config.cpp 70 KB

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  1. // SPDX-FileCopyrightText: 2014 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <QKeySequence>
  5. #include <QSettings>
  6. #include "common/fs/fs.h"
  7. #include "common/fs/path_util.h"
  8. #include "core/core.h"
  9. #include "core/hle/service/acc/profile_manager.h"
  10. #include "core/hle/service/hid/controllers/npad.h"
  11. #include "input_common/main.h"
  12. #include "network/network.h"
  13. #include "yuzu/configuration/config.h"
  14. namespace FS = Common::FS;
  15. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  16. global = config_type == ConfigType::GlobalConfig;
  17. Initialize(config_name);
  18. }
  19. Config::~Config() {
  20. if (global) {
  21. Save();
  22. }
  23. }
  24. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  25. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  26. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  27. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  28. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  29. };
  30. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  31. Qt::Key_7,
  32. Qt::Key_8,
  33. };
  34. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  35. {
  36. Qt::Key_W,
  37. Qt::Key_S,
  38. Qt::Key_A,
  39. Qt::Key_D,
  40. },
  41. {
  42. Qt::Key_I,
  43. Qt::Key_K,
  44. Qt::Key_J,
  45. Qt::Key_L,
  46. },
  47. }};
  48. const std::array<int, 2> Config::default_stick_mod = {
  49. Qt::Key_Shift,
  50. 0,
  51. };
  52. const std::array<int, 2> Config::default_ringcon_analogs{{
  53. Qt::Key_A,
  54. Qt::Key_D,
  55. }};
  56. // This shouldn't have anything except static initializers (no functions). So
  57. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  58. // This must be in alphabetical order according to action name as it must have the same order as
  59. // UISetting::values.shortcuts, which is alphabetically ordered.
  60. // clang-format off
  61. const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
  62. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
  63. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
  64. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
  65. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
  66. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
  67. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
  68. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
  69. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
  70. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
  71. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
  72. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
  73. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
  74. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
  75. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
  76. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
  77. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
  78. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
  79. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
  80. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
  81. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
  82. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
  83. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
  84. }};
  85. // clang-format on
  86. void Config::Initialize(const std::string& config_name) {
  87. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  88. const auto config_file = fmt::format("{}.ini", config_name);
  89. switch (type) {
  90. case ConfigType::GlobalConfig:
  91. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  92. void(FS::CreateParentDir(qt_config_loc));
  93. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  94. QSettings::IniFormat);
  95. Reload();
  96. break;
  97. case ConfigType::PerGameConfig:
  98. qt_config_loc =
  99. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  100. void(FS::CreateParentDir(qt_config_loc));
  101. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  102. QSettings::IniFormat);
  103. Reload();
  104. break;
  105. case ConfigType::InputProfile:
  106. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  107. void(FS::CreateParentDir(qt_config_loc));
  108. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  109. QSettings::IniFormat);
  110. break;
  111. }
  112. }
  113. bool Config::IsCustomConfig() {
  114. return type == ConfigType::PerGameConfig;
  115. }
  116. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  117. * usages later in this file. This allows explicit definition of some types that don't work
  118. * nicely with the general version.
  119. */
  120. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  121. // can it implicitly convert a QVariant back to a {std::,Q}string
  122. template <>
  123. void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
  124. const QString name = QString::fromStdString(setting.GetLabel());
  125. const auto default_value = QString::fromStdString(setting.GetDefault());
  126. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  127. setting.SetValue(default_value.toStdString());
  128. } else {
  129. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  130. }
  131. }
  132. template <typename Type, bool ranged>
  133. void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
  134. const QString name = QString::fromStdString(setting.GetLabel());
  135. const Type default_value = setting.GetDefault();
  136. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  137. setting.SetValue(default_value);
  138. } else {
  139. setting.SetValue(
  140. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  141. }
  142. }
  143. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  144. template <>
  145. void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
  146. const QString name = QString::fromStdString(setting.GetLabel());
  147. const std::string& value = setting.GetValue();
  148. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  149. qt_config->setValue(name, QString::fromStdString(value));
  150. }
  151. template <typename Type, bool ranged>
  152. void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
  153. const QString name = QString::fromStdString(setting.GetLabel());
  154. const Type value = setting.GetValue();
  155. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  156. qt_config->setValue(name, value);
  157. }
  158. template <typename Type, bool ranged>
  159. void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
  160. const QString name = QString::fromStdString(setting.GetLabel());
  161. const Type& value = setting.GetValue(global);
  162. if (!global) {
  163. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  164. }
  165. if (global || !setting.UsingGlobal()) {
  166. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  167. qt_config->setValue(name, value);
  168. }
  169. }
  170. void Config::ReadPlayerValue(std::size_t player_index) {
  171. const QString player_prefix = [this, player_index] {
  172. if (type == ConfigType::InputProfile) {
  173. return QString{};
  174. } else {
  175. return QStringLiteral("player_%1_").arg(player_index);
  176. }
  177. }();
  178. auto& player = Settings::values.players.GetValue()[player_index];
  179. if (IsCustomConfig()) {
  180. const auto profile_name =
  181. qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{})
  182. .toString()
  183. .toStdString();
  184. if (profile_name.empty()) {
  185. // Use the global input config
  186. player = Settings::values.players.GetValue(true)[player_index];
  187. return;
  188. }
  189. player.profile_name = profile_name;
  190. }
  191. if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
  192. const auto controller = static_cast<Settings::ControllerType>(
  193. qt_config
  194. ->value(QStringLiteral("%1type").arg(player_prefix),
  195. static_cast<u8>(Settings::ControllerType::ProController))
  196. .toUInt());
  197. if (controller == Settings::ControllerType::LeftJoycon ||
  198. controller == Settings::ControllerType::RightJoycon) {
  199. player.controller_type = controller;
  200. }
  201. } else {
  202. player.connected =
  203. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  204. .toBool();
  205. player.controller_type = static_cast<Settings::ControllerType>(
  206. qt_config
  207. ->value(QStringLiteral("%1type").arg(player_prefix),
  208. static_cast<u8>(Settings::ControllerType::ProController))
  209. .toUInt());
  210. player.vibration_enabled =
  211. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  212. .toBool();
  213. player.vibration_strength =
  214. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  215. .toInt();
  216. player.body_color_left = qt_config
  217. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  218. Settings::JOYCON_BODY_NEON_BLUE)
  219. .toUInt();
  220. player.body_color_right =
  221. qt_config
  222. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  223. Settings::JOYCON_BODY_NEON_RED)
  224. .toUInt();
  225. player.button_color_left =
  226. qt_config
  227. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  228. Settings::JOYCON_BUTTONS_NEON_BLUE)
  229. .toUInt();
  230. player.button_color_right =
  231. qt_config
  232. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  233. Settings::JOYCON_BUTTONS_NEON_RED)
  234. .toUInt();
  235. }
  236. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  237. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  238. auto& player_buttons = player.buttons[i];
  239. player_buttons = qt_config
  240. ->value(QStringLiteral("%1").arg(player_prefix) +
  241. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  242. QString::fromStdString(default_param))
  243. .toString()
  244. .toStdString();
  245. if (player_buttons.empty()) {
  246. player_buttons = default_param;
  247. }
  248. }
  249. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  250. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  251. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  252. default_analogs[i][3], default_stick_mod[i], 0.5f);
  253. auto& player_analogs = player.analogs[i];
  254. player_analogs = qt_config
  255. ->value(QStringLiteral("%1").arg(player_prefix) +
  256. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  257. QString::fromStdString(default_param))
  258. .toString()
  259. .toStdString();
  260. if (player_analogs.empty()) {
  261. player_analogs = default_param;
  262. }
  263. }
  264. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  265. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  266. auto& player_motions = player.motions[i];
  267. player_motions = qt_config
  268. ->value(QStringLiteral("%1").arg(player_prefix) +
  269. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  270. QString::fromStdString(default_param))
  271. .toString()
  272. .toStdString();
  273. if (player_motions.empty()) {
  274. player_motions = default_param;
  275. }
  276. }
  277. }
  278. void Config::ReadDebugValues() {
  279. ReadBasicSetting(Settings::values.debug_pad_enabled);
  280. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  281. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  282. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  283. debug_pad_buttons = qt_config
  284. ->value(QStringLiteral("debug_pad_") +
  285. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  286. QString::fromStdString(default_param))
  287. .toString()
  288. .toStdString();
  289. if (debug_pad_buttons.empty()) {
  290. debug_pad_buttons = default_param;
  291. }
  292. }
  293. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  294. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  295. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  296. default_analogs[i][3], default_stick_mod[i], 0.5f);
  297. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  298. debug_pad_analogs = qt_config
  299. ->value(QStringLiteral("debug_pad_") +
  300. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  301. QString::fromStdString(default_param))
  302. .toString()
  303. .toStdString();
  304. if (debug_pad_analogs.empty()) {
  305. debug_pad_analogs = default_param;
  306. }
  307. }
  308. }
  309. void Config::ReadKeyboardValues() {
  310. ReadBasicSetting(Settings::values.keyboard_enabled);
  311. }
  312. void Config::ReadMouseValues() {
  313. ReadBasicSetting(Settings::values.mouse_enabled);
  314. }
  315. void Config::ReadTouchscreenValues() {
  316. Settings::values.touchscreen.enabled =
  317. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  318. Settings::values.touchscreen.rotation_angle =
  319. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  320. Settings::values.touchscreen.diameter_x =
  321. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  322. Settings::values.touchscreen.diameter_y =
  323. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  324. }
  325. void Config::ReadHidbusValues() {
  326. Settings::values.enable_ring_controller =
  327. ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
  328. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  329. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  330. auto& ringcon_analogs = Settings::values.ringcon_analogs;
  331. ringcon_analogs =
  332. qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
  333. .toString()
  334. .toStdString();
  335. if (ringcon_analogs.empty()) {
  336. ringcon_analogs = default_param;
  337. }
  338. }
  339. void Config::ReadIrCameraValues() {
  340. ReadBasicSetting(Settings::values.enable_ir_sensor);
  341. ReadBasicSetting(Settings::values.ir_sensor_device);
  342. }
  343. void Config::ReadAudioValues() {
  344. qt_config->beginGroup(QStringLiteral("Audio"));
  345. if (global) {
  346. ReadBasicSetting(Settings::values.sink_id);
  347. ReadBasicSetting(Settings::values.audio_output_device_id);
  348. ReadBasicSetting(Settings::values.audio_input_device_id);
  349. }
  350. ReadGlobalSetting(Settings::values.volume);
  351. qt_config->endGroup();
  352. }
  353. void Config::ReadControlValues() {
  354. qt_config->beginGroup(QStringLiteral("Controls"));
  355. Settings::values.players.SetGlobal(!IsCustomConfig());
  356. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  357. ReadPlayerValue(p);
  358. }
  359. ReadGlobalSetting(Settings::values.use_docked_mode);
  360. // Disable docked mode if handheld is selected
  361. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  362. if (controller_type == Settings::ControllerType::Handheld) {
  363. Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
  364. Settings::values.use_docked_mode.SetValue(false);
  365. }
  366. ReadGlobalSetting(Settings::values.vibration_enabled);
  367. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  368. ReadGlobalSetting(Settings::values.motion_enabled);
  369. if (IsCustomConfig()) {
  370. qt_config->endGroup();
  371. return;
  372. }
  373. ReadDebugValues();
  374. ReadKeyboardValues();
  375. ReadMouseValues();
  376. ReadTouchscreenValues();
  377. ReadMotionTouchValues();
  378. ReadHidbusValues();
  379. ReadIrCameraValues();
  380. #ifdef _WIN32
  381. ReadBasicSetting(Settings::values.enable_raw_input);
  382. #else
  383. Settings::values.enable_raw_input = false;
  384. #endif
  385. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  386. Settings::values.mouse_panning = false;
  387. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  388. ReadBasicSetting(Settings::values.tas_enable);
  389. ReadBasicSetting(Settings::values.tas_loop);
  390. ReadBasicSetting(Settings::values.pause_tas_on_load);
  391. ReadBasicSetting(Settings::values.controller_navigation);
  392. qt_config->endGroup();
  393. }
  394. void Config::ReadMotionTouchValues() {
  395. int num_touch_from_button_maps =
  396. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  397. if (num_touch_from_button_maps > 0) {
  398. const auto append_touch_from_button_map = [this] {
  399. Settings::TouchFromButtonMap map;
  400. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  401. .toString()
  402. .toStdString();
  403. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  404. map.buttons.reserve(num_touch_maps);
  405. for (int i = 0; i < num_touch_maps; i++) {
  406. qt_config->setArrayIndex(i);
  407. std::string touch_mapping =
  408. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  409. map.buttons.emplace_back(std::move(touch_mapping));
  410. }
  411. qt_config->endArray(); // entries
  412. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  413. };
  414. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  415. qt_config->setArrayIndex(i);
  416. append_touch_from_button_map();
  417. }
  418. } else {
  419. Settings::values.touch_from_button_maps.emplace_back(
  420. Settings::TouchFromButtonMap{"default", {}});
  421. num_touch_from_button_maps = 1;
  422. }
  423. qt_config->endArray();
  424. ReadBasicSetting(Settings::values.touch_device);
  425. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  426. Settings::values.touch_from_button_map_index = std::clamp(
  427. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  428. ReadBasicSetting(Settings::values.udp_input_servers);
  429. ReadBasicSetting(Settings::values.enable_udp_controller);
  430. }
  431. void Config::ReadCoreValues() {
  432. qt_config->beginGroup(QStringLiteral("Core"));
  433. ReadGlobalSetting(Settings::values.use_multi_core);
  434. ReadGlobalSetting(Settings::values.use_extended_memory_layout);
  435. qt_config->endGroup();
  436. }
  437. void Config::ReadDataStorageValues() {
  438. qt_config->beginGroup(QStringLiteral("Data Storage"));
  439. ReadBasicSetting(Settings::values.use_virtual_sd);
  440. FS::SetYuzuPath(
  441. FS::YuzuPath::NANDDir,
  442. qt_config
  443. ->value(QStringLiteral("nand_directory"),
  444. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  445. .toString()
  446. .toStdString());
  447. FS::SetYuzuPath(
  448. FS::YuzuPath::SDMCDir,
  449. qt_config
  450. ->value(QStringLiteral("sdmc_directory"),
  451. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  452. .toString()
  453. .toStdString());
  454. FS::SetYuzuPath(
  455. FS::YuzuPath::LoadDir,
  456. qt_config
  457. ->value(QStringLiteral("load_directory"),
  458. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  459. .toString()
  460. .toStdString());
  461. FS::SetYuzuPath(
  462. FS::YuzuPath::DumpDir,
  463. qt_config
  464. ->value(QStringLiteral("dump_directory"),
  465. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  466. .toString()
  467. .toStdString());
  468. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  469. qt_config
  470. ->value(QStringLiteral("tas_directory"),
  471. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  472. .toString()
  473. .toStdString());
  474. ReadBasicSetting(Settings::values.gamecard_inserted);
  475. ReadBasicSetting(Settings::values.gamecard_current_game);
  476. ReadBasicSetting(Settings::values.gamecard_path);
  477. qt_config->endGroup();
  478. }
  479. void Config::ReadDebuggingValues() {
  480. qt_config->beginGroup(QStringLiteral("Debugging"));
  481. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  482. Settings::values.record_frame_times =
  483. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  484. ReadBasicSetting(Settings::values.use_gdbstub);
  485. ReadBasicSetting(Settings::values.gdbstub_port);
  486. ReadBasicSetting(Settings::values.program_args);
  487. ReadBasicSetting(Settings::values.dump_exefs);
  488. ReadBasicSetting(Settings::values.dump_nso);
  489. ReadBasicSetting(Settings::values.enable_fs_access_log);
  490. ReadBasicSetting(Settings::values.reporting_services);
  491. ReadBasicSetting(Settings::values.quest_flag);
  492. ReadBasicSetting(Settings::values.disable_macro_jit);
  493. ReadBasicSetting(Settings::values.extended_logging);
  494. ReadBasicSetting(Settings::values.use_debug_asserts);
  495. ReadBasicSetting(Settings::values.use_auto_stub);
  496. ReadBasicSetting(Settings::values.enable_all_controllers);
  497. ReadBasicSetting(Settings::values.create_crash_dumps);
  498. ReadBasicSetting(Settings::values.perform_vulkan_check);
  499. qt_config->endGroup();
  500. }
  501. void Config::ReadServiceValues() {
  502. qt_config->beginGroup(QStringLiteral("Services"));
  503. ReadBasicSetting(Settings::values.network_interface);
  504. qt_config->endGroup();
  505. }
  506. void Config::ReadDisabledAddOnValues() {
  507. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  508. for (int i = 0; i < size; ++i) {
  509. qt_config->setArrayIndex(i);
  510. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  511. std::vector<std::string> out;
  512. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  513. for (int j = 0; j < d_size; ++j) {
  514. qt_config->setArrayIndex(j);
  515. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  516. }
  517. qt_config->endArray();
  518. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  519. }
  520. qt_config->endArray();
  521. }
  522. void Config::ReadMiscellaneousValues() {
  523. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  524. ReadBasicSetting(Settings::values.log_filter);
  525. ReadBasicSetting(Settings::values.use_dev_keys);
  526. qt_config->endGroup();
  527. }
  528. void Config::ReadPathValues() {
  529. qt_config->beginGroup(QStringLiteral("Paths"));
  530. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  531. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  532. UISettings::values.game_dir_deprecated =
  533. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  534. UISettings::values.game_dir_deprecated_deepscan =
  535. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  536. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  537. for (int i = 0; i < gamedirs_size; ++i) {
  538. qt_config->setArrayIndex(i);
  539. UISettings::GameDir game_dir;
  540. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  541. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  542. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  543. UISettings::values.game_dirs.append(game_dir);
  544. }
  545. qt_config->endArray();
  546. // create NAND and SD card directories if empty, these are not removable through the UI,
  547. // also carries over old game list settings if present
  548. if (UISettings::values.game_dirs.isEmpty()) {
  549. UISettings::GameDir game_dir;
  550. game_dir.path = QStringLiteral("SDMC");
  551. game_dir.expanded = true;
  552. UISettings::values.game_dirs.append(game_dir);
  553. game_dir.path = QStringLiteral("UserNAND");
  554. UISettings::values.game_dirs.append(game_dir);
  555. game_dir.path = QStringLiteral("SysNAND");
  556. UISettings::values.game_dirs.append(game_dir);
  557. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  558. game_dir.path = UISettings::values.game_dir_deprecated;
  559. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  560. UISettings::values.game_dirs.append(game_dir);
  561. }
  562. }
  563. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  564. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  565. qt_config->endGroup();
  566. }
  567. void Config::ReadCpuValues() {
  568. qt_config->beginGroup(QStringLiteral("Cpu"));
  569. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  570. if (Settings::values.cpu_accuracy_first_time) {
  571. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  572. Settings::values.cpu_accuracy_first_time.SetValue(false);
  573. } else {
  574. ReadGlobalSetting(Settings::values.cpu_accuracy);
  575. }
  576. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  577. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  578. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  579. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  580. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  581. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  582. if (global) {
  583. ReadBasicSetting(Settings::values.cpu_debug_mode);
  584. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  585. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  586. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  587. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  588. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  589. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  590. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  591. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  592. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  593. ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  594. ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  595. }
  596. qt_config->endGroup();
  597. }
  598. void Config::ReadRendererValues() {
  599. qt_config->beginGroup(QStringLiteral("Renderer"));
  600. ReadGlobalSetting(Settings::values.renderer_backend);
  601. ReadGlobalSetting(Settings::values.vulkan_device);
  602. ReadGlobalSetting(Settings::values.fullscreen_mode);
  603. ReadGlobalSetting(Settings::values.aspect_ratio);
  604. ReadGlobalSetting(Settings::values.resolution_setup);
  605. ReadGlobalSetting(Settings::values.scaling_filter);
  606. ReadGlobalSetting(Settings::values.anti_aliasing);
  607. ReadGlobalSetting(Settings::values.max_anisotropy);
  608. ReadGlobalSetting(Settings::values.use_speed_limit);
  609. ReadGlobalSetting(Settings::values.speed_limit);
  610. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  611. ReadGlobalSetting(Settings::values.gpu_accuracy);
  612. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  613. ReadGlobalSetting(Settings::values.nvdec_emulation);
  614. ReadGlobalSetting(Settings::values.accelerate_astc);
  615. ReadGlobalSetting(Settings::values.use_vsync);
  616. ReadGlobalSetting(Settings::values.shader_backend);
  617. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  618. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  619. ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
  620. ReadGlobalSetting(Settings::values.bg_red);
  621. ReadGlobalSetting(Settings::values.bg_green);
  622. ReadGlobalSetting(Settings::values.bg_blue);
  623. if (global) {
  624. ReadBasicSetting(Settings::values.renderer_debug);
  625. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  626. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  627. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  628. }
  629. qt_config->endGroup();
  630. }
  631. void Config::ReadScreenshotValues() {
  632. qt_config->beginGroup(QStringLiteral("Screenshots"));
  633. UISettings::values.enable_screenshot_save_as =
  634. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  635. FS::SetYuzuPath(
  636. FS::YuzuPath::ScreenshotsDir,
  637. qt_config
  638. ->value(QStringLiteral("screenshot_path"),
  639. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  640. .toString()
  641. .toStdString());
  642. qt_config->endGroup();
  643. }
  644. void Config::ReadShortcutValues() {
  645. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  646. for (const auto& [name, group, shortcut] : default_hotkeys) {
  647. qt_config->beginGroup(group);
  648. qt_config->beginGroup(name);
  649. // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
  650. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  651. // a file dialog in windowed mode
  652. UISettings::values.shortcuts.push_back(
  653. {name,
  654. group,
  655. {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
  656. ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
  657. .toString(),
  658. shortcut.context}});
  659. qt_config->endGroup();
  660. qt_config->endGroup();
  661. }
  662. qt_config->endGroup();
  663. }
  664. void Config::ReadSystemValues() {
  665. qt_config->beginGroup(QStringLiteral("System"));
  666. ReadGlobalSetting(Settings::values.language_index);
  667. ReadGlobalSetting(Settings::values.region_index);
  668. ReadGlobalSetting(Settings::values.time_zone_index);
  669. bool rng_seed_enabled;
  670. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  671. bool rng_seed_global =
  672. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  673. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  674. if (global || !rng_seed_global) {
  675. if (rng_seed_enabled) {
  676. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  677. } else {
  678. Settings::values.rng_seed.SetValue(std::nullopt);
  679. }
  680. }
  681. if (global) {
  682. ReadBasicSetting(Settings::values.current_user);
  683. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  684. Service::Account::MAX_USERS - 1);
  685. const auto custom_rtc_enabled =
  686. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  687. if (custom_rtc_enabled) {
  688. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  689. } else {
  690. Settings::values.custom_rtc = std::nullopt;
  691. }
  692. }
  693. ReadGlobalSetting(Settings::values.sound_index);
  694. qt_config->endGroup();
  695. }
  696. void Config::ReadUIValues() {
  697. qt_config->beginGroup(QStringLiteral("UI"));
  698. UISettings::values.theme =
  699. ReadSetting(
  700. QStringLiteral("theme"),
  701. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
  702. .toString();
  703. ReadBasicSetting(UISettings::values.enable_discord_presence);
  704. ReadBasicSetting(UISettings::values.select_user_on_boot);
  705. ReadUIGamelistValues();
  706. ReadUILayoutValues();
  707. ReadPathValues();
  708. ReadScreenshotValues();
  709. ReadShortcutValues();
  710. ReadMultiplayerValues();
  711. ReadBasicSetting(UISettings::values.single_window_mode);
  712. ReadBasicSetting(UISettings::values.fullscreen);
  713. ReadBasicSetting(UISettings::values.display_titlebar);
  714. ReadBasicSetting(UISettings::values.show_filter_bar);
  715. ReadBasicSetting(UISettings::values.show_status_bar);
  716. ReadBasicSetting(UISettings::values.confirm_before_closing);
  717. ReadBasicSetting(UISettings::values.first_start);
  718. ReadBasicSetting(UISettings::values.callout_flags);
  719. ReadBasicSetting(UISettings::values.show_console);
  720. ReadBasicSetting(UISettings::values.pause_when_in_background);
  721. ReadBasicSetting(UISettings::values.mute_when_in_background);
  722. ReadBasicSetting(UISettings::values.hide_mouse);
  723. ReadBasicSetting(UISettings::values.disable_web_applet);
  724. qt_config->endGroup();
  725. }
  726. void Config::ReadUIGamelistValues() {
  727. qt_config->beginGroup(QStringLiteral("UIGameList"));
  728. ReadBasicSetting(UISettings::values.show_add_ons);
  729. ReadBasicSetting(UISettings::values.show_compat);
  730. ReadBasicSetting(UISettings::values.show_size);
  731. ReadBasicSetting(UISettings::values.show_types);
  732. ReadBasicSetting(UISettings::values.game_icon_size);
  733. ReadBasicSetting(UISettings::values.folder_icon_size);
  734. ReadBasicSetting(UISettings::values.row_1_text_id);
  735. ReadBasicSetting(UISettings::values.row_2_text_id);
  736. ReadBasicSetting(UISettings::values.cache_game_list);
  737. ReadBasicSetting(UISettings::values.favorites_expanded);
  738. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  739. for (int i = 0; i < favorites_size; i++) {
  740. qt_config->setArrayIndex(i);
  741. UISettings::values.favorited_ids.append(
  742. ReadSetting(QStringLiteral("program_id")).toULongLong());
  743. }
  744. qt_config->endArray();
  745. qt_config->endGroup();
  746. }
  747. void Config::ReadUILayoutValues() {
  748. qt_config->beginGroup(QStringLiteral("UILayout"));
  749. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  750. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  751. UISettings::values.renderwindow_geometry =
  752. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  753. UISettings::values.gamelist_header_state =
  754. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  755. UISettings::values.microprofile_geometry =
  756. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  757. ReadBasicSetting(UISettings::values.microprofile_visible);
  758. qt_config->endGroup();
  759. }
  760. void Config::ReadWebServiceValues() {
  761. qt_config->beginGroup(QStringLiteral("WebService"));
  762. ReadBasicSetting(Settings::values.enable_telemetry);
  763. ReadBasicSetting(Settings::values.web_api_url);
  764. ReadBasicSetting(Settings::values.yuzu_username);
  765. ReadBasicSetting(Settings::values.yuzu_token);
  766. qt_config->endGroup();
  767. }
  768. void Config::ReadMultiplayerValues() {
  769. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  770. ReadBasicSetting(UISettings::values.multiplayer_nickname);
  771. ReadBasicSetting(UISettings::values.multiplayer_ip);
  772. ReadBasicSetting(UISettings::values.multiplayer_port);
  773. ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
  774. ReadBasicSetting(UISettings::values.multiplayer_room_name);
  775. ReadBasicSetting(UISettings::values.multiplayer_room_port);
  776. ReadBasicSetting(UISettings::values.multiplayer_host_type);
  777. ReadBasicSetting(UISettings::values.multiplayer_port);
  778. ReadBasicSetting(UISettings::values.multiplayer_max_player);
  779. ReadBasicSetting(UISettings::values.multiplayer_game_id);
  780. ReadBasicSetting(UISettings::values.multiplayer_room_description);
  781. // Read ban list back
  782. int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
  783. UISettings::values.multiplayer_ban_list.first.resize(size);
  784. for (int i = 0; i < size; ++i) {
  785. qt_config->setArrayIndex(i);
  786. UISettings::values.multiplayer_ban_list.first[i] =
  787. ReadSetting(QStringLiteral("username")).toString().toStdString();
  788. }
  789. qt_config->endArray();
  790. size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
  791. UISettings::values.multiplayer_ban_list.second.resize(size);
  792. for (int i = 0; i < size; ++i) {
  793. qt_config->setArrayIndex(i);
  794. UISettings::values.multiplayer_ban_list.second[i] =
  795. ReadSetting(QStringLiteral("ip")).toString().toStdString();
  796. }
  797. qt_config->endArray();
  798. qt_config->endGroup();
  799. }
  800. void Config::ReadValues() {
  801. if (global) {
  802. ReadDataStorageValues();
  803. ReadDebuggingValues();
  804. ReadDisabledAddOnValues();
  805. ReadServiceValues();
  806. ReadUIValues();
  807. ReadWebServiceValues();
  808. ReadMiscellaneousValues();
  809. }
  810. ReadControlValues();
  811. ReadCoreValues();
  812. ReadCpuValues();
  813. ReadRendererValues();
  814. ReadAudioValues();
  815. ReadSystemValues();
  816. ReadMultiplayerValues();
  817. }
  818. void Config::SavePlayerValue(std::size_t player_index) {
  819. const QString player_prefix = [this, player_index] {
  820. if (type == ConfigType::InputProfile) {
  821. return QString{};
  822. } else {
  823. return QStringLiteral("player_%1_").arg(player_index);
  824. }
  825. }();
  826. const auto& player = Settings::values.players.GetValue()[player_index];
  827. if (IsCustomConfig()) {
  828. if (player.profile_name.empty()) {
  829. // No custom profile selected
  830. return;
  831. }
  832. WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix),
  833. QString::fromStdString(player.profile_name), QString{});
  834. }
  835. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  836. static_cast<u8>(player.controller_type),
  837. static_cast<u8>(Settings::ControllerType::ProController));
  838. if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) {
  839. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  840. player_index == 0);
  841. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  842. player.vibration_enabled, true);
  843. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  844. player.vibration_strength, 100);
  845. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  846. Settings::JOYCON_BODY_NEON_BLUE);
  847. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  848. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  849. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  850. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  851. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  852. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  853. }
  854. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  855. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  856. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  857. QString::fromStdString(Settings::NativeButton::mapping[i]),
  858. QString::fromStdString(player.buttons[i]),
  859. QString::fromStdString(default_param));
  860. }
  861. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  862. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  863. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  864. default_analogs[i][3], default_stick_mod[i], 0.5f);
  865. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  866. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  867. QString::fromStdString(player.analogs[i]),
  868. QString::fromStdString(default_param));
  869. }
  870. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  871. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  872. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  873. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  874. QString::fromStdString(player.motions[i]),
  875. QString::fromStdString(default_param));
  876. }
  877. }
  878. void Config::SaveDebugValues() {
  879. WriteBasicSetting(Settings::values.debug_pad_enabled);
  880. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  881. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  882. WriteSetting(QStringLiteral("debug_pad_") +
  883. QString::fromStdString(Settings::NativeButton::mapping[i]),
  884. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  885. QString::fromStdString(default_param));
  886. }
  887. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  888. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  889. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  890. default_analogs[i][3], default_stick_mod[i], 0.5f);
  891. WriteSetting(QStringLiteral("debug_pad_") +
  892. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  893. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  894. QString::fromStdString(default_param));
  895. }
  896. }
  897. void Config::SaveMouseValues() {
  898. WriteBasicSetting(Settings::values.mouse_enabled);
  899. }
  900. void Config::SaveTouchscreenValues() {
  901. const auto& touchscreen = Settings::values.touchscreen;
  902. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  903. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  904. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  905. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  906. }
  907. void Config::SaveMotionTouchValues() {
  908. WriteBasicSetting(Settings::values.touch_device);
  909. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  910. WriteBasicSetting(Settings::values.udp_input_servers);
  911. WriteBasicSetting(Settings::values.enable_udp_controller);
  912. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  913. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  914. qt_config->setArrayIndex(static_cast<int>(p));
  915. WriteSetting(QStringLiteral("name"),
  916. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  917. QStringLiteral("default"));
  918. qt_config->beginWriteArray(QStringLiteral("entries"));
  919. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  920. ++q) {
  921. qt_config->setArrayIndex(static_cast<int>(q));
  922. WriteSetting(
  923. QStringLiteral("bind"),
  924. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  925. }
  926. qt_config->endArray();
  927. }
  928. qt_config->endArray();
  929. }
  930. void Config::SaveHidbusValues() {
  931. WriteBasicSetting(Settings::values.enable_ring_controller);
  932. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  933. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  934. WriteSetting(QStringLiteral("ring_controller"),
  935. QString::fromStdString(Settings::values.ringcon_analogs),
  936. QString::fromStdString(default_param));
  937. }
  938. void Config::SaveIrCameraValues() {
  939. WriteBasicSetting(Settings::values.enable_ir_sensor);
  940. WriteBasicSetting(Settings::values.ir_sensor_device);
  941. }
  942. void Config::SaveValues() {
  943. if (global) {
  944. SaveDataStorageValues();
  945. SaveDebuggingValues();
  946. SaveDisabledAddOnValues();
  947. SaveNetworkValues();
  948. SaveUIValues();
  949. SaveWebServiceValues();
  950. SaveMiscellaneousValues();
  951. }
  952. SaveControlValues();
  953. SaveCoreValues();
  954. SaveCpuValues();
  955. SaveRendererValues();
  956. SaveAudioValues();
  957. SaveSystemValues();
  958. SaveMultiplayerValues();
  959. }
  960. void Config::SaveAudioValues() {
  961. qt_config->beginGroup(QStringLiteral("Audio"));
  962. if (global) {
  963. WriteBasicSetting(Settings::values.sink_id);
  964. WriteBasicSetting(Settings::values.audio_output_device_id);
  965. WriteBasicSetting(Settings::values.audio_input_device_id);
  966. }
  967. WriteGlobalSetting(Settings::values.volume);
  968. qt_config->endGroup();
  969. }
  970. void Config::SaveControlValues() {
  971. qt_config->beginGroup(QStringLiteral("Controls"));
  972. Settings::values.players.SetGlobal(!IsCustomConfig());
  973. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  974. SavePlayerValue(p);
  975. }
  976. if (IsCustomConfig()) {
  977. qt_config->endGroup();
  978. return;
  979. }
  980. SaveDebugValues();
  981. SaveMouseValues();
  982. SaveTouchscreenValues();
  983. SaveMotionTouchValues();
  984. SaveHidbusValues();
  985. SaveIrCameraValues();
  986. WriteGlobalSetting(Settings::values.use_docked_mode);
  987. WriteGlobalSetting(Settings::values.vibration_enabled);
  988. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  989. WriteGlobalSetting(Settings::values.motion_enabled);
  990. WriteBasicSetting(Settings::values.enable_raw_input);
  991. WriteBasicSetting(Settings::values.keyboard_enabled);
  992. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  993. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  994. WriteBasicSetting(Settings::values.controller_navigation);
  995. WriteBasicSetting(Settings::values.tas_enable);
  996. WriteBasicSetting(Settings::values.tas_loop);
  997. WriteBasicSetting(Settings::values.pause_tas_on_load);
  998. qt_config->endGroup();
  999. }
  1000. void Config::SaveCoreValues() {
  1001. qt_config->beginGroup(QStringLiteral("Core"));
  1002. WriteGlobalSetting(Settings::values.use_multi_core);
  1003. WriteGlobalSetting(Settings::values.use_extended_memory_layout);
  1004. qt_config->endGroup();
  1005. }
  1006. void Config::SaveDataStorageValues() {
  1007. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1008. WriteBasicSetting(Settings::values.use_virtual_sd);
  1009. WriteSetting(QStringLiteral("nand_directory"),
  1010. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  1011. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  1012. WriteSetting(QStringLiteral("sdmc_directory"),
  1013. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  1014. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  1015. WriteSetting(QStringLiteral("load_directory"),
  1016. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  1017. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  1018. WriteSetting(QStringLiteral("dump_directory"),
  1019. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  1020. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  1021. WriteSetting(QStringLiteral("tas_directory"),
  1022. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  1023. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  1024. WriteBasicSetting(Settings::values.gamecard_inserted);
  1025. WriteBasicSetting(Settings::values.gamecard_current_game);
  1026. WriteBasicSetting(Settings::values.gamecard_path);
  1027. qt_config->endGroup();
  1028. }
  1029. void Config::SaveDebuggingValues() {
  1030. qt_config->beginGroup(QStringLiteral("Debugging"));
  1031. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1032. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1033. WriteBasicSetting(Settings::values.use_gdbstub);
  1034. WriteBasicSetting(Settings::values.gdbstub_port);
  1035. WriteBasicSetting(Settings::values.program_args);
  1036. WriteBasicSetting(Settings::values.dump_exefs);
  1037. WriteBasicSetting(Settings::values.dump_nso);
  1038. WriteBasicSetting(Settings::values.enable_fs_access_log);
  1039. WriteBasicSetting(Settings::values.quest_flag);
  1040. WriteBasicSetting(Settings::values.use_debug_asserts);
  1041. WriteBasicSetting(Settings::values.disable_macro_jit);
  1042. WriteBasicSetting(Settings::values.enable_all_controllers);
  1043. WriteBasicSetting(Settings::values.create_crash_dumps);
  1044. WriteBasicSetting(Settings::values.perform_vulkan_check);
  1045. qt_config->endGroup();
  1046. }
  1047. void Config::SaveNetworkValues() {
  1048. qt_config->beginGroup(QStringLiteral("Services"));
  1049. WriteBasicSetting(Settings::values.network_interface);
  1050. qt_config->endGroup();
  1051. }
  1052. void Config::SaveDisabledAddOnValues() {
  1053. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1054. int i = 0;
  1055. for (const auto& elem : Settings::values.disabled_addons) {
  1056. qt_config->setArrayIndex(i);
  1057. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1058. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1059. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1060. qt_config->setArrayIndex(static_cast<int>(j));
  1061. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1062. }
  1063. qt_config->endArray();
  1064. ++i;
  1065. }
  1066. qt_config->endArray();
  1067. }
  1068. void Config::SaveMiscellaneousValues() {
  1069. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1070. WriteBasicSetting(Settings::values.log_filter);
  1071. WriteBasicSetting(Settings::values.use_dev_keys);
  1072. qt_config->endGroup();
  1073. }
  1074. void Config::SavePathValues() {
  1075. qt_config->beginGroup(QStringLiteral("Paths"));
  1076. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1077. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1078. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1079. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1080. qt_config->setArrayIndex(i);
  1081. const auto& game_dir = UISettings::values.game_dirs[i];
  1082. WriteSetting(QStringLiteral("path"), game_dir.path);
  1083. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1084. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1085. }
  1086. qt_config->endArray();
  1087. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1088. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1089. qt_config->endGroup();
  1090. }
  1091. void Config::SaveCpuValues() {
  1092. qt_config->beginGroup(QStringLiteral("Cpu"));
  1093. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1094. WriteSetting(QStringLiteral("cpu_accuracy"),
  1095. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1096. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1097. Settings::values.cpu_accuracy.UsingGlobal());
  1098. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1099. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1100. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1101. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1102. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1103. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  1104. if (global) {
  1105. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1106. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1107. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1108. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1109. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1110. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1111. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1112. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1113. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1114. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1115. WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  1116. WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  1117. }
  1118. qt_config->endGroup();
  1119. }
  1120. void Config::SaveRendererValues() {
  1121. qt_config->beginGroup(QStringLiteral("Renderer"));
  1122. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1123. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1124. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1125. Settings::values.renderer_backend.UsingGlobal());
  1126. WriteGlobalSetting(Settings::values.vulkan_device);
  1127. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1128. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1129. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1130. Settings::values.fullscreen_mode.UsingGlobal());
  1131. WriteGlobalSetting(Settings::values.aspect_ratio);
  1132. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  1133. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  1134. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  1135. Settings::values.resolution_setup.UsingGlobal());
  1136. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  1137. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  1138. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1139. Settings::values.scaling_filter.UsingGlobal());
  1140. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1141. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1142. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1143. Settings::values.anti_aliasing.UsingGlobal());
  1144. WriteGlobalSetting(Settings::values.max_anisotropy);
  1145. WriteGlobalSetting(Settings::values.use_speed_limit);
  1146. WriteGlobalSetting(Settings::values.speed_limit);
  1147. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1148. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1149. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1150. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1151. Settings::values.gpu_accuracy.UsingGlobal());
  1152. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1153. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1154. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1155. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1156. Settings::values.nvdec_emulation.UsingGlobal());
  1157. WriteGlobalSetting(Settings::values.accelerate_astc);
  1158. WriteGlobalSetting(Settings::values.use_vsync);
  1159. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1160. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1161. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1162. Settings::values.shader_backend.UsingGlobal());
  1163. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1164. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1165. WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
  1166. WriteGlobalSetting(Settings::values.bg_red);
  1167. WriteGlobalSetting(Settings::values.bg_green);
  1168. WriteGlobalSetting(Settings::values.bg_blue);
  1169. if (global) {
  1170. WriteBasicSetting(Settings::values.renderer_debug);
  1171. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1172. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1173. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1174. }
  1175. qt_config->endGroup();
  1176. }
  1177. void Config::SaveScreenshotValues() {
  1178. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1179. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1180. WriteSetting(QStringLiteral("screenshot_path"),
  1181. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1182. qt_config->endGroup();
  1183. }
  1184. void Config::SaveShortcutValues() {
  1185. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1186. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1187. // However, their ordering must also be the same.
  1188. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1189. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1190. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1191. qt_config->beginGroup(group);
  1192. qt_config->beginGroup(name);
  1193. WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
  1194. WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
  1195. default_hotkey.controller_keyseq);
  1196. WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
  1197. qt_config->endGroup();
  1198. qt_config->endGroup();
  1199. }
  1200. qt_config->endGroup();
  1201. }
  1202. void Config::SaveSystemValues() {
  1203. qt_config->beginGroup(QStringLiteral("System"));
  1204. WriteGlobalSetting(Settings::values.language_index);
  1205. WriteGlobalSetting(Settings::values.region_index);
  1206. WriteGlobalSetting(Settings::values.time_zone_index);
  1207. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1208. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1209. Settings::values.rng_seed.UsingGlobal());
  1210. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1211. 0, Settings::values.rng_seed.UsingGlobal());
  1212. if (global) {
  1213. WriteBasicSetting(Settings::values.current_user);
  1214. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1215. false);
  1216. WriteSetting(QStringLiteral("custom_rtc"),
  1217. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1218. }
  1219. WriteGlobalSetting(Settings::values.sound_index);
  1220. qt_config->endGroup();
  1221. }
  1222. void Config::SaveUIValues() {
  1223. qt_config->beginGroup(QStringLiteral("UI"));
  1224. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1225. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
  1226. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1227. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1228. SaveUIGamelistValues();
  1229. SaveUILayoutValues();
  1230. SavePathValues();
  1231. SaveScreenshotValues();
  1232. SaveShortcutValues();
  1233. SaveMultiplayerValues();
  1234. WriteBasicSetting(UISettings::values.single_window_mode);
  1235. WriteBasicSetting(UISettings::values.fullscreen);
  1236. WriteBasicSetting(UISettings::values.display_titlebar);
  1237. WriteBasicSetting(UISettings::values.show_filter_bar);
  1238. WriteBasicSetting(UISettings::values.show_status_bar);
  1239. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1240. WriteBasicSetting(UISettings::values.first_start);
  1241. WriteBasicSetting(UISettings::values.callout_flags);
  1242. WriteBasicSetting(UISettings::values.show_console);
  1243. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1244. WriteBasicSetting(UISettings::values.mute_when_in_background);
  1245. WriteBasicSetting(UISettings::values.hide_mouse);
  1246. WriteBasicSetting(UISettings::values.disable_web_applet);
  1247. qt_config->endGroup();
  1248. }
  1249. void Config::SaveUIGamelistValues() {
  1250. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1251. WriteBasicSetting(UISettings::values.show_add_ons);
  1252. WriteBasicSetting(UISettings::values.show_compat);
  1253. WriteBasicSetting(UISettings::values.show_size);
  1254. WriteBasicSetting(UISettings::values.show_types);
  1255. WriteBasicSetting(UISettings::values.game_icon_size);
  1256. WriteBasicSetting(UISettings::values.folder_icon_size);
  1257. WriteBasicSetting(UISettings::values.row_1_text_id);
  1258. WriteBasicSetting(UISettings::values.row_2_text_id);
  1259. WriteBasicSetting(UISettings::values.cache_game_list);
  1260. WriteBasicSetting(UISettings::values.favorites_expanded);
  1261. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1262. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1263. qt_config->setArrayIndex(i);
  1264. WriteSetting(QStringLiteral("program_id"),
  1265. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1266. }
  1267. qt_config->endArray();
  1268. qt_config->endGroup();
  1269. }
  1270. void Config::SaveUILayoutValues() {
  1271. qt_config->beginGroup(QStringLiteral("UILayout"));
  1272. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1273. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1274. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1275. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1276. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1277. UISettings::values.microprofile_geometry);
  1278. WriteBasicSetting(UISettings::values.microprofile_visible);
  1279. qt_config->endGroup();
  1280. }
  1281. void Config::SaveWebServiceValues() {
  1282. qt_config->beginGroup(QStringLiteral("WebService"));
  1283. WriteBasicSetting(Settings::values.enable_telemetry);
  1284. WriteBasicSetting(Settings::values.web_api_url);
  1285. WriteBasicSetting(Settings::values.yuzu_username);
  1286. WriteBasicSetting(Settings::values.yuzu_token);
  1287. qt_config->endGroup();
  1288. }
  1289. void Config::SaveMultiplayerValues() {
  1290. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  1291. WriteBasicSetting(UISettings::values.multiplayer_nickname);
  1292. WriteBasicSetting(UISettings::values.multiplayer_ip);
  1293. WriteBasicSetting(UISettings::values.multiplayer_port);
  1294. WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
  1295. WriteBasicSetting(UISettings::values.multiplayer_room_name);
  1296. WriteBasicSetting(UISettings::values.multiplayer_room_port);
  1297. WriteBasicSetting(UISettings::values.multiplayer_host_type);
  1298. WriteBasicSetting(UISettings::values.multiplayer_port);
  1299. WriteBasicSetting(UISettings::values.multiplayer_max_player);
  1300. WriteBasicSetting(UISettings::values.multiplayer_game_id);
  1301. WriteBasicSetting(UISettings::values.multiplayer_room_description);
  1302. // Write ban list
  1303. qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
  1304. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
  1305. qt_config->setArrayIndex(static_cast<int>(i));
  1306. WriteSetting(QStringLiteral("username"),
  1307. QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
  1308. }
  1309. qt_config->endArray();
  1310. qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
  1311. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
  1312. qt_config->setArrayIndex(static_cast<int>(i));
  1313. WriteSetting(QStringLiteral("ip"),
  1314. QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
  1315. }
  1316. qt_config->endArray();
  1317. qt_config->endGroup();
  1318. }
  1319. QVariant Config::ReadSetting(const QString& name) const {
  1320. return qt_config->value(name);
  1321. }
  1322. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1323. QVariant result;
  1324. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1325. result = default_value;
  1326. } else {
  1327. result = qt_config->value(name, default_value);
  1328. }
  1329. return result;
  1330. }
  1331. template <typename Type, bool ranged>
  1332. void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
  1333. QString name = QString::fromStdString(setting.GetLabel());
  1334. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1335. setting.SetGlobal(use_global);
  1336. if (global || !use_global) {
  1337. setting.SetValue(static_cast<QVariant>(
  1338. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1339. .value<Type>());
  1340. }
  1341. }
  1342. template <typename Type>
  1343. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1344. const QVariant& default_value) const {
  1345. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1346. if (global || !use_global) {
  1347. setting = ReadSetting(name, default_value).value<Type>();
  1348. }
  1349. }
  1350. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1351. qt_config->setValue(name, value);
  1352. }
  1353. void Config::WriteSetting(const QString& name, const QVariant& value,
  1354. const QVariant& default_value) {
  1355. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1356. qt_config->setValue(name, value);
  1357. }
  1358. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1359. bool use_global) {
  1360. if (!global) {
  1361. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1362. }
  1363. if (global || !use_global) {
  1364. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1365. qt_config->setValue(name, value);
  1366. }
  1367. }
  1368. void Config::Reload() {
  1369. ReadValues();
  1370. // To apply default value changes
  1371. SaveValues();
  1372. }
  1373. void Config::Save() {
  1374. SaveValues();
  1375. }
  1376. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1377. qt_config->beginGroup(QStringLiteral("Controls"));
  1378. ReadPlayerValue(player_index);
  1379. qt_config->endGroup();
  1380. }
  1381. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1382. qt_config->beginGroup(QStringLiteral("Controls"));
  1383. SavePlayerValue(player_index);
  1384. qt_config->endGroup();
  1385. }
  1386. void Config::ClearControlPlayerValues() {
  1387. qt_config->beginGroup(QStringLiteral("Controls"));
  1388. // If key is an empty string, all keys in the current group() are removed.
  1389. qt_config->remove(QString{});
  1390. qt_config->endGroup();
  1391. }
  1392. const std::string& Config::GetConfigFilePath() const {
  1393. return qt_config_loc;
  1394. }