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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <memory>
- #include <mutex>
- #include <optional>
- #include <thread>
- #include <utility>
- #include "common/microprofile.h"
- #include "common/thread.h"
- #include "video_core/renderer_vulkan/vk_command_pool.h"
- #include "video_core/renderer_vulkan/vk_master_semaphore.h"
- #include "video_core/renderer_vulkan/vk_query_cache.h"
- #include "video_core/renderer_vulkan/vk_scheduler.h"
- #include "video_core/renderer_vulkan/vk_state_tracker.h"
- #include "video_core/renderer_vulkan/vk_texture_cache.h"
- #include "video_core/vulkan_common/vulkan_device.h"
- #include "video_core/vulkan_common/vulkan_wrapper.h"
- namespace Vulkan {
- MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
- void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
- auto command = first;
- while (command != nullptr) {
- auto next = command->GetNext();
- command->Execute(cmdbuf);
- command->~Command();
- command = next;
- }
- command_offset = 0;
- first = nullptr;
- last = nullptr;
- }
- VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
- : device{device_}, state_tracker{state_tracker_},
- master_semaphore{std::make_unique<MasterSemaphore>(device)},
- command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
- AcquireNewChunk();
- AllocateNewContext();
- worker_thread = std::thread(&VKScheduler::WorkerThread, this);
- }
- VKScheduler::~VKScheduler() {
- quit = true;
- cv.notify_all();
- worker_thread.join();
- }
- u64 VKScheduler::CurrentTick() const noexcept {
- return master_semaphore->CurrentTick();
- }
- bool VKScheduler::IsFree(u64 tick) const noexcept {
- return master_semaphore->IsFree(tick);
- }
- void VKScheduler::Wait(u64 tick) {
- master_semaphore->Wait(tick);
- }
- void VKScheduler::Flush(VkSemaphore semaphore) {
- SubmitExecution(semaphore);
- AllocateNewContext();
- }
- void VKScheduler::Finish(VkSemaphore semaphore) {
- const u64 presubmit_tick = CurrentTick();
- SubmitExecution(semaphore);
- Wait(presubmit_tick);
- AllocateNewContext();
- }
- void VKScheduler::WaitWorker() {
- MICROPROFILE_SCOPE(Vulkan_WaitForWorker);
- DispatchWork();
- bool finished = false;
- do {
- cv.notify_all();
- std::unique_lock lock{mutex};
- finished = chunk_queue.Empty();
- } while (!finished);
- }
- void VKScheduler::DispatchWork() {
- if (chunk->Empty()) {
- return;
- }
- chunk_queue.Push(std::move(chunk));
- cv.notify_all();
- AcquireNewChunk();
- }
- void VKScheduler::RequestRenderpass(const Framebuffer* framebuffer) {
- const VkRenderPass renderpass = framebuffer->RenderPass();
- const VkFramebuffer framebuffer_handle = framebuffer->Handle();
- const VkExtent2D render_area = framebuffer->RenderArea();
- if (renderpass == state.renderpass && framebuffer_handle == state.framebuffer &&
- render_area.width == state.render_area.width &&
- render_area.height == state.render_area.height) {
- return;
- }
- EndRenderPass();
- state.renderpass = renderpass;
- state.framebuffer = framebuffer_handle;
- state.render_area = render_area;
- Record([renderpass, framebuffer_handle, render_area](vk::CommandBuffer cmdbuf) {
- const VkRenderPassBeginInfo renderpass_bi{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .pNext = nullptr,
- .renderPass = renderpass,
- .framebuffer = framebuffer_handle,
- .renderArea =
- {
- .offset = {.x = 0, .y = 0},
- .extent = render_area,
- },
- .clearValueCount = 0,
- .pClearValues = nullptr,
- };
- cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
- });
- num_renderpass_images = framebuffer->NumImages();
- renderpass_images = framebuffer->Images();
- renderpass_image_ranges = framebuffer->ImageRanges();
- }
- void VKScheduler::RequestOutsideRenderPassOperationContext() {
- EndRenderPass();
- }
- void VKScheduler::BindGraphicsPipeline(VkPipeline pipeline) {
- if (state.graphics_pipeline == pipeline) {
- return;
- }
- state.graphics_pipeline = pipeline;
- Record([pipeline](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- });
- }
- void VKScheduler::WorkerThread() {
- Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
- std::unique_lock lock{mutex};
- do {
- cv.wait(lock, [this] { return !chunk_queue.Empty() || quit; });
- if (quit) {
- continue;
- }
- auto extracted_chunk = std::move(chunk_queue.Front());
- chunk_queue.Pop();
- extracted_chunk->ExecuteAll(current_cmdbuf);
- chunk_reserve.Push(std::move(extracted_chunk));
- } while (!quit);
- }
- void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
- EndPendingOperations();
- InvalidateState();
- WaitWorker();
- std::unique_lock lock{mutex};
- current_cmdbuf.End();
- const VkSemaphore timeline_semaphore = master_semaphore->Handle();
- const u32 num_signal_semaphores = semaphore ? 2U : 1U;
- const u64 signal_value = master_semaphore->CurrentTick();
- const u64 wait_value = signal_value - 1;
- const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- master_semaphore->NextTick();
- const std::array signal_values{signal_value, u64(0)};
- const std::array signal_semaphores{timeline_semaphore, semaphore};
- const VkTimelineSemaphoreSubmitInfoKHR timeline_si{
- .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
- .pNext = nullptr,
- .waitSemaphoreValueCount = 1,
- .pWaitSemaphoreValues = &wait_value,
- .signalSemaphoreValueCount = num_signal_semaphores,
- .pSignalSemaphoreValues = signal_values.data(),
- };
- const VkSubmitInfo submit_info{
- .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
- .pNext = &timeline_si,
- .waitSemaphoreCount = 1,
- .pWaitSemaphores = &timeline_semaphore,
- .pWaitDstStageMask = &wait_stage_mask,
- .commandBufferCount = 1,
- .pCommandBuffers = current_cmdbuf.address(),
- .signalSemaphoreCount = num_signal_semaphores,
- .pSignalSemaphores = signal_semaphores.data(),
- };
- switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) {
- case VK_SUCCESS:
- break;
- case VK_ERROR_DEVICE_LOST:
- device.ReportLoss();
- [[fallthrough]];
- default:
- vk::Check(result);
- }
- }
- void VKScheduler::AllocateNewContext() {
- std::unique_lock lock{mutex};
- current_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
- current_cmdbuf.Begin({
- .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
- .pNext = nullptr,
- .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
- .pInheritanceInfo = nullptr,
- });
- // Enable counters once again. These are disabled when a command buffer is finished.
- if (query_cache) {
- query_cache->UpdateCounters();
- }
- }
- void VKScheduler::InvalidateState() {
- state.graphics_pipeline = nullptr;
- state_tracker.InvalidateCommandBufferState();
- }
- void VKScheduler::EndPendingOperations() {
- query_cache->DisableStreams();
- EndRenderPass();
- }
- void VKScheduler::EndRenderPass() {
- if (!state.renderpass) {
- return;
- }
- Record([num_images = num_renderpass_images, images = renderpass_images,
- ranges = renderpass_image_ranges](vk::CommandBuffer cmdbuf) {
- std::array<VkImageMemoryBarrier, 9> barriers;
- for (size_t i = 0; i < num_images; ++i) {
- barriers[i] = VkImageMemoryBarrier{
- .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
- .pNext = nullptr,
- .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
- .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
- .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
- .newLayout = VK_IMAGE_LAYOUT_GENERAL,
- .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .image = images[i],
- .subresourceRange = ranges[i],
- };
- }
- cmdbuf.EndRenderPass();
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
- VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, nullptr, nullptr,
- vk::Span(barriers.data(), num_images));
- });
- state.renderpass = nullptr;
- num_renderpass_images = 0;
- }
- void VKScheduler::AcquireNewChunk() {
- if (chunk_reserve.Empty()) {
- chunk = std::make_unique<CommandChunk>();
- return;
- }
- chunk = std::move(chunk_reserve.Front());
- chunk_reserve.Pop();
- }
- } // namespace Vulkan
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