program_header.h 7.7 KB

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  1. // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include <array>
  5. #include <optional>
  6. #include "common/bit_field.h"
  7. #include "common/common_funcs.h"
  8. #include "common/common_types.h"
  9. namespace Shader {
  10. enum class OutputTopology : u32 {
  11. PointList = 1,
  12. LineStrip = 6,
  13. TriangleStrip = 7,
  14. };
  15. enum class PixelImap : u8 {
  16. Unused = 0,
  17. Constant = 1,
  18. Perspective = 2,
  19. ScreenLinear = 3,
  20. };
  21. // Documentation in:
  22. // http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html
  23. struct ProgramHeader {
  24. union {
  25. BitField<0, 5, u32> sph_type;
  26. BitField<5, 5, u32> version;
  27. BitField<10, 4, u32> shader_type;
  28. BitField<14, 1, u32> mrt_enable;
  29. BitField<15, 1, u32> kills_pixels;
  30. BitField<16, 1, u32> does_global_store;
  31. BitField<17, 4, u32> sass_version;
  32. BitField<21, 2, u32> reserved1;
  33. BitField<24, 1, u32> geometry_passthrough;
  34. BitField<25, 1, u32> reserved2;
  35. BitField<26, 1, u32> does_load_or_store;
  36. BitField<27, 1, u32> does_fp64;
  37. BitField<28, 4, u32> stream_out_mask;
  38. } common0;
  39. union {
  40. BitField<0, 24, u32> shader_local_memory_low_size;
  41. BitField<24, 8, u32> per_patch_attribute_count;
  42. } common1;
  43. union {
  44. BitField<0, 24, u32> shader_local_memory_high_size;
  45. BitField<24, 8, u32> threads_per_input_primitive;
  46. } common2;
  47. union {
  48. BitField<0, 24, u32> shader_local_memory_crs_size;
  49. BitField<24, 4, OutputTopology> output_topology;
  50. BitField<28, 4, u32> reserved;
  51. } common3;
  52. union {
  53. BitField<0, 12, u32> max_output_vertices;
  54. BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
  55. BitField<20, 4, u32> reserved;
  56. BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
  57. } common4;
  58. union {
  59. struct {
  60. INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
  61. union {
  62. BitField<0, 1, u8> primitive_array_id;
  63. BitField<1, 1, u8> rt_array_index;
  64. BitField<2, 1, u8> viewport_index;
  65. BitField<3, 1, u8> point_size;
  66. BitField<4, 1, u8> position_x;
  67. BitField<5, 1, u8> position_y;
  68. BitField<6, 1, u8> position_z;
  69. BitField<7, 1, u8> position_w;
  70. u8 raw;
  71. } imap_systemb;
  72. std::array<u8, 16> imap_generic_vector;
  73. INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
  74. union {
  75. BitField<0, 8, u16> clip_distances;
  76. BitField<8, 1, u16> point_sprite_s;
  77. BitField<9, 1, u16> point_sprite_t;
  78. BitField<10, 1, u16> fog_coordinate;
  79. BitField<12, 1, u16> tessellation_eval_point_u;
  80. BitField<13, 1, u16> tessellation_eval_point_v;
  81. BitField<14, 1, u16> instance_id;
  82. BitField<15, 1, u16> vertex_id;
  83. };
  84. INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
  85. INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
  86. INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
  87. union {
  88. BitField<0, 1, u8> primitive_array_id;
  89. BitField<1, 1, u8> rt_array_index;
  90. BitField<2, 1, u8> viewport_index;
  91. BitField<3, 1, u8> point_size;
  92. BitField<4, 1, u8> position_x;
  93. BitField<5, 1, u8> position_y;
  94. BitField<6, 1, u8> position_z;
  95. BitField<7, 1, u8> position_w;
  96. u8 raw;
  97. } omap_systemb;
  98. std::array<u8, 16> omap_generic_vector;
  99. INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
  100. union {
  101. BitField<0, 8, u16> clip_distances;
  102. BitField<8, 1, u16> point_sprite_s;
  103. BitField<9, 1, u16> point_sprite_t;
  104. BitField<10, 1, u16> fog_coordinate;
  105. BitField<12, 1, u16> tessellation_eval_point_u;
  106. BitField<13, 1, u16> tessellation_eval_point_v;
  107. BitField<14, 1, u16> instance_id;
  108. BitField<15, 1, u16> vertex_id;
  109. } omap_systemc;
  110. INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
  111. INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
  112. [[nodiscard]] std::array<bool, 4> InputGeneric(size_t index) const noexcept {
  113. const int data{imap_generic_vector[index >> 1] >> ((index % 2) * 4)};
  114. return {
  115. (data & 1) != 0,
  116. (data & 2) != 0,
  117. (data & 4) != 0,
  118. (data & 8) != 0,
  119. };
  120. }
  121. [[nodiscard]] std::array<bool, 4> OutputGeneric(size_t index) const noexcept {
  122. const int data{omap_generic_vector[index >> 1] >> ((index % 2) * 4)};
  123. return {
  124. (data & 1) != 0,
  125. (data & 2) != 0,
  126. (data & 4) != 0,
  127. (data & 8) != 0,
  128. };
  129. }
  130. } vtg;
  131. struct {
  132. INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
  133. union {
  134. BitField<0, 1, u8> primitive_array_id;
  135. BitField<1, 1, u8> rt_array_index;
  136. BitField<2, 1, u8> viewport_index;
  137. BitField<3, 1, u8> point_size;
  138. BitField<4, 1, u8> position_x;
  139. BitField<5, 1, u8> position_y;
  140. BitField<6, 1, u8> position_z;
  141. BitField<7, 1, u8> position_w;
  142. BitField<0, 4, u8> first;
  143. BitField<4, 4, u8> position;
  144. u8 raw;
  145. } imap_systemb;
  146. union {
  147. BitField<0, 2, PixelImap> x;
  148. BitField<2, 2, PixelImap> y;
  149. BitField<4, 2, PixelImap> z;
  150. BitField<6, 2, PixelImap> w;
  151. u8 raw;
  152. } imap_generic_vector[32];
  153. INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
  154. INSERT_PADDING_BYTES_NOINIT(2); // ImapSystemValuesC
  155. INSERT_PADDING_BYTES_NOINIT(10); // ImapFixedFncTexture[10]
  156. INSERT_PADDING_BYTES_NOINIT(2); // ImapReserved
  157. struct {
  158. u32 target;
  159. union {
  160. BitField<0, 1, u32> sample_mask;
  161. BitField<1, 1, u32> depth;
  162. BitField<2, 30, u32> reserved;
  163. };
  164. } omap;
  165. [[nodiscard]] std::array<bool, 4> EnabledOutputComponents(u32 rt) const noexcept {
  166. const u32 bits{omap.target >> (rt * 4)};
  167. return {(bits & 1) != 0, (bits & 2) != 0, (bits & 4) != 0, (bits & 8) != 0};
  168. }
  169. [[nodiscard]] bool HasOutputComponents(u32 rt) const noexcept {
  170. const u32 bits{omap.target >> (rt * 4)};
  171. return (bits & 0xf) != 0;
  172. }
  173. [[nodiscard]] std::array<PixelImap, 4> GenericInputMap(u32 attribute) const {
  174. const auto& vector{imap_generic_vector[attribute]};
  175. return {vector.x, vector.y, vector.z, vector.w};
  176. }
  177. [[nodiscard]] bool IsGenericVectorActive(size_t index) const {
  178. return imap_generic_vector[index].raw != 0;
  179. }
  180. } ps;
  181. std::array<u32, 0xf> raw;
  182. };
  183. [[nodiscard]] u64 LocalMemorySize() const noexcept {
  184. return static_cast<u64>(common1.shader_local_memory_low_size) |
  185. (static_cast<u64>(common2.shader_local_memory_high_size) << 24);
  186. }
  187. };
  188. static_assert(sizeof(ProgramHeader) == 0x50, "Incorrect structure size");
  189. } // namespace Shader