k_condition_variable.h 1.6 KB

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  1. // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include "common/assert.h"
  5. #include "core/hle/kernel/k_scheduler.h"
  6. #include "core/hle/kernel/k_thread.h"
  7. #include "core/hle/kernel/k_typed_address.h"
  8. #include "core/hle/kernel/kernel.h"
  9. #include "core/hle/result.h"
  10. namespace Core {
  11. class System;
  12. }
  13. namespace Kernel {
  14. class KConditionVariable {
  15. public:
  16. using ThreadTree = typename KThread::ConditionVariableThreadTreeType;
  17. explicit KConditionVariable(Core::System& system);
  18. ~KConditionVariable();
  19. // Arbitration.
  20. static Result SignalToAddress(KernelCore& kernel, KProcessAddress addr);
  21. static Result WaitForAddress(KernelCore& kernel, Handle handle, KProcessAddress addr,
  22. u32 value);
  23. // Condition variable.
  24. void Signal(u64 cv_key, s32 count);
  25. Result Wait(KProcessAddress addr, u64 key, u32 value, s64 timeout);
  26. private:
  27. void SignalImpl(KThread* thread);
  28. private:
  29. Core::System& m_system;
  30. KernelCore& m_kernel;
  31. ThreadTree m_tree{};
  32. };
  33. inline void BeforeUpdatePriority(KernelCore& kernel, KConditionVariable::ThreadTree* tree,
  34. KThread* thread) {
  35. ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
  36. tree->erase(tree->iterator_to(*thread));
  37. }
  38. inline void AfterUpdatePriority(KernelCore& kernel, KConditionVariable::ThreadTree* tree,
  39. KThread* thread) {
  40. ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
  41. tree->insert(*thread);
  42. }
  43. } // namespace Kernel