client_port.cpp 1.4 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/assert.h"
  5. #include "core/hle/kernel/client_port.h"
  6. #include "core/hle/kernel/client_session.h"
  7. #include "core/hle/kernel/errors.h"
  8. #include "core/hle/kernel/hle_ipc.h"
  9. #include "core/hle/kernel/kernel.h"
  10. #include "core/hle/kernel/server_port.h"
  11. #include "core/hle/kernel/server_session.h"
  12. namespace Kernel {
  13. ClientPort::ClientPort() {}
  14. ClientPort::~ClientPort() {}
  15. ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
  16. // Note: Threads do not wait for the server endpoint to call
  17. // AcceptSession before returning from this call.
  18. if (active_sessions >= max_sessions) {
  19. return ERR_MAX_CONNECTIONS_REACHED;
  20. }
  21. active_sessions++;
  22. // Create a new session pair, let the created sessions inherit the parent port's HLE handler.
  23. auto sessions = ServerSession::CreateSessionPair(server_port->GetName(), this);
  24. if (server_port->hle_handler)
  25. server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
  26. else
  27. server_port->pending_sessions.push_back(std::get<SharedPtr<ServerSession>>(sessions));
  28. // Wake the threads waiting on the ServerPort
  29. server_port->WakeupAllWaitingThreads();
  30. return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
  31. }
  32. } // namespace