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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/alignment.h"
- #include "common/assert.h"
- #include "common/cityhash.h"
- #include "common/common_types.h"
- #include "core/core.h"
- #include "video_core/surface.h"
- #include "video_core/texture_cache.h"
- #include "video_core/textures/decoders.h"
- #include "video_core/textures/texture.h"
- namespace VideoCommon {
- using VideoCore::Surface::SurfaceTarget;
- using VideoCore::Surface::ComponentTypeFromDepthFormat;
- using VideoCore::Surface::ComponentTypeFromRenderTarget;
- using VideoCore::Surface::ComponentTypeFromTexture;
- using VideoCore::Surface::PixelFormatFromDepthFormat;
- using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
- using VideoCore::Surface::PixelFormatFromTextureFormat;
- using VideoCore::Surface::SurfaceTargetFromTextureType;
- constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
- return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
- }
- SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
- const Tegra::Texture::FullTextureInfo& config) {
- SurfaceParams params;
- params.is_tiled = config.tic.IsTiled();
- params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
- params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
- params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
- params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
- params.pixel_format =
- PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), false);
- params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
- params.type = GetFormatType(params.pixel_format);
- params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
- params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
- params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
- params.depth = config.tic.Depth();
- if (params.target == SurfaceTarget::TextureCubemap ||
- params.target == SurfaceTarget::TextureCubeArray) {
- params.depth *= 6;
- }
- params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
- params.unaligned_height = config.tic.Height();
- params.num_levels = config.tic.max_mip_level + 1;
- params.CalculateCachedValues();
- return params;
- }
- SurfaceParams SurfaceParams::CreateForDepthBuffer(
- Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
- u32 block_width, u32 block_height, u32 block_depth,
- Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
- SurfaceParams params;
- params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
- params.block_width = 1 << std::min(block_width, 5U);
- params.block_height = 1 << std::min(block_height, 5U);
- params.block_depth = 1 << std::min(block_depth, 5U);
- params.tile_width_spacing = 1;
- params.pixel_format = PixelFormatFromDepthFormat(format);
- params.component_type = ComponentTypeFromDepthFormat(format);
- params.type = GetFormatType(params.pixel_format);
- params.width = zeta_width;
- params.height = zeta_height;
- params.unaligned_height = zeta_height;
- params.target = SurfaceTarget::Texture2D;
- params.depth = 1;
- params.num_levels = 1;
- params.CalculateCachedValues();
- return params;
- }
- SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
- const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
- SurfaceParams params;
- params.is_tiled =
- config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
- params.block_width = 1 << config.memory_layout.block_width;
- params.block_height = 1 << config.memory_layout.block_height;
- params.block_depth = 1 << config.memory_layout.block_depth;
- params.tile_width_spacing = 1;
- params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.component_type = ComponentTypeFromRenderTarget(config.format);
- params.type = GetFormatType(params.pixel_format);
- if (params.is_tiled) {
- params.width = config.width;
- } else {
- const u32 bpp = GetFormatBpp(params.pixel_format) / CHAR_BIT;
- params.pitch = config.width;
- params.width = params.pitch / bpp;
- }
- params.height = config.height;
- params.depth = 1;
- params.unaligned_height = config.height;
- params.target = SurfaceTarget::Texture2D;
- params.num_levels = 1;
- params.CalculateCachedValues();
- return params;
- }
- SurfaceParams SurfaceParams::CreateForFermiCopySurface(
- const Tegra::Engines::Fermi2D::Regs::Surface& config) {
- SurfaceParams params{};
- params.is_tiled = !config.linear;
- params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
- params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
- params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
- params.tile_width_spacing = 1;
- params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.component_type = ComponentTypeFromRenderTarget(config.format);
- params.type = GetFormatType(params.pixel_format);
- params.width = config.width;
- params.height = config.height;
- params.unaligned_height = config.height;
- // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters
- params.target = SurfaceTarget::Texture2D;
- params.depth = 1;
- params.num_levels = 1;
- params.CalculateCachedValues();
- return params;
- }
- u32 SurfaceParams::GetMipWidth(u32 level) const {
- return std::max(1U, width >> level);
- }
- u32 SurfaceParams::GetMipHeight(u32 level) const {
- return std::max(1U, height >> level);
- }
- u32 SurfaceParams::GetMipDepth(u32 level) const {
- return IsLayered() ? depth : std::max(1U, depth >> level);
- }
- bool SurfaceParams::IsLayered() const {
- switch (target) {
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubeArray:
- case SurfaceTarget::TextureCubemap:
- return true;
- default:
- return false;
- }
- }
- u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
- // Auto block resizing algorithm from:
- // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
- if (level == 0) {
- return block_height;
- }
- const u32 height{GetMipHeight(level)};
- const u32 default_block_height{GetDefaultBlockHeight(pixel_format)};
- const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
- u32 block_height = 16;
- while (block_height > 1 && blocks_in_y <= block_height * 4) {
- block_height >>= 1;
- }
- return block_height;
- }
- u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
- if (level == 0)
- return block_depth;
- if (target != SurfaceTarget::Texture3D)
- return 1;
- const u32 depth{GetMipDepth(level)};
- u32 block_depth = 32;
- while (block_depth > 1 && depth * 2 <= block_depth) {
- block_depth >>= 1;
- }
- if (block_depth == 32 && GetMipBlockHeight(level) >= 4) {
- return 16;
- }
- return block_depth;
- }
- std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
- std::size_t offset = 0;
- for (u32 i = 0; i < level; i++) {
- offset += GetInnerMipmapMemorySize(i, false, IsLayered(), false);
- }
- return offset;
- }
- std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
- std::size_t offset = 0;
- for (u32 i = 0; i < level; i++) {
- offset += GetInnerMipmapMemorySize(i, true, false, false);
- }
- return offset;
- }
- std::size_t SurfaceParams::GetGuestLayerSize() const {
- return GetInnerMemorySize(false, true, false);
- }
- std::size_t SurfaceParams::GetHostLayerSize(u32 level) const {
- return GetInnerMipmapMemorySize(level, true, IsLayered(), false);
- }
- bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const {
- if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) !=
- std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format,
- view_params.component_type, view_params.type)) {
- return false;
- }
- const SurfaceTarget view_target{view_params.target};
- if (view_target == target) {
- return true;
- }
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D:
- return false;
- case SurfaceTarget::Texture1DArray:
- return view_target == SurfaceTarget::Texture1D;
- case SurfaceTarget::Texture2DArray:
- return view_target == SurfaceTarget::Texture2D;
- case SurfaceTarget::TextureCubemap:
- return view_target == SurfaceTarget::Texture2D ||
- view_target == SurfaceTarget::Texture2DArray;
- case SurfaceTarget::TextureCubeArray:
- return view_target == SurfaceTarget::Texture2D ||
- view_target == SurfaceTarget::Texture2DArray ||
- view_target == SurfaceTarget::TextureCubemap;
- default:
- UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target));
- return false;
- }
- }
- bool SurfaceParams::IsPixelFormatZeta() const {
- return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
- pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
- }
- void SurfaceParams::CalculateCachedValues() {
- guest_size_in_bytes = GetInnerMemorySize(false, false, false);
- // ASTC is uncompressed in software, in emulated as RGBA8
- if (IsPixelFormatASTC(pixel_format)) {
- host_size_in_bytes = width * height * depth * 4;
- } else {
- host_size_in_bytes = GetInnerMemorySize(true, false, false);
- }
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D:
- num_layers = 1;
- break;
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray:
- num_layers = depth;
- break;
- default:
- UNREACHABLE();
- }
- }
- std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
- bool uncompressed) const {
- const bool tiled{as_host_size ? false : is_tiled};
- const u32 tile_x{GetDefaultBlockWidth(pixel_format)};
- const u32 tile_y{GetDefaultBlockHeight(pixel_format)};
- const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), tile_x)};
- const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), tile_y)};
- const u32 depth{layer_only ? 1U : GetMipDepth(level)};
- return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(pixel_format), width, height,
- depth, GetMipBlockHeight(level), GetMipBlockDepth(level));
- }
- std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only,
- bool uncompressed) const {
- std::size_t size = 0;
- for (u32 level = 0; level < num_levels; ++level) {
- size += GetInnerMipmapMemorySize(level, as_host_size, layer_only, uncompressed);
- }
- if (!as_host_size && is_tiled) {
- size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
- }
- return size;
- }
- std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const {
- std::map<u64, std::pair<u32, u32>> view_offset_map;
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D: {
- constexpr u32 layer = 0;
- for (u32 level = 0; level < num_levels; ++level) {
- const std::size_t offset{GetGuestMipmapLevelOffset(level)};
- view_offset_map.insert({offset, {layer, level}});
- }
- break;
- }
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray: {
- const std::size_t layer_size{GetGuestLayerSize()};
- for (u32 level = 0; level < num_levels; ++level) {
- const std::size_t level_offset{GetGuestMipmapLevelOffset(level)};
- for (u32 layer = 0; layer < num_layers; ++layer) {
- const auto layer_offset{static_cast<std::size_t>(layer_size * layer)};
- const std::size_t offset{level_offset + layer_offset};
- view_offset_map.insert({offset, {layer, level}});
- }
- }
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target));
- }
- return view_offset_map;
- }
- bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const {
- return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) &&
- IsInBounds(view_params, layer, level);
- }
- bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const {
- return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level);
- }
- bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const {
- if (view_params.target != SurfaceTarget::Texture3D) {
- return true;
- }
- return view_params.depth == GetMipDepth(level);
- }
- bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const {
- return layer + view_params.num_layers <= num_layers &&
- level + view_params.num_levels <= num_levels;
- }
- std::size_t HasheableSurfaceParams::Hash() const {
- return static_cast<std::size_t>(
- Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
- }
- bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const {
- return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
- height, depth, pitch, unaligned_height, num_levels, pixel_format,
- component_type, type, target) ==
- std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
- rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
- rhs.unaligned_height, rhs.num_levels, rhs.pixel_format, rhs.component_type,
- rhs.type, rhs.target);
- }
- std::size_t ViewKey::Hash() const {
- return static_cast<std::size_t>(
- Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
- }
- bool ViewKey::operator==(const ViewKey& rhs) const {
- return std::tie(base_layer, num_layers, base_level, num_levels) ==
- std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels);
- }
- } // namespace VideoCommon
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