configure_input_player.cpp 20 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <memory>
  6. #include <utility>
  7. #include <QColorDialog>
  8. #include <QMenu>
  9. #include <QMessageBox>
  10. #include <QTimer>
  11. #include "common/assert.h"
  12. #include "common/param_package.h"
  13. #include "input_common/main.h"
  14. #include "ui_configure_input_player.h"
  15. #include "yuzu/configuration/config.h"
  16. #include "yuzu/configuration/configure_input_player.h"
  17. const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
  18. ConfigureInputPlayer::analog_sub_buttons{{
  19. "up",
  20. "down",
  21. "left",
  22. "right",
  23. "modifier",
  24. }};
  25. static void MoveGridElement(QGridLayout* grid, int row_old, int column_old, int row_new,
  26. int column_new) {
  27. const auto item = grid->itemAtPosition(row_old, column_old);
  28. // grid->removeItem(item);
  29. grid->addItem(item, row_new, column_new);
  30. }
  31. static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
  32. const int index1 = grid->indexOf(item);
  33. const int index2 = grid->indexOf(onTopOf);
  34. int row, column, rowSpan, columnSpan;
  35. grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
  36. grid->takeAt(index1);
  37. grid->addWidget(item, row, column, rowSpan, columnSpan);
  38. }
  39. static QString GetKeyName(int key_code) {
  40. switch (key_code) {
  41. case Qt::Key_Shift:
  42. return QObject::tr("Shift");
  43. case Qt::Key_Control:
  44. return QObject::tr("Ctrl");
  45. case Qt::Key_Alt:
  46. return QObject::tr("Alt");
  47. case Qt::Key_Meta:
  48. return "";
  49. default:
  50. return QKeySequence(key_code).toString();
  51. }
  52. }
  53. static void SetAnalogButton(const Common::ParamPackage& input_param,
  54. Common::ParamPackage& analog_param, const std::string& button_name) {
  55. if (analog_param.Get("engine", "") != "analog_from_button") {
  56. analog_param = {
  57. {"engine", "analog_from_button"},
  58. {"modifier_scale", "0.5"},
  59. };
  60. }
  61. analog_param.Set(button_name, input_param.Serialize());
  62. }
  63. static QString ButtonToText(const Common::ParamPackage& param) {
  64. if (!param.Has("engine")) {
  65. return QObject::tr("[not set]");
  66. } else if (param.Get("engine", "") == "keyboard") {
  67. return GetKeyName(param.Get("code", 0));
  68. } else if (param.Get("engine", "") == "sdl") {
  69. if (param.Has("hat")) {
  70. return QString(QObject::tr("Hat %1 %2"))
  71. .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
  72. }
  73. if (param.Has("axis")) {
  74. return QString(QObject::tr("Axis %1%2"))
  75. .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
  76. }
  77. if (param.Has("button")) {
  78. return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
  79. }
  80. return QString();
  81. } else {
  82. return QObject::tr("[unknown]");
  83. }
  84. };
  85. static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
  86. if (!param.Has("engine")) {
  87. return QObject::tr("[not set]");
  88. } else if (param.Get("engine", "") == "analog_from_button") {
  89. return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
  90. } else if (param.Get("engine", "") == "sdl") {
  91. if (dir == "modifier") {
  92. return QString(QObject::tr("[unused]"));
  93. }
  94. if (dir == "left" || dir == "right") {
  95. return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
  96. } else if (dir == "up" || dir == "down") {
  97. return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
  98. }
  99. return QString();
  100. } else {
  101. return QObject::tr("[unknown]");
  102. }
  103. };
  104. ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug)
  105. : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
  106. timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
  107. player_index(player_index), debug(debug) {
  108. ui->setupUi(this);
  109. setFocusPolicy(Qt::ClickFocus);
  110. button_map = {
  111. ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
  112. ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
  113. ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
  114. ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
  115. ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
  116. ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
  117. ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
  118. };
  119. analog_map_buttons = {{
  120. {
  121. ui->buttonLStickUp,
  122. ui->buttonLStickDown,
  123. ui->buttonLStickLeft,
  124. ui->buttonLStickRight,
  125. ui->buttonLStickMod,
  126. },
  127. {
  128. ui->buttonRStickUp,
  129. ui->buttonRStickDown,
  130. ui->buttonRStickLeft,
  131. ui->buttonRStickRight,
  132. ui->buttonRStickMod,
  133. },
  134. }};
  135. debug_hidden = {
  136. ui->buttonSL, ui->labelSL,
  137. ui->buttonSR, ui->labelSR,
  138. ui->buttonLStick, ui->labelLStickPressed,
  139. ui->buttonRStick, ui->labelRStickPressed,
  140. ui->buttonHome, ui->labelHome,
  141. ui->buttonScreenshot, ui->labelScreenshot,
  142. };
  143. auto layout = Settings::values.players[player_index].type;
  144. if (debug)
  145. layout = Settings::ControllerType::DualJoycon;
  146. switch (layout) {
  147. case Settings::ControllerType::ProController:
  148. case Settings::ControllerType::DualJoycon:
  149. layout_hidden = {
  150. ui->buttonSL,
  151. ui->labelSL,
  152. ui->buttonSR,
  153. ui->labelSR,
  154. };
  155. break;
  156. case Settings::ControllerType::LeftJoycon:
  157. layout_hidden = {
  158. ui->right_body_button,
  159. ui->right_buttons_button,
  160. ui->right_body_label,
  161. ui->right_buttons_label,
  162. ui->buttonR,
  163. ui->labelR,
  164. ui->buttonZR,
  165. ui->labelZR,
  166. ui->labelHome,
  167. ui->buttonHome,
  168. ui->buttonPlus,
  169. ui->labelPlus,
  170. ui->RStick,
  171. ui->faceButtons,
  172. };
  173. break;
  174. case Settings::ControllerType::RightJoycon:
  175. layout_hidden = {
  176. ui->left_body_button, ui->left_buttons_button,
  177. ui->left_body_label, ui->left_buttons_label,
  178. ui->buttonL, ui->labelL,
  179. ui->buttonZL, ui->labelZL,
  180. ui->labelScreenshot, ui->buttonScreenshot,
  181. ui->buttonMinus, ui->labelMinus,
  182. ui->LStick, ui->Dpad,
  183. };
  184. break;
  185. }
  186. if (debug || layout == Settings::ControllerType::ProController) {
  187. ui->controller_color->hide();
  188. } else {
  189. if (layout == Settings::ControllerType::LeftJoycon ||
  190. layout == Settings::ControllerType::RightJoycon) {
  191. ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
  192. LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
  193. LayerGridElements(ui->buttons, ui->misc, ui->RStick);
  194. LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
  195. LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
  196. }
  197. }
  198. for (auto* widget : layout_hidden)
  199. widget->setVisible(false);
  200. analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
  201. for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
  202. if (!button_map[button_id])
  203. continue;
  204. button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
  205. connect(button_map[button_id], &QPushButton::released, [=]() {
  206. handleClick(
  207. button_map[button_id],
  208. [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
  209. InputCommon::Polling::DeviceType::Button);
  210. });
  211. connect(button_map[button_id], &QPushButton::customContextMenuRequested,
  212. [=](const QPoint& menu_location) {
  213. QMenu context_menu;
  214. context_menu.addAction(tr("Clear"), [&] {
  215. buttons_param[button_id].Clear();
  216. button_map[button_id]->setText(tr("[not set]"));
  217. });
  218. context_menu.addAction(tr("Restore Default"), [&] {
  219. buttons_param[button_id] = Common::ParamPackage{
  220. InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
  221. button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
  222. });
  223. context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
  224. });
  225. }
  226. for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
  227. for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
  228. if (!analog_map_buttons[analog_id][sub_button_id])
  229. continue;
  230. analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
  231. Qt::CustomContextMenu);
  232. connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
  233. handleClick(analog_map_buttons[analog_id][sub_button_id],
  234. [=](const Common::ParamPackage& params) {
  235. SetAnalogButton(params, analogs_param[analog_id],
  236. analog_sub_buttons[sub_button_id]);
  237. },
  238. InputCommon::Polling::DeviceType::Button);
  239. });
  240. connect(analog_map_buttons[analog_id][sub_button_id],
  241. &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
  242. QMenu context_menu;
  243. context_menu.addAction(tr("Clear"), [&] {
  244. analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
  245. analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
  246. });
  247. context_menu.addAction(tr("Restore Default"), [&] {
  248. Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
  249. Config::default_analogs[analog_id][sub_button_id])};
  250. SetAnalogButton(params, analogs_param[analog_id],
  251. analog_sub_buttons[sub_button_id]);
  252. analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
  253. analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
  254. });
  255. context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
  256. menu_location));
  257. });
  258. }
  259. connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
  260. QMessageBox::information(this, tr("Information"),
  261. tr("After pressing OK, first move your joystick horizontally, "
  262. "and then vertically."));
  263. handleClick(
  264. analog_map_stick[analog_id],
  265. [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
  266. InputCommon::Polling::DeviceType::Analog);
  267. });
  268. }
  269. connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
  270. connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
  271. timeout_timer->setSingleShot(true);
  272. connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
  273. connect(poll_timer.get(), &QTimer::timeout, [this]() {
  274. Common::ParamPackage params;
  275. for (auto& poller : device_pollers) {
  276. params = poller->GetNextInput();
  277. if (params.Has("engine")) {
  278. setPollingResult(params, false);
  279. return;
  280. }
  281. }
  282. });
  283. controller_color_buttons = {
  284. ui->left_body_button,
  285. ui->left_buttons_button,
  286. ui->right_body_button,
  287. ui->right_buttons_button,
  288. };
  289. for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
  290. connect(controller_color_buttons[i], &QPushButton::clicked, this,
  291. std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i));
  292. }
  293. this->loadConfiguration();
  294. this->resize(0, 0);
  295. // TODO(wwylele): enable this when we actually emulate it
  296. ui->buttonHome->setEnabled(false);
  297. }
  298. void ConfigureInputPlayer::applyConfiguration() {
  299. auto& buttons =
  300. debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
  301. auto& analogs =
  302. debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
  303. std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
  304. [](const Common::ParamPackage& param) { return param.Serialize(); });
  305. std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
  306. [](const Common::ParamPackage& param) { return param.Serialize(); });
  307. if (debug)
  308. return;
  309. std::array<u32, 4> colors{};
  310. std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
  311. [](QColor color) { return color.rgb(); });
  312. Settings::values.players[player_index].body_color_left = colors[0];
  313. Settings::values.players[player_index].button_color_left = colors[1];
  314. Settings::values.players[player_index].body_color_right = colors[2];
  315. Settings::values.players[player_index].button_color_right = colors[3];
  316. }
  317. void ConfigureInputPlayer::OnControllerButtonClick(int i) {
  318. const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
  319. if (!new_bg_color.isValid())
  320. return;
  321. controller_colors[i] = new_bg_color;
  322. controller_color_buttons[i]->setStyleSheet(
  323. QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
  324. }
  325. void ConfigureInputPlayer::loadConfiguration() {
  326. if (debug) {
  327. std::transform(Settings::values.debug_pad_buttons.begin(),
  328. Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
  329. [](const std::string& str) { return Common::ParamPackage(str); });
  330. std::transform(Settings::values.debug_pad_analogs.begin(),
  331. Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
  332. [](const std::string& str) { return Common::ParamPackage(str); });
  333. } else {
  334. std::transform(Settings::values.players[player_index].buttons.begin(),
  335. Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
  336. [](const std::string& str) { return Common::ParamPackage(str); });
  337. std::transform(Settings::values.players[player_index].analogs.begin(),
  338. Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
  339. [](const std::string& str) { return Common::ParamPackage(str); });
  340. }
  341. updateButtonLabels();
  342. if (debug)
  343. return;
  344. std::array<u32, 4> colors = {
  345. Settings::values.players[player_index].body_color_left,
  346. Settings::values.players[player_index].button_color_left,
  347. Settings::values.players[player_index].body_color_right,
  348. Settings::values.players[player_index].button_color_right,
  349. };
  350. std::transform(colors.begin(), colors.end(), controller_colors.begin(),
  351. [](u32 rgb) { return QColor::fromRgb(rgb); });
  352. for (std::size_t i = 0; i < colors.size(); ++i) {
  353. controller_color_buttons[i]->setStyleSheet(
  354. QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
  355. }
  356. }
  357. void ConfigureInputPlayer::restoreDefaults() {
  358. for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
  359. buttons_param[button_id] = Common::ParamPackage{
  360. InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
  361. }
  362. for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
  363. for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
  364. Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
  365. Config::default_analogs[analog_id][sub_button_id])};
  366. SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
  367. }
  368. }
  369. updateButtonLabels();
  370. }
  371. void ConfigureInputPlayer::ClearAll() {
  372. for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
  373. if (button_map[button_id] && button_map[button_id]->isEnabled())
  374. buttons_param[button_id].Clear();
  375. }
  376. for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
  377. for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
  378. if (analog_map_buttons[analog_id][sub_button_id] &&
  379. analog_map_buttons[analog_id][sub_button_id]->isEnabled())
  380. analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
  381. }
  382. }
  383. updateButtonLabels();
  384. }
  385. void ConfigureInputPlayer::updateButtonLabels() {
  386. for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
  387. button_map[button]->setText(ButtonToText(buttons_param[button]));
  388. }
  389. for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
  390. for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
  391. if (analog_map_buttons[analog_id][sub_button_id]) {
  392. analog_map_buttons[analog_id][sub_button_id]->setText(
  393. AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
  394. }
  395. }
  396. analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
  397. }
  398. }
  399. void ConfigureInputPlayer::handleClick(
  400. QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
  401. InputCommon::Polling::DeviceType type) {
  402. button->setText(tr("[press key]"));
  403. button->setFocus();
  404. const auto iter = std::find(button_map.begin(), button_map.end(), button);
  405. ASSERT(iter != button_map.end());
  406. const auto index = std::distance(button_map.begin(), iter);
  407. ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
  408. input_setter = new_input_setter;
  409. device_pollers = InputCommon::Polling::GetPollers(type);
  410. // Keyboard keys can only be used as button devices
  411. want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
  412. for (auto& poller : device_pollers) {
  413. poller->Start();
  414. }
  415. grabKeyboard();
  416. grabMouse();
  417. timeout_timer->start(5000); // Cancel after 5 seconds
  418. poll_timer->start(200); // Check for new inputs every 200ms
  419. }
  420. void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) {
  421. releaseKeyboard();
  422. releaseMouse();
  423. timeout_timer->stop();
  424. poll_timer->stop();
  425. for (auto& poller : device_pollers) {
  426. poller->Stop();
  427. }
  428. if (!abort) {
  429. (*input_setter)(params);
  430. }
  431. updateButtonLabels();
  432. input_setter = std::nullopt;
  433. }
  434. void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
  435. if (!input_setter || !event)
  436. return;
  437. if (event->key() != Qt::Key_Escape) {
  438. if (want_keyboard_keys) {
  439. setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
  440. false);
  441. } else {
  442. // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
  443. return;
  444. }
  445. }
  446. setPollingResult({}, true);
  447. }