| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 |
- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <vector>
- #include <boost/smart_ptr/intrusive_ptr.hpp>
- #include "common/common_types.h"
- #include "core/hle/kernel/kernel.h"
- namespace Kernel {
- class Thread;
- /// Class that represents a Kernel object that a thread can be waiting on
- class WaitObject : public Object {
- public:
- /**
- * Check if the specified thread should wait until the object is available
- * @param thread The thread about which we're deciding.
- * @return True if the current thread should wait due to this object being unavailable
- */
- virtual bool ShouldWait(Thread* thread) const = 0;
- /// Acquire/lock the object for the specified thread if it is available
- virtual void Acquire(Thread* thread) = 0;
- /**
- * Add a thread to wait on this object
- * @param thread Pointer to thread to add
- */
- virtual void AddWaitingThread(SharedPtr<Thread> thread);
- /**
- * Removes a thread from waiting on this object (e.g. if it was resumed already)
- * @param thread Pointer to thread to remove
- */
- virtual void RemoveWaitingThread(Thread* thread);
- /**
- * Wake up all threads waiting on this object that can be awoken, in priority order,
- * and set the synchronization result and output of the thread.
- */
- virtual void WakeupAllWaitingThreads();
- /// Obtains the highest priority thread that is ready to run from this object's waiting list.
- SharedPtr<Thread> GetHighestPriorityReadyThread();
- /// Get a const reference to the waiting threads list for debug use
- const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
- private:
- /// Threads waiting for this object to become available
- std::vector<SharedPtr<Thread>> waiting_threads;
- };
- // Specialization of DynamicObjectCast for WaitObjects
- template <>
- inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) {
- if (object != nullptr && object->IsWaitable()) {
- return boost::static_pointer_cast<WaitObject>(std::move(object));
- }
- return nullptr;
- }
- } // namespace Kernel
|