cpu_manager.cpp 7.9 KB

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  1. // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include "common/fiber.h"
  4. #include "common/microprofile.h"
  5. #include "common/scope_exit.h"
  6. #include "common/thread.h"
  7. #include "core/core.h"
  8. #include "core/core_timing.h"
  9. #include "core/cpu_manager.h"
  10. #include "core/hle/kernel/k_scheduler.h"
  11. #include "core/hle/kernel/k_thread.h"
  12. #include "core/hle/kernel/kernel.h"
  13. #include "core/hle/kernel/physical_core.h"
  14. #include "video_core/gpu.h"
  15. namespace Core {
  16. CpuManager::CpuManager(System& system_) : system{system_} {}
  17. CpuManager::~CpuManager() = default;
  18. void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
  19. std::size_t core) {
  20. cpu_manager.RunThread(core);
  21. }
  22. void CpuManager::Initialize() {
  23. num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1;
  24. gpu_barrier = std::make_unique<Common::Barrier>(num_cores + 1);
  25. for (std::size_t core = 0; core < num_cores; core++) {
  26. core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
  27. }
  28. }
  29. void CpuManager::Shutdown() {
  30. for (std::size_t core = 0; core < num_cores; core++) {
  31. if (core_data[core].host_thread.joinable()) {
  32. core_data[core].host_thread.join();
  33. }
  34. }
  35. }
  36. std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
  37. return GuestThreadFunction;
  38. }
  39. std::function<void(void*)> CpuManager::GetIdleThreadStartFunc() {
  40. return IdleThreadFunction;
  41. }
  42. std::function<void(void*)> CpuManager::GetShutdownThreadStartFunc() {
  43. return ShutdownThreadFunction;
  44. }
  45. void CpuManager::GuestThreadFunction(void* cpu_manager_) {
  46. CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
  47. if (cpu_manager->is_multicore) {
  48. cpu_manager->MultiCoreRunGuestThread();
  49. } else {
  50. cpu_manager->SingleCoreRunGuestThread();
  51. }
  52. }
  53. void CpuManager::GuestRewindFunction(void* cpu_manager_) {
  54. CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
  55. if (cpu_manager->is_multicore) {
  56. cpu_manager->MultiCoreRunGuestLoop();
  57. } else {
  58. cpu_manager->SingleCoreRunGuestLoop();
  59. }
  60. }
  61. void CpuManager::IdleThreadFunction(void* cpu_manager_) {
  62. CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
  63. if (cpu_manager->is_multicore) {
  64. cpu_manager->MultiCoreRunIdleThread();
  65. } else {
  66. cpu_manager->SingleCoreRunIdleThread();
  67. }
  68. }
  69. void CpuManager::ShutdownThreadFunction(void* cpu_manager) {
  70. static_cast<CpuManager*>(cpu_manager)->ShutdownThread();
  71. }
  72. void* CpuManager::GetStartFuncParameter() {
  73. return this;
  74. }
  75. ///////////////////////////////////////////////////////////////////////////////
  76. /// MultiCore ///
  77. ///////////////////////////////////////////////////////////////////////////////
  78. void CpuManager::MultiCoreRunGuestThread() {
  79. auto& kernel = system.Kernel();
  80. kernel.CurrentScheduler()->OnThreadStart();
  81. auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
  82. auto& host_context = thread->GetHostContext();
  83. host_context->SetRewindPoint(GuestRewindFunction, this);
  84. MultiCoreRunGuestLoop();
  85. }
  86. void CpuManager::MultiCoreRunGuestLoop() {
  87. auto& kernel = system.Kernel();
  88. while (true) {
  89. auto* physical_core = &kernel.CurrentPhysicalCore();
  90. while (!physical_core->IsInterrupted()) {
  91. physical_core->Run();
  92. physical_core = &kernel.CurrentPhysicalCore();
  93. }
  94. {
  95. Kernel::KScopedDisableDispatch dd(kernel);
  96. physical_core->ArmInterface().ClearExclusiveState();
  97. }
  98. }
  99. }
  100. void CpuManager::MultiCoreRunIdleThread() {
  101. auto& kernel = system.Kernel();
  102. while (true) {
  103. Kernel::KScopedDisableDispatch dd(kernel);
  104. kernel.CurrentPhysicalCore().Idle();
  105. }
  106. }
  107. ///////////////////////////////////////////////////////////////////////////////
  108. /// SingleCore ///
  109. ///////////////////////////////////////////////////////////////////////////////
  110. void CpuManager::SingleCoreRunGuestThread() {
  111. auto& kernel = system.Kernel();
  112. kernel.CurrentScheduler()->OnThreadStart();
  113. auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
  114. auto& host_context = thread->GetHostContext();
  115. host_context->SetRewindPoint(GuestRewindFunction, this);
  116. SingleCoreRunGuestLoop();
  117. }
  118. void CpuManager::SingleCoreRunGuestLoop() {
  119. auto& kernel = system.Kernel();
  120. while (true) {
  121. auto* physical_core = &kernel.CurrentPhysicalCore();
  122. if (!physical_core->IsInterrupted()) {
  123. physical_core->Run();
  124. physical_core = &kernel.CurrentPhysicalCore();
  125. }
  126. kernel.SetIsPhantomModeForSingleCore(true);
  127. system.CoreTiming().Advance();
  128. kernel.SetIsPhantomModeForSingleCore(false);
  129. physical_core->ArmInterface().ClearExclusiveState();
  130. PreemptSingleCore();
  131. auto& scheduler = kernel.Scheduler(current_core);
  132. scheduler.RescheduleCurrentCore();
  133. }
  134. }
  135. void CpuManager::SingleCoreRunIdleThread() {
  136. auto& kernel = system.Kernel();
  137. while (true) {
  138. auto& physical_core = kernel.CurrentPhysicalCore();
  139. PreemptSingleCore(false);
  140. system.CoreTiming().AddTicks(1000U);
  141. idle_count++;
  142. auto& scheduler = physical_core.Scheduler();
  143. scheduler.RescheduleCurrentCore();
  144. }
  145. }
  146. void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
  147. {
  148. auto& kernel = system.Kernel();
  149. auto& scheduler = kernel.Scheduler(current_core);
  150. Kernel::KThread* current_thread = scheduler.GetSchedulerCurrentThread();
  151. if (idle_count >= 4 || from_running_enviroment) {
  152. if (!from_running_enviroment) {
  153. system.CoreTiming().Idle();
  154. idle_count = 0;
  155. }
  156. kernel.SetIsPhantomModeForSingleCore(true);
  157. system.CoreTiming().Advance();
  158. kernel.SetIsPhantomModeForSingleCore(false);
  159. }
  160. current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
  161. system.CoreTiming().ResetTicks();
  162. scheduler.Unload(scheduler.GetSchedulerCurrentThread());
  163. auto& next_scheduler = kernel.Scheduler(current_core);
  164. Common::Fiber::YieldTo(current_thread->GetHostContext(), *next_scheduler.ControlContext());
  165. }
  166. // May have changed scheduler
  167. {
  168. auto& scheduler = system.Kernel().Scheduler(current_core);
  169. scheduler.Reload(scheduler.GetSchedulerCurrentThread());
  170. if (!scheduler.IsIdle()) {
  171. idle_count = 0;
  172. }
  173. }
  174. }
  175. void CpuManager::ShutdownThread() {
  176. auto& kernel = system.Kernel();
  177. auto core = is_multicore ? kernel.CurrentPhysicalCoreIndex() : 0;
  178. auto* current_thread = kernel.GetCurrentEmuThread();
  179. Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
  180. UNREACHABLE();
  181. }
  182. void CpuManager::RunThread(std::size_t core) {
  183. /// Initialization
  184. system.RegisterCoreThread(core);
  185. std::string name;
  186. if (is_multicore) {
  187. name = "yuzu:CPUCore_" + std::to_string(core);
  188. } else {
  189. name = "yuzu:CPUThread";
  190. }
  191. MicroProfileOnThreadCreate(name.c_str());
  192. Common::SetCurrentThreadName(name.c_str());
  193. Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
  194. auto& data = core_data[core];
  195. data.host_context = Common::Fiber::ThreadToFiber();
  196. // Cleanup
  197. SCOPE_EXIT({
  198. data.host_context->Exit();
  199. MicroProfileOnThreadExit();
  200. });
  201. // Running
  202. gpu_barrier->Sync();
  203. if (!is_async_gpu && !is_multicore) {
  204. system.GPU().ObtainContext();
  205. }
  206. auto* current_thread = system.Kernel().CurrentScheduler()->GetIdleThread();
  207. Kernel::SetCurrentThread(system.Kernel(), current_thread);
  208. Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
  209. }
  210. } // namespace Core