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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/shader/node_helper.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- using Tegra::Shader::SubOp;
- u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- Node op_a = GetRegister(instr.gpr8);
- Node op_b = [&]() -> Node {
- if (instr.is_b_imm) {
- return GetImmediate19(instr);
- } else if (instr.is_b_gpr) {
- return GetRegister(instr.gpr20);
- } else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
- }
- }();
- switch (opcode->get().GetId()) {
- case OpCode::Id::MOV_C:
- case OpCode::Id::MOV_R: {
- // MOV does not have neither 'abs' nor 'neg' bits.
- SetRegister(bb, instr.gpr0, op_b);
- break;
- }
- case OpCode::Id::FMUL_C:
- case OpCode::Id::FMUL_R:
- case OpCode::Id::FMUL_IMM: {
- // FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
- if (instr.fmul.tab5cb8_2 != 0) {
- LOG_DEBUG(HW_GPU, "FMUL tab5cb8_2({}) is not implemented",
- instr.fmul.tab5cb8_2.Value());
- }
- if (instr.fmul.tab5c68_0 != 1) {
- LOG_DEBUG(HW_GPU, "FMUL tab5cb8_0({}) is not implemented",
- instr.fmul.tab5c68_0.Value());
- }
- op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b);
- // TODO(Rodrigo): Should precise be used when there's a postfactor?
- Node value = Operation(OperationCode::FMul, PRECISE, op_a, op_b);
- if (instr.fmul.postfactor != 0) {
- auto postfactor = static_cast<s32>(instr.fmul.postfactor);
- // Postfactor encoded as 3-bit 1's complement in instruction, interpreted with below
- // logic.
- if (postfactor >= 4) {
- postfactor = 7 - postfactor;
- } else {
- postfactor = 0 - postfactor;
- }
- if (postfactor > 0) {
- value = Operation(OperationCode::FMul, NO_PRECISE, value,
- Immediate(static_cast<f32>(1 << postfactor)));
- } else {
- value = Operation(OperationCode::FDiv, NO_PRECISE, value,
- Immediate(static_cast<f32>(1 << -postfactor)));
- }
- }
- value = GetSaturatedFloat(value, instr.alu.saturate_d);
- SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- case OpCode::Id::FADD_C:
- case OpCode::Id::FADD_R:
- case OpCode::Id::FADD_IMM: {
- op_a = GetOperandAbsNegFloat(op_a, instr.alu.abs_a, instr.alu.negate_a);
- op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b);
- Node value = Operation(OperationCode::FAdd, PRECISE, op_a, op_b);
- value = GetSaturatedFloat(value, instr.alu.saturate_d);
- SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- case OpCode::Id::MUFU: {
- op_a = GetOperandAbsNegFloat(op_a, instr.alu.abs_a, instr.alu.negate_a);
- Node value = [&]() {
- switch (instr.sub_op) {
- case SubOp::Cos:
- return Operation(OperationCode::FCos, PRECISE, op_a);
- case SubOp::Sin:
- return Operation(OperationCode::FSin, PRECISE, op_a);
- case SubOp::Ex2:
- return Operation(OperationCode::FExp2, PRECISE, op_a);
- case SubOp::Lg2:
- return Operation(OperationCode::FLog2, PRECISE, op_a);
- case SubOp::Rcp:
- return Operation(OperationCode::FDiv, PRECISE, Immediate(1.0f), op_a);
- case SubOp::Rsq:
- return Operation(OperationCode::FInverseSqrt, PRECISE, op_a);
- case SubOp::Sqrt:
- return Operation(OperationCode::FSqrt, PRECISE, op_a);
- default:
- UNIMPLEMENTED_MSG("Unhandled MUFU sub op={0:x}",
- static_cast<unsigned>(instr.sub_op.Value()));
- return Immediate(0);
- }
- }();
- value = GetSaturatedFloat(value, instr.alu.saturate_d);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- case OpCode::Id::FMNMX_C:
- case OpCode::Id::FMNMX_R:
- case OpCode::Id::FMNMX_IMM: {
- op_a = GetOperandAbsNegFloat(op_a, instr.alu.abs_a, instr.alu.negate_a);
- op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b);
- const Node condition = GetPredicate(instr.alu.fmnmx.pred, instr.alu.fmnmx.negate_pred != 0);
- const Node min = Operation(OperationCode::FMin, NO_PRECISE, op_a, op_b);
- const Node max = Operation(OperationCode::FMax, NO_PRECISE, op_a, op_b);
- const Node value = Operation(OperationCode::Select, NO_PRECISE, condition, min, max);
- SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- case OpCode::Id::RRO_C:
- case OpCode::Id::RRO_R:
- case OpCode::Id::RRO_IMM: {
- LOG_DEBUG(HW_GPU, "(STUBBED) RRO used");
- // Currently RRO is only implemented as a register move.
- op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b);
- SetRegister(bb, instr.gpr0, op_b);
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled arithmetic instruction: {}", opcode->get().GetName());
- }
- return pc;
- }
- } // namespace VideoCommon::Shader
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