. }
  13. void GPUSynch::ReleaseContext() {
  14. renderer->Context().DoneCurrent();
  15. }
  16. void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
  17. dma_pusher->Push(std::move(entries));
  18. dma_pusher->DispatchCalls();
  19. }
  20. void GPUSynch::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
  21. if (!use_nvdec) {
  22. return;
  23. }
  24. // This condition fires when a video stream ends, clears all intermediary data
  25. if (entries[0].raw == 0xDEADB33F) {
  26. cdma_pusher.reset();
  27. return;
  28. }
  29. if (!cdma_pusher) {
  30. cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this);
  31. }
  32. cdma_pusher->Push(std::move(entries));
  33. cdma_pusher->DispatchCalls();
  34. }
  35. void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
  36. renderer->SwapBuffers(framebuffer);
  37. }
  38. void GPUSynch::FlushRegion(VAddr addr, u64 size) {
  39. renderer->Rasterizer().FlushRegion(addr, size);
  40. }
  41. void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
  42. renderer->Rasterizer().InvalidateRegion(addr, size);
  43. }
  44. void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
  45. renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
  46. }
  47. } // namespace VideoCommon