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- // Copyright 2013 Dolphin Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #ifndef _ATOMIC_GCC_H_
- #define _ATOMIC_GCC_H_
- #include "common/common.h"
- // Atomic operations are performed in a single step by the CPU. It is
- // impossible for other threads to see the operation "half-done."
- //
- // Some atomic operations can be combined with different types of memory
- // barriers called "Acquire semantics" and "Release semantics", defined below.
- //
- // Acquire semantics: Future memory accesses cannot be relocated to before the
- // operation.
- //
- // Release semantics: Past memory accesses cannot be relocated to after the
- // operation.
- //
- // These barriers affect not only the compiler, but also the CPU.
- namespace Common
- {
- inline void AtomicAdd(volatile u32& target, u32 value) {
- __sync_add_and_fetch(&target, value);
- }
- inline void AtomicAnd(volatile u32& target, u32 value) {
- __sync_and_and_fetch(&target, value);
- }
- inline void AtomicDecrement(volatile u32& target) {
- __sync_add_and_fetch(&target, -1);
- }
- inline void AtomicIncrement(volatile u32& target) {
- __sync_add_and_fetch(&target, 1);
- }
- inline u32 AtomicLoad(volatile u32& src) {
- return src; // 32-bit reads are always atomic.
- }
- inline u32 AtomicLoadAcquire(volatile u32& src) {
- //keep the compiler from caching any memory references
- u32 result = src; // 32-bit reads are always atomic.
- //__sync_synchronize(); // TODO: May not be necessary.
- // Compiler instruction only. x86 loads always have acquire semantics.
- __asm__ __volatile__ ( "":::"memory" );
- return result;
- }
- inline void AtomicOr(volatile u32& target, u32 value) {
- __sync_or_and_fetch(&target, value);
- }
- inline void AtomicStore(volatile u32& dest, u32 value) {
- dest = value; // 32-bit writes are always atomic.
- }
- inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
- __sync_lock_test_and_set(&dest, value); // TODO: Wrong! This function is has acquire semantics.
- }
- }
- // Old code kept here for reference in case we need the parts with __asm__ __volatile__.
- #if 0
- LONG SyncInterlockedIncrement(LONG *Dest)
- {
- #if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
- return __sync_add_and_fetch(Dest, 1);
- #else
- register int result;
- __asm__ __volatile__("lock; xadd %0,%1"
- : "=r" (result), "=m" (*Dest)
- : "0" (1), "m" (*Dest)
- : "memory");
- return result;
- #endif
- }
- LONG SyncInterlockedExchangeAdd(LONG *Dest, LONG Val)
- {
- #if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
- return __sync_add_and_fetch(Dest, Val);
- #else
- register int result;
- __asm__ __volatile__("lock; xadd %0,%1"
- : "=r" (result), "=m" (*Dest)
- : "0" (Val), "m" (*Dest)
- : "memory");
- return result;
- #endif
- }
- LONG SyncInterlockedExchange(LONG *Dest, LONG Val)
- {
- #if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
- return __sync_lock_test_and_set(Dest, Val);
- #else
- register int result;
- __asm__ __volatile__("lock; xchg %0,%1"
- : "=r" (result), "=m" (*Dest)
- : "0" (Val), "m" (*Dest)
- : "memory");
- return result;
- #endif
- }
- #endif
- #endif
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